This build setup competes with scrapper that does the same things better, superspeed, cleanses and heals.
The saving grace for this build is that it applies frost and fire auras often making it apply immense condi pressure on enemy casters that don't stay near their commander forcing them to stack shutting down any solo plays from enemy.
Only 1 tempests is necessary for this effect however. Any more has diminishing returns.
The build is worth 4 stars, there also exists Fire traits aura cleanse + powerful aura variant if going for antitoxin runes which should be mentioned in the build.
Outclassed by firebrand, which is a story for every support build besides firebrand itself and chrono.
With 10 man buffs on pretty much every patch in last half a year, i believe i can give it 1 star more. Still isn't on par with FB though.
This is still the go-to build for organized healing. Good semi-passive healing and protection uptime from auras. Good might stacks if running WH. Great defensive protection with Frost Aura. No damage, but highly survivable, fully capable of keeping a frontline alive on pushes.
FB outclasses this in healing effectiveness. Plain and simple. Even Healing Scrapper and Ventari Healer can outclass in the raw healing department. The support from the auras are nice, but not enough to convince anyone to take this build over better healing options.
Used to be great in HoT, the heals are still good, the aura share is even better, but does not justify losing a spot for a healing tempest when Firebrand / chronomancer is available
Not as strong as it was in HoT. Firebrand and other healing specs now perform better than auramancer.
I personally prefer scepter warhorn as it feels like it gives more impressive heals and when i play tempest healer I don't care about my personal damage output. Otherwise I use pretty much this exact build
This is a solid build and adds a lot of sustain with the current boon meta. With sharpening stones you'll still be over 2k power making it an effective heal bot while still being able to put out damage. Staff for zergs is much better via AOE's and water fields.
This build fulfills key roles in the modern zerg and gives important sustain to allies. Correct usage gives damage, healing, CC and powerful auras.
Remove all ads across the entire website for only $4.99! Click here for more info.
Seems like you have adblocker enabled :(
No one likes ads, we know that... But this website cannot exist without ads. Please consider turning off your adblocker to support our work. We do not display annoying ads or pop-ups.
Do you refuse to disable adblocker but still want to support our website? Click here to remove all ads across the entire website for only $4.99.