Eremko/Directory/All Skills/All

< Eremko‎ | Directory/All Skills
"Fear Me!"
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"Fear Me!"
Shout. Induce fear in your foes.
Fear.pngFear at Range 0-200 (3s): Flee
Fear.pngFear at Range 200-400 (2s): Flee
Fear.pngFear at Range 400-600 (1s): Flee
Radius.pngRadius: 600
Unblockable.pngUnblockable
"For Great Justice!"
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"For Great Justice!"
Shout. Grant fury and might to yourself and nearby allies.
Fury.pngFury (8s): 20% Critical Chance
Might.png3Might (25s): 90 Power, 90 Condition Damage
Radius.pngRadius: 600
"Guard"
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"Guard"
Shout. Command your pet to agressively guard an area. Your pet gains stealth and protection for a short duration.
Stealth.pngStealth (10s): Invisible to foes.
Protection.pngProtection (10s): -33% Incoming Damage
Duration.pngDuration: 180 seconds
Range.pngRange: 1,200
"Hold the Line!"
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"Hold the Line!"
Shout. Grant protection and regeneration to allies.
Protection.pngProtection (4s): -33% Incoming Damage
Regeneration.pngRegen (6s): 780 Heal
Book.pngNumber of Targets: 5
Range.pngRange: 600
"On My Mark!"
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"On My Mark!"
Shout. Call out target foe to make them vulnerable.
Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
Range.pngRange: 1,200

Skill/"Protect Me"

"Retreat!"
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"Retreat!"
Shout. Grant aegis and swiftness to up to five nearby allies.
Aegis.pngAegis (20s): Block the next incoming attack.
Swiftness.pngSwiftness (20s): 33% Movement Speed
Book.pngNumber of Targets: 5
Range.pngRange: 600
"Save Yourselves!"
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"Save Yourselves!"
Shout. Draw conditions from nearby allies to yourself. Gain multiple boons for a shot duration.
Fury.pngFury (10s): 20% Critical Chance
Might.pngMight (10s): 30 Power, 30 Condition Damage
Protection.pngProtection (10s): -33% Incoming Damage
Regeneration.pngRegen (10s): 1,300 Heal
Retaliation.pngRetaliation (10s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Vigor.pngVigor (10s): 100% Endurance Regeneration
Book.pngNumber of Targets: 5
Stun-Break.pngBreaks stun
Range.pngRange: 600
"Search and Rescue"
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"Search and Rescue"
Shout. Your pet will seek out and revive a downed ally.
Range.pngRange: 1,200
"Shake It Off!"
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"Shake It Off!"
Shout. Cure a condition from yourself and nearby allies. Also breaks stuns.
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Stun-Break.pngBreaks stun
"Sick 'Em"
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"Sick 'Em"
Shout. Your pet runs faster and does more damage.
"Sick 'Em".pngSick 'Em (10s): 40% Damage, 40% Movement Speed
Book.pngRevealed (6s): You cannot stealth
Range.pngRange: 2,000
"Stand Your Ground!"
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"Stand Your Ground!"
Shout. Grant stability to yourself and allies.
Stability.png5Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Book.pngNumber of Targets: 5
Range.pngRange: 600
Stun-Break.pngBreaks stun
A.E.D.
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A.E.D.
Gadget. Activate your A.E.D., enabling the system to heal you after a brief period of time. If you take less lethal damage while A.E.D. is active, it ends and heals you for a large amount and removes conditions.
Heal.pngHealing when lethal damage taken: 12,280
Heal.pngHealing: 4,344
A.E.D..pngA.E.D. (5s): Heals when timer expiers. If lethal damage is taken, the damage is negated and you are healed for a large amount.
Burn.pngCures Burning: Damage
Bleed.pngCures Bleeding: Damage
Poison.pngCures Poisoned: Damage
Torment.pngCures Tormented: Damage
Acid Bomb
¼Activation.png
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Acid Bomb
Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
Damage.pngDamage: 277
Book.pngDistance: 550
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 180
Combo.pngCombo Finisher: Blast
Unblockable.pngUnblockable
Adrenaline Rush
Adrenaline Rush
Stop blocking and gain adrenaline.
Attribute bonus.pngAdrenaline: 3
Affliction
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Affliction
Send out a projectile that makes foes crippled and weak.
Damage.pngDamage: 362
Cripple.pngCripple (3s): -50% Movement Speed
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Bounces: 5
Range.pngRange: 1,200
Aimed Shot
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Aimed Shot
Fire a precise shot that cripples your foe.
Damage.pngDamage: 85
Cripple.pngCripple (5s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Air Attunement
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Air Attunement
Attune to air, gaining heavy damage and control abilities.
Air Blast
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Air Blast
Push back foes and projectiles with a hot air blast.
Knockback.pngKnockback: 400
Book.pngNumber of Targets: 5
Duration.pngExtends Burning Duration: 2 seconds
Range.pngRange: 300
Air Bubble
1Activation.png
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Air Bubble
Trap your foe in an air bubble and make them float to the surface.
Float.pngFloat: 2 seconds
Range.pngRange: 1,200
Air Pocket
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Air Pocket
Release a slow-moving, detonatable air pocket. When it explodes, you teleport to that location.
Damage.pngDamage: 192
Range.pngRange: 1,200
Ambush
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Ambush
Trap. Set at trap that, when triggered, calls in a thief who attacks nearby foes for twenty seconds.
Duration.pngTriggered Thief Duration: 20 seconds
Unblockable.pngUnblockable
Analyze
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Analyze
Analyze a foe, applying vulnerability.
Vulnerability.png10Vulnerability (8s): 10% Incoming Damage
Book.pngRevealed (6s): You cannot stealth
Range.pngRange: 1,200
Anchor
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Anchor
Sink your foe.
Damage.pngDamage: 97
Sink.pngSink: 3 seconds
Range.pngRange: 600
Antitoxin Spray
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Antitoxin Spray
Use antitoxin to heal yourself and nearby allies while also removing toxic pollen, poison, torment and confusion.
Heal.pngHealing: 3,920
Heal.pngHealing per Condition Removed: 481
Radius.pngRadius: 360
Aqua Surge
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Aqua Surge
Your water spirit sacrifices itself to heal you and your nearby allies.
Heal.pngInitial Self Heal: 3,865
Heal.pngWater Spirit Heal: 1,930
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Arc Lightning
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Arc Lightning
Cast an arc of electricity at your foe.
Damage.png3Stage 1 Damage: 66
Damage.png3Stage 2 Damage: 132
Damage.png4Stage 3 Damage: 264
Book.pngNumber of Targets: 3
Duration.pngDuration: 3 seconds
Range.pngRange: 900
Arcane Blast
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Arcane Blast
Arcane. Blast your foe with energy for critical damage.
Damage.pngDamage: 341
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Arcane Brilliance
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Arcane Brilliance
Arcane. Blast the area, hitting foes with critical damage and healing yourself. Healing effectinevess is increased per target hit.
Damage.pngDamage: 122
Heal.pngHealing: 3,560
Heal.pngHealing Increase per Target: 20%
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Arcane Power
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Arcane Power
Arcane. Your next five attacks do critical damage.
Arcane Power.png5Arcane Power (30s): Attacks do critical damage.
Arcane Shield
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Arcane Shield
Arcane. Block attacks with an energy shield. If it blocks three attacks, it explodes for critical damage.
Damage.pngDamage: 365
Arcane Shield.png3Arcane Shield (5s): Block attacks. Explodes after blocking three attacks.
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Stun-Break.pngBreaks stun
Arcane Thievery
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Arcane Thievery
Manipulation. Send three conditions you have to your foe and steal three of their boons.
Range.pngRange: 1,200
Unblockable.pngUnblockable
Arcane Wave
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Arcane Wave
Arcane. Blast foes in the target area with an energy wave for critical damage.
Damage.pngDamage: 341
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Arcing Arrow
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Arcing Arrow
Shoot a slow, arcing arrow that explodes on impact.
Damage.pngDamage: 487
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,000
Arcing Slice
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Arcing Slice
Burst. Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health.
Damage.pngDamage: 516
Damage.pngDamage against foes under 50% health: 773
Fury.pngLevel 1 Adrenaline (5s): 20% Critical Chance
Fury.pngLevel 2 Adrenaline (10s): 20% Critical Chance
Fury.pngLevel 3 Adrenaline (15s): 20% Critical Chance
Book.pngNumber of Targets: 5
Range.pngRange: 150
Armor of Earth
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Armor of Earth
Cantrip. Protect yourself with earth armor and gain protection and stability.
Protection.pngProtection (6s): -33% Incoming Damage
Stability.png10Stability (6s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Duration.pngDuration: 6 seconds
Stun-Break.pngBreaks stun
Assassin's Signet
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Assassin's Signet
Signet Passive: Grants increased power.
Signet Active: Deal 15% more damage on your next five attacks.
Assassin's Signet.pngPassive Power Increase: 180 Power
Assassin's Signet.png5Assassin's Signet (20s): Deal 15% more damage on your next five attacks.

Please define type parameter for Skill/Automatic Fire. Available types: rifle, harpoon.

Backbreaker
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Backbreaker
Knock down your foe.
Damage.pngDamage: 365
Knockdown.pngKnockdown: 2 seconds
Range.pngRange: 130
Backstab
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Backstab
Stealth Attack. Attack your foe from the shadow, striking for double damage if you hit from behind.
Damage.pngFront damage: 292
Damage.pngBack Damage: 585
Range.pngRange: 130
Balanced Stance
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Balanced Stance
Stance. You enter into a balanced stance.
Stability.png5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Swiftness.pngSwiftness (8s): 33% Movement Speed
Stun-Break.pngBreaks stun
Bandage Self
1Activation.png
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Bandage Self
Bandage your wounds, healing yourself.
Heal.pngHealing: 4,920
Bandage
49¼Activation.png
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Bandage
Call your allies for help. Restores health while you channel it.
Bane Signet
¾Activation.png
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Bane Signet
Signet Passive: Improved Power.
Signet Active: Knock down and damage your foe.
Bane Signet.pngSignet Passive: 180 Power
Damage.pngDamage: 244
Knockdown.pngKnockdown: 3 seconds
Range.pngRange: 1,200
Banish
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Banish
Launch your foe with a powerful smash.
Damage.pngDamage: 244
Launch.pngLaunch: 750
Range.pngRange: 130
Banner of Defense
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Banner of Defense
Banner. Place a banner that increases toughness and vitality for you and nearby allies.
Banner of Defense.pngBanner of Defense: 170 Toughness, 170 Vitality
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Banner of Discipline
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Banner of Discipline
Banner. Place a banner that improves precision and critical damage for you and nearby allies.
Banner of Discipline.pngBanner of Discipline: 170 Precision, 170 Ferocity
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Banner of Strength
1Activation.png
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Banner of Strength
Banner. Place a banner that improves power and condition damage for you and nearby allies.
Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Banner of Tactics
1Activation.png
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Banner of Tactics
Banner. Place a banner that increases healing power and boon duration for you and nearby allies.
Banner of Tactics.pngBanner of Tactics: 170 Healing, 10% Boon Duration
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Barrage
Activation.png
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Barrage
Barrage the target area with a hail of arrows that cripple.
Damage.png12Damage: 1,788
Cripple.png12Cripple (1½s): -50% Movement Speed
Radius.pngRadius: 360
Range.pngRange: 1,500
Bash
½Activation.png
Bash
Chain. Bash your foe with another blow.
Damage.pngDamage: 579
Vulnerability.png5Vulnerability (5s): 5% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Basilisk Venom
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Basilisk Venom
Venom. Your attacks turn foes to stone.
Basilisk Venom.png2Basilisk Venom (30s): Your attacks turn foes to stone.
Stun.pngStone Duration: 1 second
Duration.pngVenom Duration: 30 seconds
Battle Standard
2Activation.png
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Battle Standard
Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
Fury.pngFury (3s): 20% Critical Chance
Might.pngMight (10s): 30 Power, 30 Condition Damage
Swiftness.pngSwiftness (3s): 33% Movement Speed
Duration.pngDuration: 60 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Berserker Stance
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Berserker Stance
Stance. Gain adrenaline for a short time. Condition cannot be applied to you.
Berserker Stance.pngBerserker Stance (8s): Gain adrenaline every second.
Attribute bonus.pngAdrenaline: 3
Book.pngPulses: 8
Big Ol' Bomb
½Activation.png
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Big Ol' Bomb
Set a timed charge with a big blast that launches nearby foes.
Damage.pngDamage: 799
Launch.pngLaunch: 400
Radius.pngRadius: 300
Combo.pngCombo Finisher: Blast
Binding Blade
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Binding Blade
Throw blades at your foe, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
Damage.pngDamage: 244
Book.pngNumber of Targets: 5
Duration.pngMaximum Blade Duration: 10 seconds
Radius.pngMaximum Leash Range: 600
Combo.pngCombo Finisher: Whirl

Please define type parameter for Skill/Bite. Available types: armorfish, bear, canine, drake, feline, shark.

