Warrior - Phalanx Strength

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Focused on: Direct damageUtility.

Designed for:

Archived due to the nerfs to the Phalanx Strength trait in the November 2017 patch rendering this build obsolete

Overview

This build is used in speed clears for daily completion since it's offensive support potential is enormous. If you own Heart of Thorns, play Berserker - Phalanx Strength instead.

Skill Bar

GreatswordHealingUtilityElite
Axe/Mace

Slot Changes

  • Use
    Battle Standard Battle Standard
    2Activation.png
    240Recharge.png
    Battle Standard
    Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
    Fury.pngFury (3s): 20% Critical Chance
    Might.pngMight (10s): 30 Power, 30 Condition Damage
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Duration.pngDuration: 60 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    for less initial might, but higher group support.
  • Remove either
    Banner of Strength Banner of Strength
    1Activation.png
    120Recharge.png
    Banner of Strength
    Banner. Place a banner that improves power and condition damage for you and nearby allies.
    Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
    Duration.pngDuration: 90 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    or
    Banner of Discipline Banner of Discipline
    1Activation.png
    120Recharge.png
    Banner of Discipline
    Banner. Place a banner that improves precision and critical damage for you and nearby allies.
    Banner of Discipline.pngBanner of Discipline: 170 Precision, 170 Ferocity
    Duration.pngDuration: 90 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    and have the other warrior run the banner that you're not and in it's place use
  • "On My Mark!" "On My Mark!"
    30Recharge.png
    "On My Mark!"
    Shout. Call out target foe to make them vulnerable.
    Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
    Range.pngRange: 1,200
    if you need more vulnerability.
  • "For Great Justice!" "For Great Justice!"
    25Recharge.png
    "For Great Justice!"
    Shout. Grant fury and might to yourself and nearby allies.
    Fury.pngFury (8s): 20% Critical Chance
    Might.png3Might (25s): 90 Power, 90 Condition Damage
    Radius.pngRadius: 600
    if you find your party doesn't have access to fury.
  • Signet of Might Signet of Might
    25Recharge.png
    Signet of Might
    Signet Passive: Improves power.
    Signet Active: Your attacks are unblockable.
    Signet of Might.pngSignet of Might: 180 Power
    Unblockable.pngUnblockable (6s)
    Duration.pngDuration: 6 seconds
    if you don't need either of the others.

Weapon Variants

  • You could also carry Off hand Sword with
    Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
    if you need an additional block.
If you still have troubles with staying alive during difficult encounters you might want to use a
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
instead.
  • You can also carry a Warhorn with
    Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
    . The Warhorn is quite a good alternative since blasting a fire field also triggers Phalanx Strength.
  • Lastly you should have a Longbow with
    Superior Sigil of Force Superior Sigil of Force
    Superior Sigil of Force.pngSuperior Sigil of Force
    +5% Damage
    and
    Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
    .

Specializations




Weapons

First Weapon Set
  • Main Hand
Greatsword
Stats: Berserker (Power/Precision/Ferocity)
Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
Mighty Infusion Mighty Infusion
Mighty Infusion Mighty Infusion
Second Weapon Set
  • Main Hand
Axe
Stats: Berserker
Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
Mighty Infusion Mighty Infusion
  • Off Hand
Mace
Stats: Berserker
Superior Sigil of Strength Superior Sigil of Strength
1Recharge.png
Superior Sigil of Strength.pngSuperior Sigil of Strength
60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
Mighty Infusion Mighty Infusion

Sigil Variants

If you're not in a night time dungeon swap

Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.

for:

Superior Sigil of Frailty Superior Sigil of Frailty
2Recharge.png
Superior Sigil of Frailty.pngSuperior Sigil of Frailty
50% Chance on Hit: Inflict Vulnerability (10 seconds). (Cooldown: 2s)
for day time dungeons/fractals.
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying.pngSuperior Sigil of Undead Slaying
+10% Damage vs. Undead
for The Ruined City of Arah.
Superior Sigil of Justice Superior Sigil of Justice
Superior Sigil of Justice.pngSuperior Sigil of Justice
+10% Damage vs. Outlaws
for Caudecus's Manor and Cliffside.
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying.pngSuperior Sigil of Icebrood Slaying
+10% Damage vs. Icebrood
for Honor of the Waves.

Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.

Equipment

Armor
  • Head
Stats: Berserker (Power/Precision/Ferocity)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
  • Shoulders
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
  • Chest
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
  • Hands
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
  • Legs
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
  • Feet
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Versatile Mighty Infusion Versatile Mighty Infusion
Accessories
  • Amulet
Stats: Berserker
Mighty Infusion Mighty Infusion
  • Ring 1
Stats: Berserker
Mighty Infusion Mighty Infusion
  • Ring 2
Stats: Berserker
Mighty Infusion Mighty Infusion
  • Earring 1
Stats: Berserker
Mighty Infusion Mighty Infusion
  • Earring 2
Stats: Berserker
Mighty Infusion Mighty Infusion
  • Back
Stats: Berserker
Mighty Infusion Mighty Infusion

Consumables

Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Nourishment (1 h):
Food.png+100 Power+70 Ferocity+10% Experience from Kills
Consumable
Plate of Steak and Asparagus Plate of Steak and Asparagus
Plate of Steak and Asparagus.pngPlate of Steak and Asparagus
Nourishment (30 m):
Food.png+80 power+60 precision+10% Experience from kills
Consumable
for a cheaper alternative.
Fried Golden Dumpling Fried Golden Dumpling
Fried Golden Dumpling.pngFried Golden Dumpling
Nourishment (30 m):
Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
Consumable
for Fractals of the Mists and bosses where you can't maintain 25 stacks of might.
you should consider using this food as well, when your groups slacks on pre-stacking might.

Use the 10% dungeon-specific nourishment buffs when possible. Otherwise:

Superior Sharpening Stone Superior Sharpening Stone
Superior Sharpening Stone.pngSuperior Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
Consumable
for Ascalonian Catacombs and Fractals of the Mists where potions do no apply.
Powerful Potion of Slaying Scarlet's Armies Powerful Potion of Slaying Scarlet's Armies
Powerful Potion of Slaying Scarlet's Armies.pngPowerful Potion of Slaying Scarlet's Armies
Nourishment (1 h):
Potion.png+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance- 10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance+15% Experience from kills
Consumable
for all paths of Twilight Arbor.

Usage

  1. Double dodge for
    .
  2. Get into combat.
  3. Weapon swap Weapon swap
  4. Go to #10 and repeat.
  • Repeatedly use outside of a fight to gain Signet Precision stacks with
    .
    • Enabling autocast on Healing Signet on your second weapon set allows you to recast it automatically.
    • This also works during unskipable video sequences.
    • The autocast is bound to your set thus it will automatically deactivate once you swap to greatsword.
  • You might want to use while running to a boss to get into combat.
    • If the boss is immune to knockdown use instead since it has a higher range.
  • When all your Greatsword skills are on cooldown, dodge to keep maintaining
    .
  • Use your burst skills as soon as your adrenaline bar is full.
  • Use all of your equipped Banners at the beginning of the fight. Preferably by throwing them into combo fields.
  • If equipped, use at the beginning of the fight and when the partywide might drops.

Written Guides

Build rating - 5 stars
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4 Ratings
5 stars
FormerBearbowUser gave this build 5 stars February 2017

Great build for non HoT players

5 stars
TheIronsavage gave this build 5 stars May 2016

Better then nothing let, Non HoT players have a chance

5 stars
Chieftain Alex gave this build 5 stars January 2016

Sure, a bit inferior to Berserker version, but perfectly able to produce Might stacks and sufficient for players without Heart of Thorns.

Also, works fine outside of dungeons.

1 More Rating
5 stars
Hanz gave this build 5 stars December 2015

PS is a must have for most groups, but Berserker does it better.

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