WvW Mastery Points

Introduction

Where you put your mastery points should be determined by your personal playstyle, this guide aims to represent a balanced style with a slight lean towards fighting and mid-sized group play. There is no absolute order to max your abilities in, feel free to use this as a guideline rather than a strict order.

See the wiki page for a reference on the abilities.

Early Levels

  • War Gliding Master 1/5
  • Provisions Master 5/6
  • War Gliding Master 5/5
  • Provisions Master 6/6
  • Defense Against Guards 5/5
  • Siege Bunker 5/5
  • Supply Master 4/5
  • Build Master 2/4
  • Repair Master 1/4
  • Guard Killer 5/5

Variants

  • Adjust order of War Gliding and Provisions Master to person preference.
  • Small scale (1-10 people) focused players can move Guard Killer to just after Defense Against Guards.
  • The 6th point of Provisions Master can be delayed until you want to spend Proofs of Heroics.
    • Provisions Master 6 is only needed once per account, log onto the character that has it to purchase items and save the points for other characters.

Mid Levels

  • Supply Capacity 1/5
  • Catapult Mastery 4/5
  • Ram Mastery 3/5
  • Siege Might 5/5
  • Trebuchet Mastery 3/5
  • Shield Generator Mastery 5/5
  • Arrow Cart Mastery 4/5
  • Ballista Mastery 4/5
  • Mortar Mastery 4/5
  • Cannon Mastery 4/5
  • Siege Golem Mastery 4/5
  • Supply Capacity 5/5
  • Repair Mastery 4/4


Variants

  • Melee characters may want to take Ram Mastery before Catapult Mastery.
  • Trebuchet, Shield Generator, Arrow Cart, Ballista, Mortar and Cannon Masteries are interchangeable, though they are in the recommended order.
    • Siege Golem Mastery is better for characters with high defensive stats.
  • Players not interested in using siege may want to max out Supply Capacity after Siege Might.


Final Levels

  • Catapult Mastery 5/5
  • Ballista Mastery 5/5
  • Burning Oil Mastery 5/5
  • Mortar Mastery 5/5
  • Siege Golem Mastery 5/5
  • Flame Ram Mastery 5/5
  • Cannon Mastery 5/5
  • Arrow Cart Mastery 5/5
  • Build Master 4/4
  • Mercenary's Bane 5/5
  • Trebuchet Mastery 5/5
  • Supply Master 5/5

Variants

  • Siege Golem, Flame Ram, Cannon and Arrow Cart Masteries are all interchangeable, though they are in the recommended order.
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