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ESkillbar standard

Description

Generates a full skillbar based on parameters. Pulls weapon skills with {{EWeapon skill}}. Designed to be used by {{ESkillbar}}.

{{Skillbar standard
| profession = 
| weapon1 = 
| weapon2 = 
| healing = 
| utility1 = 
| utility2 = 
| utility3 = 
| elite = 
| attunement = 
| legend = 
| label = 
}}

Parameters

profession
Profession.
weapon1
First weapon. Accepts X to display empty blocks.
weapon2
Optional. Second weapon. Accepts X to display empty blocks.
healing
Optional. Healing skill.
utility1-3
Optional. Utility skills.
elite
Optional. Elite skill.
attunement
Optional. The attunement associated with the skill bar. Accepts fire, water, air, and earth. If an attunement is provided it will only show weapon skills for that attunement, if it's not provided it will display all weapon skills regardless of the attunement. Defaults to fire.
legend
Optional. The legend associated with the skill bar. Accepts mallyx, jalis, shiro, ventari, and glint.
label
Optional. Set anything to hide upper labels. Defaults to yes.

Note: Please note that if a certain weapon can be dual-wielded, such as daggers for elementalists, and param 3 is omitted, it will cull offhand skills associated with the weapon.

Examples

{{ESkillbar standard
| profession = elementalist
| weapon1 = dagger
| weapon2 = focus
| healing = Ether Renewal
| utility1 = "Aftershock!"
| utility2 = Signet of Fire
| utility3 = Arcane Wave
| elite = "Rebound!"
}}
Dagger/Focus
Healing
Utility
Elite
{{ESkillbar standard
| profession = elementalist
| weapon1 = X
| weapon2 = warhorn
| utility1 = Conjure Lightning Hammer
| utility3 = Signet of Earth
| elite = "Rebound!"
| attunement = water
| label = n
}}
{{ESkillbar standard
| profession = mesmer
| weapon1 = staff
| healing = Mirror
| utility1 = Portal Entre
| utility2 = Blink
| utility3 = Signet of Inspiration
| elite = Gravity Well
}}
Staff
Healing
Utility
Elite
{{ESkillbar standard
| profession = revenant
| weapon1 = sword
| weapon2 = sword
| legend = glint
}}
Sword/Sword
Healing
Utility
Elite
{{ESkillbar standard
| profession = thief
| weapon1 = sword
| weapon2 = dagger
| healing = Hide in the Shadows
| utility1 = Scorpion Wire
| utility2 = Shadow Refuge
| utility3 = Signet of Agility
| elite = Basilisk Venom
}}
Sword/Dagger
Healing
Utility
Elite
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