Scrapper - Med Kit Scrapper

5 stars
5 stars
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14 Ratings
5 stars
Dolan gave this build 5 stars July 2019

Absolute staple to each party along with firebrand. The recent changes were almost entirely nerfs, though the superspeed uptime is much better now and it has a little more survivability against burst despite the -300 vitality. No changes are necessary to the build.

5 stars
Threather gave this build 5 stars May 2019

If your melee has superspeed + stealth and enemy doesn't, you just win so heal scrapper is necessary providing both.

Not to mention this build provides you massive amount of heals, reflects and cleanses making any party with scrapper + firebrand unkillable.

5 stars
Pien gave this build 5 stars March 2019

5 stars
Freya gave this build 5 stars March 2019

Great healer, great condi cleanse and some unique stuff up his sleave.

5 stars
PeLi gave this build 5 stars March 2019

Scrapper is here again. "Better, faster, stronger"

5 stars
MorroIan gave this build 5 stars March 2019

With the restoration of superspeed this build is one of the best group builds for WvW. Best healing in the game, good cleansing and the most access to superspeed of any class. Plus add in stealth and stealth gyro becoming a smoke field.

5 stars
The Blue Rangerr gave this build 5 stars March 2019

Power AoE Superspeed and meta defining access to stealth for engage and re engage. Also provides amazing healing, high boon uptime, and such high condition cleanse that it can nullify condition based damage dealers.

5 stars
Kurnian gave this build 5 stars January 2019

Amazing build. It is able to provide huge amounts of healing and cleanse. Also not being as punitive as FB for not having important CDs up (just sit on medkit#1 and #2) neither suffering from downtime since you can easily swap/drop between engi kits.

5 stars
Werdes gave this build 5 stars November 2018

Good sustained heal and obscene condition cleanse packed into a relatively easy to play build. Shouldn't be overstacked though, as its effectivity quickly reaches its maximum at around 3-4 players in a 50 man squad due to a maximum of cleansable conditions and healable damage coming in.

5 stars
Dediggefedde gave this build 5 stars November 2018

Still one of the best Builds in group-setups. it really shines after a zerg size about 15 but is noticeable still at 50. On average, overheal and - cleansing of one healscrapper for 15 people is sufficient. Heal numbers should be between 6 and 9k hps. In our 25-player guild setup, I'm able to heal up to 25% of all incoming damage (acc to ArcDPS).

It can't replace guards since it lacks stability, but the heal and cleanse is higher and always available. You can't prestack boons as with chronomancers or heralds, but during the fight, boon uptime is the same. In addition, it brings strong cleanse, group super-speed, damage reduction and nice CC. The group-superspeed is noteworthy since the 3 gyros (bulwark, blast, function) create a pulsing lightning field. 4 times 5 allies can get superspeed in each field, which is great for zerg movement.

Compared to other engineer builds the learning curve is not as steep. Beginners still survive pretty easily while providing strong heals and cleanses. Experienced players can play with synergy effects (for example EG-5 + Mortar-5 + Rapid-Regen + Soothing detonation) that the build offers.

An alternative to the superspeed setup is using applied force and elixir U to maximize quickness for medikit-1. In theory, this grants greater heal, but is more difficult to use and is less movement-support via superspeed for the group.

4 stars
Xivor gave this build 4 stars September 2018

Strong heals, good support through Bulwark and Sneak Gyro, decent cleanse. This build can arguably outheal the FB, but differs in the support options it brings. I believe this build to be at the great level, but it would have to be a part of a group composition that has Guardian in the party. For parties that do not have healing FB's, this is a great alternative, if running with another Guardian in the party for stability.

5 stars
Dekong gave this build 5 stars June 2018

It's an okay Build, nothing special, nothing bad. I always wanted support scrapper to work, but i don't thing the Med Kit justifies it.

Anyway, giving it a good rating, it's a fun build to play, but nothing gamechanging. Would rather have a bruiser type scrapper than a Healing one atm.

5 stars
Moliadrin gave this build 5 stars June 2018

i've been testing a different version of this build with celestial gear since the first day in WvW.

It offers CRAZY heals, stability and projectile walls, blast finishers light and water fields, and (with celestial gear) you can swap to hammer for surviability or supp damage, and trust me, you can still do some decent damage with hammer or mortar.

Could this build replace firebrand? No, but it can easily become meta as support role alongside with it.

5 stars
Alec2cool gave this build 5 stars June 2018

Great when paired with guards for extra stability. Offers some crazy heal spam provided you blast your water fields :D