Black Powder
6Initiative.png
½Activation.png
Black Powder
Fire a black powder shot, blinding nearby foes with the smoke cloud.
Damage.pngDamage: 62
Blind.pngBlindness (2s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Smoke
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Bladetrail
¾Activation.png
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Bladetrail
Throw your greatsword at your foe so that it returns to you, crippling foes along the way.
Damage.pngDamage: 183
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Blinding Flash
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Blinding Flash
Blind your foe with a flash of light.
Blind.pngBlindness (6s): Next outgoing attack misses.
Range.pngRange: 900
Blinding Powder
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Blinding Powder
Deception. Blind foes in the target area and grant stealth to nearby allies.
Stealth.pngStealth (3s): Invisible to foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Radius.pngSmoke Bomb Radius: 240
Combo.pngCombo Finisher: Blast
Blinding Slash
½Activation.png
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Blinding Slash
Blind your foes with a slash.
Damage.png2Damage: 2,310
Blind.pngBlindness (5s): Next outgoing attack misses.
Range.pngRange: 130
Blink
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Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Blood Curse
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Blood Curse
Chain. Bleed your foe.
Damage.pngDamage: 124
Bleed.pngBleeding (4½s): 88 Damage
Range.pngRange: 900
Blood Is Power
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Blood Is Power
Corruption. Bleed yourself to grant might to allies around you and bleed your target.
Damage.pngDamage: 141
Might.png8Might (8s): 240 Power, 240 Condition Damage
Bleed.png2Bleeding (30s): 1,320 Damage
Bleed.png2Self Bleeding (10s): 440 Damage
Book.pngNumber of allied targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Blowtorch
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Blowtorch
Unleash flames from your pistol to burn foes. Deal more damage the closer you are.
Damage.pngDamage at 200 Distance: 355
Damage.pngDamage at 400 Distance: 234
Damage.pngDamage at 600 Distance: 117
Burn.png3Burning at 200 Distance (5s): 1,965 Damage
Burn.png2Burning at 400 Distance (5s): 1,310 Damage
Burn.pngBurning at 600 Distance (5s): 665 Damage
Book.pngNumber of Targets: 3
Range.pngRange: 600
Blunderbuss
½Activation.png
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Blunderbuss
Fire a cloud of shrapnel that causes more damage the closer you are to foes.
Damage.pngDamage at 0-250 Range: 390
Damage.pngDamage at 250-400 Range: 341
Damage.pngDamage at 400-550 Range: 292
Damage.pngDamage at 550-700 Range: 244
Bleed.png4Bleeding at Range 0-250 (4s): 680 Damage
Bleed.png3Bleeding at Range 250-400 (4s): 510 Damage
Bleed.png2Bleeding at Range 400-550 (4s): 340 Damage
Bleed.pngBleeding at Range 550-700 (4s): 170 Damage
Range.pngRange: 700
Blurred Frenzy
½Activation.png
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Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.png8Damage: 584
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Body Shot
4Initiative.png
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Body Shot
Make your foe vulnerable with a body shot.
Damage.pngDamage: 122
Vulnerability.png5Vulnerability (3s): 5% Incoming Damage
Immobilize.pngImmobilize (1s): Unable to move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Please define type parameter for Skill/Boil. Available types: elementalist, ranger.

Bomb Kit
Bomb Kit
Device Kit. Equip a kit that replaces your weapon with bomb skills.
Bomb
½Activation.png
Bomb
Set a timed charge that damage nearby foes.
Damage.pngDamage: 407
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Bonfire
½Activation.png
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Bonfire
Set a fire around you, damaging and burning foes.
Damage.png9Damage: 306
Burn.png9Burning (3s): 3,537 Damage
Book.pngNumber of Targets: 3
Duration.pngDuration: 8 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Booby Trap
½Activation.png
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Booby Trap
Set off an explosive booby trap, launching nearby foes with a powerful blast.
Damage.pngDamage: 487
Launch.pngLaunch: 480
Combo.pngCombo Finisher: Blast
Bow of Truth
Activation.png
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Bow of Truth
Spirit Weapon. Summon an arcane bow to cure conditions on you and your allies.
Duration.pngDuration: 20 seconds
Box of Nails
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Box of Nails
Scatter nails that bleed and cripple foes.
Bleed.pngBleeding (2s): 85 Damage
Cripple.pngCripple (2s): -50% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngBox of Nails Duration: 4 seconds
Radius.pngRadius: 240
Unblockable.pngUnblockable
Break Stance
Break Stance
Break your blocking stance to gain initiative.
Brilliance
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Brilliance
Blind all nearby foes.
Damage.pngDamage: 257
Blind.pngBlindness (5s): Next outgoing attack misses.
Combo.pngCombo Finisher: Whirl
Range.pngRange: 275
Brutal Banner
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Brutal Banner
Strike a foe with your banner and inflict vulnerability.
Damage.pngDamage: 407
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130

Please define type parameter for Skill/Brutal Charge. Available types: canine, porcine. Please define type parameter for Skill/Brutal Shot. Available types: rifle, harpoon.

Brutal Strike
½Activation.png
Brutal Strike
Hit your foe with a final brutal strike.
Damage.pngDamage: 219
Range.pngRange: 130
Bull's Charge
1Activation.png
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Bull's Charge
Physical. Charge your foe and knock down fleeing foes.
Damage.pngDamage: 183
Knockdown.pngKnockdown: 2 seconds
Combo.pngCombo Finisher: Leap
Range.pngRange: 900
Buoy
3Activation.png
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Buoy
Inflate a buoy, floating more quickly to the surface.

Please define type parameter for Skill/Burning Retreat. Available types: staff, axe.

Burning Speed
¾Activation.png
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Burning Speed
Slide forward and blast the area, leaving behind a line of fire that burns foes.
Damage.pngBlast Damage: 710
Damage.pngFire Wall Damage: 36
Burn.pngBurning (1½s): 131 Damage
Book.pngNumber of Targets: 5
Duration.pngFire Wall Duration: 4 seconds
Radius.pngBlast Radius: 240
Book.pngEvade: ¾ seconds
Combo.pngCombo Field: Fire
Range.pngRange: 600
Call Lightning
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Call Lightning
Your storm spirit sacrifices itself to generate a powerful blast of electricity.
Damage.pngDamage: 2,232
Daze.pngDaze: 3 seconds
Book.pngNumber of targets: 5
Radius.pngRadius: 240
Call of the Wild
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Call of the Wild
Grant fury, might, and swiftness to yourself and nearby allies.
Fury.pngFury (15s): 20% Critical Chance
Might.png3Might (15s): 90 Power, 90 Condition Damage
Swiftness.pngSwiftness (15s): 33% Movement Speed
Radius.pngRadius: 750
Combo.pngCombo Finisher: Blast
Call to Arms
½Activation.png
20Recharge.png
Call to Arms
Grant vigor to yourself and allies, while weakening nearby foes.
Vigor.pngVigor (10s): 100% Endurance Regeneration
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Radius.pngRadius: 600
Combo.pngCombo Finisher: Blast
Unblockable.pngUnblockable
Caltrops
1Activation.png
30Recharge.png
Caltrops
Trick. Scatter caltrops that bleed and cripple foes.
Bleed.png2Bleeding (3s): 255 Damage
Cripple.pngCripple (10s): -50% Movement Speed
Duration.pngCaltrops Duration: 10 seconds
Radius.pngRadius: 240
Unblockable.pngUnblockable
Cleansing Burst
15Recharge.png
Cleansing Burst
Overcharge your healing turret, supplying a burst of healing that cures two conditions.
Heal.pngHealing: 2,520
Regeneration.pngRegen (5s): 650 Heal
Book.pngConditions Removed: 2
Book.pngNumber of Targets: 5
Radius.pngRadius: 480
Combo.pngCombo Field: Water
Cleansing Fire
40Recharge.png
Cleansing Fire
Cantrip. Cure three conditions and burn foes.
Burn.png3Burning (4s): 1,572 Damage
Book.pngConditions Removed: 3
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Cleansing Flame
Activation.png
15Recharge.png
Cleansing Flame
Breathe magical flames that damage foes and cure conditions on allies.
Damage.png10Damage: 800
Book.pngNumber of Targets: 3
Book.pngPulses: 9
Range.pngRange: 400
Cleansing Wave
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Cleansing Wave
Heal yourself and nearby allies, curing a condition.
Heal.pngHealing: 1,302
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Cloak and Dagger
6Initiative.png
½Activation.png
Cloak and Dagger
Stab your foe and vanish in stealth, leaving them vulnerable.
Damage.pngDamage: 444
Stealth.pngStealth (3s): Invisible to foes.
Vulnerability.png3Vulnerability (5s): 3% Incoming Damage
Range.pngRange: 130
Cluster Bomb
3Initiative.png
½Activation.png
Cluster Bomb
Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Damage.pngLarge Explosion: 353
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Cold Snap
20Recharge.png
Cold Snap
Your frost spirit sacrifices itself a freezing blast of arctic air to chill nearby foes.
Chill.pngChill per Pulse (1s): -66% Movement Speed, -66% Skill Recharge Rate
Chill.pngChill at Start (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combustive Shot
¾Activation.png
8Recharge.png
Combustive Shot
Burst. Ignite target area, burning nearby foes. Effect increses with adrenaline level.
Damage.png2Damage: 372
Burn.png2Burning (5s): 1,310 Damage
Duration.pngDuration: 9 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Fire
Range.pngRange: 1,200
Comet
¾Activation.png
25Recharge.png
Comet
Drop a comet of ice on target foe, damaging and dazing foes in the area.
Damage.pngDamage: 195
Daze.pngDaze (2s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Combo.pngCombo Finisher: Blast
Range.pngRange: 900

Please define type parameter for Skill/Command. Available types: bow, hammer, shield, sword.

