Talas

Me[edit]

My test section[edit]

Chronomancer - Offensive Support


Overview[edit]

This build is used for offensive support by stacking boons. The goal is to have many boons and share them, boost your team by give them Alacrity Alacrity and Quickness Quickness often.

Skillbar[edit]

First Weapon Set

Sword/Pistol
Utility
Elite
Mind Slash
Mind Slash
Chain. Slash you foe to make them vulnerable.
Damage.pngDamage: 146
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Blurred Frenzy
½Activation.png
12Recharge.png
Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.png8Damage: 584
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Illusionary Leap
¾Activation.png
12Recharge.png
Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Cripple.pngCripple (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Range.pngRange: 600
Phantasmal Duelist
1Activation.png
20Recharge.png
Phantasmal Duelist
Phantasm. Create an illusion that unloads its pistols on your foe.
Damage.png8Damage: 744
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Magic Bullet
½Activation.png
25Recharge.png
Magic Bullet
Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
Damage.pngDamage: 71
Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Ether Feast
1Activation.png
20Recharge.png
Ether Feast
Heal yourself. Gain additional health for each active illusion.
Heal.pngHealing: 5,560
Heal.pngHeal per Illusion: 640
Signet of Inspiration
¾Activation.png
30Recharge.png
Signet of Inspiration
Signet Passive: Grants swiftness and an additional random boon every ten seconds.
Signet Active: Copy all of your boons to nearby allies.
Aegis.pngAegis (10s): Block the next incoming attack.
Fury.pngFury (5s): 20% Critical Chance
Might.pngMight (20s): 35 Power, 35 Condition Damage
Protection.pngProtection (3s): -33% Incoming Damage
Regeneration.pngRegen (5s): 650 Heal
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
Vigor.pngVigor (5s): 100% Endurance Regeneration
Book.pngNumber of Targets: 5
Range.pngRange: 600
Well of Recall
1Activation.png
40Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity: Skills recharge 66% faster.
Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
Well of Action
¾Activation.png
30Recharge.png
Well of Action
Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
Damage.pngPulse Damage: 186
Slow.pngSlow (1s): Skills and actions are slower.
Quickness.pngQuickness (3s): Skills and actions are 50% faster.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
Time Warp
¼Activation.png
180Recharge.png
Time Warp
Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
Quickness.pngQuickness (1s): Skills and actions are 50% faster.
Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
Book.pngNumber of Targets: 5
Book.pngPulses: 11
Duration.pngDuration: 10 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Second Weapon Set

Staff
Winds of Chaos
¾Activation.png
Winds of Chaos
Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.
Damage.pngDamage: 117
Fury.pngFury (2s): 20% Critical Chance
Might.pngMight (5s): 30 Power, 30 Condition Damage
Bleed.pngBleeding (7s): 154 Damage
Burn.pngBurning (1s): 131 Damage
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Bounces: 2
Range.pngRange: 1,200
Phase Retreat
10Recharge.png
Phase Retreat
Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200
Phantasmal Warlock
¾Activation.png
18Recharge.png
Phantasmal Warlock
Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
Damage.pngDamage: 544
Book.pngExtra damage per condition: 10%
Range.pngRange: 1,200
Chaos Armor
35Recharge.png
Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Chaos Storm
¼Activation.png
35Recharge.png
Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Variant

Instead of staff (For more dps)

Greatsword
Spatial Surge
Activation.png
Spatial Surge
Shoot a beam at your foe. The farther away they are, the more damage you deal.
Damage.png3Damage if range is less than 300: 132
Damage.png3Damage if range is between 300-600: 165
Damage.png3Damage if range is between 600-900: 198
Damage.png3Damage if range is greater than 900: 231
Book.pngNumber of Targets: 3
Range.pngRange: 1,200
Mirror Blade
¾Activation.png
8Recharge.png
Mirror Blade
Throw an illusionary greatsword that bounces between targets, damaging foes and giving might to allies. It creates a clone at its first target.
Damage.pngDamage: 273
Might.png3Might (10s): 90 Power, 90 Condition Damage
Vulnerability.png3Vulnerability (3s): 3% Incoming Damage
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Unblockable.pngUnblockable
Mind Stab
¼Activation.png
12Recharge.png
Mind Stab
Thrust your greatsword into the ground, damaging foes and removing 1 boon.
Damage.pngDamage: 246
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Phantasmal Berserker
¾Activation.png
20Recharge.png
Phantasmal Berserker
Phantasm. Create a phantasm that uses a whirling attack to damage and cripple foes.
Damage.png4Damage: 812
Cripple.png4Cripple (1s): -50% Movement Speed
Book.pngNumber of Impacts: 4
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Illusionary Wave
½Activation.png
30Recharge.png
Illusionary Wave
Push back all foes in front of you with a wave of magical energy.
Damage.pngDamage: 73
Knockback.pngKnockback: 450
Book.pngNumber of Targets: 5
Range.pngRange: 450

Instead of Pistol (for more support)

Shield
Echo of Memory
Activation.png
30Recharge.png
Echo of Memory
Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies. If an attack is blocked, Déjà Vu is usable for a short time.
Damage.pngDamage: 347
Alacrity.pngAlacrity (2s): Skills recharge 66% faster.
Slow.pngSlow (2s): Skills and actions are slower.
Duration.pngDuration: 10s
Radius.pngRadius: 240
Range.pngRange: 900
Tides of Time
½Activation.png
40Recharge.png
Tides of Time
Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Damage.pngDamage: 264
Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
Stun.pngStun: 1s
Book.pngBlocks Missiles
Book.pngRecharge Reduced: 10s
Combo.pngCombo Field: Ethereal
Range.pngRange: 600

Slot Changes[edit]

Utility

  • Well of Action Well of Action
    ¾Activation.png
    30Recharge.png
    Well of Action
    Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
    Damage.pngPulse Damage: 186
    Slow.pngSlow (1s): Skills and actions are slower.
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    Feedback Feedback
    32Recharge.png
    Feedback
    Glamour. Create a dome around your foes that reflects projectiles.
    Duration.pngShield Duration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    because some time, have projectils reflection can be usefull.
  • Well of Action Well of Action
    ¾Activation.png
    30Recharge.png
    Well of Action
    Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
    Damage.pngPulse Damage: 186
    Slow.pngSlow (1s): Skills and actions are slower.
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    Null Field Null Field
    ¼Activation.png
    32Recharge.png
    Null Field
    Glamour. Create a field of energy that rips all boons from foes, and cures all conditions on allies.
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    because this build haven't condition purge. This skill can be usefull to remove enemies' boons too.

Heal

  • Ether Feast Ether Feast
    1Activation.png
    20Recharge.png
    Ether Feast
    Heal yourself. Gain additional health for each active illusion.
    Heal.pngHealing: 5,560
    Heal.pngHeal per Illusion: 640
    Well of Eternity Well of Eternity
    ¼Activation.png
    20Recharge.png
    Well of Eternity
    Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
    Heal.pngInitial Self Heal: 3,230
    Heal.pngEnd Heal: 3,870
    Book.pngConditions Removed: 1
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900

Specialisation[edit]

Chaos
Metaphysical Rejuvenation
Mesmer-minor-trait.pngMetaphysical Rejuvenation
Gain regeneration for 10s when you are struck while below 75% health (15s ICD).
Specialization line.png
Descent into Madness
Trait I.pngDescent into Madness
ake 50% less falling damage. Cast Chaos Storm when you take falling damage. This trait benefits from the recharge bonus provided by Chaotic Dampening
Illusionary Defense
Trait II.pngIllusionary Defense
Each active illusion you control reduces incoming damage to you by 3%.
Master of Manipulation
Trait III.pngMaster of Manipulation
Reduces recharge of Manipulation skills by 20%. Gain Mirror for 2 seconds whenever you activate a Manipulation skill
Specialization line.png
Illusionary Membrane
Mesmer-minor-trait.pngIllusionary Membrane
Gain protection for 3 seconds whenever you gain regeneration (15s ICD)
Specialization line.png
Mirror of Anguish
Trait IV.pngMirror of Anguish
If you are inflicted by a crowd control effect you inflict the same effect on your opponent (60s ICD). Added taunt to the list of crowd control effects that trigger this trait.
Chaotic Transference
Trait V.pngChaotic Transference
Gain condition damage equal to 10% of your toughness.
Chaotic Dampening
Trait VI.pngChaotic Dampening
When you gain Chaos Armor you also gain protection for 5 seconds. While you have Chaos Armor your staff and trident skills recharge by 2.5% of their full recharge every second.
Specialization line.png
Chaotic Persistence
Mesmer-minor-trait.pngChaotic Persistence
Each unique boon on you increases the duration of your outgoing condition and boon duration by 3%.
Specialization line.png
Chaotic Interruption
Trait VII.pngChaotic Interruption
Whenever you interrupt a foe you inflict immobilize on them for 2 seconds and gain 5 stacks of might for 10 seconds. Additionally you inflict a second random condition on your foe and apply a second random boon to yourself. Removed might as an option for the second random boon.
Prismatic Understanding
Trait VIII.pngPrismatic Understanding
Stealth applied by your mesmer skills lasts 50% longer. Additionally every second you are stealthed you randomly gain aegis, might, protection, regeneration or swiftness
Bountiful Disillusionment
Trait IX.pngBountiful Disillusionment
Whenever you use a shatter skill you gain 1 stack of stability for 5s. Based on the shatter used allies around you can gain Might, Vigor, Fury or Regeneration.
Illusions
Illusionary Retribution
Mesmer-minor-trait.pngIllusionary Retribution
All shatter skills inflict 1 stack of confusion for 3 seconds when they hit.
Specialization line.png
Compounding Power
Trait I.pngCompounding Power
Deal 3% increased damage and gain 50 condition damage for each illusion you control. Fixed a bug which caused this trait to be non-functional while downed
Persistence of Memory
Trait II.pngPersistence of Memory
When a phantasm shatters all phantasm skills have their recharge reduced by 2 seconds
The Pledge
Trait III.pngThe Pledge
Torch skills remove 1 condition from you when activated. While you are stealthed torch skills recharge 1.5% of their maximum recharge every second
Specialization line.png
Illusionist's Celerity
Mesmer-minor-trait.pngIllusionist's Celerity
Reduces recharge of illusion-summoning skills by 20%.
Specialization line.png
Shattered Strength
Trait IV.pngShattered Strength
Gain 1 stack of might for 10 seconds per illusion when you use a shatter skill.
Phantasmal Haste
Trait V.pngPhantasmal Haste
Phantasms attack skill recharge is reduced by 20%, causing them to attack more often. Fixed a bug which cause this trait to have no effect on some phantasms
Maim the Disillusioned
Trait VI.pngMaim the Disillusioned
Shatter skills inflict 1 stacks of torment for 6 seconds on foes they hit.
Specialization line.png
Master of Misdirection
Mesmer-minor-trait.pngMaster of Misdirection
Confusion you inflict lasts 33% longer. Reduces recharge on shatter skills by 15%.
Specialization line.png
Ineptitude
Trait VII.pngIneptitude
Inflict 1 stack of confusion for 4 seconds whenever you blind a foe. Whenever you successfully block or evade an attack your attacker is blinded for 3 seconds (10s ICD per foe)
Master of Fragmentation
Trait VIII.pngMaster of Fragmentation
Enhances the effect of shatter skills. Mind Wrack has a 10% increased critical hit chance. Cry of Frustration inflicts cripple for 3 seconds on struck foes. Diversion hits up to 5 targets. Distortion reflects projectiles
Malicious Sorcery
Trait IX.pngMalicious Sorcery
Reduces recharge of scepter skills by 20%. Increases attack speed by 15% while wielding a scepter.
Chronomancer
Time Splitter
Mesmer-minor-trait.pngTime Splitter
Gain access to continuum split/shift which allows you to revert to an earlier point in time.
Specialization line.png
Delayed Reactions
Trait I.pngDelayed Reactions
Interrupting a foe slows them. (3s of Slow)
Time Catches Up
Trait II.pngTime Catches Up
Activating a shatter gives your illusions Super Speed
All's Well that Ends Well
Trait III.pngAll's Well that Ends Well
Wells grant alacrity (2s) to allies when they end.
Specialization line.png
Flow of Time
Mesmer-minor-trait.pngFlow of Time
Gain alacrity when you shatter. (1s)
Specialization line.png
Danger Time
Trait IV.pngDanger Time
Gain additional critical hit chance against slowed enemies. (30%)
Illusionary Reversion
Trait V.pngIllusionary Reversion
Gain a clone after you activate a shatter skill
Improved Alacrity
Trait VI.pngImproved Alacrity
Alacrity applied to you lasts longer. (33%)
Specialization line.png
Time Marches On
Mesmer-minor-trait.pngTime Marches On
You move 25% faster. The duration of incoming movement-impairing conditions is reduced by 25%. (Cripple. Chilled, Immobilize)
Specialization line.png
Lost Time
Trait VII.pngLost Time
Every 3rd critical hit will slow your target. (2s of Slow)
Seize The Moment
Trait VIII.pngSeize The Moment
Gain quickness for each illusion you shatter. (1s of Quickness)
Chronophantasma
Trait IX.pngChronophantasma
Your phantasms respawn the first time they are shattered.


Heal

Replace illusion by Inspiration for have little heal and condition purge (but you loss colddown reduction on Fx and power for each illusion) Personnaly, i prefere to stay on Illusion for recharge. Usually, your self heal is enough.

Inspiration
Mender's Purity
Mesmer-minor-trait.pngMender's Purity
Whenever you use a healing skill you cast Power Cleanse. This trait benefits from Harmonious Mantras.
Specialization line.png
Medic's Feedback
Trait I.pngMedic's Feedback
Revive allies 10% faster. When you start reviving an ally cast Feedback. This trait benefits from the recharge bonus provided by Temporal Enchanter.
Restorative Mantras
Trait II.pngRestorative Mantras
When you finish preparing a mantra you heal allies around you.
Persisting Images
Trait III.pngPersisting Images
Phantasms you summon spawn with retaliation for 6 seconds and have 20% more health.
Specialization line.png
Inspiring Distortion
Mesmer-minor-trait.pngInspiring Distortion
Whenever you grant distortion to yourself, you also grant it to nearby allies for 1 second (5s ICD)
Specialization line.png
Warden's Feedback
Trait IV.pngWarden's Feedback
Focus weapon skills reflect projectiles and have their recharge reduced by 20%.
Restorative Illusions
Trait V.pngRestorative Illusions
Using a shatter skill removes 1 condition from you and heals you based on the number of illusions shattered
Protected Phantasms
Trait VI.pngProtected Phantasms
Newly summoned phantasms gain distortion for 1 second. When you use a shatter skill, all illusions gain protection for 2 seconds
Specialization line.png
Healing Prism
Mesmer-minor-trait.pngHealing Prism
Each illusion you control grants you 100 healing power. Whenever you heal yourself, you heal nearby allies by a small amount.
Specialization line.png
Mental Defense
Trait VII.pngMental Defense
Whenever you successfully block or evade an attack cast Phantasmal Defender on your attacker. This trait benefits from the recharge bonus provided by Illusionist's Celerity and Persistence of Memory
Illusionary Inspiration
Trait VIII.pngIllusionary Inspiration
Phantasms grant 3 seconds regeneration to allies near them every 3 seconds. If you have any boons when you summon a phantasm you cast Signet of Inspiration. This trait benefits from the recharge bonus provided by Blurred Inscriptions
Temporal Enchanter
Trait IX.pngTemporal Enchanter
Glamour skills last an additional 2 seconds. When you first create any glamour nearby allies within the glamour radius gain 2 seconds of superspeed and 3 seconds of resistance



Weapons[edit]

First Weapon Set
  • Main Hand
Staff
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Second Weapon Set
  • Main Hand
Sword
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
  • Off Hand
Pistol
Stats: Wanderer (Power/Vitality/Toughness/Concentration)

On Sigil emplacement : Platinium Doubloon and Gold Doubloon for staff (Platinium on both sword and focus)


Equipment[edit]

Armor
  • Head
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
  • Shoulders
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
  • Chest
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
  • Hands
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
  • Legs
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
  • Feet
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
Superior Rune of Leadership Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
Accessories
  • Amulet
Stats: Wanderer (Power/Vitality/Toughness/Concentration)
  • Ring 1
Stats: Berserker (Power/Precision/Ferocity)
  • Ring 2
Stats: Berserker (Power/Precision/Ferocity)
  • Earring 1
Stats: Berserker (Power/Precision/Ferocity)
  • Earring 2
Stats: Berserker (Power/Precision/Ferocity)
  • Back
Stats: Berserker (Power/Precision/Ferocity)


Consumables[edit]

  • Use
    Bowl of Nopalitos Saute Bowl of Nopalitos Saute
    Bowl of Nopalitos Saute.pngBowl of Nopalitos Saute
    Nourishment (1 h):
    Food.png+100 Concentration+70 Toughness+10% Experience from kills
    Consumable
    for 20% boon duration
  • Use
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
    Consumable
    for 10% boon duration
  • replace
    Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
    Consumable
    Potent Master Maintenance Oil Potent Master Maintenance Oil
    Potent Master Maintenance Oil.pngPotent Master Maintenance Oil
    Nourishment (1 h):
    Potion.pngGain Concentration equal to 3% of your PrecisionGain Concentration equal to 6% of your Healing Power+10% Experience from Kills
    Consumable
    to have more critical chance

Usage[edit]

This build is 'easy' to use. The hard part is avoid to fail the

Continuum Split Continuum Split
90Recharge.png
Continuum Split
Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
Book.pngNumber of Targets: 1
Duration.pngDuration: 1½s
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200

(F5).

  • If clone>=2
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    Signet of Inspiration Signet of Inspiration
    ¾Activation.png
    30Recharge.png
    Signet of Inspiration
    Signet Passive: Grants swiftness and an additional random boon every ten seconds.
    Signet Active: Copy all of your boons to nearby allies.
    Aegis.pngAegis (10s): Block the next incoming attack.
    Fury.pngFury (5s): 20% Critical Chance
    Might.pngMight (20s): 35 Power, 35 Condition Damage
    Protection.pngProtection (3s): -33% Incoming Damage
    Regeneration.pngRegen (5s): 650 Heal
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    (if you have time)
    Well of Action Well of Action
    ¾Activation.png
    30Recharge.png
    Well of Action
    Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
    Damage.pngPulse Damage: 186
    Slow.pngSlow (1s): Skills and actions are slower.
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    ,
    Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    )
  • Avoid to cast
    Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    twice, only use it with
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
  • Shatter when you can (at least one clone)
  • When available use
    Well of Action Well of Action
    ¾Activation.png
    30Recharge.png
    Well of Action
    Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
    Damage.pngPulse Damage: 186
    Slow.pngSlow (1s): Skills and actions are slower.
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900
    ,
    Well of Recall Well of Recall
    1Activation.png
    40Recharge.png
    Well of Recall
    Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
    Damage.pngDamage: 186
    Alacrity.pngAlacrity: Skills recharge 66% faster.
    Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 3s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 900






