Eremko/Directory/All Skills/Ranger

"Guard"
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"Guard"
Shout. Command your pet to agressively guard an area. Your pet gains stealth and protection for a short duration.
Stealth.pngStealth (10s): Invisible to foes.
Protection.pngProtection (10s): -33% Incoming Damage
Duration.pngDuration: 180 seconds
Range.pngRange: 1,200

Skill/"Protect Me"

"Search and Rescue"
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"Search and Rescue"
Shout. Your pet will seek out and revive a downed ally.
Range.pngRange: 1,200
"Sick 'Em"
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"Sick 'Em"
Shout. Your pet runs faster and does more damage.
"Sick 'Em".pngSick 'Em (10s): 40% Damage, 40% Movement Speed
Book.pngRevealed (6s): You cannot stealth
Range.pngRange: 2,000
Antitoxin Spray
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Antitoxin Spray
Use antitoxin to heal yourself and nearby allies while also removing toxic pollen, poison, torment and confusion.
Heal.pngHealing: 3,920
Heal.pngHealing per Condition Removed: 481
Radius.pngRadius: 360
Aqua Surge
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Aqua Surge
Your water spirit sacrifices itself to heal you and your nearby allies.
Heal.pngInitial Self Heal: 3,865
Heal.pngWater Spirit Heal: 1,930
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Bandage
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Bandage
Call your allies for help. Restores health while you channel it.
Barrage
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Barrage
Barrage the target area with a hail of arrows that cripple.
Damage.png12Damage: 1,788
Cripple.png12Cripple (1½s): -50% Movement Speed
Radius.pngRadius: 360
Range.pngRange: 1,500

Please define type parameter for Skill/Bite. Available types: armorfish, bear, canine, drake, feline, shark.

Blinding Slash
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Blinding Slash
Blind your foes with a slash.
Damage.png2Damage: 2,310
Blind.pngBlindness (5s): Next outgoing attack misses.
Range.pngRange: 130

Please define type parameter for Skill/Boil. Available types: elementalist, ranger.

Bonfire
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Bonfire
Set a fire around you, damaging and burning foes.
Damage.png9Damage: 306
Burn.png9Burning (3s): 3,537 Damage
Book.pngNumber of Targets: 3
Duration.pngDuration: 8 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire

Please define type parameter for Skill/Brutal Charge. Available types: canine, porcine.

Call Lightning
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Call Lightning
Your storm spirit sacrifices itself to generate a powerful blast of electricity.
Damage.pngDamage: 2,232
Daze.pngDaze: 3 seconds
Book.pngNumber of targets: 5
Radius.pngRadius: 240
Call of the Wild
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Call of the Wild
Grant fury, might, and swiftness to yourself and nearby allies.
Fury.pngFury (15s): 20% Critical Chance
Might.png3Might (15s): 90 Power, 90 Condition Damage
Swiftness.pngSwiftness (15s): 33% Movement Speed
Radius.pngRadius: 750
Combo.pngCombo Finisher: Blast
Cold Snap
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Cold Snap
Your frost spirit sacrifices itself a freezing blast of arctic air to chill nearby foes.
Chill.pngChill per Pulse (1s): -66% Movement Speed, -66% Skill Recharge Rate
Chill.pngChill at Start (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Concussion Shot
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Concussion Shot
Daze your foe with an arrow. Stun them if you hit from behind or from the side.
Damage.pngDamage: 97
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Coral Shot
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Coral Shot
Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples.
Damage.pngDamage: 24
Bleed.pngBleeding at less then 300 distance (5s): 213 Damage
Bleed.png2Bleeding at 300-600 distance (5s): 425 Damage
Bleed.png3Bleeding at 600-900 distance (5s): 638 Damage
Bleed.png4Bleeding at greater then 900 (5s): 850 Damage
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngPierces
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Counter Throw
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Counter Throw
Throw your spear at foes.
Damage.pngDamage: 183
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 600
Counterattack
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Counterattack
Block and counter an attack with a kick that pushes foes back.
Damage.pngDamage: 317
Knockback.pngKnockback: 300
Counterstrike
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Counterstrike
Prepare to throw your spear while blocking. If you block, push back your attacker with a kick.
Damage.pngDamage: 365
Book.pngNumber of Targets: 3
Knockback.pngKnockback: 240
Crippling Leap
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Crippling Leap
Leap at your foe and cripple them.
Damage.pngDamage: 1,466
Cripple.pngCripple (5s): -50% Movement Speed
Range.pngRange: 130
Crippling Shot
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Crippling Shot
Fire an arrow that cripples your target. Your pet's next three attacks inflict bleeding.
Damage.pngDamage: 97
Bleed.pngBleeding (6s): 255 Damage
Cripple.pngCripple (3s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crippling Talon
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Crippling Talon
Throw a dagger to bleed and cripple your foe.
Damage.pngDamage: 183
Bleed.png3Bleeding (8s): 1,020 Damage
Cripple.pngCripple (6s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Crippling Throw
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Crippling Throw
Throw your greatsword, crippling your foes.
Damage.pngDamage: 244
Cripple.pngCripple (5s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crossfire
Crossfire
Fire an arrow. Bleed your target if you hit them from behind or from the side.
Damage.pngDamage: 97
Bleed.pngBleeding (3s): 128 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Please define type parameter for Skill/Dark Water. Available types: necromancer, jellyfish.