Compassionate Banner
1Activation.png
10Recharge.png
Compassionate Banner
Inspire nearby allies, healing them.
Heal.pngHealing: 522
Regeneration.pngRegen (5s): 650 Heal
Book.pngNumber of Targets: 5
Range.pngRange: 600
Concussion Bomb
½Activation.png
18Recharge.png
Concussion Bomb
Set a timed charge that causes confusion to nearby foes.
Damage.pngDamage: 163
Confusion.png5Confusion (5s): 325 Damage On Skill Use
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Concussion Shot
¼Activation.png
25Recharge.png
Concussion Shot
Daze your foe with an arrow. Stun them if you hit from behind or from the side.
Damage.pngDamage: 97
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cone of Cold
Activation.png
10Recharge.png
Cone of Cold
Spray an icy blast in a cone that damages foes and heals allies.
Damage.png4Damage: 488
Heal.pngHealing: 740
Book.pngNumber of Targets: 5
Range.pngRange: 400
Conflagrate
¾Activation.png
Conflagrate
Burn foes in the target area.
Damage.pngDamage: 398
Burn.pngBurning (2s): 656 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Confusing Images
2Activation.png
12Recharge.png
Confusing Images
Channel a beam of energy that damages and сonfuses your foe.
Damage.png6Damage: 1,068
Confusion.png6Confusion (7s): 297 Damage On Skill Use, 420 Damage
Book.pngNumber of Targets: 5
Range.pngRange: 900
Conjure Earth Shield
¾Activation.png
60Recharge.png
Conjure Earth Shield
Conjure. Manifest a magnetic shield in your hands and at the target location. Wielders of this weapon gain increased toughness and vitality.
Conjure Earth Shield.pngConjure Earth Attributes: 180 Vitality, 180 Toughness
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Conjure Fiery Greatsword
1Activation.png
180Recharge.png
Conjure Fiery Greatsword
Conjure. Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of this weapon gain increased power and condition damage.
Damage.pngDamage: 246
Conjure Fiery Greatsword.pngConjure Fire Attributes: 260 Power, 180 Condition Damage
Book.pngNumber of Charges: 15
Burn.pngBurning (3s): 984 Damage
Book.pngNumber of Targets: 3
Duration.pngDuration: 60 seconds
Radius.pngRadius: 150
Range.pngRange: 1,200
Conjure Flame Axe
¼Activation.png
60Recharge.png
Conjure Flame Axe
Conjure. Manifest a lava axe in your hands and at the target location. Wielders of the weapon gain increased power and condition damage.
Conjure Flame Axe.pngConjure Flame Attributes: 180 Power, 180 Condition Damage
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Conjure Frost Bow
¼Activation.png
60Recharge.png
Conjure Frost Bow
Conjure. Manifest a frost bow in your hands and at the target location. Wielders of this weapon gain increased condition duration and healing power.
Conjure Frost Bow.pngConjure Frost Attributes: 20% Condition Duration, 180 Healing
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Conjure Lightning Hammer
¾Activation.png
60Recharge.png
Conjure Lightning Hammer
Conjure. Manifest a lightning hammer in your hands and at the target location. Wielders of this weapon gain increased precision and critical damage.
Conjure Lightning Hammer.pngConjure Lightning Attributes: 75 Ferocity, 180 Precision
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Consume Conditions
Activation.png
30Recharge.png
Consume Conditions
Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
Heal.pngHealing: 5,240
Heal.pngHeal per Condition: 724
Vulnerability.png5Self Vulnerability (4s): 5% Incoming Damage
Contemplation of Purity
60Recharge.png
Contemplation of Purity
Meditation. Convert the conditions you are suffering into boons.
Stun-Break.pngBreaks stun
Coral Shot
¼Activation.png
10Recharge.png
Coral Shot
Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples.
Damage.pngDamage: 24
Bleed.pngBleeding at less then 300 distance (5s): 213 Damage
Bleed.png2Bleeding at 300-600 distance (5s): 425 Damage
Bleed.png3Bleeding at 600-900 distance (5s): 638 Damage
Bleed.png4Bleeding at greater then 900 (5s): 850 Damage
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngPierces
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Corrosive Poison Cloud
½Activation.png
30Recharge.png
Corrosive Poison Cloud
Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Book.pngBlock Missiles
Duration.pngDuration: 12 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable
Corrupt Boon
½Activation.png
40Recharge.png
Corrupt Boon
Corruption. Poison yourself. Transform boons on your foe into negative conditions.
Poison.pngSelf Poison (6s): 504 Damage, -33% Heal Effectiveness
Book.pngBoons Converted: 5
Range.pngRange: 1,200
Unblockable.pngUnblockable
Counter Blade
¾Activation.png
Counter Blade
Shoot out a bolt that dazes foes in line.
Damage.pngDamage: 24
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Range.pngRange: 900
Counter Throw
½Activation.png
Counter Throw
Throw your spear at foes.
Damage.pngDamage: 183
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 600
Counterattack
3Activation.png
15Recharge.png
Counterattack
Block and counter an attack with a kick that pushes foes back.
Damage.pngDamage: 317
Knockback.pngKnockback: 300
Counterblow
Activation.png
10Recharge.png
Counterblow
Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage.pngDamage: 487
Attribute bonus.pngAdrenaline If Not Attacked: 6
Range.pngRange: 130
Counterspell
½Activation.png
Counterspell
Shoot out a bolt that blinds foes in line.
Damage.pngDamage: 24
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Range.pngRange: 900
Counterstrike
Activation.png
20Recharge.png
Counterstrike
Prepare to throw your spear while blocking. If you block, push back your attacker with a kick.
Damage.pngDamage: 365
Book.pngNumber of Targets: 3
Knockback.pngKnockback: 240
Crashing Waves
¾Activation.png
15Recharge.png
Crashing Waves
Command your ice elemental to knock back its target and then release a wave of water that heals allies and removes a condition.
Heal.pngHealing: 10
Book.pngConditions Removed: 1
Knockback.pngKnockback: 180
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Book.pngCombat Only
Crimson Tide
½Activation.png
Crimson Tide
Bleed foes around your target.
Damage.pngDamage: 61
Bleed.pngBleeding (6s): 255 Damage
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Crippling Leap
¼Activation.png
20Recharge.png
Crippling Leap
Leap at your foe and cripple them.
Damage.pngDamage: 1,466
Cripple.pngCripple (5s): -50% Movement Speed
Range.pngRange: 130
Crippling Shield
¾Activation.png
Crippling Shield
Throw your shield in a line, crippling struck foes.
Damage.pngDamage: 244
Cripple.pngCripple (2s): -50% Movement Speed
Range.pngRange: 450
Crippling Shot
12Recharge.png
Crippling Shot
Fire an arrow that cripples your target. Your pet's next three attacks inflict bleeding.
Damage.pngDamage: 97
Bleed.pngBleeding (6s): 255 Damage
Cripple.pngCripple (3s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crippling Strike
½Activation.png
Crippling Strike
Cripple your foe with a final strike.
Damage.pngDamage: 316
Cripple.pngCripple (2s): -50% Movement Speed
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 130
Crippling Talon
½Activation.png
15Recharge.png
Crippling Talon
Throw a dagger to bleed and cripple your foe.
Damage.pngDamage: 183
Bleed.png3Bleeding (8s): 1,020 Damage
Cripple.pngCripple (6s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Crippling Throw
¾Activation.png
Crippling Throw
Throw your greatsword, crippling your foes.
Damage.pngDamage: 244
Cripple.pngCripple (5s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crossfire
Crossfire
Fire an arrow. Bleed your target if you hit them from behind or from the side.
Damage.pngDamage: 97
Bleed.pngBleeding (3s): 128 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cruel Strike
½Activation.png
Cruel Strike
Chain. Stab your foe.
Damage.pngDamage: 195
Range.pngRange: 150
Crushing Blow
¾Activation.png
15Recharge.png
Crushing Blow
Crush your opponent's armor, leaving them vulnerable.
Damage.pngDamage: 244
Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
Range.pngRange: 130
Cry of Frustration
25Recharge.png
Cry of Frustration
Shatter. Destroy all your clones and phantasms, confusing nearby foes.
Damage.pngDamage: 117
Confusion.pngConfusion (3s): 65 Damage On Skill Use, 30 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Cyclone Axe
½Activation.png
6Recharge.png
Cyclone Axe
Spin around and attack all nearby foes.
Damage.png2Damage: 170
Vulnerability.png4Vulnerability (8s): 4% Incoming Damage
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Dagger Storm
Activation.png
90Recharge.png
Dagger Storm
Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
Damage.pngDamage: 266
Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Bleed.pngBleeding (5s): 110 Damage
Cripple.pngCripple (2s): -50% Movement Speed
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDagger Storm Duration: 8 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 900
Dancing Dagger
3Initiative.png
¼Activation.png
Dancing Dagger
Throw a dagger that cripples nearby foes and returns to you.
Damage.pngDamage: 122
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Dark Pact
1Activation.png
25Recharge.png
Dark Pact
Immobilize your foe.
Damage.pngDamage: 183
Immobilize.pngImmobilize (3s): Unable to move.
Range.pngRange: 600
Dark Path
¾Activation.png
15Recharge.png
Dark Path
Send out a claw. If this attack hits an foe, you teleport to that foe and chill nearby foes.
Damage.pngDamage: 61
Bleed.png3Bleeding (5s): 638 Damage
Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Unblockable.pngUnblockable
Dark Spear
½Activation.png
25Recharge.png
Dark Spear
Pull yourself to a foe and inflict bleeding.
Damage.pngDamage: 219
Bleed.png5Bleeding (8s): 1,700 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 600

Please define type parameter for Skill/Dark Water. Available types: necromancer, jellyfish.

Dart
Activation.png
10Recharge.png
Dart
Dart at your foe. If you hit, bleed them and make them vulnerable.
Damage.pngDamage: 292
Bleed.pngBleeding (10s): 425 Damage
Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 900

Please define type parameter for Skill/Dash. Available types: warrior, thief.

Dazing Screech
1Activation.png
30Recharge.png
Dazing Screech
Create a cone of sound, dazing foes.
Damage.pngDamage: 875
Daze.pngDaze (2s): Unable to use skills.
Range.pngRange: 280
Deadly Catch
¾Activation.png
25Recharge.png
Deadly Catch
Whirl around, throwing spears that cripple foes and pull them to you.
Damage.pngDamage: 183
Cripple.pngCripple (6s): -50% Movement Speed
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Whirl
Range.pngRange: 600
Deadly Feast
½Activation.png
15Recharge.png
Deadly Feast
Gain swiftness and summon a swarm of vampiric shrimp that siphon health from nearby foes.
Damage.pngDamage: 97
Heal.pngHealing: 69
Swiftness.pngSwiftness (6s): 33% Movement Speed
Book.pngNumber of Impacts: 9
Book.pngNumber of Targets: 5
Duration.pngDuration: 8 seconds
Radius.pngRadius: 150
Deadly Strike
½Activation.png
Deadly Strike
Stealth Attack. Attack from stealth, bleeding and weakening your target.
Damage.pngDamage: 292
Bleed.pngBleeding (10s): 425 Damage
Weakness.pngWeakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 150
Deadly Venom
30Recharge.png
Deadly Venom
Your next three attacks poison your foe.
Poison.pngPoison (6s): 504 Damage, -33% Heal Effectiveness
Duration.pngVenom Duration: 30 seconds
Death Blossom
4Initiative.png
½Activation.png
Death Blossom
Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding.
Damage.png3Damage: 147
Bleed.png3Bleeding (10s): 1,275 Damage
Book.pngEvade: 0.25 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Death Curse
½Activation.png
20Recharge.png
Death Curse
Poison your foe and make them flee in fear.
Damage.pngDamage: 97
Fear.pngFear (2s): Flee
Poison.pngPoison (5s): 420 Damage, -33% Heal Effectiveness
Range.pngRange: 900
Death Shroud
10Recharge.png
Death Shroud
Assume a spectral form and gain new skills, turning your life force into health.
Deathly Claws
¾Activation.png
Deathly Claws
Send out grasping claws to damage your foes.
Damage.pngDamage: 847
Book.pngNumber of Targets: 5
Book.pngPierces
Range.pngRange: 1,200
Deathly Swarm
¼Activation.png
18Recharge.png
Deathly Swarm
Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
Damage.pngDamage: 153
Blind.pngBlindness (6s): Next outgoing attack misses.
Book.pngNumber of Bounces: 3
Range.pngRange: 900
Debris Tornado
1Recharge.png
Debris Tornado
Gather up debris into your tornado form and send it flying.
Damage.pngDamage: 181
Knockback.pngKnockback: 120
Book.pngNumber of Casts: 1
Radius.pngRadius: 900
Deception
½Activation.png
15Recharge.png
Deception
Clone. Create a downed clone of yourself.
Range.pngRange: 900
Decoy
40Recharge.png
Decoy
Clone. Gain stealth and summon an illusion to attack your foe.
Stealth.pngStealth (3s): Invisible to foes.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Deep Freeze
Activation.png
30Recharge.png
Deep Freeze
Encase your target in a block of solid ice.
Damage.pngDamage: 260
Chill.png5Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Duration.pngDuration: 5 seconds
Range.pngRange: 900
Defiant Stance
¼Activation.png
30Recharge.png
Defiant Stance
Stance. Heal yourself. Absorb all incoming strikes for a period of time.
Heal.pngInitial Self Heal: 1,853
Defiant Stance.pngDefiant Stance (3s): All incoming attacks heal you.
Defy Pain
45Recharge.png
Defy Pain
You take no damage for the next few seconds.
Range.pngRange: 1,200
Deluge
5Initiative.png
Activation.png
Deluge
Fire four shots at your foe.
Damage.pngDamage: 153
Book.pngNumber of Shots: 4
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Deploy Net Wall
Deploy Net Wall
Deploy the net wall at its current location, immobilizing foes caught within.
Detonate Cluster
1Recharge.png
Detonate Cluster
Detonate your cluster bomb in mid-air.
Damage.pngSmall Explosion: 122
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Impacts: 3
Book.pngMaximum Targets per Impact: 3
Radius.pngRadius: 240
Detonate Flame Blast
Detonate Flame Blast
Detonate your napalm ball.
Damage.pngBlast Damage: 576
Book.pngNumber of Targets: 5
Radius.pngBlast Radius: 240
Combo.pngCombo Finisher: Blast
Detonate Flame Turret
Detonate Flame Turret
Detonate your flame turret.
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast
Detonate Harpoon Turret
Detonate Harpoon Turret
Detonate your harpoon turret.
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast
Detonate Healing Turret
Detonate Healing Turret
Detonate your healing turret.
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast
Detonate Mine Field
Detonate Mine Field
Detonate your mine, damaging nearby foes.
Damage.pngDamage: 170
Radius.pngExplosion Radius: 180
Detonate Mines
Detonate Mines
Detonate your mines.
Damage.png3Damage: 1,093
Detonate Net Turret
Detonate Net Turret
Detonate your net turret.
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast
Detonate Orb of Light
Detonate Orb of Light
Detonate the orb to heal nearby allies. Orb of Light takes four times longer to recharge if detonate.
Damage.pngDamage: 146
Heal.pngHealing: 788
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Detonate Rifle Turret
Detonate Rifle Turret
Detonate your rifle turret
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast
Detonate Rocket Turret
Detonate Rocket Turret
Detonate your rocket turret.
Damage.pngDamage: 1,270
Combo.pngCombo Finisher: Blast
Detonate Thumper Turret
Detonate Thumper Turret
Detonate your thumper turret.
Damage.pngDamage: 1,270
Radius.pngRadius: 120
Combo.pngCombo Finisher: Blast

Please define type parameter for Skill/Detonate. Available types: elementalist, engineer.

