Team - Boon Meta

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This build is unrated.

Focused on: Direct damageSupportMobility.

Designed for:


Introduction

This team composition revolves around a high sustain, full melee ball that focuses on controlling allied and enemy downstates.


Guardians support their party with boons and sustain as well as controlling downstates from both sides. Guardians control downstates from both sides with

Banish Banish
1Activation.png
25Recharge.png
Banish
Launch your foe with a powerful smash.
Damage.pngDamage: 244
Launch.pngLaunch: 750
Range.pngRange: 130

on enemy downs to set up blink stomps,

Merciful Intervention Merciful Intervention
50Recharge.png
Merciful Intervention
Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.
Heal.pngHealing: 1,960
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200

to both blink stomp and to save friendly downs along with

Superior Rune of Mercy Superior Rune of Mercy
Superior Rune of Mercy.pngSuperior Rune of Mercy
(1): +25 Toughness (2): Gain up to 400 toughness while revivng allies, based on your level. (3): +50 Toughness (4): You resurrect allies with 30% more health. (5): +100 Toughness (6): You revive allied players 20% faster.

.


Tempests provide healing, defensive boons and utility from

Powerful Aura
Powerful Aura.pngPowerful Aura
When you apply an aura to yourself, grant that aura to all nearby allies as well.
Targets.pngNumber of Targets: 5
Radius.pngRadius: 600

and

Elemental Bastion
30Recharge.png
Elemental Bastion.pngElemental Bastion
Auras you apply heal allies. Apply a frost aura to yourself and nearby allies when struck while below the health threshold.
Healing.pngHealing: 552
Radius.pngHealth Threshold: 75%
Frost Aura.pngFrost Aura (4s): -10% Incoming Damage.
Book.pngNumber of Allied Targets: 5
Radius.pngRadius: 360

. They can also preform blink stomps using

Lightning Flash Lightning Flash
40Recharge.png
Lightning Flash
Cantrip. Teleport to target area.
Damage.pngDamage: 365
Book.pngNumber of Targets: 1
Radius.pngRadius: 120
Range.pngRange: 900

.


Frontline Heralds provide boon duration using

Facet of Nature Facet of Nature
2Upkeep.png
Facet of Nature
Place the facet of nature on yourself to grant nearby allies naturalistic resonance every few seconds to increase outgoing boon duration.
Facet of Nature.pngFacet of Nature: Pulse Naturalistic Resonance to nearby allies every few seconds.
Facet of Nature.png Naturalistic Resonance (3s): Increase outgoing boon duration by 50%.
Book.pngNumber of Targets: 5
Radius.pngInvetval: 3s
Radius.pngRadius: 600

, resistance uptime from

Pain Absorption Pain Absorption
½Activation.png
35Energy.png
Pain Absorption
Legendary Demon Stance. Grant resistance to yourself and nearby allies. Absorb conditions from those allies, gaining additional resistance per condition.
Book.pngConditions Transferred: 1
Resistance.pngResistance (2s): Conditions currently on you are ineffective; stacks duration.
Resistance.pngSelf-Resistance Per Condition(2s): Conditions currently on you are ineffective; stacks duration.
Book.pngNumber of Targets: 5
Range.pngRange: 600

, boon removal from

Banish Enchantment Banish Enchantment
½Activation.png
20Energy.png
Banish Enchantment
Legendary Demon Stance. Deal damage, apply confusion, and remove boons from your foe.
Damage.pngDamage: 66
Confusion.png3Confusion (6s): 149 Damage On Skill Use, 180 Damage
Book.pngBoons Removed: 2
Book.pngNumber of Targets: 5
Range.pngRange: 600
Unblockable.pngUnblockable

and high AoE damage with Hammer. The choice of secondary Legend determines if the revenant will bring the boon support with Glint stance's

Facet of Chaos Facet of Chaos
-5Upkeep.png
Facet of Chaos
Legendary Dragon Stance. Place the facet of chaoson yourself to grant nearby allies protection every few seconds.
Facet of Chaos.pngFacet of Chaos: Pulse protection to nearby allies every few seconds.
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

,

Facet of Darkness Facet of Darkness
-2Upkeep.png
Facet of Darkness
Legendary Dragon Stance. Place the facet of darkness on yourself to grant nearby allies fury every few seconds.
Facet of Darkness.pngFacet of Darkness: Pulse fury to nearby allies every few seconds.
Fury.pngFury (3s): 20% Critical Chance
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