Dart
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Dart
Dart at your foe. If you hit, bleed them and make them vulnerable.
Damage.pngDamage: 292
Bleed.pngBleeding (10s): 425 Damage
Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 900
Dazing Screech
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Dazing Screech
Create a cone of sound, dazing foes.
Damage.pngDamage: 875
Daze.pngDaze (2s): Unable to use skills.
Range.pngRange: 280
Deadly Venom
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Deadly Venom
Your next three attacks poison your foe.
Poison.pngPoison (6s): 504 Damage, -33% Heal Effectiveness
Duration.pngVenom Duration: 30 seconds
Defy Pain
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Defy Pain
You take no damage for the next few seconds.
Range.pngRange: 1,200
Devourer Retreat
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Devourer Retreat
Retreat by tunneling through the ground.
Book.pngEvade: 1.75 seconds
Range.pngRange: 200

Please define type parameter for Skill/Electrocute. Available types: elementalist, drake.

Enfeebling Maul
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Enfeebling Maul
Maul your foe, weakening them.
Damage.pngDamage: 875
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 130
Enfeebling Roar
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Enfeebling Roar
Roar fiercely, weakening nearby foes.
Damage.pngDamage: 381
Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Range.pngRange: 600
Entangle
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Entangle
Survival. Entagle foes around you with vines. Entagled foes bleed and are immobilized until the vines are destroyed.
Damage.png4Damage: 508
Bleed.png5Bleeding (8s): 4,760 Damage
Immobilize.png5Immobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 600
Unblockable.pngUnblockable
Entangling Web
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Entangling Web
Shoot a web, immobilizing your foe.
Damage.pngDamage: 875
Immobilize.pngImmobilize (3s): Unable to move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Please define type parameter for Skill/Evasive Strike. Available types: mesmer, ranger. Please define type parameter for Skill/Fear. Available types: necromancer, ranger. Please define type parameter for Skill/Feeding Frenzy. Available types: necromancer, shark, ranger.

Fire Breath
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Fire Breath
Breathe a cone of fire that burns foes.
Damage.png5Damage: 2,735
Burn.png5Burning (1s): 1,640 Damage
Range.pngRange: 250
Flame Trap
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Flame Trap
Trap. Set a trap that burns foes.
Damage.pngDamage per Pulse: 80
Burn.pngBurning per Pulse (2½s): 262 Damage
Duration.pngDuration: 3 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Fire
Unblockable.pngUnblockable

Please define type parameter for Skill/Forage. Available types: boar, pig, siamoth, warthog.