Devourer Retreat
Activation.png
20Recharge.png
Devourer Retreat
Retreat by tunneling through the ground.
Book.pngEvade: 1.75 seconds
Range.pngRange: 200
Devourer Venom
40Recharge.png
Devourer Venom
Venom. Your next few attacks immobilize.
Devourer Venom.png3Devourer Venom (30s): Next two attacks inflict immobilize.
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Attacks: 3
Duration.pngVenom Duration: 30 seconds

Please define type parameter for Skill/Disabling Shot. Available types: shortbow, harpoon.

Discharge Lightning
½Activation.png
Discharge Lightning
Blast your foe with lightning.
Damage.pngDamage: 195
Vulnerability.png2Vulnerability (10s): 2% Incoming Damage
Range.pngRange: 900
Distortion
50Recharge.png
Distortion
Shatter. Destroy all your clones and phantasms, gaining distortion for each one shattered.
Distortion.pngDistortion (1s): Evade all attacks.
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200
Diversion
38Recharge.png
Diversion
Shatter. Destroy all your clones and phantasms, dazing their targets.
Daze.pngDaze (1s): Unable to use skills.
Book.pngEnemies Dazed: 1
Radius.pngRadius: 240
Range.pngRange: 1,200
Diving Knife
½Activation.png
Diving Knife
Throw a knife at your foes, bleeding them.
Damage.pngDamage: 122
Bleed.pngBleeding (6s): 255 Damage
Range.pngRange: 900
Dolyak Signet
60Recharge.png
Dolyak Signet
Signet Passive: Reduces incoming damage.
Signet Active: Gain stability.
Dolyak Signet.pngDolyak Signet: 180 Toughness
Stability.png10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Stun-Break.pngBreaks stun
Doom
20Recharge.png
Doom
Make your foe flee in fear, increased duration at close range.
Damage.pngDamage: 24
Fear.pngFear (1s): Flee
Fear.pngFear duration under 600 units (1½s): Flee
Range.pngRange: 1,200
Double Chop
Double Chop
Chain. Chop your foe twice.
Damage.png2Damage: 340
Range.pngRange: 130
Double Strike
Double Strike
Chain. Strike your foe twice.
Damage.png2Damage: 138
Book.pngNumber of Targets: 2
Range.pngRange: 130
Dragon's Claw
½Activation.png
Dragon's Claw
Fling fire in a claw-shaped spread at your foe.
Damage.pngDamage per Projectile: 91
Range.pngRange: 400
Dragon's Tooth
1Activation.png
6Recharge.png
Dragon's Tooth
Drop an explosive dragon's tooth on your foe.
Damage.pngDamage: 799
Burn.png3Burning (3s): 1,179 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Drake's Breath
Activation.png
5Recharge.png
Drake's Breath
Spray a cone of fire at foes while on the move.
Damage.png4Damage: 712
Burn.png4Burning (2½s): 1,048 Damage
Book.pngNumber of Targets: 5
Range.pngRange: 400
Drop Antidote
½Activation.png
15Recharge.png
Drop Antidote
Drop a vial of antidote that cures a condition.
Book.pngConditions Removed: 1
Duration.pngDuration: 40 seconds
Drop Bandages
½Activation.png
12Recharge.png
Drop Bandages
Drop a pack of bandages that provides a little healing.
Heal.pngHealing: 1,000
Duration.pngDuration: 40 seconds
Drop Stimulant
½Activation.png
20Recharge.png
Drop Stimulant
Drop a stimulat that grants fury and swiftness.
Fury.pngFury (10s): 20% Critical Chance
Swiftness.pngSwiftness (10s): 33% Movement Speed
Duration.pngDuration: 60 seconds
Dual Shot
¾Activation.png
Dual Shot
Shoot a pair of arrows at your foe.
Damage.png2Damage: 160
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,000
Dual Strike
½Activation.png
12Recharge.png
Dual Strike
Strike your foe with both weapons. Gain fury with each hit.
Damage.png2Damage: 292
Fury.png2Fury (3s): 20% Critical Chance
Range.pngRange: 130
Dust Devil
15Recharge.png
Dust Devil
Blind your foes with a blast of sand.
Damage.pngDamage: 97
Blind.pngBlindness (10s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Range.pngRange: 900
Dust Tornado
1Recharge.png
Dust Tornado
Gather up dust into your tornado form, making it shoot out dust devils that blind foes.
Damage.pngDamage: 326
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Casts: 2
Radius.pngRadius: 900
Earth Attunement
10Recharge.png
Earth Attunement
Attune to earth, gaining superior damage-over-time and defensive abilities.
Earthquake
¾Activation.png
45Recharge.png
Earthquake
Trigger a quake at your location, knocking down foes and dealing massive damage.
Damage.pngDamage: 244
Knockdown.pngKnockdown: 2 seconds
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Earthshaker
¾Activation.png
8Recharge.png
Earthshaker
Burst. Jump to the targeted location and slam your hammer down, damaging and stunning foes.
Damage.pngDamage: 391
Stun.pngLevel 1 Stun (1s): Unable to use skills or move.
Stun.pngLevel 2 Stun (1½s): Unable to use skills or move.
Stun.pngLevel 3 Stun (2s): Unable to use skills or move.
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Electrified Net
30Recharge.png
Electrified Net
Overcharge your turret to fire an electricified net that immobilizes and stuns.
Damage.pngDamage: 318
Book.pngAttack Range: 600
Immobilize.pngImmobilize (3s): Unable to move.
Stun.pngStun (2s): Unable to use skills or move.
Duration.pngDuration: 10 seconds
Electrified Tornado
1Recharge.png
Electrified Tornado
Electrify your tornado form and make it shoot lightning.
Damage.pngDamage: 452
Book.pngNumber of Bounces: 3
Book.pngNumber of Casts: 3
Radius.pngRadius: 900

Please define type parameter for Skill/Electrocute. Available types: elementalist, drake.

Elixir B
½Activation.png
40Recharge.png
Elixir B
Elixir. Drink Elixir B to gain fury, might, retaliation and swiftness.
Fury.pngFury (10s): 20% Critical Chance
Might.pngMight (30s): 30 Power, 30 Condition Damage
Retaliation.pngRetaliation (10s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Elixir C
½Activation.png
40Recharge.png
Elixir C
Elixir. Drink Elixir C, converting all conditions into random boons.
Duration.pngDuration: 5 seconds
Elixir F
¾Activation.png
8Recharge.png
Elixir F
Fire a bouncing glob of Elixir F that cripples foes and grants swiftness to you and allies.
Damage.pngDamage: 244
Swiftness.pngSwiftness (3s): 33% Movement Speed
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Bounces: 3
Range.pngRange: 900
Elixir Gun
Elixir Gun
Weapon Kit. Arm yourself with an elixir gun that replaces your weapon skills.
Elixir H
1Activation.png
25Recharge.png
Elixir H
Elixir. Drink Elixir H to heal yourself and randomly gain protection, regeneration, or swiftness.
Heal.pngHealing: 5,560
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (10s): 1,300 Heal
Swiftness.pngSwiftness (10s): 33% Movement Speed
Elixir R
¼Activation.png
30Recharge.png
Elixir R
Elixir. Drink Elixir R to refill your endurance and remove immobilizing effects.
Immobilize.pngCures Immobilized
Book.pngEndurance Gain: 100
Elixir S
60Recharge.png
Elixir S
Elixir. Drink Elixir S to shrink yourself, recover from stun, and evade attacks.
Duration.pngDuration: 3 seconds
Book.pngPrevents Capture-Point Contribution
Stun-Break.pngBreaks stun
Elixir U
50Recharge.png
Elixir U
Elixir. Drink Elixir U, gaining quickness and a random utility skill from another profession.
Quickness.pngQuickness (6s): Skills and actions are 50% faster.
Might.png5Might (6s): 150 Power, 150 Condition Damage
Fury.pngFury (6s): 20% Critical Chance
Stun-Break.pngBreaks stun

Please define type parameter for Skill/Elixir X. Available types: ground, water.

Empower
Activation.png
20Recharge.png
Empower
Channel might to yourself and allies around you. Heal nearby allies when it ends.
Heal.pngHealing: 1,500
Might.png12Might (10s): 360 Power, 360 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
End Death Shroud
End Death Shroud
Leave Death Shroud and return to your normal form.
Endure Pain
60Recharge.png
Endure Pain
Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
Duration.pngDuration: 4 seconds
Stun-Break.pngBreaks stun
Enervating Punch
¾Activation.png
8Recharge.png
Enervating Punch
Command your earth elemental to use a powerful punch that weakens its target.
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngCombat Only
Enfeebling Blood
¾Activation.png
25Recharge.png
Enfeebling Blood
Apply weakness and bleeding to foes in the target area.
Damage.pngDamage: 122
Bleed.png2Bleeding (10s): 850 Damage
Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 900
Enfeebling Maul
Activation.png
20Recharge.png
Enfeebling Maul
Maul your foe, weakening them.
Damage.pngDamage: 875
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 130
Enfeebling Roar
Activation.png
40Recharge.png
Enfeebling Roar
Roar fiercely, weakening nearby foes.
Damage.pngDamage: 381
Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Range.pngRange: 600
Entangle
¾Activation.png
60Recharge.png
Entangle
Survival. Entagle foes around you with vines. Entagled foes bleed and are immobilized until the vines are destroyed.
Damage.png4Damage: 508
Bleed.png5Bleeding (8s): 4,760 Damage
Immobilize.png5Immobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 600
Unblockable.pngUnblockable
Entangling Web
1Activation.png
20Recharge.png
Entangling Web
Shoot a web, immobilizing your foe.
Damage.pngDamage: 875
Immobilize.pngImmobilize (3s): Unable to move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Epidemic
1Activation.png
20Recharge.png
Epidemic
Corruption. Apply vulnerable on yourself. Spread conditions on a target foe to all nearby foes.
Vulnerability.png3Self Vulnerability (6s): 3% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Range.pngRange: 1,200
Unblockable.pngUnblockable
Eruption
Activation.png
6Recharge.png
Eruption
Shake the ground until it erupts and damages foes.
Damage.pngDamage: 304
Bleed.png6Bleeding (12s): 3,060 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Escape
4Initiative.png
½Activation.png
Escape
Shoot a harpoon and retreat, leaving a trail of poison.
Damage.pngDamage: 244
Poison.pngPoison (1s): 84 Damage, -33% Heal Effectiveness
Combo.pngCombo Field: Poison
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Ether Blast
½Activation.png
Ether Blast
Chain. Shoot a second bolt of energy at your target.
Damage.pngDamage: 122
Torment.pngTorment (3s): 96 Damage, 192 Damage if Moving
Range.pngRange: 900
Ether Bolt
½Activation.png
Ether Bolt
Chain. Shoot out a bolt of energy at your target.
Damage.pngDamage: 122
Torment.pngTorment (2s): 64 Damage, 128 Damage if Moving
Range.pngRange: 900
Ether Clone
1Activation.png
Ether Clone
Clone. Shoot a third bolt of energy that confuses your target. Summon a clone that casts Ether Bolt.
Damage.pngDamage: 182
Range.pngRange: 900
Ether Feast
1Activation.png
20Recharge.png
Ether Feast
Heal yourself. Gain additional health for each active illusion.
Heal.pngHealing: 5,560
Heal.pngHeal per Illusion: 640
Ether Renewal
Activation.png
18Recharge.png
Ether Renewal
Cantrip. Heal yourself and cure a condition with every pulse.
Heal.pngHealing: 625
Book.pngConditions Removed: 1
Book.pngPulses: 8

Please define type parameter for Skill/Evasive Strike. Available types: mesmer, ranger.

