Eremko/Directory/All Traits/Necromancer

Parasitic Bond
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Parasitic Bond
Gain health when you kill a foe.
Heal.pngHealing: 961
Death's Embrace
Death's Embrace
Deal more damage while downed.
Damage.pngDamage Increase: 50%
Spiteful Talisman
Spiteful Talisman
Reduces recharge on focus skills and increases their range.
Book.pngRecharge Reduced: 20%
Book.pngRange Increase: 300
Spiteful Removal
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Spiteful Removal
When you kill a foe you remove conditions.
Book.pngConditions Removed: 3
Signet Mastery
Signet Mastery
Reduces recharge on signets. Activating a signet grants might.
Might.png3Might (10 sec): 90 Power and Condition Damage
Book.pngRecharge Reduced: 20%
Spiteful Spirit
Spiteful Spirit
Gain retaliation when entering death shroud.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Reaper's Might
Reaper's Might
Life Blast and Plague Blast grant might.
Might.pngMight (15s): 30 Power, 30 Condition Damage
Death into Life
Death into Life
Gain healing power based on your power.
Book.pngPower converted to Healing Power: 7%
Spiteful Marks
Spiteful Marks
Marks deal more damage.
Damage.pngDamage Increase: 10%
Axe Training
Axe Training
Reduces recharge on axe skills. Increases damage while wielding axes.
Damage.pngDamage Increase: 10%
Book.pngRecharge Reduced: 20%
Training of the Master
Training of the Master
Increase minion damage.
Damage.pngDamage Increase: 25%
Chill of Death
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Chill of Death
Cast Spinal Shivers on a foe when attacking them while their health is below the threshold.
Radius.pngHealth Threshold: 50%
Siphoned Power
Siphoned Power
Gain might when your health falls below the threshold.
Radius.pngHealth Threshold: 25%
Might.pngMight (5s): 30 Power, 30 Condition Damage
Dhuumfire
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Dhuumfire
Life Blast will inflict burning on your target.
Burn.pngBurning (3s): 984 Damage
Close to Death
Close to Death
Increases damage to enemies below the health threshold.
Damage.pngDamage Increase: 20%
Radius.pngHealth Threshold: 50%
Parasitic Contagion
Parasitic Contagion
A percentage of your condition damage heals you.
Radius.pngPercent: 5%
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Barbed Precision
Barbed Precision
Critical hits have a chance to cause bleeding.
Book.pngChance on Critical Hit: 66%
Bleed.pngBleeding (2s): 85 Damage
Toxic Landing
Toxic Landing
Creates a poison cloud when you take falling damage. Take less falling damage.
Damage.pngDamage Reduced: 50%
Book.pngNumber of Targets: 3
Hemophilia
Hemophilia
Increases inflicted bleed duration.
Radius.pngDuration Increase: 20%
Chilling Darkness
Chilling Darkness
Blinding a target will also apply chill.
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Weakening Shroud
Weakening Shroud
Cast Enfeebling Blood when entering death shroud.
Damage.pngDamage: 122
Bleed.pngBleeding (6s): 255 Damage
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Reaper's Precision
Reaper's Precision
You have a chance to gain life force on critical hits.
Book.pngChance on Critical Hit: 33%
Death Shroud.pngLife Force: 1%
Focused Rituals
Focused Rituals
Well skills use ground targeting.
Range.pngRange: 900
Furious Demise
Furious Demise
Gain fury when entering death shroud.
Fury.pngFury (5s): 20% Critical Chance
Master of Corruption
Master of Corruption
Reduces recharge on corruption skills.
Book.pngRecharge Reduced: 20%
Banshee's Wail
Banshee's Wail
Reduces recharge on warhorn skills and increases their effect durations.
Radius.pngEffectiveness Increased: 50%
Book.pngRecharge Reduced: 20%
Terror
Terror
Fear deals damage; it deals additional damage if the target is afflicted with another condition.
Damage.pngDamage with Conditions: 444
Damage.pngDamage with No Conditions: 296
Spectral Attunement
Spectral Attunement
Spectral skills have longer durations and grant life force on use.
Death Shroud.pngLife Force: 5%
Radius.pngDuration Increase: 50%
Target the Weak
Target the Weak
Increases damage for each condition on a foe.
