Eremko/Directory/All Skills/Thief

Ambush
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Ambush
Trap. Set at trap that, when triggered, calls in a thief who attacks nearby foes for twenty seconds.
Duration.pngTriggered Thief Duration: 20 seconds
Unblockable.pngUnblockable
Antitoxin Spray
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Antitoxin Spray
Use antitoxin to heal yourself and nearby allies while also removing toxic pollen, poison, torment and confusion.
Heal.pngHealing: 3,920
Heal.pngHealing per Condition Removed: 481
Radius.pngRadius: 360
Assassin's Signet
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Assassin's Signet
Signet Passive: Grants increased power.
Signet Active: Deal 15% more damage on your next five attacks.
Assassin's Signet.pngPassive Power Increase: 180 Power
Assassin's Signet.png5Assassin's Signet (20s): Deal 15% more damage on your next five attacks.
Backstab
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Backstab
Stealth Attack. Attack your foe from the shadow, striking for double damage if you hit from behind.
Damage.pngFront damage: 292
Damage.pngBack Damage: 585
Range.pngRange: 130
Bandage
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Bandage
Call your allies for help. Restores health while you channel it.
Basilisk Venom
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Basilisk Venom
Venom. Your attacks turn foes to stone.
Basilisk Venom.png2Basilisk Venom (30s): Your attacks turn foes to stone.
Stun.pngStone Duration: 1 second
Duration.pngVenom Duration: 30 seconds
Black Powder
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Black Powder
Fire a black powder shot, blinding nearby foes with the smoke cloud.
Damage.pngDamage: 62
Blind.pngBlindness (2s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Smoke
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Blinding Powder
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Blinding Powder
Deception. Blind foes in the target area and grant stealth to nearby allies.
Stealth.pngStealth (3s): Invisible to foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Radius.pngSmoke Bomb Radius: 240
Combo.pngCombo Finisher: Blast
Body Shot
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Body Shot
Make your foe vulnerable with a body shot.
Damage.pngDamage: 122
Vulnerability.png5Vulnerability (3s): 5% Incoming Damage
Immobilize.pngImmobilize (1s): Unable to move.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Break Stance
Break Stance
Break your blocking stance to gain initiative.
Caltrops
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Caltrops
Trick. Scatter caltrops that bleed and cripple foes.
Bleed.png2Bleeding (3s): 255 Damage
Cripple.pngCripple (10s): -50% Movement Speed
Duration.pngCaltrops Duration: 10 seconds
Radius.pngRadius: 240
Unblockable.pngUnblockable
Cloak and Dagger
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Cloak and Dagger
Stab your foe and vanish in stealth, leaving them vulnerable.
Damage.pngDamage: 444
Stealth.pngStealth (3s): Invisible to foes.
Vulnerability.png3Vulnerability (5s): 3% Incoming Damage
Range.pngRange: 130
Cluster Bomb
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Cluster Bomb
Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Damage.pngLarge Explosion: 353
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Crippling Strike
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Crippling Strike
Cripple your foe with a final strike.
Damage.pngDamage: 316
Cripple.pngCripple (2s): -50% Movement Speed
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 130
Dagger Storm
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Dagger Storm
Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
Damage.pngDamage: 266
Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Bleed.pngBleeding (5s): 110 Damage
Cripple.pngCripple (2s): -50% Movement Speed
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDagger Storm Duration: 8 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 900
Dancing Dagger
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Dancing Dagger
Throw a dagger that cripples nearby foes and returns to you.
Damage.pngDamage: 122
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Deadly Strike
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Deadly Strike
Stealth Attack. Attack from stealth, bleeding and weakening your target.
Damage.pngDamage: 292
Bleed.pngBleeding (10s): 425 Damage
Weakness.pngWeakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Range.pngRange: 150
Death Blossom
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Death Blossom
Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding.
Damage.png3Damage: 147
Bleed.png3Bleeding (10s): 1,275 Damage
Book.pngEvade: 0.25 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Deluge
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Deluge
Fire four shots at your foe.
Damage.pngDamage: 153
Book.pngNumber of Shots: 4
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Detonate Cluster
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Detonate Cluster
Detonate your cluster bomb in mid-air.
Damage.pngSmall Explosion: 122
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Impacts: 3
Book.pngMaximum Targets per Impact: 3
Radius.pngRadius: 240
Devourer Venom
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Devourer Venom
Venom. Your next few attacks immobilize.
Devourer Venom.png3Devourer Venom (30s): Next two attacks inflict immobilize.
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Attacks: 3
Duration.pngVenom Duration: 30 seconds

Please define type parameter for Skill/Disabling Shot. Available types: shortbow, harpoon.