Frenzied Attack
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Frenzied Attack
Attack with a pecking frenzy and make your foe vulnerable.
Damage.png3Damage: 1,050
Vulnerability.png2Vulnerability (10s): 2% Incoming Damage
Range.pngRange: 130
Frost Breath
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Frost Breath
Breathe a cone of frost, damaging and chilling foes.
Damage.png5Damage: 2,735
Chill.png5Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 250
Frost Nova
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Frost Nova
Freeze the water around your foe.
Damage.pngDamage: 438
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 1,200
Frost Spirit
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Frost Spirit
Spirit. Summon a frost spirit that has a chance to grants bonus damage to nearby allies.
Frost Spirit.pngFrost Spirit (6s): 75% chance to grant 10% bonus damage on hit
Book.pngNumber of targets: 5
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Frost Trap
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Frost Trap
Trap. Set a trap that chills foes.
Damage.png3Damage: 321
Chill.pngChill per Second (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of targets: 5
Duration.pngDuration: 5 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Ice
Unblockable.pngUnblockable
Furious Screech
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Furious Screech
Screech angrily to grant fury to nearby allies.
Fury.pngFury (15s): 20% Critical Chance
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Harmonic Cry
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Harmonic Cry
Heal yourself and nearby allies.
Heal.pngHealing: 3,250
Radius.pngRadius: 240
Range.pngRange: 1,500
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Heal as One
Heal yourself and your pet.
Heal.pngHealing: 6,520
Healing Cloud
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Healing Cloud
Release a cloud of mist to regenerate you and your allies.
Regeneration.pngRegen (10s): 1,300 Heal
Range.pngRange: 900
Healing Spring
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Healing Spring
Trap. Create a healing spring that heals you, your pet and your allies. It also cures conditions on allies.
Heal.pngHealing: 4,920
Regeneration.png6Regen (3s): 2,340 Heal
Duration.pngDuration: 10 seconds
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Water
Hilt Bash
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Hilt Bash
Daze your foe with a hilt bash. Stun them if you hit from behind. Your pet's next attack does 50% more damage.
Damage.pngDamage: 122
Daze.pngDaze (1½s): Unable to use skills.
Stun.pngStun (1½s): Unable to use skills or move.
Range.pngRange: 300
Hornet Sting
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Hornet Sting
Stab your foe, then evade backwards.
Damage.pngDamage: 170
Book.pngEvade: 0.5 seconds
Range.pngRange: 130
Howl of the Pack
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Howl of the Pack
Howl to summon a hyena ally to fight with you.
Hunter's Call
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Hunter's Call
Call hawks to swarm your foe.
Damage.png16Damage: 464
Range.pngRange: 1,200
Hunter's Shot
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Hunter's Shot
Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness.
Damage.pngDamage: 149
Swiftness.pngPet Swiftness (10s): 33% Movement Speed
Stealth.pngStealth (3s): Invisible to foes.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Charging Bite
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Charging Bite
Charge your foe, striking multiple times and inflicting bleeding.
Damage.png5Damage: 1,530
Bleed.png5Bleeding (10s): 2,125 Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Chilling Howl
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Chilling Howl
Howl at foes to chill them.
Damage.pngDamage: 438
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Radius.pngRadius: 600
Chilling Slash
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Chilling Slash
Slash your foes and chill them.
Damage.png2Damage: 2,310
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Chilling Whirl
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Chilling Whirl
Whirl your tentacles, chilling the foes you strike.
Damage.png4Damage: 2,800
Chill.png4Chilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Whirl
Range.pngRange: 150

Please define type parameter for Skill/Chomp. Available types: armorfish, drake.

