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Mirage - Carrion Axe

4 stars
4 stars
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9 Ratings
4 stars
Acedia1092 gave this build 4 stars 2 weeks ago

A side node build that allows really advanced players to outplay their opponents.

5 stars
Utrex gave this build 5 stars 3 weeks ago

Great build, used by top AT teams and in upper tier Ranked games. Can side node well, plus fights easily, apply pressure on tanky builds, and rotate efficiently.

5 stars
Augustinho gave this build 5 stars 3 weeks ago

Mirage is still a great sidenoder and can hard carry but very difficult to play

5 stars
Hanz gave this build 5 stars 3 weeks ago

With everything slowly getting nerfed around it, Mirage is becoming better and better. The pressure is insanely good and the Power Block Interrupts are just OP. That trait together with the mantra can completely negate enemy healing skills in some matchups. Sustain is incredibly low though, but at least there's some cleansing and A+ mobility so it could be worse.

Probably the hardest build to play in PvP right now, but it pays off.

5 stars
TaigaShinyouju gave this build 5 stars September 2020

5 stars for conquest (the only problems are thieves and guardians) and 3 stars for organized play like ATs.

4 stars
Irdu gave this build 4 stars May 2020

Mirage is still a great Sidenoder, even with 1 Dodge. Lynx, Sword Ambush and Blink make this build very mobile. It can handle about all offensive sidenoders apart from those with strong Condition Cleanse, e.g. good Weavers - bunkers you shouldn't try if they're not out of CDs, as your burst is better spent elsewhere. It excels at taking out problematic classes in teamfights as the Condition Burst coupled with multiple Interrupt options drains even a Necro's life rather fast. It's not very resilient, though, so after Distortion, Signet of Illusions and another Distortion are spent, it's time to Disengange and move on. In fights against strong Condition Classes, I favour Mantra of Resolve, as the double Cleanse really adds up with The Prestige, Cleansing Sigil, Jaunt and Dodge.

edit: at the moment, I enjoy Mimic in the free slot. A Mimic before Signet of Illusions is a strong option for longer matches as properly chained, this allows for 3 Cry of Frustrations and 3 Distortions in a row.

edit2: For longer duels and more fighting on-node, I like to have Inspiration over Domination, with Sage Amulet and Adventurer Rune. Since this shatters a lot, the heal from Inspiration happens frequently. Signet of Domination or Signet of Midnight are both viable choices in the free slot, depending on the match-up.

4 stars
Pragmatizm gave this build 4 stars March 2020

I run a variation of this Build. Swap out Domination with Dueling, spec Duelist's Discipline + Blinding Dissipation + Ineptitude. In Illusions spec Phantasmal Haste over Maim the Disillusioned and Malicious Sorcery over Master of Fragmentation (for the faster Scepter 3). In Mirage spec Riddle of Sand over Self-Deception. Scepter + PIstol, Axe +Torch. Signet of Midnight + Blink + Mantra of Distraction. Very glass if played wrong, but a great dueler and +1. Focus on rotating Daze to punish casting and watch people kill themselves with 12 stack of confusion. The sustain in the build comes from properly interrupting and blinding, dodge should be saved for condi clear and proper ambush usage. As of today I am Top 100 in NA with this build.

4 stars
Shadow gave this build 4 stars March 2020

An alright build but I swapped the torch over with the sword to combine The Prestige with Mirage Thrust for engaging with the flame burst proc or disengaging with stealth. With the endurance nerf to Mirage Cloak, Mirage doesn't hold the same place it once did. This build can still do some damage and with smart positioning and skill usage it can still win some duels and +1 targets while proving some mobility for rotations with Mirage Thrust. It has problems when getting focused and with outnumbered fights so keep it out of fights where you are outnumbered and rotate elsewhere.

4 stars
Slyner gave this build 4 stars March 2020

Despite the strong nerf at the dodge, this build works very well. If you are experiencing sustain problems, replace illusion with inspiration. Avoid burn guard at x1. The rest of the classes you can handle well at x1 but it is not the focus of the build, always walk with the team.

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