Eviscerate
¾Activation.png
8Recharge.png
Eviscerate
Burst. Leap at your foe with a devastating attack. Effect increases with adrenaline level.
Damage.pngLevel 1 Damage: 710
Damage.pngLevel 2 Damage: 888
Damage.pngLevel 3 Damage: 1,066
Combo.pngCombo Finisher: Leap
Range.pngRange: 300
Explosive Lava Axe
½Activation.png
5Recharge.png
Explosive Lava Axe
Throw an explosive lava axe at the target location.
Damage.pngDamage: 506
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Explosive Rockets
20Recharge.png
Explosive Rockets
Overcharge your turret to fire explosive rockets.
Damage.pngDamage: 1,588
Book.pngAttack Range: 1,000
Knockdown.pngKnockdown: 2 seconds
Book.pngNumber of Targets: 1
Duration.pngRate of Fire: 4 seconds
Duration.pngDuration: 4 seconds
Radius.pngRadius: 360
Faithful Strike
1Activation.png
Faithful Strike
Hit your foe with a final strike and heal nearby allies.
Damage.pngDamage: 341
Heal.pngHealing: 335
Book.pngNumber of Targets: 5
Radius.pngRadius: 120
Range.pngRange: 130
Fan of Fire
¼Activation.png
6Recharge.png
Fan of Fire
Fire a spread of three flaming arrows, burning foes.
Damage.png3Damage: 423
Burn.png3Burning (2s): 1968 Damage
Book.pngTargets per Arrow: 5
Book.pngPierces
Range.pngRange: 1,000

Please define type parameter for Skill/Fear. Available types: necromancer, ranger.

Feast of Corruption
¾Activation.png
10Recharge.png
Feast of Corruption
Strike your target, gain life force, and torment your foe. For each condition on your target up to the condition treshold, get additional life force gain and inflict additional torment stacks.
Damage.pngDamage: 355
Torment.png2Torment (4s): 128 Damage, 128 Damage if Moving
Torment.pngTorment per Condition (4s): 64 Damage, 64 Damage if Moving
Death Shroud.pngLife Force: 8%
Death Shroud.pngLife Force per Condition: 1%
Book.pngCondition Treshold: 5
Range.pngRange: 900
Feast
½Activation.png
10Recharge.png
Feast
Weaken and damage foes around you. Gain life force per foe struck.
Damage.pngDamage: 170
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Death Shroud.pngLife Force: 5%
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Feedback
32Recharge.png
Feedback
Glamour. Create a dome around your foes that reflects projectiles.
Duration.pngShield Duration: 6 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Please define type parameter for Skill/Feeding Frenzy. Available types: necromancer, shark, ranger.

Feign
Feign
Teleport back to your starting point, leaving behind a clone.
Range.pngRange: 1,200
Feigned Surge
Activation.png
8Recharge.png
Feigned Surge
Clone. Surge forward, attacking foes in front of you, then teleport back to your starting location, creating a clone.
Damage.pngDamage: 195
Book.pngNumber of Impacts: 9
Book.pngNumber of Targets: 3
Combo.pngCombo Finisher: Leap
Range.pngRange: 900
Fetid Ground
¼Activation.png
20Recharge.png
Fetid Ground
Create Fetid Ground which damages and poisons foes.
Damage.png6Damage: 1,170
Poison.png5Poison (3s): 1,260 Damage, -33% Heal Effectiveness
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 900
Fierce Blow
¾Activation.png
12Recharge.png
Fierce Blow
Weaken your foe with a fierce blow.
Damage.pngDamage: 341
Weakness.pngWeakness (8s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 150
Fierce Shot
¾Activation.png
Fierce Shot
Fire a shot at your target, gaining bonus adrenaline against vulnerable targets.
Damage.pngDamage: 135
Attribute bonus.pngBonus Adrenaline: 1
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Fiery Eruption
1Activation.png
5Recharge.png
Fiery Eruption
Ram your sword into the ground and make fire erupt near your foes.
Burn.png6Burning (3s): 5,904 Damage
Book.pngNumber of Targets: 10
Radius.pngRadius: 150
Range.pngRange: 600
Fiery Rush
Activation.png
10Recharge.png
Fiery Rush
Charge at your foe, leaving a line of fire behind you.
Damage.pngDamage: 895
Damage.pngFire Wall Damage: 45
Chill.pngCondition Effect Ignored
Cripple.pngCondition Effect Ignored
Duration.pngFire Wall Duration: 3 seconds
Range.pngRange: 900
Fiery Whirl
¼Activation.png
5Recharge.png
Fiery Whirl
Advance forward, slashing foes in your way.
Damage.pngDamage: 224
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Impacts: 8
Book.pngNumber of Targets: 3
Radius.pngRadius: 130
Book.pngEvade: 1.25 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 900
Final Thrust
¾Activation.png
15Recharge.png
Final Thrust
Strike your foe with a final powerful thrust that does extra damage against injured foes.
Damage.pngDamage: 365
Damage.pngDamage against foes under 50% health: 731
Range.pngRange: 130
Fire Attunement
10Recharge.png
Fire Attunement
Attune to fire, gaining heavy damage and burning abilities.
Fire Bomb
½Activation.png
10Recharge.png
Fire Bomb
Set a timed charge that burns nearby foes.
Damage.pngDamage: 71
Burn.pngBurning (3s): 393 Damage
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngDuration: 3 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Fire Breath
Activation.png
30Recharge.png
Fire Breath
Breathe a cone of fire that burns foes.
Damage.png5Damage: 2,735
Burn.png5Burning (1s): 1,640 Damage
Range.pngRange: 250
Fire Grab
¾Activation.png
30Recharge.png
Fire Grab
Damage foes in a cone in front of you. Deal more damage to burning foes.
Damage.pngDamage: 426
Damage.pngDamage vs. Burning: 682
Book.pngNumber of Targets: 5
Range.pngRange: 300
Fire Shield
40Recharge.png
Fire Shield
Envelop yourself in a fiery shield that burns foes and grants might every time you are struck (cooldown of 1 second per attacker).
Fire Shield.pngFire Shield (5s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
Might.pngMight (10s): 30 Power, 30 Condition Damage
Burn.pngBurning (1s): 328 Damage
Radius.pngCondition Duration Reduction: 20%
Fireball
1Activation.png
Fireball
Cast a fireball that explodes on impact and hits multiple foes.
Damage.pngDamage: 207
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 1,200

Please define type parameter for Skill/Firestorm. Available types: fgs, glyph.

Flame Barrage
¾Activation.png
15Recharge.png
Flame Barrage
Command your fire elemental to bombard its target and surrounding foes with burning bolts.
Burn.pngBurning (1s): 328 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Book.pngCombat Only
Flame Blast
½Activation.png
6Recharge.png
Flame Blast
Fire a napalm ball that rolls through foes and explodes.
Damage.pngDamage: 247
Book.pngNumber of Targets: 5
Range.pngRange: 600

Please define type parameter for Skill/Flame Burst. Available types: elementalist, glyph.

Flame Jet
Activation.png
Flame Jet
Spray fire in a cone pattern while moving, burning foes on the final attack. Deals 10% bonus damage to burning targets.
Damage.png10Damage: 800
Burn.pngBurning (2s): 262 Damage
Book.pngAttacks per Second: 5
Range.pngRange: 425
Flame Leap
¾Activation.png
15Recharge.png
Flame Leap
Leap at your foe with a flaming attack that causes burning.
Damage.pngDamage: 488
Burn.pngBurning (8s): 2,296 Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 550
Flame Trap
½Activation.png
15Recharge.png
Flame Trap
Trap. Set a trap that burns foes.
Damage.pngDamage per Pulse: 80
Burn.pngBurning per Pulse (2½s): 262 Damage
Duration.pngDuration: 3 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Fire
Unblockable.pngUnblockable
Flame Turret
½Activation.png
25Recharge.png
Flame Turret
Turret. Deploy a turret that burns foes.
Damage.pngDamage: 127
Book.pngAttack Range: 500
Burn.pngBurning (2s): 656 Damage
Book.pngNumber of Targets: 5
Duration.pngRate of Fire: 3 seconds
Flame Wave
Activation.png
Flame Wave
Shoot a fireball at your foe with each swing.
Damage.pngDamage: 212
Book.pngNumber of Casts: 4
Book.pngNumber of Targets: 5
Book.pngPierces
Range.pngRange: 600
Flamestrike
1Activation.png
Flamestrike
Strike your foe with flame.
Damage.pngDamage: 142
Burn.pngBurning (3s): 393 Damage
Range.pngRange: 900
Flamethrower
Flamethrower
Weapon Kit. Arm yourself with a flamethrower that replaces your weapon skills.
Flamewall
¾Activation.png
20Recharge.png
Flamewall
Create a wall of flame at the target area that burns foes.
Damage.pngDamage: 32
Burn.pngBurning (2½s): 262 Damage
Book.pngNumber of Targets: 5
Duration.pngDuration: 8 seconds
Combo.pngCombo Field: Fire
Range.pngRange: 900

Please define type parameter for Skill/Flanking Strike. Available types: dual, spear.

Flash Grenade
½Activation.png
10Recharge.png
Flash Grenade
Throw grenades that explode in blinding flash.
Damage.pngDamage: 36
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900
Flashing Blade
10Recharge.png
Flashing Blade
Teleport to your target, striking them and blinding nearby foes.
Damage.pngDamage: 49
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Range.pngRange: 600
Floating Mine
½Activation.png
Floating Mine
Throw out a mine that explodes on contact.
Damage.pngDamage: 195
Range.pngRange: 900
Flurry
½Activation.png
8Recharge.png
Flurry
Burst. Immobilize your foes with a flurry of bleeding strikes. Effect increases with adrenaline level.
Damage.png8Damage: 368
Bleed.png8Bleeding (2s): 352 Damage
Immobilize.pngLevel 1 Immobilize (2s): Unable to move.
Immobilize.pngLevel 2 Immobilize (3s): Unable to move.
Immobilize.pngLevel 3 Immobilize (4s): Unable to move.
Book.pngNumber of targets: 3
Range.pngRange: 130

Please define type parameter for Skill/Forage. Available types: boar, pig, siamoth, warthog.

Forceful Shot
Activation.png
10Recharge.png
Forceful Shot
Burst. Fire a forceful shot. Damage increases with adrenaline level.
Damage.pngLevel 1 Damage: 548
Damage.pngLevel 2 Damage: 670
Damage.pngLevel 3 Damage: 792
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Forked Lightning
½Activation.png
Forked Lightning
Fire three bolts of lightning in an arc in front of you.
Damage.pngDamage: 97
Range.pngRange: 1,200
Fortify
3Activation.png
30Recharge.png
Fortify
Use magnetism to envelop yourself in a shield, becoming invulnerable.
Duration.pngDuration: 3 seconds
Book.pngPrevents Capture-Point Contribution
Foul Current
1Activation.png
12Recharge.png
Foul Current
Dart at your foe, leaving poisonous bubbles behind.
Poison.pngPoison (4s): 336 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Combo.pngCombo Field: Poison
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Fragmentation Shot
½Activation.png
Fragmentation Shot
Fire a shot that bleeds the impacted target and then shatters, dealing damage to nearby enemies.
Damage.pngDamage: 85
Bleed.pngBleeding (3s): 127 Damage
Radius.pngRadius: 120
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Freeze Grenade
½Activation.png
20Recharge.png
Freeze Grenade
Throw grenades that chill foes with a frigid blast.
Damage.pngDamage: 178
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 240
Range.pngRange: 900
Freezing Gust
½Activation.png
25Recharge.png
Freezing Gust
Chill your foe for a brief time.
Damage.pngDamage: 65
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 900
Frenzied Attack
1Activation.png
20Recharge.png
Frenzied Attack
Attack with a pecking frenzy and make your foe vulnerable.
Damage.png3Damage: 1,050
Vulnerability.png2Vulnerability (10s): 2% Incoming Damage
Range.pngRange: 130
Frenzy
60Recharge.png
Frenzy
Stance. Frenzy to gain quickness and might.
Quickness.pngQuickness (6s): Skills and actions are 50% faster.
Might.png5Might (6s): 150 Power, 150 Condition Damage.
Stun-Break.pngBreaks stun
Frost Aura
40Recharge.png
Frost Aura
Protect yourself with frost armor that reduces incoming damage by 10%. While active, it chills foes that hit you. Each attaker can be affected by this only once per second.
Frost Aura.pngFrost Aura (7s): -10% Incoming Damage
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Frost Breath
Activation.png
25Recharge.png
Frost Breath
Breathe a cone of frost, damaging and chilling foes.
Damage.png5Damage: 2,735
Chill.png5Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 250
Frost Fan
¼Activation.png
15Recharge.png
Frost Fan
Damage foes with a spread of icy arrows that cause chill.
Damage.png7Damage: 455
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 900
Frost Nova
25Recharge.png
Frost Nova
Freeze the water around your foe.
Damage.pngDamage: 438
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 1,200
Frost Spirit
Activation.png
20Recharge.png
Frost Spirit
Spirit. Summon a frost spirit that has a chance to grants bonus damage to nearby allies.
Frost Spirit.pngFrost Spirit (6s): 75% chance to grant 10% bonus damage on hit
Book.pngNumber of targets: 5
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Frost Trap
½Activation.png
30Recharge.png
Frost Trap
Trap. Set a trap that chills foes.
Damage.png3Damage: 321
Chill.pngChill per Second (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of targets: 5
Duration.pngDuration: 5 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Ice
Unblockable.pngUnblockable
Frost Volley
Activation.png
4Recharge.png
Frost Volley
Rapidly fire at your foe, making them vulnerable with each hit.
Damage.png5Damage: 130
Vulnerability.png5Vulnerability (15s): 5% Incoming Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Frozen Abyss
2Activation.png
25Recharge.png
Frozen Abyss
Create a continually expanding field near you that apllies chill and vulnerability to enemies and deals damage when it ends.
Damage.pngDamage: 731
Chill.png7Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Vulnerability.png7Vulnerability (7s): 7% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Combo.pngCombo Finisher: Blast
Frozen Burst
¼Activation.png
12Recharge.png
Frozen Burst
Detonate a burst of ice that chills nearby foes.
Damage.pngDamage: 103
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast

Please define type parameter for Skill/Frozen Ground. Available types: glyph, elementalist.

Fumigate
Activation.png
12Recharge.png
Fumigate
Spray a cone of elixir fumes, inflicting poison and vulnerability to foes and curing conditions on allies with every strike.
Damage.png5Damage: 140
Poison.png5Poison (2s): 335 Damage, -33% Heal Effectiveness
Vulnerability.png5Vulnerability (6s): 5% Incoming Damage, 5% incoming Condition Damage
Book.pngConditions removed: 5
Book.pngNumber of Targets: 5
Range.pngRange: 450
Furious Rally
1Activation.png
10Recharge.png
Furious Rally
Inspire nearby allies, granting fury.
Fury.pngFury (8s): 20% Critical Chance
Book.pngNumber of Targets: 5
Range.pngRange: 600
Furious Screech
1Activation.png
25Recharge.png
Furious Screech
Screech angrily to grant fury to nearby allies.
Fury.pngFury (15s): 20% Critical Chance
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Gale
¾Activation.png
50Recharge.png
Gale
Knock down your foe with a charged wind blast.
Knockdown.pngKnockdown: 2 seconds
Range.pngRange: 900
Gash
½Activation.png
Gash
Chain. Bleed your foe with a gash.
Damage.pngDamage: 146
Bleed.pngBleeding (8s): 340 Damage
Range.pngRange: 130
Gathering Plague
Activation.png
30Recharge.png
Gathering Plague
Draw conditions from nearby allies to yourself, and inflict weakness on yourself.
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 1,200
Gear Shield
3Activation.png
20Recharge.png
Gear Shield
Block attacks.
Duration.pngDuration: 3 seconds
Geyser
¾Activation.png
20Recharge.png
Geyser
Create a geyser to heal nearby allies.
Heal.pngHealing: 2,424
Book.pngNumber of Targets: 5
Duration.pngDuration: 2 seconds
Radius.pngRadius: 180
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Ghastly Claws
Activation.png
8Recharge.png
Ghastly Claws
Summon spectral claws to slash your foe in a quick flurry of strikes gaining life force per strike.
Damage.png8Damage: 776
Death Shroud.pngLife Force: 12%
Range.pngRange: 900
Glue Bomb
½Activation.png
25Recharge.png
Glue Bomb
Set a timed charge that creates a puddle of glue, immobilizing and crippling nearby foes.
Cripple.pngCripple (1s): -50% Movement Speed
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngGlue Puddle Duration: 3 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240
Unblockable.pngUnblockable
Glue Shot
½Activation.png
30Recharge.png
Glue Shot
Coat the target area with a glue puddle that immobilizes foes on impact, then cripple foes that remain within.
Immobilize.pngImmobilize (1s): Unable to move.
Cripple.pngCripple (1s): -50% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngGlue Puddle Duration: 5 seconds
Radius.pngRadius: 240
Range.pngRange: 700
Unblockable.pngUnblockable
Glyph of Elemental Harmony
Activation.png
25Recharge.png
Glyph of Elemental Harmony
Glyph. Heal yourself and gain a boon based on your attunement.
Heal.pngHealing: 4,894
Might.png3Might (20s): 90 Power, 90 Condition Damage
Regeneration.pngRegen (10s): 1,300 Heal
Swiftness.pngSwiftness (10s): 33% Movement Speed
Protection.pngProtection (3s): -33% Incoming Damage
Glyph of Elemental Power
45Recharge.png
Glyph of Elemental Power
Glyph. Gain a chance for spells to inflict a condition based on your attunement.
Book.pngTrigger Chance: 25%
Burn.png2Burning (3s): 786 Damage
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Cripple.pngCripple (5s): -50% Movement Speed
Duration.pngEffect Recharge: 5 seconds
Duration.pngDuration: 30 seconds
Stun-Break.pngBreaks Stun
Glyph of Elementals
Activation.png
90Recharge.png
Glyph of Elementals
Glyph. Summon an elemental based on your attunement.
Fire Attunement.pngGlyph of Elementals (fire).pngFire Elemental: Deals damage.
Water Attunement.pngGlyph of Elementals (water).pngIce Elemental: Deals damage and heals.
Air Attunement.pngGlyph of Elementals (air).pngAir Elemental: Deals damage and stuns.
Earth Attunement.pngGlyph of Elementals (earth).pngEarth Elemental: Deals damage and is hard to kill.
Duration.pngDuration: 60 seconds
Glyph of Lesser Elementals
Activation.png
40Recharge.png
Glyph of Lesser Elementals
Glyph. Summon an elemental based on your attunement.
Fire Attunement.pngGlyph of Lesser Elementals (fire).pngLesser Fire Elemental: Deals damage.
Water Attunement.pngGlyph of Lesser Elementals (water).pngLesser Ice Elemental: Deals damage and chills.
Air Attunement.pngGlyph of Lesser Elementals (air).pngLesser Air Elemental: Deals damage and grant swiftness.
Earth Attunement.pngGlyph of Lesser Elementals (earth).pngLesser Earth Elemental: Deals damage and is hard to kill.
Duration.pngDuration: 60 seconds
Glyph of Renewal
Activation.png
165Recharge.png
Glyph of Renewal
Glyph. Revive allies with different attunement effects.
Fire Attunement.pngRenewal of Fire.pngRenewal of Fire
Water Attunement.pngRenewal of Water.pngRenewal of Water
Air Attunement.pngRenewal of Air.pngRenewal of Air
Earth Attunement.pngRenewal of Earth.pngRenewal of Earth
Glyph of Storms
Activation.png
60Recharge.png
Glyph of Storms
Glyph. Create a storm based on your attunement.
Fire Attunement.pngGlyph of Storms.pngFirestorm (10s)
Water Attunement.pngGlyph of Storms.pngIce Storm (6s)
Air Attunement.pngGlyph of Storms.pngLightning Storm (9s)
Earth Attunement.pngGlyph of Storms.pngSandstorm (10s)
Range.pngRange: 900
Grappling Line
1Activation.png
10Recharge.png
Grappling Line
Throw out a grapple line to pull your foe to you.
Damage.pngDamage: 130
Range.pngRange: 900
Grasping Dead
¾Activation.png
10Recharge.png
Grasping Dead
Summon skeletal hands to cripple foes in the target area.
Damage.pngDamage: 284
Bleed.png3Bleeding (10s): 660 Damage
Cripple.pngCripple (5s): -50% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 900
Grasping Earth
Activation.png
10Recharge.png
Grasping Earth
Immobilize your foe with hands erupting from the ground.
Damage.png5Damage: 550
Bleed.png10Bleeding (3s): 1,275 Damage
Immobilize.png5Immobilize (1s): Unable to move.
Duration.pngChannel Duration: 3 seconds
Range.pngRange: 900
Greatsword Slice
½Activation.png
Greatsword Slice
Chain. Slice your foe.
Damage.pngDamage: 170
Vulnerability.pngVulnerability (8s): 1% Incoming Damage
Range.pngRange: 130
Greatsword Swing
½Activation.png
Greatsword Swing
Chain. Slash your foe.
Damage.pngDamage: 170
Vulnerability.pngVulnerability (8s): 1% Incoming Damage
Range.pngRange: 130
Grenade Barrage
½Activation.png
30Recharge.png
Grenade Barrage
Throw several grenades at once.
Damage.pngDamage: 122
Book.pngNumber of Grenades: 6
Radius.pngExplosion Radius: 150
Range.pngRange: 1,200
Grenade Kit
Grenade Kit
Device Kit. Equip a kit that replaces your weapon with grenade skills.
Grenade
½Activation.png
Grenade
Throw several grenades that explode.
Damage.pngDamage: 117
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 120
Range.pngRange: 900
Grim Specter
¾Activation.png
30Recharge.png
Grim Specter
Lose all continions and send out a claw that explodes at the target area. The claw and explosion rip boons from foes and cure conditions on allies.
Damage.pngDamage: 3,161
Book.pngBoons Removed: 9
Book.pngConditions Removed: 12
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Unblockable.pngUnblockable
Gust
¼Activation.png
25Recharge.png
Gust
Push foes backwards with a burst of air.
Knockback.pngKnockback: 400
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Hallowed Ground
1Activation.png
80Recharge.png
Hallowed Ground
Consecration. Consecrate the ground around you, granting stability to allies inside.
Stability.pngStability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Hallowed Ground.pngHallowed Ground (2s): Boon duration is increased by 20%
Book.pngNumber of Targets: 5
Book.pngPulses: 10
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire

Please define type parameter for Skill/Hammer Bash. Available types: guardian, warrior.

Hammer of Wisdom
Activation.png
45Recharge.png
Hammer of Wisdom
Spirit Weapon. Summon an arcane hammer to defend you.
Damage.pngDamage: 174
Book.pngNumber of Targets: 3
Duration.pngDuration: 20 seconds
Hammer Shock
½Activation.png
12Recharge.png
Hammer Shock
Smash the ground and send out a crippling wave.
Damage.pngDamage: 170
Cripple.pngCripple (7s): -50% Movement Speed
Range.pngRange: 600
Hammer Smash
½Activation.png
Hammer Smash
Smash the ground and damage nearby foes.
Damage.pngDamage: 292
Range.pngRange: 130

Please define type parameter for Skill/Hammer Swing. Available types: guardian, warrior.

