Deadeye - Marauder Rifle

4 stars
4 stars
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11 Ratings
5 stars
Nebo grey gave this build 5 stars 1 weeks ago

This build has great Mobility hard to deal with in the right hands has more than one style letting you use s/d d/p if you like and can do everything a theif can and sometimes more

4 stars
Lil’ rookie gave this build 4 stars last month

I wanna start by commenting on this build. While doing damage is great... that doesn’t matter without good use of Steal traits. The only reason this is what DE would look like is the fact that improvision and thrill of the crime are op. Basically while it’s fun it probably will stay uncommon or fall out of meta eventually.

Edit: I forgot to mention good things - This build has much higher access to stealth and quickness. The quickness makes evade frames kindof over the top. These 2 things in particular are obviously superior in some situations particularly 1v1ing. The rating remains the same(4stars) because these 2 same things i mentioned aren't necessarily higher quality- stealth on dodge, pistol whip and even Mark are mechanically speaking awkward abilities that get in the way of thief's role in the meta which is notable for its mobility and utility.

5 stars
DDuff gave this build 5 stars May 2019

Proper usage of evade from pwhip and daggerstorm on top of good mobility won't let you be farmed. 1500 distance on rifle and in and out on s/p in general will keep opponents moving places in attempts to catch you. https://www.twitch.tv/videos/421283054

2 stars
JasherTV gave this build 2 stars April 2019

This build can and will get farmed if you are focused... and there is very little value for others on your team to expend resources in peeling or ressing you.

4 stars
Daxx gave this build 4 stars March 2019

Will get farmed if people close the gap but it can be very annoying, critting someone for their full health bar may be a bit busted though.

5 stars
Soller gave this build 5 stars January 2019

On the rise since last season, this is something of a solo ranked meta now. Most matches have a deadeye and it's kinda busted. Only way to die is to overextend, if someone's patient enough and gets a feel for the build this is an immortal roamer with crazy spikes from maximum range. Fun to play, nightmare to play against.

5 stars
MurkWan gave this build 5 stars January 2019

Traditionally considered to be a meme build, but in the right hands, this build is stupid OP.

If you know your rotations, time your bursts and couple it with Assassin's Signet, you would be the most annoying piece of work the opponent has to deal with. Knowing the map to kite and deploy your stealth skills (which never runs out tbh) makes you harder to catch and focus target.

Use it wisely.

5 stars
Hanz gave this build 5 stars December 2018

I guess this is life now. DE is becoming more than just a meme, it's performing fairly well at higher ratings and is starting to creep into ATs. Very solid single target burst damage, flexible toolkit which can be customized through the secondary set, and the mobility of rifle isn't bad either.

4 stars
Baescons gave this build 4 stars September 2018

This is the kindof build I would recommend to a nooby who wants to play deadeye or just solo q troll ranked. alittle op for what it does just like boon beast also like boon beast if ur against a really good d/p thief you could get farmed but tbh how often does that happen, you won't have to worry about that for a while and while ur at it you could survive better and get more kills than you could as a beginner trying to play d/p thief

edit: 3 stars for burst + 1 star for how anyone can play it

4 stars
Zeirio gave this build 4 stars September 2018

Kind of a cheese build, but with the damage output it has and lack of focus in soloq, it can be really effective. However, it gets pressured out pretty easily if focused. In more coordinated play it doesn't offer enough outside of it's insane burst damage to really see much use.

4 star soloq

2 star at

5 stars
Auser gave this build 5 stars September 2018

Great finishing abilities in teamfights, s/p completely removes any issues it had against melee pressure and the unblockable deaths judgement is godly.

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