Woah! IDK what I'm even doing in combat. I'm just mashing everything off cooldown and everything dies while I have full health. This built is really good and noob friendly.
I've been noobing around with my Reaper for so long that I wanted something new, but also wanted something could survive and kill just as well in OW. This build is so fun! And great!
Lots of sustain, health, protection and general survivability, while dealing even more damage than my Reaper and the skills feel more dynamic.
Revenant has a lot of skills, but they are surprisingly easy to get the hang of. Even for a semi-lazy player like me.
This might become my new main!
I'd say the most versatile build I've played. Has great DPS, good range with shortbow. You can swap to demon for boonstrip. You can swap to assassin for speed and DPS, dwarf makes you super tanky. Plenty of CC for breakbars as well. This build makes soloing HPs in VB and AB a breeze. The amount of sustain (as long as you deal damage) makes you unkillable as long as you dodge one-shot abilities.
When you doing group event you can do a bit support with some might, alacrity, Soulcleave Summit and heals.
And after switching All for one to Heartpiercer you get great tagging ability with shortbow and legends being ranged AOE skills. (Assassins works well here for additional movement speed)
In contrary to @WeinerDog I'd say it's a little point to play other classes when Renegade can perform so well in all aspects of Open World ;)
Loving this build
@WienerDog You clearly have not played a power renegade, it is one of the most versatile builds currently for Open World, not just that it also has the best survivability of all classes at the moment
There is very little point in playing a power renegade over any of the other choices for any content (open world included) due to the capabilities of other classes in comparison with the power renegade.
Honestly this is the strongest version of power revenant. It's extremely versatile and capable of soloing champions and participating in any event farms. With a Shortbow, it's even capable of keeping pace with fast tagging builds.
Great spec all around, I run this exclusively. For harder fights and champions start with Jalis, Forced Engagement -> Citadel Bombardment -> Vengeful Hammers to bring energy below 10, swap legend and spam all summons, when Jalis is recharged you'll be just about 0 energy, perfect swap, start with Hammers, Forced Engagement, Citadel Bombardment, use Sword 4 to burn energy and self-heal, swap legend, rinse and repeat, use heals if needed in between. I find it the most optimal rotation and in many cases you can just facetank champs. Most of the time, I actually run this spec in lazy mode with short bow Shiro/Kalla, Impossible Odds is just too convenient for quick movement and spamming autoattack.
Best open world build I've tried for soloing or small groups; useful in large groups too. My absolute favorite at the moment: weak enemies melt, most strong ones pose no problem. High burst and good sustained damage, excellent self-sustain--what's not to like?
This is a great build to run in OW especially against champions. Use Battle Scared along with Dance of Death while using Icerazor's Ire to have a really effective and almost overpowered self-heal. Switch to Ogre instead of Scholar to save some money and use Assassin's Presence to gain back that 125 Ferocity that you are missing from Scholars, plus an extra 25. Your power will suffer a bit, but crits are what you want anyway. While I still prefer Power Glint, this one is a fantastic build and I run it all the same. Use with Jalis for maximum CC on short cooldowns with those Impact sigils. You really can't go wrong. Champs will melt and you won't really notice the damage being done. Still need to side step and back away to not take damage, since you just cannot face tank without a dedicated healer on you, but this is as good as it gets. You save your endurance for Brutal Momentum and still stay alive while pumping out some amazing damage. Do yourself a favor and run this if you really want to shine with a power build in OW.
This has become my main. I run this in full Marauder's gear, use Shiro/Jalis and Sword/Sword & Hammer instead of Staff. It is tanky, has sustain, dps and utility. I prefer it to the Herald Glint because I'm not forced to choose between the toughness of Jalis and the speed of Shiro. Shiro can be dropped for Kalla when soloing bosses.
Great renegade build. It has burst, sustained damage, sustain, and AOE all in one neat package. Its a relatively simple build to play (in terms of renegade) and outperforms condi ren in the open world. I give it 5/5.
