One of the stronger core builds around, has excellent damage and okay sustain. It does lack cleave though and many elite spec builds outperform it, plus it's only good if you actually have the pets, so for F2P players this loses quite a bit of its effectiveness.
4/5 if you have the pets, 3/5 if you're truly core
First of all don't use SIGNET OF STONE. this build has so much survive already. and use "We Heal As One!" for heal. it gives you extra regen and swift based on your trait MEGA HEAL AND SURVIVE.
I think this build is one of the bests. But still not carry or something for ranger cause of meta. it's really effective in 1v1 if you know how to use it. and you can survive in 1v3 situations or something like that. it's stronger than any druid about to survive and you have effective power. I played many solo match with this. You can kill elementalist,thief,warrior easily with this. survive against necro and you can kill. against mesmer still so hard. and you cant kill any guardian with this dps and engineer is neck and neck.
Also i use Mender amulet sometimes..you can revive your mates so fast with amulet and auto search and rescue skill that is depends on your trait.
Good fun build for taking out necros and other cancer builds. After the latest patch giving some improvements to damage output with GS makes this build a little stronger. Made it to Plat 1 using this only solo. Lay down lots of dps to push em off points, 1v1, +1 fights and out rotate free cap when the heat is high. Once you get your skill rotations down it can be a build with a lot of survival.
This is a very fun build. Amazing condi clear, mobility, burst, and survivability if you kite and manage utilities. With smart kiting and range management you can 1v1 most builds. Good at pressuring tankier people off the point with your LB #4 and burst.
I take 3-3-1 Marksmanship over Nature Magic. I run it with 4 survivals: Unguent, Lightning Reflex, Quickening Zephyr (good for burst AND escape), and root elite. With Survival, 4 skills on your bar are condi clear and disengages, which are usually your biggest threat. Signet of stone, HEAVY cc and interrupts from dogs, GS, and LB make most power builds not a problem. Just make sure you retarget the thief in and out of stealth when on LB. Don't waste a single CD.
Beastmastery is nice for the taunt to pull thieves out of stealth for you to then LB 4, Quicken, LB 2 to make them panic. Then GS out, block or dodge, hilt bash and maul them to finish them off. If you're smart, it will win most 1v1s.
Bare in mind though, a ranger needs a foundation to support. Without tanks or condi control people sitting on point for you to back up, you're not providing much for your team unless you're decapping and winning 1v1s or kiting 1v2s wasting enemy time. You'll probably get shit for "not fighting on the point" But keep the point neutral and kite around to survive. Not dying is more important.
Do not neglect your pet. Their cc can initiate, disengage, or even interrupt stomps. Your pet contro
A very strong build, only real counters are reflects, it's pretty good in a 1v1, I switched to this build instead of Condi engi.
A very good and simple to use f2p build. Recommended for beginners learning the game. Damage mostly comes from rapid fire and long ranged normal attacks. Downside is that you can only support from far and is susceptible to sneak bursts from thieves, but thats what the escape skills are for.
The burst is nice, it's a bit weak vs reflects but that's why you have greatsword
I found to like this build substantially better than the current meta! Quite excellent, long range, and lots of burst to compliment it. Change out the pets for some of the HoT ones if you so choose, and then change it up a little with utility skills to make it more your own, and you're set! Incredible! I recommend Marksmanship over Nature Magic though, since the damage is what you're really after.
Only "real" counters are reflects. This build is solid and strong for non-HoT users.
- Still nice damage
-Best option for players who don't own HoT
Real Good Build with good survaivability and Nice DPS. I preferred Marksmanship instead of Nature Magic to get 10% more attack speed and more Damage on Bow, Also Choose Wolf and Smokescale pets for Terrifying Howl With wolf and smoke Cloud with Smokescale, on Utility I use Signet of Stone, Protect Me and Quickening Zephyr and Elite Stangle.
- Nice damage.
- A bit weak against all the reflects out there.
Cool DPS and burst. I like it =)
This build is horrible. It was already pretty damn bad between HoT & the specialization patch..
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