Hammer Toss
1Activation.png
10Recharge.png
Hammer Toss
Throw a hammer that knocks down foes.
Damage.pngDamage: 127
Knockdown.pngKnockdown: 2 seconds
Range.pngRange: 900
Hamstring
¼Activation.png
Hamstring
Cripple your foe with a precise slash.
Damage.pngDamage: 146
Cripple.pngCripple (1s): -50% Movement Speed
Range.pngRange: 130
Harmonic Cry
1Activation.png
40Recharge.png
Harmonic Cry
Heal yourself and nearby allies.
Heal.pngHealing: 3,250
Radius.pngRadius: 240
Range.pngRange: 1,500
Harpoon Pull
½Activation.png
15Recharge.png
Harpoon Pull
Pull your foe to you.
Damage.pngDamage: 244
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 600
Harpoon Turret
½Activation.png
20Recharge.png
Harpoon Turret
Turret. Build a harpoon turret that shoots at foes.
Damage.pngDamage: 476
Book.pngAttack Range: 1,000
Duration.pngRate of Fire: 2 seconds
Range.pngRange: 1,000
Harpoon
½Activation.png
20Recharge.png
Harpoon
Launch a harpoon from your belt.
Damage.pngDamage: 244
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,000
Haste
60Recharge.png
Haste
Trick. Gain quickness and fury.
Quickness.pngQuickness (6s): Skills and actions are 50% faster.
Fury.pngFury (6s): 20% Critical Chance
Stun-Break.pngBreaks stun
Haunt
20Recharge.png
Haunt
Command your shadow fiend to teleport and blind a foe.
Damage.pngDamage: 525
Blind.pngBlindness (5s): Next outgoing attack misses.
Death Shroud.pngLife Force: 10%
Radius.pngRadius: 120
Range.pngRange: 1,200
Headshot
4Initiative.png
Headshot
Daze your foe with a head shot.
Damage.pngDamage: 61
Daze.pngDaze (¼s): Unable to use skills.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Heal Area
¾Activation.png
Heal Area
Heal allies in the target area.
Heal.pngHealing: 1,320
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
1Activation.png
20Recharge.png
Heal as One
Heal yourself and your pet.
Heal.pngHealing: 6,520
Healing Breeze
Activation.png
40Recharge.png
Healing Breeze
Heal yourself and allies in a cone in front of you.
Heal.pngInitial Self Heal: 3,250
Heal.pngSelf Heal per Pulse: 650
Heal.pngAllied Heal per Pulse: 1,305
Book.pngNumber of Targets: 4
Book.pngPulses: 5
Duration.pngHealing Breeze Duration: 3 seconds
Range.pngRange: 600
Healing Cloud
30Recharge.png
Healing Cloud
Release a cloud of mist to regenerate you and your allies.
Regeneration.pngRegen (10s): 1,300 Heal
Range.pngRange: 900
Healing Mist
35Recharge.png
Healing Mist
Elixir. Vent a healing mist, granting regeneration to yourself and allies.
Regeneration.pngRegen (10s): 1,300 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Stun-Break.pngBreaks stun
Healing Rain
Activation.png
45Recharge.png
Healing Rain
Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
Regeneration.png3Regen (4s): 1,560 Heal
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 6 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Healing Signet
Activation.png
20Recharge.png
Healing Signet
Signet Passive: Regenerate health.
Signet Active: Heal yourself, and grant yourself resistance.
Heal.pngHealing: 2,320
Healing Signet.pngHealing Signet: 362 Heal
Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
Radius.pngInterval: 1 second
Healing Spring
½Activation.png
30Recharge.png
Healing Spring
Trap. Create a healing spring that heals you, your pet and your allies. It also cures conditions on allies.
Heal.pngHealing: 4,920
Regeneration.png6Regen (3s): 2,340 Heal
Duration.pngDuration: 10 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Water
Healing Surge
1Activation.png
30Recharge.png
Healing Surge
Heal yourself and regain adrenaline. Heal amount is based on your current adrenaline level.
Heal.pngStage 0 Health: 5,885
Heal.pngStage 1 Health: 6,540
Heal.pngStage 2 Health: 8,180
Heal.pngStage 3 Health: 9,820
Attribute bonus.pngAdrenaline: 30
Healing Turret
½Activation.png
20Recharge.png
Healing Turret
Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
Heal.pngHealing: 2,520
Regeneration.pngRegen (3s): 390 Heal
Book.pngNumber of Targets: 5
Radius.pngRadius: 480
Heartseeker
3Initiative.png
¾Activation.png
Heartseeker
Leap and strike your foe. The less health your target has, the more damage you cause.
Damage.pngAbove 50%: 244
Damage.pngBelow 50%: 365
Damage.pngBelow 25%: 487
Combo.pngCombo Finisher: Leap
Range.pngRange: 450
Heat Wave
1Activation.png
40Recharge.png
Heat Wave
Launch three waves of heat. Each burns foes and grant vigor to allies.
Vigor.png3Vigor (5s): 100% Endurance Regeneration
Burn.png3Burning (6s): 2,952 Damage
Range.pngRange: 1,200
Hide in Shadows
1Activation.png
30Recharge.png
Hide in Shadows
Deception. Vanish in stealth and gain regeneration. Cures burning, poison and bleeding.
Heal.pngHealing: 5,240
Stealth.pngStealth (3s): Invisible to foes.
Regeneration.pngRegen (4s): 520 Heal
Hilt Bash
½Activation.png
25Recharge.png
Hilt Bash
Daze your foe with a hilt bash. Stun them if you hit from behind. Your pet's next attack does 50% more damage.
Damage.pngDamage: 122
Daze.pngDaze (1½s): Unable to use skills.
Stun.pngStun (1½s): Unable to use skills or move.
Range.pngRange: 300
Hip Shot
¾Activation.png
Hip Shot
Deliver a quick rifle shot from the hip that pierces targets.
Damage.pngDamage: 158
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Homing Torpedo
1Activation.png
Homing Torpedo
Fire a shot that homes in on your foe.
Damage.pngDamage: 146
Radius.pngRadius: 120
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,000
Hornet Sting
½Activation.png
8Recharge.png
Hornet Sting
Stab your foe, then evade backwards.
Damage.pngDamage: 170
Book.pngEvade: 0.5 seconds
Range.pngRange: 130
Howl of the Pack
Activation.png
45Recharge.png
Howl of the Pack
Howl to summon a hyena ally to fight with you.
Hundred Blades
Activation.png
8Recharge.png
Hundred Blades
Repeatedly strike multiple foes. The last strike does extra damage.
Damage.png8Damage: 1,032
Damage.pngFinal Strike Damage: 271
Book.pngNumber of Targets: 3
Range.pngRange: 130
Hunter's Call
1Activation.png
25Recharge.png
Hunter's Call
Call hawks to swarm your foe.
Damage.png16Damage: 464
Range.pngRange: 1,200
Hunter's Shot
12Recharge.png
Hunter's Shot
Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness.
Damage.pngDamage: 149
Swiftness.pngPet Swiftness (10s): 33% Movement Speed
Stealth.pngStealth (3s): Invisible to foes.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Hurl
Hurl
Hurl the rocks from your barrier at your foe.
Damage.png5Damage: 355
Bleed.png5Bleeding (8s): 880 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Chain Lightning
¾Activation.png
Chain Lightning
Hit multiple foes with arcs of chain lightning.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 3
Range.pngRange: 1,200
Chains of Light
½Activation.png
20Recharge.png
Chains of Light
Immobilize and make your foe vulnerable with ethereal chains.
Damage.pngDamage: 61
Immobilize.pngImmobilize (2s): Unable to move.
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Range.pngRange: 900
Chaos Armor
35Recharge.png
Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Chaos Storm
¼Activation.png
35Recharge.png
Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Please define type parameter for Skill/Charge. Available types: necromancer, warrior.

Charging Bite
20Recharge.png
Charging Bite
Charge your foe, striking multiple times and inflicting bleeding.
Damage.png5Damage: 1,530
Bleed.png5Bleeding (10s): 2,125 Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Cheap Shot
¾Activation.png
5Recharge.png
Cheap Shot
Knock back your foe with a kick.
Damage.pngDamage: 195
Knockback.pngKnockback: 240
Range.pngRange: 130
Chilblains
¾Activation.png
16Recharge.png
Chilblains
Mark. Inscribe a mark that chills foes when they trigger it, and leaves a poisonous area.
Damage.pngDamage: 215
Chill.pngChilled (4s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.png3Poison (5s): 503 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Radius.pngBlast Radius: 300
Combo.pngCombo Field: Poison
Range.pngRange: 1,200
Chilling Howl
Activation.png
30Recharge.png
Chilling Howl
Howl at foes to chill them.
Damage.pngDamage: 438
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Radius.pngRadius: 600
Chilling Slash
½Activation.png
20Recharge.png
Chilling Slash
Slash your foes and chill them.
Damage.png2Damage: 2,310
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Chilling Whirl
Activation.png
30Recharge.png
Chilling Whirl
Whirl your tentacles, chilling the foes you strike.
Damage.png4Damage: 2,800
Chill.png4Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Whirl
Range.pngRange: 150
Chilling Wind
¼Activation.png
20Recharge.png
Chilling Wind
Release a freezing wind that chills and pushes back foes.
Damage.pngDamage: 353
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Knockback.pngKnockback: 300
Book.pngNumber of Targets: 3
Radius.pngRadius: 450
Choking Gas
4Initiative.png
½Activation.png
Choking Gas
Fire an arrow that fills the target area with a poisonous cloud.
Damage.pngDamage: 71
Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngField Duration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable

Please define type parameter for Skill/Chomp. Available types: armorfish, drake.

Chop
¼Activation.png
Chop
Chain. Chop your foe.
Damage.pngDamage: 170
Range.pngRange: 130
Churning Earth
Activation.png
30Recharge.png
Churning Earth
Make the earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.
Damage.pngDamage: 792
Bleed.png8Bleeding (8s): 2,720 Damage
Cripple.png4Cripple (1s): -50% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Combo.pngCombo Finisher: Blast
Ice Drake Venom
40Recharge.png
Ice Drake Venom
Venom. Chill foes with next few attacks.
Ice Drake Venom.png4Ice Drake Venom (30s): Your attacks chill foes.
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds

Please define type parameter for Skill/Ice Globe. Available types: trident, trident_sequence.

Ice Shards
¾Activation.png
Ice Shards
Fire three ice shards at your foe.
Damage.png3Damage: 132
Range.pngRange: 900
Ice Spike
1Activation.png
4Recharge.png
Ice Spike
Drop a giant ice spike on foes to make them vulnerable.
Damage.pngDamage: 365
Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200

Please define type parameter for Skill/Ice Storm. Available types: bow, glyph.

Ice Wall
½Activation.png
20Recharge.png
Ice Wall
Create a wall of ice that you can shatter, chilling foes near its location.
Damage.pngDamage: 487
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Duration.pngDuration: 10 seconds
Radius.pngRadius: 320
Icy Bite
¼Activation.png
25Recharge.png
Icy Bite
Bite your foe, chilling them.
Damage.pngDamage: 875
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Icy Maul
Activation.png
30Recharge.png
Icy Maul
Maul your foe fiercely and chill them.
Damage.pngDamage: 875
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Icy Pounce
Activation.png
30Recharge.png
Icy Pounce
Leap at your foe, chilling them.
Damage.png2Damage: 1,750
Chill.png2Chilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Icy Roar
Activation.png
45Recharge.png
Icy Roar
Roar fiercely, chilling nearby foes.
Damage.pngDamage: 381
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Range.pngRange: 600
Icy Screech
1Activation.png
30Recharge.png
Icy Screech
Screech to chill nearby foes.
Damage.pngDamage: 122
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Illusion of Drowning
¾Activation.png
25Recharge.png
Illusion of Drowning
Sink and damage your foe with an illusionary anchor.
Damage.pngDamage: 234
Sink.pngSink: 2 seconds
Range.pngRange: 1,200
Illusion of Life
Activation.png
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Illusion of Life
Manipulation. Give allies Illusion of Vengeance at the target location, allowing them to get up from downed and keep fighting. Fully revives allies if they kill a foe.
Illusion of Life.pngIllusion of Life (15s): Temporarily alive.
Book.pngNumber of Targets: 3
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200
Illusionary Counter
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Illusionary Counter
Clone. Block the next attack. Counter by creating a clone that casts Ether Bolt.
Damage.pngDamage: 244
Torment.png5Torment (8s): 1,275 Damage, 2,550 Damage if Moving
Duration.pngBlock Duration: 2 seconds
Range.pngRange: 900
Illusionary Leap
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Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Cripple.pngCripple (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Range.pngRange: 600
Illusionary Mariner
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Illusionary Mariner
Phantasm. Create an illusion that evades while attacking a foe in a flurry.
Damage.png7Damage: 504
Damage.pngFinal Strike Damage: 180
Range.pngRange: 1,200
Illusionary Riposte
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Illusionary Riposte
Clone. Block your foe and create an illusion when attacked.
Damage.pngDamage: 487
Duration.pngBlock Duration: 2.5 seconds
Range.pngRange: 900
Illusionary Wave
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Illusionary Wave
Push back all foes in front of you with a wave of magical energy.
Damage.pngDamage: 73
Knockback.pngKnockback: 450
Book.pngNumber of Targets: 5
Range.pngRange: 450
Illusionary Whaler
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Illusionary Whaler
Phantasm. Create an illusion that bleeds foes with a harpoon gun.
Damage.png4Damage per Strike: 72
Confusion.png4Confusion (3s): 260 Damage On Skill Use
Range.pngRange: 1,200
Immobilizing Whirl
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Immobilizing Whirl
Whirl your tentacles, immobilizing the foes you strike.
Damage.png2Damage: 1,400
Immobilize.png4Immobilize (1s): Unable to move.
Combo.pngCombo Finisher: Whirl
Range.pngRange: 150

Please define type parameter for Skill/Impale. Available types: dagger, sword, spear.

