Weaver - Power DPS BttH Sword

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damage.

Designed for:

 

Expansions required:

GW2 Path of Fire logo.png

Overview

A power DPS build for Weaver. This is a fast paced DPS build that deals high damage by swapping between attunements for Dual Attack skills.
For a
variant with better performance on small hitbox bosses, see Weaver - Power DPS Fresh Air Sword. For a staff variant with high cleave and burst damage see Weaver - Power DPS Staff.

Skillbar

Sword/DaggerHealingUtilityElite

Variants

  • provides more group healing at the expense of personal healing.
  • will provide the most
    uptime in fights with very low pressure where you aren't pressing your heal skill.

Traits

Variants
  • on Keep Construct and fractals where you can consistently break defiance bars.

Equipment

Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty +5 Agony Infusion
Variants
  • or slaying sigils if applicable.

Consumables

Food

  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable

Utility

  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    or slaying potions

Usage

Rotation

Video example

Breakbars

This build has access to CC options that are easier to use than Staff Weaver, however it still faces the problem of having to wait for two attunement swap cooldowns before gaining access to most of its CC skills

  • inflicts a short daze that is rounded up to be equivalent to a 1 second daze when used against a breakbar. This is your only CC skill that is available after only one attunement swap
  • is available as your
    5 skill. Be mindful of your positioning when casting this, as it will move you approximately 300 units away from your target.
  • is available as your
    4 skill.
  • is available as your Air/Earth 3 skill.
  • in Lightning Hammer.
Build rating - 4 stars
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1 Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

A very high damage build, strong in all situations where power DPS are brought, but usually inferior to Fresh Air Sword or Tempest. Since it uses the same gear as those builds you're usually better off running one of them instead.

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