Damage.pngDamage Increase: 2%
Lingering Curse
Lingering Curse
Conditions inflicted by scepter skills have increased duration.
Radius.pngDuration Increase: 33%
Withering Precision
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Withering Precision
Apply weakness on critical hits.
Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Path of Corruption
Path of Corruption
Dark Path now additionally converts boons into conditions.
Book.pngBoons Converted to Conditions: 2
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Armored Shroud
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Armored Shroud
Gain toughness while in death shroud.
Attribute bonus.pngToughness: +170
Dark Armor
Dark Armor
Gain toughness while channeling.
Attribute bonus.pngToughness: +400
Spiteful Vigor
Spiteful Vigor
Gain retaliation when you use a heal skill.
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Minion Master
Minion Master
Reduces recharge on minion skills.
Book.pngRecharge Reduced: 20%
Ritual of Protection
Ritual of Protection
Wells apply protection when cast.
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Staff Mastery
Staff Mastery
Reduces recharge on staff skills.
Book.pngRecharge Reduced: 20%
Shrouded Removal
Shrouded Removal
Lose a condition when you enter death shroud.
Book.pngConditions Removed: 1
Soul Comprehension
Soul Comprehension
Your passive life-force generation from nearby deaths is increased.
Radius.pngEffectiveness Increased: 20%
Greater Marks
Greater Marks
Increases area of marks and marks become unblockable.
Radius.pngRadius Increase: 60
Book.pngUnblockable
Reaper's Protection
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Reaper's Protection
When disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch), inflict fear on nearby foes.
Fear.pngFear (2s): Flee
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Death Shiver
Death Shiver
Constantly apply vulnerability to nearby foes while in death shroud.
Vulnerability.png3Vulnerability (10s): 3% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3 seconds
Radius.pngRadius: 360
Flesh of the Master
Flesh of the Master
Minions have increased health. Gain bonus toughness for each minion you control.
Attribute bonus.pngToughness: +20
Radius.pngHealth Increase: 50%
Deadly Strength
Deadly Strength
Gain power based on your toughness.
Book.pngToughness converted to Power: 10%
Death Nova
Death Nova
Minions explode in a cloud of poison when they die. This effect also triggers when you are downed. When you kill an enemy, summon a Jagged Horror minion to fight by your side.
Book.pngJagged Horror Summon Recharge: 15 seconds
Duration.pngJagged Horror Lifetime Duration: 30 seconds
Damage.pngDamage: 183
Poison.pngPoison (5s): 420 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 2
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Book.pngUnblockable
Necromantic Corruption
Necromantic Corruption
Minions have a chance to remove a boon when they attack.
Book.pngTrigger Chance: 10%
Book.pngBoons Removed: 1
Unholy Sanctuary
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Unholy Sanctuary
Regenerate health while in death shroud. If your life force is above the threshold, your death shroud will activate if you take a lethal blow.
Heal.pngHealing: 130
Radius.pngLife Force Threshold: 10%
Radius.pngInterval: 1 second
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Full of Life
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Full of Life
Gain regeneration when your health drops below the threshold.
Radius.pngHealth Threshold: 90%
Regeneration.pngRegen (5s): 650 Heal
Dagger Mastery
Dagger Mastery
Reduces recharge on dagger skills.
Book.pngRecharge Reduced: 20%
Bloodthirst
Bloodthirst
Siphoning health is more effective.
Radius.pngEffectiveness Increased: 20%
Mark of Evasion
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Mark of Evasion
Leave a Mark of Blood when you dodge.
Damage.pngDamage: 73
Regeneration.pngRegen (5s): 650 Heal
Bleed.png2Bleeding (8s): 680 Damage
Book.pngNumber of targets: 5
Radius.pngRadius: 180
Ritual of Life
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Ritual of Life
Create a Well of Blood whenever you revive an ally.
Heal.pngInitial Self Heal: 3,960
Heal.pngHealth per Second: 152
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Light
Vampiric Precision
Vampiric Precision
Siphon health whenever you critical hit.