Icy Bite
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Icy Bite
Bite your foe, chilling them.
Damage.pngDamage: 875
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Icy Maul
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Icy Maul
Maul your foe fiercely and chill them.
Damage.pngDamage: 875
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Range.pngRange: 130
Icy Pounce
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Icy Pounce
Leap at your foe, chilling them.
Damage.png2Damage: 1,750
Chill.png2Chilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Icy Roar
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Icy Roar
Roar fiercely, chilling nearby foes.
Damage.pngDamage: 381
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Range.pngRange: 600
Icy Screech
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Icy Screech
Screech to chill nearby foes.
Damage.pngDamage: 122
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Immobilizing Whirl
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Immobilizing Whirl
Whirl your tentacles, immobilizing the foes you strike.
Damage.png2Damage: 1,400
Immobilize.png4Immobilize (1s): Unable to move.
Combo.pngCombo Finisher: Whirl
Range.pngRange: 150
Ink Blast
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Ink Blast
Retreat backward, leaving a blinding trail in your wake.
Blind.pngBlindness (6s): Next outgoing attack misses.
Insect Swarm
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Insect Swarm
Exhale a swarm of insects that hits multiple foes.
Damage.pngDamage: 547
Poison.png5Poison (3s): 1,260 Damage, -33% Heal Effectiveness
Range.pngRange: 900
Intimidating Howl
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Intimidating Howl
Howl at foes to immobilize them.
Damage.pngDamage: 438
Immobilize.pngImmobilize (2s): Unable to move.
Radius.pngRadius: 600

Please define type parameter for Skill/Jab. Available types: mesmer, porcine, ranger, thief, warrior. Please define type parameter for Skill/Kick. Available types: rampage, ranger, warrior_utility, warrior_drowning.

Lacerating Slash
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Lacerating Slash
Slash your foes and cause them to bleed.
Damage.png2Damage: 1,156
Bleed.png2Bleeding (15s): 1,275 Damage
Range.pngRange: 130
Lashtail Venom
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Lashtail Venom
Your next two attacks stun your victims.
Stun.pngStun (1s): Unable to use skills or move.
Duration.pngVenom Duration: 60 seconds
Lick Wounds
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Lick Wounds
Revive your pet at you location to revive you.
Lightning Breath
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Lightning Breath
Breathe bolts of lightning that bounce to nearby foes.
Damage.pngDamage: 722
Range.pngRange: 600
Lightning Reflexes
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Lightning Reflexes
Survival. Evade back with a crack of lightning, dealing damage and gaining vigor.
Damage.pngDamage: 244
Vigor.pngVigor (10s): 100% Endurance Regeneration
Immobilize.pngCures Immobilized
Book.pngEvade: 0.75 seconds
Stun-Break.pngBreaks stun
Long Range Shot
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Long Range Shot
Shoot your foe from long range. The farther the arrow flies, the more damage it does.
Damage.png1,000+ Range: 336
Damage.png500-1,000 Range: 298
Damage.png0-500 Range: 261
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500
Man O' War
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Man O' War
Immobilize your foe and strike them multiple times.
Damage.png4Damage: 196
Damage.pngDamage: 146
Immobilize.pngImmobilize (2s): Unable to move.
Range.pngRange: 150

Please define type parameter for Skill/Maul. Available types: porcine, ranger, feline.

Mercy Shot
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Mercy Shot
Fire a shot that strikes for more damage the less health your target has.
Damage.pngBase Damage: 195
Damage.pngLess than 66% Health: 292
Damage.pngLess than 33% Health: 390
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Mighty Roar
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Mighty Roar
Give extreme might to nearby allies.
Might.png5Might (15s): 150 Power, 150 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Monarch's Leap
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Monarch's Leap
Leap back into the fight, crippling your foe.
Damage.pngDamage: 244
Cripple.pngCripple (3s): -50% Movement Speed
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Muddy Terrain
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Muddy Terrain
Survival. Use mud to cripple and immobilize foes.
Cripple.pngCripple per Pulse (2s): -50% Movement Speed
Immobilize.pngImmobilize at Creation (2s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Range.pngRange: 900
Nature's Renewal
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Nature's Renewal
Command your Spirit of Nature to revive and cure conditions on nearby downed allies.
Book.pngRevive Targets: 3
Book.pngConditions Removed: 5
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Packaged Antitoxin
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Packaged Antitoxin
Throw a vial of antitoxin that converts toxic pollen, poison, torment and confusion into regeneration.
Regeneration.pngRegeneration per Condition Removed (3s): 390 Heal
Radius.pngRadius: 1,200
Paralyzing Venom
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Paralyzing Venom
Your next attack immobilizes your foe.
Immobilize.pngImmobilize (3s): Unable to move.
Duration.pngVenom Duration: 30 seconds
Path of Scars
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Path of Scars
Throw your axe so that it returns to you, striking foes each way.
Damage.pngDamage: 295
Radius.pngPull distance: 450
Book.pngPierces
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Peck
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Peck
Peck at your foe.
Damage.pngDamage: 490
Range.pngRange: 130
Point Blank Shot
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Point Blank Shot
Push back your foe with a point-blank shot. The closer they are, the farther it pushes them back.
Damage.pngDamage: 298
Knockback.pngKnockback for range less than 300: 600
Knockback.pngKnockback for range between 300-600: 500
Knockback.pngKnockback for range greater than 600: 400
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Poison Barbs
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Poison Barbs
Spray poisonous barbs in an arc in front of you, damaging and poisoning foes.
Damage.pngDamage: 1,751
Poison.pngPoison (2s): 168 Damage, -33% Heal Effectiveness
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Please define type parameter for Skill/Poison Cloud. Available types: murellow, devourer, drake.

Poison Gas
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Poison Gas
Spit a ball of venom that covers an area with a poisonous cloud.
Poison.pngPoison (3s): 252 Damage, -33% Heal Effectiveness
Combo.pngCombo Field: Poison
Range.pngRange: 900
Poison Volley
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Poison Volley
Fire a spread of five poison arrows.
Damage.png5Damage: 180
Poison.png5Poison (4s): 640 Damage, -33% Heal Effectiveness
Book.pngTargets per arrow: 5
Book.pngPierces
Range.pngRange: 900
Poisoning Whirl
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Poisoning Whirl
Whirl your tentacles, poisoning foes you strike.
Damage.pngDamage: 292
Poison.png2Poison (5s): 840 Damage, -33% Heal Effectiveness
Range.pngRange: 150
Poisonous Cloud
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Poisonous Cloud
Spit a ball of venom that covers an area with a poisonous cloud.
Damage.pngDamage: 350
Poison.pngPoison (2s): 168 Damage, -33% Heal Effectiveness
Book.pngPulses: 6
Duration.pngPoison Cloud Duration: 5 seconds
Combo.pngCombo Field: Poison
Range.pngRange: 900
Poisonous Maul
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Poisonous Maul
Maul your foe fiercely and poison them.
Damage.pngDamage: 875
Poison.pngPoison (5s): 420 Damage, -33% Heal Effectiveness
Range.pngRange: 130
Pounce
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Pounce
Leap at your foe, striking them. Your pet gains might.
Damage.pngDamage: 170
Might.pngMight (5s): 30 Power, 30 Condition Damage
Range.pngRange: 430
Power Stab
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Power Stab
Stab your foe and evade attacks.
Damage.pngDamage: 177
Book.pngNumber of Targets: 3
Book.pngEvade: 1 second
Range.pngRange: 130
Protecting Screech
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Protecting Screech
Screech to grant protection to nearby allies.
Protection.pngProtection (4s): -33% Incoming Damage
Protection
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Protection
Apply protection to yourself.
Protection.pngProtection (10s): -33% Incoming Damage
Range.pngRange: 1,200
Purge Conditions
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Purge Conditions
Purge all conditions from yourself.
Book.pngConditions Removed: 10
Range.pngRange: 600
Quick Shot
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Quick Shot
Fire a quick shot in an evasive retreat. Gain swiftness if the shot hits. This can be used while retreating.
Damage.pngDamage: 97
Swiftness.pngSwiftness (3s): 33% Movement Speed
Book.pngEvade: 0.5 seconds
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Quickening Screech
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Quickening Screech
Grant swiftness to nearby allies.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Range.pngRange: 1,200
Quickening Zephyr
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Quickening Zephyr
Survival. You and your pet gain quickness.
Quickness.pngQuickness (6s): Skills and actions are 50% faster.
Superspeed.pngSuper Speed (6s): Movement speed is greatly increased.
Stun-Break.pngBreaks stun
Quicksand
45Recharge.png
Quicksand
Your stone spirit softens the earth around it, immobilizing and crippling foes.
Cripple.pngCripple per Pulse (1s): -50% Movement Speed
Immobilize.pngImmobilize at Start (2s): Unable to move.
Book.pngNumber of Targets: 3
Duration.pngDuration: 4 seconds
Radius.pngRadius: 240
Rampage As One
1Activation.png
120Recharge.png
Rampage As One
Pet. Rampage with your pet, gaining stability, fury and swiftness. You and your pet also grant might to each other when you attack.
Rampage As One.pngRampage As One (20s): Grants might to your pet when you attack.
Fury.pngFury (3s): 20% Critical Chance
Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, or feared.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Radius.pngBoon Application Interval: 3 seconds
Rapid Fire
Activation.png
10Recharge.png
Rapid Fire
Fire multiple arrows at your foe.
Damage.png10Damage: 1400
Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,500