Diving Knife
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Diving Knife
Throw a knife at your foes, bleeding them.
Damage.pngDamage: 122
Bleed.pngBleeding (6s): 255 Damage
Range.pngRange: 900
Double Strike
Double Strike
Chain. Strike your foe twice.
Damage.png2Damage: 138
Book.pngNumber of Targets: 2
Range.pngRange: 130
Escape
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Escape
Shoot a harpoon and retreat, leaving a trail of poison.
Damage.pngDamage: 244
Poison.pngPoison (1s): 84 Damage, -33% Heal Effectiveness
Combo.pngCombo Field: Poison
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200

Please define type parameter for Skill/Flanking Strike. Available types: dual, spear.

Haste
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Haste
Trick. Gain quickness and fury.
Quickness.pngQuickness (6s): Skills and actions are 50% faster.
Fury.pngFury (6s): 20% Critical Chance
Stun-Break.pngBreaks stun
Headshot
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Headshot
Daze your foe with a head shot.
Damage.pngDamage: 61
Daze.pngDaze (¼s): Unable to use skills.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Heartseeker
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Heartseeker
Leap and strike your foe. The less health your target has, the more damage you cause.
Damage.pngAbove 50%: 244
Damage.pngBelow 50%: 365
Damage.pngBelow 25%: 487
Combo.pngCombo Finisher: Leap
Range.pngRange: 450
Hide in Shadows
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Hide in Shadows
Deception. Vanish in stealth and gain regeneration. Cures burning, poison and bleeding.
Heal.pngHealing: 5,240
Stealth.pngStealth (3s): Invisible to foes.
Regeneration.pngRegen (4s): 520 Heal
Cheap Shot
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Cheap Shot
Knock back your foe with a kick.
Damage.pngDamage: 195
Knockback.pngKnockback: 240
Range.pngRange: 130
Choking Gas
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Choking Gas
Fire an arrow that fills the target area with a poisonous cloud.
Damage.pngDamage: 71
Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngField Duration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable
Ice Drake Venom
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Ice Drake Venom
Venom. Chill foes with next few attacks.
Ice Drake Venom.png4Ice Drake Venom (30s): Your attacks chill foes.
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds
Infiltrator's Arrow
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Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900
Infiltrator's Return
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Infiltrator's Return
Return to your original location. Cure one condition.
Duration.pngDuration: 15 seconds
Range.pngRange: 1,200
Infiltrator's Signet
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Infiltrator's Signet
Signet Passive: Regenerate one extra initiative every ten seconds.
Signet Active: Shadowstep to your foe.
Book.pngInitiative Gain every 10 seconds: 1
Stun-Break.pngBreaks stun
Range.pngRange: 900
Infiltrator's Strike
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Infiltrator's Strike
Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
Damage.pngDamage: 183
Immobilize.pngImmobilize (1s): Unable to move.
Range.pngRange: 600
Ink Shot
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Ink Shot
Shoot an ink shot that blinds foes in a line. Detonate the shot and shadowstep to it.
Damage.pngDamage: 195
Blind.pngBlindness (3s): Next outgoing attack misses.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200

Please define type parameter for Skill/Jab. Available types: mesmer, porcine, ranger, thief, warrior.