,

Facet of Strength Facet of Strength
-2Upkeep.png
Facet of Strength
Legendary Dragon Stance. Place the facet of strength on yourself to grant nearby allies might every few seconds.
Facet of Strength.pngFacet of Strength: Pulse might to nearby allies every few seconds.
Might.pngMight (12s): +30 Power, +30 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

as well as reveal utility from Gaze of Darkness Gaze of Darkness or defensive utility from Jalis stance's

Rite of the Great Dwarf Rite of the Great Dwarf
Activation.png
40Energy.png
Rite of the Great Dwarf
Legendary Dwarf Stance. Channel the power of the Rite of the Great Dwarf to turn yourself and nearby allies into stone to reduce incoming damage.
Rite of the Great Dwarf.pngRite of the Great Dwarf (5s): Gain damage reduction. You are still susceptible to conditions and control effects.
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Stun-Break.pngBreaks Stun

and

Inspiring Reinforcement Inspiring Reinforcement
¼Activation.png
30Energy.png
10Recharge.png
Inspiring Reinforcement
Legendary Dwarf Stance. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Damage.pngDamage: 266
Stability.pngStability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngCascading Attacks: 6
Book.pngNumber of Targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5s
Combo.pngCombo Field: Lightning
Range.pngRange: 600


Berserkers provide AoE damage and CC with

Arc Divider Arc Divider
½Activation.png
5Recharge.png
Arc Divider
Primal Burst. Deliver a circular attack to foes around you, creating a violent shock wave that damages foes. Deal more damage to foes with low health.
Damage.pngDamage: 351
Damage.pngDamage against Foes under 50% Health: 614
Book.pngNumber of Targets: 5
Combo.pngCombo Field: Fire
Range.pngRange: 450

,

Hundred Blades Hundred Blades
Activation.png
8Recharge.png
Hundred Blades
Repeatedly strike multiple foes. The last strike does extra damage.
Damage.png8Damage: 1,032
Damage.pngFinal Strike Damage: 271
Book.pngNumber of Targets: 3
Range.pngRange: 130

and Rupturing Smash Rupturing Smash


Reapers provide soft CC from Chill Chill, AoE cleave with

Epidemic Epidemic
1Activation.png
20Recharge.png
Epidemic
Corruption. Apply vulnerable on yourself. Spread conditions on a target foe to all nearby foes.
Vulnerability.png3Self Vulnerability (6s): 3% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Range.pngRange: 1,200
Unblockable.pngUnblockable

, and boon corruption from

Spinal Shivers Spinal Shivers
Activation.png
20Recharge.png
Spinal Shivers
Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
Damage.pngDamage - Three Boons: 322
Damage.pngDamage - Two Boons: 266
Damage.pngDamage - One Boon: 199
Damage.pngDamage - No Boons: 133
Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngBoons Removed: 3
Range.pngRange: 1,200

(among other sources).


Glamour mesmers provides boon support from

Signet of Inspiration Signet of Inspiration
¾Activation.png
30Recharge.png
Signet of Inspiration
Signet Passive: Grants swiftness and an additional random boon every ten seconds.
Signet Active: Copy all of your boons to nearby allies.
Aegis.pngAegis (10s): Block the next incoming attack.
Fury.pngFury (5s): 20% Critical Chance
Might.pngMight (20s): 35 Power, 35 Condition Damage
Protection.pngProtection (3s): -33% Incoming Damage
Regeneration.pngRegen (5s): 650 Heal
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
Vigor.pngVigor (5s): 100% Endurance Regeneration
Book.pngNumber of Targets: 5
Range.pngRange: 600

and blink stomps.


Scrappers provides anti-gank, stealth with

Sneak Gyro Sneak Gyro
45Recharge.png
Sneak Gyro
Gyro. Deploy a sneak gyro to provide stealth to nearby allies.
Stealth.pngStealth (4s): Invisible to foes.
Duration.pngDuration: 30s
Radius.pngStrike Interval: 3s
Radius.pngRadius: 300

as well as

Toss Elixir S Toss Elixir S
½Activation.png
50Recharge.png
Toss Elixir S
Elixir. Toss Elixir S, granting stealth to allies in target area.
Stealth.pngStealth (5s): Invisible to foes.
Radius.pngRadius: 180
Range.pngRange: 900

, and reveal with Detection Pulse Detection Pulse.