This build is definitely underrated. It's better than Herald in every respect for open world. It has better burst, better sustained damage (I checked unbuffed on DPS golem), and better survivability (can use kalla elite on champs). I recommend running shiro and jalis for the majority of content, stuff dies too quickly to make placing kalla skills worth it, although it's good for soloing champions. The might stacking on this build is extremely quick, almost instant, and it can one-shot most standard open-world mobs with citadel bombardment. Furthermore, you have good sustain from constant life-siphoning. An unconventional build that's actually super effective.
Renegade is now my main because of this build :) Great damage with AOE and single target, all while having sustain and CC. The renegade utility skills are also like pets/minions that can tank damage. I run arc and consistently have highest dps in squads or I am up there with the power DH and reaper classes. Power builds are the go to in open world where condi takes time to build up. This build will melt mobs and you are on your way to your next task. I carry a zerk stat short bow for those times you need some ranged damage. Should be ranked higher than it is.
I tried this build out, and it's good, but I prefer Power Glint for a couple of reasons.
1. This build doesn't have easy access to run speed, which is still important IMO (mounts notwithstanding).
2. All the 6-10 skills are ground targeted, and I find ground targeting while circle-strafing to be awkward. And no I don't want to keep toggling "snap ground target to enemy" every time I change toons (I hate that option on my chrono, for example).
3. Don't love that the utilities are immobile. I move quickly in open world, often moving to the next mob before the one I'm working on is completely down. I don't really feel like I always get optimal benefit out of things that don't move with me.
These may be some minor nits, but for me, they add up. This is a good build, I just think Herald is better (for me at least) for Open World.
Everyone underestimates Power Renegade everywhere, forgetting that no, Renegade is not purely a condi spec or Kalla's Fervor wouldn't give ferocity.
Between Kalla, Jalis, and Staff, this build has so many ways to sustain itself you pretty much have to make an effort to die, with good CC to boot.
Uniquely, it's also one of the few builds that can give itself alacrity.
This build has good damage and excellent personal healing. It also has great CC and utility through Kalla's summoned spirits.
I run this build since day one renegade released, massive life leech, AoE crown control and for those who love dual wield sword this is definitely a go to build.
I run marauder gear instead and it fit just perfect, 20k HP pool with ton survive skills and please this build is amazing in open world where condition are not so much useful with slow ramp up time, you get 2 healing skills, 2 life steal skills which can be used together plus life steal from traits. Not to mention the variety of supporting skills from other legends like centaur which really shine depend on the situation or on demands.
Overall i say this is one of the best open world build available right now.
A fun revenant build to run around in open world where condition damage and ramp up has little to no place in. Berserker/Power builds and high burst damage is what matters in open world pve content where most enemies don't have high enough HP pools to even let condition builds shine properly. Build may require a few tweaking to fit your playstyle but allows for decent solo play with it's survivability and damage potential.
Ever since I switched to Renegade, I immediately fell in love with the bombardment skill. Great burst damage, scales well with power, and looks visually appealing. I knew I had to tweak the spec to be more power-focused since I personally do not enjoy playing condition specs, and this build is perfect for that! I have actually been running a build extremely similar to this one for many months and it's fantastic to finally see it receive some more clout.
Someone rated this build poorly because this power-variant doesn't "fit" the theme of this spec being condition-based, but PLEASE try this build for yourself for more than a few hours before judging. Honestly it is hands down the most fun I've had playing Revenant (as a whole) yet!
This is an outstanding build that makes Revenant fun to play again and feel strong. I've been using a similar build for the past few weeks with my variations being, marauder gear which I think should take priority over berserkers in open world, at least in solo play due to the major boost in health you'll get from having a full set of that instead and using a short bow. The short bow is most viable when using the runes of the Mad King, which I recommend you do either way.
Using a couple tweaks to my playstyle that I saw in this build, I was able to solo an HP in Auric Basin which I feel is a testament to how viable this build is. I was also able to directly port this over to pvp with the only change (ONLY CHANGE) being the use of a demolisher's amulet because of the new focus on the range.
In summary, this build is what Revenant so desperately needed to be viable and rewarding to play.
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