Please define type parameter for Skill/Regenerate. Available types: devourer, hound.

Rending Barbs
4Activation.png
30Recharge.png
Rending Barbs
Rapidly launch projectiles that bleed your target.
Damage.png6Damage: 2,100
Bleed.png6Bleeding (5s): 2,475 Damage
Range.pngRange: 900
Rending Maul
Activation.png
15Recharge.png
Rending Maul
Make your foe bleed with a fierce mauling.
Damage.png2Damage: 244
Bleed.pngBleeding (6s): 255 Damage
Range.pngRange: 130
Rending Pounce
Activation.png
30Recharge.png
Rending Pounce
Leap at a target foe and make them bleed.
Damage.png2Damage: 244
Bleed.png4Bleeding (10s): 1,700 Damage
Combo.pngCombo Finisher: Leap
Range.pngRange: 600
Ricochet
¼Activation.png
Ricochet
Bounce your axe between multiple foes, gaining might for each enemy struck.
Damage.pngDamage: 123
Might.pngMight (3s): 30 Power, 30 Condition Damage
Book.pngMaximum Targets: 3
Combo.pngCombo Finisher: Physical Projectile (20% chance)
Range.pngRange: 900
Serpent's Strike
1Activation.png
15Recharge.png
Serpent's Strike
Do an evasive roll around your target, striking them and poison them.
Damage.pngDamage: 284
Poison.png2Poison (6s): 402 Damage, -33% Heal Effectiveness
Book.pngEvade: ¾ seconds
Range.pngRange: 130
Shake It Off
½Activation.png
25Recharge.png
Shake It Off
Cure a condition on yourself and all nearby allies.
Book.pngConditions Removed: 2
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Sharpening Stone
45Recharge.png
Sharpening Stone
Survival. Bleed foes with your next five attacks.
Sharpening Stone.png5Sharpening Stone (30s): Attacks inflict bleeding.
Bleed.pngBleeding (6s): 255 Damage
Signet of Renewal
60Recharge.png
Signet of Renewal
Signet Passive: Cure a condition every ten seconds.
Signet Active: Your pet pulls all conditions from nearby allies to itself.
Radius.pngRadius: 600
Stun-Break.pngBreaks stun
Signet of Stone
80Recharge.png
Signet of Stone
Signet Passive: Improves toughness for you and your pet.
Signet Active: You and your pet takes no damage from attacks. You and your pet are still susceptible to conditions and control effects.
Signet of Stone.pngSignet of Stone (6s): Take no damage from incoming attacks.
Signet of the Hunt
30Recharge.png
Signet of the Hunt
Signet Passive: Grants 25% increased movement speed to you and your pet.
Signet Active: Your next attack and your pet's next attack deal more damage.
Signet of the Hunt.pngSignet of the Hunt (30s): 150% damage to your pet's next attack.
Signet of the Hunt.pngSignet of the Hunt: 25% Movement Speed
Signet of the Wild
1Activation.png
60Recharge.png
Signet of the Wild
Signet Passive: Grants health regeneration to you and your pet.
Signet Active: You and your pet grow larger, dealing more damage and gaining stability.
Heal.pngSignet of the Wild: 62 Heal
Signet of the Wild.pngEnlarged (8s): You deal 25% more damage and move faster.
Stability.png5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Damage.pngDamage Increase: 25%
Book.pngMovement Speed Increase: 50%
Duration.pngDuration: 8 seconds

Please define type parameter for Skill/Slash. Available types: bird, feline, bear, ranger_greatsword, ranger_sword, thief_sword. Please define type parameter for Skill/Slice. Available types: ranger, thief.