Party Composition

(2 Stab Groups)

Qty Profession Build
Party 1
2 Guardian Icon Color.png Guardian Merciful Frontliner
1 Herald Icon Color.png Herald Frontline Sustain
2 Berserker Icon Color.png Berserker DPS Berserker
Party 2
2 Guardian Icon Color.png Guardian Merciful Frontliner
1 Herald Icon Color.png Herald Frontline Sustain
1 Berserker Icon Color.png Berserker DPS Berserker
1 Reaper Icon Color.png Reaper Epidemic Shouts
Party 3
1 Chronomancer Icon Color.png Chronomancer Glamour
2 Tempest Icon Color.png Tempest Midline Auramancer
2 Scrapper Icon Color.png Scrapper Frontline Scrapper
15 total

(Solo Guardians)

Qty Profession Build
Party 1
2 Guardian Icon Color.png Guardian Merciful Frontliner
1 Herald Icon Color.png Herald Frontline Sustain
1 Reaper Icon Color.png Reaper Epidemic Shouts
1 Tempest Icon Color.png Tempest Midline Auramancer
Party 2
1 Guardian Icon Color.png Guardian Merciful Frontliner
1 Herald Icon Color.png Herald Frontline Sustain
2 Berserker Icon Color.png Berserker DPS Berserker
1 Tempest Icon Color.png Tempest Midline Auramancer
Party 3
1 Guardian Icon Color.png Guardian Merciful Frontliner
1 Herald Icon Color.png Herald Frontline Sustain
1 Chronomancer Icon Color.png Chronomancer Glamour
1 Berserker Icon Color.png Berserker DPS Berserker
1 Tempest Icon Color.png Tempest Midline Auramancer
15 total

Variants

  • Warriors and Necros are generally interchangeable in their slots.
  • Eles and Druids are somewhat interchangable, but keep Protection Protection uptime in mind.
  • Necros and Revenants can be played as Power or Condi
  • Some groups drop the Chronomancer
  • Eles(/Druids) can be played in their own parties to spread healing better

General Usage

Opening

Guardians can start fights with

Empower Empower
Activation.png
20Recharge.png
Empower
Channel might to yourself and allies around you. Heal nearby allies when it ends.
Heal.pngHealing: 1,500
Might.png12Might (10s): 360 Power, 360 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600

then swap off staff or blast fire fields for Might Might. Blast smoke fields from Scrappers/Druids or use

Veil Veil
¼Activation.png
72Recharge.png
Veil
Glamour. Create a wall that grants stealth to you and your allies.
Stealth.pngStealth (2s): Invisible to foes.
Duration.pngCurtain duration: 6 seconds
Combo.pngCombo Field: Light
Range.pngRange: 900

to stealth engage. Scrappers should attempt to reveal the enemy with

Detection Pulse
¾Activation.png
20Recharge.png
Detection Pulse
Remove stealth from enemies in a large area.
Revealed.pngRevealed (6s): You cannot stealth.
Targets.pngNumber of Targets: 5
Radius.pngRadius: 600

if they have used a stealth opener.

Targeting

As soon as the enemy team is out of stealth a target should be quickly selected, typically by the driver, as the focus target for the squad. Squad markers should be used on the intended focus target, and each individual party should use the red reticle target to assist their party members in selecting the target. Good targets are low survivability (DPS Elementalist, Power Shatter Mesmer) or mobility builds (Necromancers) and players that are caught out of position. Targets should typically not be swapped off of until they are killed, even if they use defensive cooldowns the best course of action is normally to stay on target until they run out of defensive options entirely.

Setting Up Burst

Try to coordinate mass corrupts (

Banish Enchantment
½Activation.png
20Energy.png
Banish Enchantment
Legendary Demon Stance. Deal damage, apply confusion, and remove boons from your foe.
Damage.pngDamage: 66
Confusion.png3Confusion (3s): 149 Damage On Skill Use, 90 Damage
Book.pngBoons Removed: 2
Targets.pngNumber of Targets: 5
Range.pngRange: 600
Book.pngUnblockable

,

Spinal Shivers
Activation.png
20Recharge.png
Spinal Shivers
Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
Damage.pngDamage—Three Boons: 382
Damage.pngDamage—Two Boons: 306
Damage.pngDamage—One Boon: 229
Damage.pngDamage—No Boons: 153
Chilled.pngChilled (5s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngBoons Removed: 3
Range.pngRange: 1,200

) to remove important boons such as Stability Stability and Resistance Resistance before using CC and burst on a target.