Damage.pngLife Siphon Damage: 41
Heal.pngLife Siphon Healing: 39
Transfusion
Transfusion
Life Transfer heals nearby allies.
Heal.pngHealing: 292
Book.pngNumber of Targets: 5
Book.pngPulses: 9
Radius.pngRadius: 600
Vampiric
Vampiric
Siphon health whenever you hit a foe.
Damage.pngLife Siphon Damage: 33
Heal.pngLife Siphon Healing: 31
Vampiric Master
Vampiric Master
Minions siphon health and transfer it to you.
Damage.pngLife Siphon Damage: 58
Heal.pngLife Siphon Healing: 42
Ritual Mastery
Ritual Mastery
Reduces recharge on wells.
Book.pngRecharge Reduced: 20%
Deathly Invigoration
Deathly Invigoration
Heal in an area when you leave death shroud.
Heal.pngHealing: 522
Radius.pngRadius: 240
Quickening Thirst
Quickening Thirst
Increases movement speed for each dagger that you wield.
Book.pngWielding Two Daggers: 25%
Book.pngWeilding One Dagger: 15%
Blood to Power
Blood to Power
Gain additional power while your health is above the threshold.
Radius.pngHealth Threshold: 75%
Attribute bonus.pngPower: +120
Fetid Consumption
Fetid Consumption
Each summoned minion draws conditions from their master.
Book.pngConditions Transferred: 1
Radius.pngInterval: 10 seconds
Vampiric Rituals
Vampiric Rituals
Wells also siphon health every time they pulse.
Damage.pngLife Siphon Damage: 52
Heal.pngLife Siphon Healing: 50
Unholy Martyr
Unholy Martyr
Draw conditions from allies while in death shroud, gaining life force each time a condition is drawn.
Book.pngConditions Transferred: 1
Death Shroud.pngLife Force: 5%
Book.pngNumber of Targets: 1
Radius.pngInterval: 3 seconds
Radius.pngRadius: 600
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Gluttony
Gluttony
Increase life force gain from skills.
Radius.pngEffectiveness Increased: 10%
Fear of Death
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Fear of Death
Inflict fear on foes when you are downed.
Fear.pngFear (1s): Flee
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Vital Persistence
Vital Persistence
Life force drains slower while in death shroud.
Book.pngDegeneration Decrease: 50%
Path of Midnight
Path of Midnight
Reduces recharge on death shroud skills.
Book.pngRecharge Reduced: 15%
Spectral Mastery
Spectral Mastery
Reduces recharge on spectral skills.
Book.pngRecharge Reduced: 20%
Speed of Shadows
Speed of Shadows
Increases movement speed while in death shroud.
Book.pngMovement Speed Increase: 25%
Unyielding Blast
Unyielding Blast
Life Blast and Plague Blast pierce and cause vulnerability.
Vulnerability.png2Vulnerability (10s): 2% Incoming Damage
Book.pngPierces
Last Gasp
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Last Gasp
Gain Spectral Armor when your health drops below the threshold.
Radius.pngHealth Threshold: 50%
Mark of Revival
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Mark of Revival
Create a Reaper's Mark while reviving someone.
Damage.pngDamage: 61
Fear.pngFear (1s): Flee
Duration.pngDuration: 6 seconds
Radius.pngRadius: 180
Combo.pngCombo Finisher: Blast
Near to Death
Near to Death
Reduces recharge on Death Shroud.
Book.pngRecharge Reduced: 30%
Master of Terror
Master of Terror
Your fear effects have increased durations.
Radius.pngDuration Increase: 50%
Soul Marks
Soul Marks
Marks generate life force when triggered.
Death Shroud.pngLife Force: 3%
Strength of Undeath
Strength of Undeath
You do more damage while above the life-force threshold.
Damage.pngDamage Increase: 5%
Book.pngLife Force: 50%
Foot in the Grave
Foot in the Grave
Gain stability when you enter death shroud.
Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, or feared.
Stun-Break.pngBreaks stun
Death Perception
Death Perception
Increases critical-hit chance while in death shroud.
Stat-Icon-Precision.pngCritical Chance Increase: 50%
Renewing Blast
Renewing Blast
Life Blast and Plague Blast heal allies that they pass through.
Heal.pngHealing: 345
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