Incendiary Ammo
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Incendiary Ammo
Burn foes with your next three attack.
Burn.png2Burning (3s): 786 Damage
Duration.pngIncendiary Ammo Duration: 45 seconds
Blinding Tide
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Blinding Tide
Befuddle your foes with blinding flash of light.
Damage.pngDamage: 195
Blind.pngBlindness (4s): Next outgoing attack misses.
Book.pngNumber of Targets: 4
Range.pngRange: 1,200
Infiltrator's Arrow
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Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900
Infiltrator's Return
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Infiltrator's Return
Return to your original location. Cure one condition.
Duration.pngDuration: 15 seconds
Range.pngRange: 1,200
Infiltrator's Signet
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Infiltrator's Signet
Signet Passive: Regenerate one extra initiative every ten seconds.
Signet Active: Shadowstep to your foe.
Book.pngInitiative Gain every 10 seconds: 1
Stun-Break.pngBreaks stun
Range.pngRange: 900
Infiltrator's Strike
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Infiltrator's Strike
Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
Damage.pngDamage: 183
Immobilize.pngImmobilize (1s): Unable to move.
Range.pngRange: 600
Ink Blast
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Ink Blast
Retreat backward, leaving a blinding trail in your wake.
Blind.pngBlindness (6s): Next outgoing attack misses.
Ink Shot
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Ink Shot
Shoot an ink shot that blinds foes in a line. Detonate the shot and shadowstep to it.
Damage.pngDamage: 195
Blind.pngBlindness (3s): Next outgoing attack misses.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Insect Swarm
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Insect Swarm
Exhale a swarm of insects that hits multiple foes.
Damage.pngDamage: 547
Poison.png5Poison (3s): 1,260 Damage, -33% Heal Effectiveness
Range.pngRange: 900
Inspire
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Inspire
Inspire nearby allies, granting swiftness.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Book.pngNumber of Targets: 10
Radius.pngRadius: 1,200
Intimidating Howl
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Intimidating Howl
Howl at foes to immobilize them.
Damage.pngDamage: 438
Immobilize.pngImmobilize (2s): Unable to move.
Radius.pngRadius: 600
Into the Void
Into the Void
Shatter your Temporal Curtain, pulling nearby enemies towards its position.
Book.pngNumber of Targets: 5
Radius.pngRadius: 600

Please define type parameter for Skill/Jab. Available types: mesmer, porcine, ranger, thief, warrior.

Judge's Intervention
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Judge's Intervention
Meditation. Teleport to your target and burn nearby foes.
Damage.pngDamage: 133
Burn.png3Burning (3s): 1,179 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Stun-Break.pngBreaks stun
Range.pngRange: 1,200
Judgment
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Judgment
Knock down and damage nearby foes with a massive blast.
Damage.pngDamage: 1,267
Knockdown.pngKnockdown: 3 seconds
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Combo.pngCombo Finisher: Blast
Jump Shot
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Jump Shot
Blast the ground, damaging nearby foes and leaping to your target.
Damage.pngLeap Damage: 219
Damage.pngLanding Damage: 438
Vulnerability.png3Vulnerability (7s): 3% Incoming Damage
Radius.pngRadius: 240
Combo.pngCombo Finisher: Leap
Range.pngRange: 800

Please define type parameter for Skill/Kick. Available types: rampage, ranger, warrior_utility, warrior_drowning.

Kill Shot
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Kill Shot
Burst. Fire a powerful shot. Damage increases with adrenaline level.
Damage.pngLevel 1 Damage: 919
Damage.pngLevel 2 Damage: 1,124
Damage.pngLevel 3 Damage: 1,328
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Knot Shot
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Knot Shot
Fire a shot that immobilizes your foe.
Damage.pngDamage: 122
Immobilize.pngImmobilize (2s): Unable to move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Lacerating Slash
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Lacerating Slash
Slash your foes and cause them to bleed.
Damage.png2Damage: 1,156
Bleed.png2Bleeding (15s): 1,275 Damage
Range.pngRange: 130
Larcenous Strike
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Larcenous Strike
Dual Wield. Stab your foe and steal a boon from them.
Damage.pngDamage: 365
Range.pngRange: 130
Unblockable.pngUnblockable
Lashtail Venom
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Lashtail Venom
Your next two attacks stun your victims.
Stun.pngStun (1s): Unable to use skills or move.
Duration.pngVenom Duration: 60 seconds
Launch Caltrops Mortar
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Launch Caltrops Mortar
Launch a mortar round that spreads caltrops in the target area, bleeding and crippling foes who walk through.
Bleed.pngBleeding (12s): 510 Damage
Cripple.pngCripple (2s): -50% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngDuration: 6 seconds
Radius.pngRadius: 240
Range.pngRange: 1,400
Launch Concussion Barrage
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Launch Concussion Barrage
Launch a barrage of rounds that pushes back foes where they land.
Damage.png5Damage: 4,195
Knockback.pngKnockback: 300
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Range.pngRange: 1,400
Launch Elixir
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Launch Elixir
Elixir. Launch a mortar round that heals allies in the target area.
Heal.pngHealing: 370
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Range.pngRange: 1,400
Launch Ice Mortar
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Launch Ice Mortar
Launch a mortar round that chills foes in the target area.
Damage.pngDamage: 419
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ice
Range.pngRange: 1,400
Mortar Shot
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Mortar Shot
Launch an explosive round from your mortar, damaging foes in the target area.
Damage.pngDamage: 284
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Launch Personal Battering Ram
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Launch Personal Battering Ram
Shoot out a ram's head in front of you, crippling and dazing any struck foes.
Damage.pngDamage: 533
Cripple.pngCripple (5s): -50% Movement Speed
Daze.pngDaze (1s): Unable to use skills.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Lava Axe
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Lava Axe
Throw a lava axe at your foe.
Damage.pngDamage: 260
Might.pngMight (8s): 35 Power, 35 Condition Damage
Range.pngRange: 900
Lava Font
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Lava Font
Make lava erupt from the target area.
Damage.png4Damage: 780
Book.pngNumber of Targets: 5
Duration.pngDuration: 4 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Fire
Range.pngRange: 1,200
Lava Chains
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Lava Chains
Cripple multiple foes with lava chains.
Damage.pngDamage: 129
Cripple.pngCripple (5s): -50% Movement Speed
Book.pngNumber of Bounces: 1
Range.pngRange: 1,200
Leap of Faith
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Leap of Faith
Leap at your foe. On hit, blind nearby foes.
Damage.pngDamage: 268
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Lick Wounds
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Lick Wounds
Revive your pet at you location to revive you.
Life Blast
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Life Blast
Blast a foe with accumulated life force, dealing more damage the when you are closer to your target.
Damage.pngDamage: 244
Damage.pngDamage at 600 Distance: 341
Range.pngRange: 900
Life Leech
Activation.png
Life Leech
Leech a foe's health to heal yourself.
Damage.png20Damage: 1,100
Heal.pngPulse Heal: 238
Range.pngRange: 900
Life Siphon
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Life Siphon
Siphon health from your foe.
Damage.png9Damage: 657
Heal.pngHealing Per Pulse: 238
Range.pngRange: 600
Life Transfer
Activation.png
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Life Transfer
Damage nearby foes and steal their life force.
Damage.png9Damage: 549
Death Shroud.pngLife Force: 3%
Book.pngNumber of Targets: 5
Duration.pngDuration: 3 seconds
Radius.pngRadius: 600
Light of Deliverance
Activation.png
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Light of Deliverance
Fully heal up to five nearby allies.
Book.pngNumber of Targets: 5
Radius.pngRadius: 1,200
Light of Judgment
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Light of Judgment
Fire a ball of light that heals allies and damages foes.
Damage.pngDamage: 61
Heal.pngHealing: 69
Book.pngNumber of Bounces: 4
Range.pngRange: 1,200
Lightning Breath
Activation.png
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Lightning Breath
Breathe bolts of lightning that bounce to nearby foes.
Damage.pngDamage: 722
Range.pngRange: 600
Lightning Cage
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Lightning Cage
Create an electrical field that stuns foes crossing it.
Damage.pngDamage: 61
Stun.pngStun (1s): Unable to use skills or move.
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Lightning
Range.pngRange: 900
Unblockable.pngUnblockable
Lightning Flash
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Lightning Flash
Cantrip. Teleport to target area.
Damage.pngDamage: 365
Book.pngNumber of Targets: 1
Radius.pngRadius: 120
Range.pngRange: 900
Lightning Leap
¾Activation.png
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Lightning Leap
Leap at your foe and hit them with electrical damage.
Damage.pngDamage: 325
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Lightning Reflexes
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Lightning Reflexes
Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
Damage.pngDamage: 244
Vigor.pngVigor (10s): 100% Endurance Regeneration
Immobilize.pngCures Immobilized
Book.pngEvade: 0.75 seconds
Stun-Break.pngBreaks stun

Please define type parameter for Skill/Lightning Storm. Available types: hammer, glyph.

Lightning Strike
5Recharge.png
Lightning Strike
Strike your foe with lightning.
Damage.pngDamage: 292
Range.pngRange: 900
Lightning Surge
Activation.png
10Recharge.png
Lightning Surge
Charge a lightning surge that damages and blinds foes near your target when it discharges.
Damage.pngDamage: 317
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Radius.pngRadius: 120
Range.pngRange: 1,200
Lightning Swing
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Lightning Swing
Chain. Bash your foe.
Damage.pngDamage: 358
Range.pngRange: 150
Lightning Touch
¾Activation.png
10Recharge.png
Lightning Touch
Shock your foe and inflict weakness.
Damage.pngDamage: 146
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 3
Range.pngRange: 300
Lightning Whip
½Activation.png
Lightning Whip
Lash your foe with lightning.
Damage.png2Damage: 344
Book.pngNumber of Targets: 3
Range.pngRange: 300
Lich Form
1Activation.png
180Recharge.png
Lich Form
Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Book.pngLife Force When Ending: 15%
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDuration: 15 seconds
Line of Warding
1Activation.png
40Recharge.png
Line of Warding
Ward. Create a line in front of you that foes cannot cross.
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Light
Range.pngRange: 1,200
Litany of Wrath
¼Activation.png
30Recharge.png
Litany of Wrath
Meditation. Heal yourself. For a brief time, heal yourself based on a percentage of damage dealt to enemies.
Heal.pngHealing: 1,640
Litany of Wrath.pngLitany of Wrath (6s): 25% of damage dealt is returned to you as healing.
Locust Swarm
½Activation.png
30Recharge.png
Locust Swarm
Gain swiftness and summon a swarm of locusts that cripple nearby foes.
Damage.pngDamage: 49
Swiftness.pngSwiftness (15s): 33% Movement Speed
Cripple.pngCripple (2s): -50% Movement Speed
Death Shroud.pngLife Force: 2%
Book.pngNumber of Impacts: 10
Book.pngNumber of Targets: 5
Duration.pngDuration: 10 seconds
Radius.pngRadius: 210
Long Range Shot
¾Activation.png
Long Range Shot
Shoot your foe from long range. The farther the arrow flies, the more damage it does.
Damage.png1,000+ Range: 336
Damage.png500-1,000 Range: 298
Damage.png0-500 Range: 261
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Lotus Strike
¼Activation.png
Lotus Strike
Strike your foe and inflict poison.
Damage.pngDamage: 302
Poison.pngPoison (6s): 201 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 2
Range.pngRange: 130
Mace Bash
½Activation.png
Mace Bash
Chain. Bash your foe.
Damage.pngDamage: 195
Range.pngRange: 130
Mace Smash
½Activation.png
Mace Smash
Chain. Smash your foe.
Damage.pngDamage: 195
Range.pngRange: 130
Magic Bullet
½Activation.png
25Recharge.png
Magic Bullet
Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
Damage.pngDamage: 71
Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Magma Orb
½Activation.png
Magma Orb
Shoot a blob of molten rock that explodes after a delay.
Damage.pngDamage: 97
Damage.pngExplosion Damage: 97
Radius.pngExplosion Radius: 120
Range.pngRange: 1,200
Magnet
Activation.png
25Recharge.png
Magnet
Pull your target to you.
Range.pngRange: 1,200