Epidemic
1Activation.png
20Recharge.png
Epidemic
Corruption. Apply vulnerability on yourself. Spread conditions on a target foe to all nearby foes.
Vulnerability.png3Self Vulnerability (6s): 3% Incoming Damage, 3% Incoming Condition Damage
Targets.pngNumber of Targets: 5
Book.pngUnblockable
Radius.pngRadius: 600
Range.pngRange: 1,200

considers the Reaper's condition damage and not the original applier when calculating the damage for transferred conditions. Coordinate

Banish Enchantment
½Activation.png
20Energy.png
Banish Enchantment
Legendary Demon Stance. Deal damage, apply confusion, and remove boons from your foe.
Damage.pngDamage: 66
Confusion.png3Confusion (3s): 149 Damage On Skill Use, 90 Damage
Book.pngBoons Removed: 2
Targets.pngNumber of Targets: 5
Range.pngRange: 600
Book.pngUnblockable

and

Purging Flames
¾Activation.png
35Recharge.png
Purging Flames
Consecration. Create a ring of fire that burns foes and cures conditions on allies.
Burning.png3Burning (5s): 1,965 Damage
Purging Flames.pngPurging Flames: Condition duration is reduced by 33%.
Book.pngConditions Removed: 3
Targets.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Fire
Radius.pngRadius: 240

to stack Burning Burning and Confusion Confusion for your Reapers to

Epidemic
1Activation.png
20Recharge.png
Epidemic
Corruption. Apply vulnerability on yourself. Spread conditions on a target foe to all nearby foes.
Vulnerability.png3Self Vulnerability (6s): 3% Incoming Damage, 3% Incoming Condition Damage
Targets.pngNumber of Targets: 5
Book.pngUnblockable
Radius.pngRadius: 600
Range.pngRange: 1,200

.

Controlling Downstates

Have players communicate with the team while under focus pressure so they can be supported by the rest of the squad. If going into downstate is inevitable, make sure players die in a good position to be quickly revived by the teams guardians with

Superior Rune of Mercy Superior Rune of Mercy
Superior Rune of Mercy.pngSuperior Rune of Mercy
(1): +25 Toughness (2): Gain up to 400 toughness while revivng allies, based on your level. (3): +50 Toughness (4): You resurrect allies with 30% more health. (5): +100 Toughness (6): You revive allied players 20% faster.

. Downed allies should be stealthed with

Toss Elixir S Toss Elixir S
½Activation.png
50Recharge.png
Toss Elixir S
Elixir. Toss Elixir S, granting stealth to allies in target area.
Stealth.pngStealth (5s): Invisible to foes.
Radius.pngRadius: 180
Range.pngRange: 900

or

Sneak Gyro Sneak Gyro
45Recharge.png
Sneak Gyro
Gyro. Deploy a sneak gyro to provide stealth to nearby allies.
Stealth.pngStealth (4s): Invisible to foes.
Duration.pngDuration: 30s
Radius.pngStrike Interval: 3s
Radius.pngRadius: 300

. If a friendly down is launched by

Banish Banish
1Activation.png
25Recharge.png
Banish
Launch your foe with a powerful smash.
Damage.pngDamage: 244
Launch.pngLaunch: 750
Range.pngRange: 130

or Chaotic Release Chaotic Release coordinate use of

Merciful Intervention Merciful Intervention
50Recharge.png
Merciful Intervention
Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.
Heal.pngHealing: 1,960
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200

to quickly move to and revive them.


When pressuring enemy players make sure to be ready to begin a stomp as soon as they go into downstate. Gaze of Darkness Gaze of Darkness should be used on downed players, ideally before they have been stealthed (Detection Pulse Detection Pulse can be used but only after they are stealthed). Mesmers with

Blink Blink
30Recharge.png
Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200

, Elementalists with

Lightning Flash Lightning Flash
40Recharge.png
Lightning Flash
Cantrip. Teleport to target area.
Damage.pngDamage: 365
Book.pngNumber of Targets: 1
Radius.pngRadius: 120
Range.pngRange: 900

and Guardians with

Merciful Intervention Merciful Intervention
50Recharge.png
Merciful Intervention
Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.
Heal.pngHealing: 1,960
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200

can combine their skills with a launch such as

Banish Banish
1Activation.png
25Recharge.png
Banish
Launch your foe with a powerful smash.
Damage.pngDamage: 244
Launch.pngLaunch: 750
Range.pngRange: 130

or Chaotic Release Chaotic Release to begin a stomp, knock the downed player away from their teammates then blink to the downed player before the stomp ends to finish them.