Larcenous Strike
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Larcenous Strike
Dual Wield. Stab your foe and steal a boon from them.
Damage.pngDamage: 365
Range.pngRange: 130
Unblockable.pngUnblockable
Lotus Strike
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Lotus Strike
Strike your foe and inflict poison.
Damage.pngDamage: 302
Poison.pngPoison (6s): 201 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 2
Range.pngRange: 130
Needle Trap
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Needle Trap
Trap. Set a trap that immobilizes and poisons foes when triggered.
Immobilize.pngImmobilize (3s): Unable to move.
Poison.pngPoison (10s): 335 Damage, -33% Heal Effectiveness
Bleed.png3Bleeding (10s): 660 Damage
Unblockable.pngUnblockable
Nine-Tailed Strike
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Nine-Tailed Strike
Block your foe and counterattack with a series of strikes. Gain initiative if you are not attacked.
Damage.png7Damage: 427
Damage.pngFinal Strike Damage: 122
Duration.pngBlock Duration: 2 seconds
Packaged Antitoxin
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Packaged Antitoxin
Throw a vial of antitoxin that converts toxic pollen, poison, torment and confusion into regeneration.
Regeneration.pngRegeneration per Condition Removed (3s): 390 Heal
Radius.pngRadius: 1,200
Piercing Shot
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Piercing Shot
Bleed multiple foes in a line with a piercing shot.
Damage.pngDamage: 61
Bleed.pngBleeding (4s): 170 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Pistol Whip
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Pistol Whip
Dual Wield. Pistol whip your foe, stunning them, then slash repeatedly with your sword.
Damage.png9Damage: 765
Stun.pngStun (½s): Unable to use skills or move.
Range.pngRange: 130
Poison Tip Strike
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Poison Tip Strike
Poison your foe with a final attack.
Damage.pngDamage: 268
Poison.pngPoison (2s): 168 Damage, -33% Heal Effectiveness
Range.pngRange: 150
Repeater
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Repeater
Blast your foe with rapid fire from your pistol.
Damage.png5Damage: 290
Book.pngNumber of Shots: 5
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Roll for Initiative
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Roll for Initiative
Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilize.
Book.pngInitiative Gain: 6
Book.pngEvade: 0.75 seconds
Stun-Break.pngBreaks stun
Scorpion Wire
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Scorpion Wire
Trick. Throw a scorpion wire and pull your foe to you.
Damage.pngDamage: 122
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Shadow Assault
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Shadow Assault
Strike your foe repeatedly with a shadowy assault. Evade while active.
Damage.pngDamage: 195
Book.pngNumber of Attacks: 3
Book.pngEvade: 4 seconds
Range.pngRange: 200
Shadow Escape
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Shadow Escape
Teleport to target location.
Range.pngRange: 600
Shadow Pursuit
Shadow Pursuit
Trap. Shadowstep to the target that triggered Shadow Trap.
Stealth.pngStealth (5s): Invisible to foes.
Fury.pngFury (5s): 20% Critical Chance
Might.png10Might (10s): 300 Power, 300 Condition Damage
Stun-Break.pngBreaks stun
Range.pngRange: 10,000
Shadow Refuge
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Shadow Refuge
Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
Heal.pngHealing: 1,775
Stealth.pngStealth (3s): Invisible to foes.
Book.pngPulses: 5
Duration.pngDuration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 600
Shadow Return
Shadow Return
Deception. Return to your starting location and cure three conditions.
Stun-Break.pngBreaks stun
Range.pngRange: 1,200
Shadow Shot
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Shadow Shot
Dual Wield. Fire an unblockable shot shot at your foe, which blinds them, and then shadowstep to them for a dagger strike.
Damage.pngDamage: 304
Blind.pngBlindness (5s): Next outgoing attack misses.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Unblockable.pngUnblockable
Shadow Strike
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Shadow Strike
Dual Wield. Stab your foe, then shadowstep away and shoot them.
Damage.pngDamage: 73
Damage.pngShot damage: 304
Torment.png2Torment (5s): 319 Damage, 638 Damage if Moving
Range.pngRange: 600
Shadow Trap
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Shadow Trap
Trap. Set a trap. The first enemy to trigger this trap becomes marked. You may activate Shadow Pursuit to shadowstep to the marked enemy.
Duration.pngDuration: 120 seconds
Range.pngRange: 1,0000
Unblockable.pngUnblockable
Shadowstep
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Shadowstep
Deception. Shadowstep to target area. Becomes Shadow Return which returns you to your starting area and cures three conditions.
Stun-Break.pngBreaks stun
Range.pngRange: 1,200
Signet of Agility
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Signet of Agility
Signet Passive: Grants increased precision.
Signet Active: Refills endurance and cure a condition for each nearby allies.
Signet of Agility.pngPassive Effect: 180 Precision
Book.pngConditions Removed: 1
Book.pngEndurance Gain: 100
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Signet of Malice
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Signet of Malice
Signet Passive: Heals when your attack.
Signet Active: Gain health.
Heal.pngSignet of Malice: 132
Heal.pngHealing: 3,275
Signet of Shadows
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Signet of Shadows
Signet Passive: Grants a 25% increase in movement speed.
Signet Active: Blind foes near your target.
Blind.pngBlindness (5s): Next outgoing attack misses.
Radius.pngRadius: 240
Range.pngRange: 1,200
Skale Venom
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Skale Venom
Venom. Apply vulnerability and torment with your next few attacks.
Skale Venom.png4Skale Venom (30s): Your attacks inflict vulnerability and torment.
Vulnerability.pngVulnerability (10s): 1% Incoming Damage
Torment.pngTorment (5s): 80 Damage, 159 Damage if Moving
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds
Skelk Venom
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Skelk Venom
Venom. Heal youself. Your next few attacks heal you.
Heal.pngInitial Self Heal: 4,210
Heal.pngHealing: 645
Skelk Venom.png4Skelk Venom (30s): Striking an enemy heals you.
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds

Please define type parameter for Skill/Slash. Available types: bird, feline, bear, ranger_greatsword, ranger_sword, thief_sword. Please define type parameter for Skill/Slice. Available types: ranger, thief. Please define type parameter for Skill/Smoke Bomb. Available types: engineer, thief. Please define type parameter for Skill/Smoke Screen. Available types: engineer, thief.

Smoke Trail
Smoke Trail
Detonate your ink shot and shadowstep to it.
Range.pngRange: 1,200
Sneak Attack
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Sneak Attack
Stealth Attack. Sneak attack with rapid fire from your pistol and make your foe bleed.
Damage.png5Damage: 290
Bleed.png5Bleeding (4s): 850 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Spider Venom
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Spider Venom
Venom. Poison foes with your next few attacks.
Spider Venom.png6Spider Venom (30s): Your attacks poison foes.
Poison.pngPoison (6s): 201 Damage, -33% Heal Effectiveness
Book.pngNumber of Attacks: 6
Duration.pngVenom Duration: 30 seconds

Please define type parameter for Skill/Stab. Available types: thief_spear, thief_sword, ranger, mesmer, warrior, banner.

Steal
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Steal
Shadowstep to your foe and steal from them.
Range.pngRange: 1,200
Summon Mistfire Wolf
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Summon Mistfire Wolf
Summon a Mistfire Wolf to fight at your side.
Duration.pngDuration: 30 seconds

Please define type parameter for Skill/Surprise Shot. Available types: engineer, thief.

Tactical Strike
Tactical Strike
Stealth Attack. Blind your foe by bashing them with your sword hilt. Daze them instead if you attack from behind.
Damage.pngDamage: 182
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (1½s): Unable to use skills.
Daze.pngDaze (2s): Unable to use skills.
Range.pngRange: 170
The Ripper
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The Ripper
Stealth Attack. Fire a shot from stealth to bleed your target.
Damage.pngDamage: 86
Bleed.png3Bleeding (7s): 893 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Thieves Guild
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Thieves Guild
Deception. Call more thieves to support you in combat.
Book.pngNumber of Thieves: 2
Duration.pngDuration: 30 seconds
Tow Line
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Tow Line
Throw a tow line that pulls you to your foe and cripples them.
Damage.pngDamage: 122
Cripple.pngCripple (3s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Trail of Knives
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Trail of Knives
Throw a knife that bounces off nearby foes crippling them.
Damage.pngDamage: 97
Cripple.pngCripple (1s): -50% Movement Speed
Book.pngMaximum Targets: 3
Range.pngRange: 900
Trick Shot
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Trick Shot
Bounce an arrow between multiple nearby foes.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 2
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Tripwire
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Tripwire
Trap. Set a trap that knocks down foes when triggered.
Cripple.pngCripple (5s): -50% Movement Speed
Knockdown.pngKnockdown: 3 seconds
Unblockable.pngUnblockable
Twisting Fangs
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Twisting Fangs
Spin in place, hitting nearby foes. Each hit cause bleeding.
Damage.png2Damage: 146
Bleed.png2Bleeding (10s): 850 Damage
Range.pngRange: 130
Unload
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Unload
Dual Wield. Blast your foe repeatedly with both pistols.
Damage.pngDamage: 73
Book.pngNumber of Shots: 8
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Vanish in the Deep
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Vanish in the Deep
Stealth into the Depths.
Stealth.pngStealth (2s): Invisible to foes.
Vital Shot
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Vital Shot
Bleed your foe with a shot to the vitals.
Damage.pngDamage: 97
Bleed.pngBleeding (4s): 170 Damage
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Wild Strike
Wild Strike
Chain. Strike your foe again. Gain endurance with a sucessful strike.
Damage.pngDamage: 209
Book.pngNumber of Targets: 2
Book.pngEndurance Gain: 10
Range.pngRange: 130
Withdraw
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Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds