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Meryn

Introduction[edit]

This team composition is made for trio runs that uses ele/ele/thief. Its utilizes double staff ele for heavy DPS and Thief for utility and high single-target DPS.

This build contains of Ele 1 and Ele 2, both ele's have different start rotations to maximize the DPS/vulnerability for every burst. The thief is here for support via stealth, defiance control, blasts and personal DPS.

Party Composition[edit]

Double Staff Trio
Profession Build
Elementalist Icon Color.png Elementalist Staff Conjure
Elementalist Icon Color.png Elementalist Staff Conjure
Thief Icon Color.png Thief D/D or S/P + Shortbow

The builds this party uses are slightly different from the default meta-builds.

Builds[edit]

Staff Elementalist 1[edit]

Weapon Set

Staff Fire Attunement
Utility
Elite
Fireball
1Activation.png
Fireball
Cast a fireball that explodes on impact and hits multiple foes.
Damage.pngDamage: 207
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 1,200
Lava Font
6Recharge.png
Lava Font
Make lava erupt from the target area.
Damage.png4Damage: 780
Book.pngNumber of Targets: 5
Duration.pngDuration: 4 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Fire
Range.pngRange: 1,200
Flame Burst
½Activation.png
10Recharge.png
Flame Burst
Burn foes at the target location.
Damage.pngDamage: 39
Burn.png2Burning (6s): 1,572 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200
Burning Retreat
20Recharge.png
Burning Retreat
Quickly roll backwards, leaving behind a line of fire that burns.
Damage.pngDamage: 24
Burn.pngBurning (1s): 328 Damage
Duration.pngDuration: 6 seconds
Book.pngEvade: 1 second
Combo.pngCombo Field: Fire
Meteor Shower
Activation.png
30Recharge.png
Meteor Shower
Call down a meteor shower onto the target area.
Damage.pngDamage: 317
Book.pngNumber of Impacts: 24
Book.pngNumber of Targets: 3
Duration.pngDuration: 9 seconds
Radius.pngDamage Radius: 120
Radius.pngRadius: 360
Range.pngRange: 1,200
Arcane Brilliance
¾Activation.png
25Recharge.png
Arcane Brilliance
Arcane. Blast the area, hitting foes with critical damage and healing yourself. Healing effectinevess is increased per target hit.
Damage.pngDamage: 122
Heal.pngHealing: 3,560
Heal.pngHealing Increase per Target: 20%
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Arcane Wave
30Recharge.png
Arcane Wave
Arcane. Blast foes in the target area with an energy wave for critical damage.
Damage.pngDamage: 341
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Conjure Frost Bow
¼Activation.png
60Recharge.png
Conjure Frost Bow
Conjure. Manifest a frost bow in your hands and at the target location. Wielders of this weapon gain increased condition duration and healing power.
Conjure Frost Bow.pngConjure Frost Attributes: 20% Condition Duration, 180 Healing
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Glyph of Storms
Activation.png
60Recharge.png
Glyph of Storms
Glyph. Create a storm based on your attunement.
Fire Attunement.pngGlyph of Storms.pngFirestorm (10s)
Water Attunement.pngGlyph of Storms.pngIce Storm (6s)
Air Attunement.pngGlyph of Storms.pngLightning Storm (9s)
Earth Attunement.pngGlyph of Storms.pngSandstorm (10s)
Range.pngRange: 900
Glyph of Elementals
Activation.png
90Recharge.png
Glyph of Elementals
Glyph. Summon an elemental based on your attunement.
Fire Attunement.pngGlyph of Elementals (fire).pngFire Elemental: Deals damage.
Water Attunement.pngGlyph of Elementals (water).pngIce Elemental: Deals damage and heals.
Air Attunement.pngGlyph of Elementals (air).pngAir Elemental: Deals damage and stuns.
Earth Attunement.pngGlyph of Elementals (earth).pngEarth Elemental: Deals damage and is hard to kill.
Duration.pngDuration: 60 seconds
Staff Water Attunement
Water Blast
¾Activation.png
Water Blast
Spray a jet of water at your foe that splashes to heals nearby allies.
Damage.pngDamage: 73
Heal.pngHealing: 372
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200
Ice Spike
1Activation.png
4Recharge.png
Ice Spike
Drop a giant ice spike on foes to make them vulnerable.
Damage.pngDamage: 365
Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Geyser
¾Activation.png
20Recharge.png
Geyser
Create a geyser to heal nearby allies.
Heal.pngHealing: 2,424
Book.pngNumber of Targets: 5
Duration.pngDuration: 2 seconds
Radius.pngRadius: 180
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Frozen Ground
40Recharge.png
Frozen Ground
Coat the target area in ice, chilling foes that enter it.
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ice
Range.pngRange: 1,200
Unblockable.pngUnblockable
Healing Rain
Activation.png
45Recharge.png
Healing Rain
Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
Regeneration.png3Regen (4s): 1,560 Heal
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 6 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Staff Air Attunement
Chain Lightning
¾Activation.png
Chain Lightning
Hit multiple foes with arcs of chain lightning.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 3
Range.pngRange: 1,200
Lightning Surge
Activation.png
10Recharge.png
Lightning Surge
Charge a lightning surge that damages and blinds foes near your target when it discharges.
Damage.pngDamage: 317
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Radius.pngRadius: 120
Range.pngRange: 1,200
Gust
¼Activation.png
25Recharge.png
Gust
Push foes backwards with a burst of air.
Knockback.pngKnockback: 400
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Windborne Speed
¼Activation.png
25Recharge.png
Windborne Speed
You and nearby allies gain swiftness, while curing crippled, immobilized, and chilled.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Static Field
¾Activation.png
40Recharge.png
Static Field
Create an electrical field that stuns foes crossing it.
Damage.pngDamage: 122
Stun.pngStun (2s): Unable to use skills or move.
Duration.pngDuration: 4 seconds
Radius.pngRadius: 180
Combo.pngCombo Field: Lightning
Range.pngRange: 1,200
Unblockable.pngUnblockable
Staff Earth Attunement
Stoning
¾Activation.png
Stoning
Hurl a rock and weaken your foe.
Damage.pngDamage: 122
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Eruption
Activation.png
6Recharge.png
Eruption
Shake the ground until it erupts and damages foes.
Damage.pngDamage: 304
Bleed.png6Bleeding (12s): 3,060 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Magnetic Aura
30Recharge.png
Magnetic Aura
Reflect projectiles with magnetic energy.
Magnetic Aura.pngMagnetic Aura (5s): Reflect projectiles with magnetic energy.
Unsteady Ground
¼Activation.png
30Recharge.png
Unsteady Ground
Create unsteady ground that foes cannot cross.
Duration.pngDuration: 3 seconds
Range.pngRange: 1,200
Shockwave
¾Activation.png
30Recharge.png
Shockwave
Create a shockwave that bleeds and immobilizes your target.
Damage.pngDamage: 122
Bleed.pngBleeding (20s): 850 Damage
Immobilize.pngImmobilize (2s): Unable to move.
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200


Main Build - DPS and vulnerabilityAdeptMasterGrandmaster

Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index


Staff Elementalist 2[edit]

Weapon Set

Staff Fire Attunement
Utility
Elite
Fireball
1Activation.png
Fireball
Cast a fireball that explodes on impact and hits multiple foes.
Damage.pngDamage: 207
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 1,200
Lava Font
6Recharge.png
Lava Font
Make lava erupt from the target area.
Damage.png4Damage: 780
Book.pngNumber of Targets: 5
Duration.pngDuration: 4 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Fire
Range.pngRange: 1,200
Flame Burst
½Activation.png
10Recharge.png
Flame Burst
Burn foes at the target location.
Damage.pngDamage: 39
Burn.png2Burning (6s): 1,572 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200
Burning Retreat
20Recharge.png
Burning Retreat
Quickly roll backwards, leaving behind a line of fire that burns.
Damage.pngDamage: 24
Burn.pngBurning (1s): 328 Damage
Duration.pngDuration: 6 seconds
Book.pngEvade: 1 second
Combo.pngCombo Field: Fire
Meteor Shower
Activation.png
30Recharge.png
Meteor Shower
Call down a meteor shower onto the target area.
Damage.pngDamage: 317
Book.pngNumber of Impacts: 24
Book.pngNumber of Targets: 3
Duration.pngDuration: 9 seconds
Radius.pngDamage Radius: 120
Radius.pngRadius: 360
Range.pngRange: 1,200
Arcane Brilliance
¾Activation.png
25Recharge.png
Arcane Brilliance
Arcane. Blast the area, hitting foes with critical damage and healing yourself. Healing effectinevess is increased per target hit.
Damage.pngDamage: 122
Heal.pngHealing: 3,560
Heal.pngHealing Increase per Target: 20%
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Arcane Wave
30Recharge.png
Arcane Wave
Arcane. Blast foes in the target area with an energy wave for critical damage.
Damage.pngDamage: 341
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Conjure Frost Bow
¼Activation.png
60Recharge.png
Conjure Frost Bow
Conjure. Manifest a frost bow in your hands and at the target location. Wielders of this weapon gain increased condition duration and healing power.
Conjure Frost Bow.pngConjure Frost Attributes: 20% Condition Duration, 180 Healing
Book.pngNumber of Charges: 15
Duration.pngDuration: 60 seconds
Range.pngRange: 1,200
Glyph of Storms
Activation.png
60Recharge.png
Glyph of Storms
Glyph. Create a storm based on your attunement.
Fire Attunement.pngGlyph of Storms.pngFirestorm (10s)
Water Attunement.pngGlyph of Storms.pngIce Storm (6s)
Air Attunement.pngGlyph of Storms.pngLightning Storm (9s)
Earth Attunement.pngGlyph of Storms.pngSandstorm (10s)
Range.pngRange: 900
Glyph of Elementals
Activation.png
90Recharge.png
Glyph of Elementals
Glyph. Summon an elemental based on your attunement.
Fire Attunement.pngGlyph of Elementals (fire).pngFire Elemental: Deals damage.
Water Attunement.pngGlyph of Elementals (water).pngIce Elemental: Deals damage and heals.
Air Attunement.pngGlyph of Elementals (air).pngAir Elemental: Deals damage and stuns.
Earth Attunement.pngGlyph of Elementals (earth).pngEarth Elemental: Deals damage and is hard to kill.
Duration.pngDuration: 60 seconds
Staff Water Attunement
Water Blast
¾Activation.png
Water Blast
Spray a jet of water at your foe that splashes to heals nearby allies.
Damage.pngDamage: 73
Heal.pngHealing: 372
Book.pngNumber of Targets: 5
Radius.pngRadius: 180
Range.pngRange: 1,200
Ice Spike
1Activation.png
4Recharge.png
Ice Spike
Drop a giant ice spike on foes to make them vulnerable.
Damage.pngDamage: 365
Vulnerability.png5Vulnerability (10s): 5% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Geyser
¾Activation.png
20Recharge.png
Geyser
Create a geyser to heal nearby allies.
Heal.pngHealing: 2,424
Book.pngNumber of Targets: 5
Duration.pngDuration: 2 seconds
Radius.pngRadius: 180
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Frozen Ground
40Recharge.png
Frozen Ground
Coat the target area in ice, chilling foes that enter it.
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ice
Range.pngRange: 1,200
Unblockable.pngUnblockable
Healing Rain
Activation.png
45Recharge.png
Healing Rain
Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
Regeneration.png3Regen (4s): 1,560 Heal
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 6 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Water
Range.pngRange: 1,200
Staff Air Attunement
Chain Lightning
¾Activation.png
Chain Lightning
Hit multiple foes with arcs of chain lightning.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 3
Range.pngRange: 1,200
Lightning Surge
Activation.png
10Recharge.png
Lightning Surge
Charge a lightning surge that damages and blinds foes near your target when it discharges.
Damage.pngDamage: 317
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Radius.pngRadius: 120
Range.pngRange: 1,200
Gust
¼Activation.png
25Recharge.png
Gust
Push foes backwards with a burst of air.
Knockback.pngKnockback: 400
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Windborne Speed
¼Activation.png
25Recharge.png
Windborne Speed
You and nearby allies gain swiftness, while curing crippled, immobilized, and chilled.
Swiftness.pngSwiftness (10s): 33% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Static Field
¾Activation.png
40Recharge.png
Static Field
Create an electrical field that stuns foes crossing it.
Damage.pngDamage: 122
Stun.pngStun (2s): Unable to use skills or move.
Duration.pngDuration: 4 seconds
Radius.pngRadius: 180
Combo.pngCombo Field: Lightning
Range.pngRange: 1,200
Unblockable.pngUnblockable
Staff Earth Attunement
Stoning
¾Activation.png
Stoning
Hurl a rock and weaken your foe.
Damage.pngDamage: 122
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Eruption
Activation.png
6Recharge.png
Eruption
Shake the ground until it erupts and damages foes.
Damage.pngDamage: 304
Bleed.png6Bleeding (12s): 3,060 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Magnetic Aura
30Recharge.png
Magnetic Aura
Reflect projectiles with magnetic energy.
Magnetic Aura.pngMagnetic Aura (5s): Reflect projectiles with magnetic energy.
Unsteady Ground
¼Activation.png
30Recharge.png
Unsteady Ground
Create unsteady ground that foes cannot cross.
Duration.pngDuration: 3 seconds
Range.pngRange: 1,200
Shockwave
¾Activation.png
30Recharge.png
Shockwave
Create a shockwave that bleeds and immobilizes your target.
Damage.pngDamage: 122
Bleed.pngBleeding (20s): 850 Damage
Immobilize.pngImmobilize (2s): Unable to move.
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200


Main Build - DPS and vulnerabilityAdeptMasterGrandmaster

Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index Can't find such trait "Elementalist"! Please refer to our trait index


D/P-S/P-D/D Shortbow Thief[edit]

First Weapon Set

Dagger/Pistol
Utility
Elite
Double Strike
Double Strike
Chain. Strike your foe twice.
Damage.png2Damage: 138
Book.pngNumber of Targets: 2
Range.pngRange: 130
Heartseeker
3Initiative.png
¾Activation.png
Heartseeker
Leap and strike your foe. The less health your target has, the more damage you cause.
Damage.pngAbove 50%: 244
Damage.pngBelow 50%: 365
Damage.pngBelow 25%: 487
Combo.pngCombo Finisher: Leap
Range.pngRange: 450
Death Blossom
4Initiative.png
½Activation.png
Death Blossom
Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding.
Damage.png3Damage: 147
Bleed.png3Bleeding (10s): 1,275 Damage
Book.pngEvade: 0.25 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Headshot
4Initiative.png
Headshot
Daze your foe with a head shot.
Damage.pngDamage: 61
Daze.pngDaze (¼s): Unable to use skills.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Black Powder
6Initiative.png
½Activation.png
Black Powder
Fire a black powder shot, blinding nearby foes with the smoke cloud.
Damage.pngDamage: 62
Blind.pngBlindness (2s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Smoke
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Signet of Malice
Activation.png
15Recharge.png
Signet of Malice
Signet Passive: Heals when your attack.
Signet Active: Gain health.
Heal.pngSignet of Malice: 132
Heal.pngHealing: 3,275
Signet of Agility
30Recharge.png
Signet of Agility
Signet Passive: Grants increased precision.
Signet Active: Refills endurance and cure a condition for each nearby allies.
Signet of Agility.pngPassive Effect: 180 Precision
Book.pngConditions Removed: 1
Book.pngEndurance Gain: 100
Book.pngNumber of Targets: 5
Radius.pngRadius: 360
Assassin's Signet
45Recharge.png
Assassin's Signet
Signet Passive: Grants increased power.
Signet Active: Deal 15% more damage on your next five attacks.
Assassin's Signet.pngPassive Power Increase: 180 Power
Assassin's Signet.png5Assassin's Signet (20s): Deal 15% more damage on your next five attacks.
Smoke Screen
½Activation.png
30Recharge.png
Smoke Screen
Deception. Create a smoke screen that blocks projectiles and blinds foes.
Blind.pngBlindness (1s): Next outgoing attack misses.
Duration.pngSmoke Screen Duration: 7 seconds
Combo.pngCombo Field: Smoke
Unblockable.pngUnblockable
Thieves Guild
Activation.png
180Recharge.png
Thieves Guild
Deception. Call more thieves to support you in combat.
Book.pngNumber of Thieves: 2
Duration.pngDuration: 30 seconds

AND

Sword/Pistol
Slice
Slice
Chain. Slice your foe.
Damage.pngDamage: 195
Range.pngRange: 130
Infiltrator's Strike
3Initiative.png
Infiltrator's Strike
Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
Damage.pngDamage: 183
Immobilize.pngImmobilize (1s): Unable to move.
Range.pngRange: 600
Pistol Whip
6Initiative.png
¾Activation.png
Pistol Whip
Dual Wield. Pistol whip your foe, stunning them, then slash repeatedly with your sword.
Damage.png9Damage: 765
Stun.pngStun (½s): Unable to use skills or move.
Range.pngRange: 130
Headshot
4Initiative.png
Headshot
Daze your foe with a head shot.
Damage.pngDamage: 61
Daze.pngDaze (¼s): Unable to use skills.
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Black Powder
6Initiative.png
½Activation.png
Black Powder
Fire a black powder shot, blinding nearby foes with the smoke cloud.
Damage.pngDamage: 62
Blind.pngBlindness (2s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 120
Combo.pngCombo Field: Smoke
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900

Second Weapon Set

Shortbow
Trick Shot
¼Activation.png
Trick Shot
Bounce an arrow between multiple nearby foes.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 2
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cluster Bomb
3Initiative.png
½Activation.png
Cluster Bomb
Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Damage.pngLarge Explosion: 353
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Disabling Shot
4Initiative.png
¼Activation.png
Disabling Shot
Do an evasive leap away from your foe while firing a crippling shot.
Damage.pngDamage: 122
Cripple.pngCripple (2s): -50% Movement Speed
Book.pngEvade: 0.5 seconds
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Choking Gas
4Initiative.png
½Activation.png
Choking Gas
Fire an arrow that fills the target area with a poisonous cloud.
Damage.pngDamage: 71
Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngField Duration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable
Infiltrator's Arrow
6Initiative.png
Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900


Main Build - DPS and Defiance control with high initiativvAdeptMasterGrandmaster

Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index

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