Great renegade build. It has burst, sustained damage, sustain, and AOE all in one neat package. Its a relatively simple build to play (in terms of renegade) and outperforms condi ren in the open world. I give it 5/5.
This build is definitely underrated. It's better than Herald in every respect for open world. It has better burst, better sustained damage (I checked unbuffed on DPS golem), and better survivability (can use kalla elite on champs). I recommend running shiro and jalis for the majority of content, stuff dies too quickly to make placing kalla skills worth it, although it's good for soloing champions. The might stacking on this build is extremely quick, almost instant, and it can one-shot most standard open-world mobs with citadel bombardment. Furthermore, you have good sustain from constant life-siphoning. An unconventional build that's actually super effective.
Renegade is now my main because of this build :) Great damage with AOE and single target, all while having sustain and CC. The renegade utility skills are also like pets/minions that can tank damage. I run arc and consistently have highest dps in squads or I am up there with the power DH and reaper classes. Power builds are the go to in open world where condi takes time to build up. This build will melt mobs and you are on your way to your next task. I carry a zerk stat short bow for those times you need some ranged damage. Should be ranked higher than it is.
I tried this build out, and it's good, but I prefer Power Glint for a couple of reasons.
1. This build doesn't have easy access to run speed, which is still important IMO (mounts notwithstanding).
2. All the 6-10 skills are ground targeted, and I find ground targeting while circle-strafing to be awkward. And no I don't want to keep toggling "snap ground target to enemy" every time I change toons (I hate that option on my chrono, for example).
3. Don't love that the utilities are immobile. I move quickly in open world, often moving to the next mob before the one I'm working on is completely down. I don't really feel like I always get optimal benefit out of things that don't move with me.
These may be some minor nits, but for me, they add up. This is a good build, I just think Herald is better (for me at least) for Open World.
Everyone underestimates Power Renegade everywhere, forgetting that no, Renegade is not purely a condi spec or Kalla's Fervor wouldn't give ferocity.
Between Kalla, Jalis, and Staff, this build has so many ways to sustain itself you pretty much have to make an effort to die, with good CC to boot.
Uniquely, it's also one of the few builds that can give itself alacrity.
This build has good damage and excellent personal healing. It also has great CC and utility through Kalla's summoned spirits.
I run this build since day one renegade released, massive life leech, AoE crown control and for those who love dual wield sword this is definitely a go to build.
I run marauder gear instead and it fit just perfect, 20k HP pool with ton survive skills and please this build is amazing in open world where condition are not so much useful with slow ramp up time, you get 2 healing skills, 2 life steal skills which can be used together plus life steal from traits. Not to mention the variety of supporting skills from other legends like centaur which really shine depend on the situation or on demands.
Overall i say this is one of the best open world build available right now.
A fun revenant build to run around in open world where condition damage and ramp up has little to no place in. Berserker/Power builds and high burst damage is what matters in open world pve content where most enemies don't have high enough HP pools to even let condition builds shine properly. Build may require a few tweaking to fit your playstyle but allows for decent solo play with it's survivability and damage potential.
Ever since I switched to Renegade, I immediately fell in love with the bombardment skill. Great burst damage, scales well with power, and looks visually appealing. I knew I had to tweak the spec to be more power-focused since I personally do not enjoy playing condition specs, and this build is perfect for that! I have actually been running a build extremely similar to this one for many months and it's fantastic to finally see it receive some more clout.
Someone rated this build poorly because this power-variant doesn't "fit" the theme of this spec being condition-based, but PLEASE try this build for yourself for more than a few hours before judging. Honestly it is hands down the most fun I've had playing Revenant (as a whole) yet!
This is an outstanding build that makes Revenant fun to play again and feel strong. I've been using a similar build for the past few weeks with my variations being, marauder gear which I think should take priority over berserkers in open world, at least in solo play due to the major boost in health you'll get from having a full set of that instead and using a short bow. The short bow is most viable when using the runes of the Mad King, which I recommend you do either way.
Using a couple tweaks to my playstyle that I saw in this build, I was able to solo an HP in Auric Basin which I feel is a testament to how viable this build is. I was also able to directly port this over to pvp with the only change (ONLY CHANGE) being the use of a demolisher's amulet because of the new focus on the range.
In summary, this build is what Revenant so desperately needed to be viable and rewarding to play.
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