Note, other,...[edit]

The goal is staking boons (and share) with your shatter (power + some boons) and your staff (

Chaos Storm Chaos Storm
¼Activation.png
35Recharge.png
Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200
Chaos Armor Chaos Armor
35Recharge.png
Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Winds of Chaos Winds of Chaos
¾Activation.png
Winds of Chaos
Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.
Damage.pngDamage: 117
Fury.pngFury (2s): 20% Critical Chance
Might.pngMight (5s): 30 Power, 30 Condition Damage
Bleed.pngBleeding (7s): 154 Damage
Burn.pngBurning (1s): 131 Damage
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Bounces: 2
Range.pngRange: 1,200

) then keep it with your boon duration (around +80%). Then, when you estimate you got enough, create 2 clone, and use your

Continuum Split Continuum Split
90Recharge.png
Continuum Split
Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
Book.pngNumber of Targets: 1
Duration.pngDuration: 1½s
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200

(F5), then cast your

Signet of Inspiration Signet of Inspiration
¾Activation.png
30Recharge.png
Signet of Inspiration
Signet Passive: Grants swiftness and an additional random boon every ten seconds.
Signet Active: Copy all of your boons to nearby allies.
Aegis.pngAegis (10s): Block the next incoming attack.
Fury.pngFury (5s): 20% Critical Chance
Might.pngMight (20s): 35 Power, 35 Condition Damage
Protection.pngProtection (3s): -33% Incoming Damage
Regeneration.pngRegen (5s): 650 Heal
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
Vigor.pngVigor (5s): 100% Endurance Regeneration
Book.pngNumber of Targets: 5
Range.pngRange: 600

, your

Time Warp Time Warp
¼Activation.png
180Recharge.png
Time Warp
Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
Quickness.pngQuickness (1s): Skills and actions are 50% faster.
Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
Book.pngNumber of Targets: 5
Book.pngPulses: 11
Duration.pngDuration: 10 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

and if you have the time, your wells (

Well of Action Well of Action
¾Activation.png
30Recharge.png
Well of Action
Well. Create a well of delayed time, damaging and slowing foes. When the well expires, time snaps back, granting quickness to allies.
Damage.pngPulse Damage: 186
Slow.pngSlow (1s): Skills and actions are slower.
Quickness.pngQuickness (3s): Skills and actions are 50% faster.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900
Well of Recall Well of Recall
1Activation.png
40Recharge.png
Well of Recall
Well. Creates a well that steals memories from foes, damaging and chilling them. When it expires it restores memories to allies, speeding their skill recharge.
Damage.pngDamage: 186
Alacrity.pngAlacrity: Skills recharge 66% faster.
Chill.pngChilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 900

). This is really important. With your

Continuum Split Continuum Split
90Recharge.png
Continuum Split
Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
Book.pngNumber of Targets: 1
Duration.pngDuration: 1½s
Radius.pngRadius: 240
Book.pngPrevents Capture-Point Contribution
Range.pngRange: 1,200

and Alacrity Alacrity your

Time Warp Time Warp
¼Activation.png
180Recharge.png
Time Warp
Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
Quickness.pngQuickness (1s): Skills and actions are 50% faster.
Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
Book.pngNumber of Targets: 5
Book.pngPulses: 11
Duration.pngDuration: 10 seconds
Radius.pngRadius: 360
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

can have 50 second of recharge , then avoid to double cast this skill, and use it only when your F5 is back (50-75s of recharge). If you feel yourself like a hero, you can add

Chaos Storm Chaos Storm
¼Activation.png
35Recharge.png
Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

at your F5.

With the nourishement and your stuff, you have some damage to support the damage team. More, your shatter come back fast if you manage to use Alacrity Alacrity correctly. You can have more damage if you take the Greatsword or more support with Shield.

The Pistol give you some control, sword some damage, staff some defense and boons, with little damage. That why i choose this weapon combination.

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