Solar Flare
25Recharge.png
Solar Flare
Your sun spirit sacrifices itself, releasing the brilliance of the sun at your foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Burn.png3Burning (5s): 1,965 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Sonic Barrier
45Recharge.png
Sonic Barrier
Create a sonic barrier that reflects projectiles.
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200
Sonic Shriek
Activation.png
25Recharge.png
Sonic Shriek
Emit a cone of discordant sonic energy to confuse foes.
Damage.png5Damage: 2,735
Confusion.png5Confusion (5s): 325 Damage On Skill Use
Range.pngRange: 250
Spike Trap
½Activation.png
45Recharge.png
Spike Trap
Trap. Set a trap that bleeds and launches foes.
Damage.pngDamage: 53
Bleed.png6Bleeding (6¼s): 792 Damage
Knockdown.pngKnockdown: 1 second
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Unblockable.pngUnblockable
Spirit of Nature
Activation.png
180Recharge.png
Spirit of Nature
Spirit. Summon a spirit that heals allies. Command the spirit to revive and cure conditions on nearby allies.
Heal.pngHealing: 320
Duration.pngDuration: 60 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240
Spit
1Activation.png
Spit
Spit at your foe.
Damage.pngDamage: 770
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Splinter Shot
¼Activation.png
Splinter Shot
Shoot a spear that splinters around your target, striking and bleeding multiple foes.
Damage.pngDamage: 61
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 120
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Splitblade
¾Activation.png
6Recharge.png
Splitblade
Throw a spread pattern of five whirling axes that bleeds foes.
Damage.png5Damage: 120
Bleed.png5Bleeding (6s): 1,275 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Please define type parameter for Skill/Stab. Available types: thief_spear, thief_sword, ranger, mesmer, warrior, banner.

Stalk
30Recharge.png
Stalk
Gain stealth.
Stealth.pngStealth (6s): Invisible to foes.
Range.pngRange: 1,200
Stalker's Strike
½Activation.png
10Recharge.png
Stalker's Strike
Stab and poison your foe while evading attacks.
Damage.pngDamage: 71
Poison.png3Poison (8s): 804 Damage, -33% Heal Effectiveness
Book.pngEvade: 1¼ seconds
Range.pngRange: 250
Stone Spirit
Activation.png
20Recharge.png
Stone Spirit
Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.
Stone Spirit.pngStone Spirit (6s): 75% chance to apply protection on hit
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of targets: 5
Duration.pngEffect Recharge: 10 seconds
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Storm Spirit
Activation.png
20Recharge.png
Storm Spirit
Spirit. Summon a storm spirit that grants nearby allies a chance to gain swiftness when attacking.
Storm Spirit.pngStorm Spirit (6s): 75% chance to apply swiftness on hit
Swiftness.pngSwiftness (8s): 33% Movement Speed
Book.pngNumber of targets: 5
Duration.pngEffect Recharge: 10 seconds
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Stunning Rush
Activation.png
40Recharge.png
Stunning Rush
Rush at a foe and stun them.
Damage.pngDamage: 1,050
Stun.pngStun (2s): Unable to use skills or move.
Combo.pngCombo Finisher: Leap
Range.pngRange: 200
Summon Mistfire Wolf
1Activation.png
150Recharge.png
Summon Mistfire Wolf
Summon a Mistfire Wolf to fight at your side.
Duration.pngDuration: 30 seconds
Sun Spirit
Activation.png
20Recharge.png
Sun Spirit
Spirit. Summon a sun spirit that grants allies a chance to inflict burning.
Sun Spirit.pngSun Spirit (6s): 75% chance to apply burning on hit
Burn.png2Burning (3s): 768 Damage
Book.pngNumber of targets: 5
Duration.pngEffect Recharge: 10 seconds
Duration.pngDuration: 60 seconds
Radius.pngRadius: 1,000
Swirling Strike
¾Activation.png
8Recharge.png
Swirling Strike
Attack while reflecting projectiles.
Damage.pngDamage: 195
Combo.pngCombo Finisher: Whirl
Range.pngRange: 150

Please define type parameter for Skill/Swoop. Available types: bird, ranger.

