Guide

WvW Mastery Points

Introduction

Where you put your mastery points should be determined by your personal playstyle, this guide aims to represent a balanced style with a slight lean towards fighting and mid-sized group play. There is no absolute order to max your abilities in, feel free to use this as a guideline rather than a strict order.

See the wiki page for a reference on the abilities.

Early Levels

  • War Gliding Master 1/5
  • Provisions Master 5/6
  • War Gliding Master 5/5
  • Provisions Master 6/6
  • Defense Against Guards 5/5
  • Siege Bunker 5/5
  • Supply Master 4/5
  • Build Master 2/4
  • Repair Master 1/4
  • Guard Killer 5/5

Variants

  • Adjust order of War Gliding and Provisions Master to person preference.
  • Small scale (1-10 people) focused players can move Guard Killer to just after Defense Against Guards.
  • The 6th point of Provisions Master can be delayed until you want to spend Proofs of Heroics.
    • Provisions Master 6 is only needed once per account, log onto the character that has it to purchase items and save the points for other characters.

Mid Levels

  • Supply Capacity 1/5
  • Catapult Mastery 4/5
  • Ram Mastery 3/5
  • Siege Might 5/5
  • Trebuchet Mastery 3/5
  • Shield Generator Mastery 5/5
  • Arrow Cart Mastery 4/5
  • Ballista Mastery 4/5
  • Mortar Mastery 4/5
  • Cannon Mastery 4/5
  • Siege Golem Mastery 4/5
  • Supply Capacity 5/5
  • Repair Mastery 4/4


Variants

  • Melee characters may want to take Ram Mastery before Catapult Mastery.
  • Trebuchet, Shield Generator, Arrow Cart, Ballista, Mortar and Cannon Masteries are interchangeable, though they are in the recommended order.
    • Siege Golem Mastery is better for characters with high defensive stats.
  • Players not interested in using siege may want to max out Supply Capacity after Siege Might.


Final Levels

  • Catapult Mastery 5/5
  • Ballista Mastery 5/5
  • Burning Oil Mastery 5/5
  • Mortar Mastery 5/5
  • Siege Golem Mastery 5/5
  • Flame Ram Mastery 5/5
  • Cannon Mastery 5/5
  • Arrow Cart Mastery 5/5
  • Build Master 4/4
  • Mercenary's Bane 5/5
  • Trebuchet Mastery 5/5
  • Supply Master 5/5

Variants

  • Siege Golem, Flame Ram, Cannon and Arrow Cart Masteries are all interchangeable, though they are in the recommended order.
Remove ads

Remove all ads across the entire website for less than $1/month! Click here for more info.