Tail Lash
Activation.png
20Recharge.png
Tail Lash
Push a nearby foe back with your tail.
Damage.pngDamage: 875
Knockback.pngKnockback: 360
Range.pngRange: 130
Tail Swipe
Activation.png
30Recharge.png
Tail Swipe
Attack all surrounding foes with a tail swipe.
Damage.pngDamage: 1,969
Combo.pngCombo Finisher: Blast
Range.pngRange: 225
Tentacle Slash
Activation.png
Tentacle Slash
Slash your foe.
Damage.pngDamage: 875
Range.pngRange: 400
Terrifying Howl
Activation.png
45Recharge.png
Terrifying Howl
Howl at foes to send them running in fear.
Damage.pngDamage: 438
Fear.pngFear (2s): Flee
Radius.pngRadius: 600
Throw Dirt
¼Activation.png
Throw Dirt
Throw a handful of dirt to bleed your foe.
Damage.pngDamage: 61
Bleed.pngBleeding (5s): 213 Damage
Range.pngRange: 900
Throw Knife
½Activation.png
Throw Knife
Throw a knife at your foe.
Damage.pngDamage: 80
Range.pngRange: 900
Throw Torch
½Activation.png
15Recharge.png
Throw Torch
Throw your torch and burn your foe.
Damage.pngDamage: 160
Burn.png2Burning (6s): 1,572 Damage
Range.pngRange: 1,200

Please define type parameter for Skill/Thunderclap. Available types: elementalist, ranger, scrapper.

Troll Unguent
1Activation.png
25Recharge.png
Troll Unguent
Survival. You and your pet regenerate health over time.
Heal.pngHealth per Second: 850
Duration.pngDuration: 10 seconds
Twin Darts
1Activation.png
Twin Darts
Fire two shots from your tail that have a 10% chance to poison.
Damage.png2Damage: 526
Poison.pngPoison (3s): 252 Damage, -33% Heal Effectiveness
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Viper's Nest
½Activation.png
20Recharge.png
Viper's Nest
Trap. Set a trap that pulses poisons on foes when triggered.
Damage.png3Damage: 240
Poison.png3Poison per Pulse (4s): 402 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 3
Radius.pngTrigger Radius: 180
Radius.pngEffect Radius: 240
Combo.pngCombo Field: Poison
Unblockable.pngUnblockable
Water Spirit
Activation.png
20Recharge.png
Water Spirit
Spirit. Summon a water spirit that grants nearby allies a chance to heal when attacking.
Heal.pngHealing: 863
Water Spirit.pngWater Spirit (6s): 75% Chance to heal yourself on hit
Book.pngNumber of Targets: 5
Duration.pngDuration: 60 seconds
Radius.pngInterval: 10 seconds
Radius.pngRadius: 1,000
Weakening Venom
30Recharge.png
Weakening Venom
Your next two attacks weaken your foes and make them vulnerable.
Vulnerability.png3Vulnerability (10s): 3% Incoming Damage
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Duration.pngVenom Duration: 30 seconds
Whirling Defense
5Activation.png
25Recharge.png
Whirling Defense
Blocks projectiles while damaging nearby foes.
Damage.png12Damage: 732
Retaliation.pngRetaliation (4s): Reflect incoming damage back to its source.
Vulnerability.png12Vulnerability (10s): 12% Incoming Damage
Book.pngNumber of Targets: 3
Duration.pngDuration: 5 seconds
Radius.pngAttack Radius: 180
Radius.pngReflection Radius: 150
Combo.pngCombo Finisher: Whirl
Winter's Bite
½Activation.png
10Recharge.png
Winter's Bite
Throw an axe to chill your foe. Your pet's next attack inflicts weakness.
Damage.pngDamage: 122
Chill.pngChilled (3s): -66% Movement Speed, -66% Skill Recharge Rate
Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 900