Tennessee Ernie Ford/Sandbox/Test build


Information[edit]

Guardians are the #1 support in the zerg - your main role will be to provide Might, Stability, AoE healing, Condition cleanses while doing damage as well.


Build[edit]

First Weapon Set

Scepter/Shield
Utility
Elite
Orb of Wrath
¼Activation.png
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage.pngDamage: 162
Range.pngRange: 1,200
Smite
¼Activation.png
6Recharge.png
Smite
Strike foes in the target area repeatedly.
Damage.pngDamage: 80
Book.pngNumber of Impacts: 16
Radius.pngRadius: 200
Range.pngRange: 1,200
Chains of Light
½Activation.png
20Recharge.png
Chains of Light
Immobilize and make your foe vulnerable with ethereal chains.
Damage.pngDamage: 61
Immobilize.pngImmobilize (2s): Unable to move.
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Range.pngRange: 900
Shield of Judgment
½Activation.png
20Recharge.png
Shield of Judgment
Create a shielding wave in front of you that damages foes and gives protection and aegis to yourself and up to five allies.
Damage.pngDamage: 244
Protection.pngProtection (4s): -33% Incoming Damage
Aegis.pngAegis (4s): Block the next incoming attack
Book.pngNumber of Targets: 5
Range.pngRange: 320
Shield of Absorption
4Activation.png
24Recharge.png
Shield of Absorption
Create a dome around you that pushes foes back and absorbs projectiles.
Knockback.pngKnockback: 320
Book.pngNumber of Targets: 5
Duration.pngShield Duration: 4 seconds
Combo.pngCombo Field: Light
Healing Breeze
Activation.png
40Recharge.png
Healing Breeze
Heal yourself and allies in a cone in front of you.
Heal.pngInitial Self Heal: 3,250
Heal.pngSelf Heal per Pulse: 650
Heal.pngAllied Heal per Pulse: 1,305
Book.pngNumber of Targets: 4
Book.pngPulses: 5
Duration.pngHealing Breeze Duration: 3 seconds
Range.pngRange: 600
"Stand Your Ground!"
30Recharge.png
"Stand Your Ground!"
Shout. Grant stability to yourself and allies.
Stability.png5Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Book.pngNumber of Targets: 5
Range.pngRange: 600
Stun-Break.pngBreaks stun
Hallowed Ground
1Activation.png
80Recharge.png
Hallowed Ground
Consecration. Consecrate the ground around you, granting stability to allies inside.
Stability.pngStability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Hallowed Ground.pngHallowed Ground (2s): Boon duration is increased by 20%
Book.pngNumber of Targets: 5
Book.pngPulses: 10
Duration.pngDuration: 10 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Optional.png
Tome of Wrath
1Activation.png
180Recharge.png
Tome of Wrath
Tome. Summon an ancient tome which grants you powerful offensive spells.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDuration: 20 seconds

Second Weapon Set

Staff
Wave of Wrath
½Activation.png
Wave of Wrath
Send out a powerful shockwave, hitting up to five foes.
Damage.pngDamage: 146
Book.pngNumber of Targets: 5
Range.pngRange: 600
Orb of Light
½Activation.png
3Recharge.png
Orb of Light
Fire a moving orb of light that heal allies on contact; can be detonated to heal allies.
Damage.pngDamage: 292
Heal.pngHealing: 271
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Symbol of Swiftness
¾Activation.png
15Recharge.png
Symbol of Swiftness
Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
Damage.png5Damage: 610
Swiftness.pngSwiftness (4s): 33% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngSymbol Duration: 4 seconds
Radius.pngSymbol Radius: 180
Combo.pngCombo Field: Light
Range.pngRange: 1,200
Empower
Activation.png
20Recharge.png
Empower
Channel might to yourself and allies around you. Heal nearby allies when it ends.
Heal.pngHealing: 1,500
Might.png12Might (10s): 360 Power, 360 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Line of Warding
1Activation.png
40Recharge.png
Line of Warding
Ward. Create a line in front of you that foes cannot cross.
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Light
Range.pngRange: 1,200


Skill Variants[edit]

  • Focus over Shield -
    Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    is a Blast finisher - useful for stacking might, but it has a 45 sec cd.
  • For the Optional.png slot:
  • Wall of Reflection Wall of Reflection
    40Recharge.png
    Wall of Reflection
    Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Light
    - useful against Tendrils.
  • Purging Flames Purging Flames
    ¾Activation.png
    35Recharge.png
    Purging Flames
    Consecration. Create a ring of fire that burns foes and cures conditions on allies.
    Burn.png3Burning (5s): 1,965 Damage
    Purging Flames.pngPurging Flames: Condition duration is reduced by 33%
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
    - AoE condi cleanse + Fire Field which means allies can blast it to gain might.
  • Renewed Focus Renewed Focus
    3Activation.png
    90Recharge.png
    Renewed Focus
    Meditation. Focus, making yourself invulnerable and recharging your virtues.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    over
    Tome of Wrath Tome of Wrath
    1Activation.png
    180Recharge.png
    Tome of Wrath
    Tome. Summon an ancient tome which grants you powerful offensive spells.
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 20 seconds
    .


Traits[edit]

AH VersionAdeptMasterGrandmaster

Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index

No AH VariantAdeptMasterGrandmaster

Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index Can't find such trait "Guardian"! Please refer to our trait index


Weapons[edit]

First Weapon Set
  • Main Hand
Scepter
Stats: Soldier (Power/Toughness/Vitality)
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
  • Off Hand
Shield
Stats: Soldier
Superior Sigil of Renewal Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Staff
Stats: Soldier
Superior Sigil of Battle Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Renewal Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)


Equipment[edit]

Armor
  • Head
Stats: Soldier (Power/Toughness/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Shoulders
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Chest
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Hands
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Legs
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Feet
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Accessories
  • Amulet
Stats: Soldier
  • Ring 1
Stats: Cleric (Healing Power/Power/Toughness)
  • Ring 2
Stats: Cleric
  • Earring 1
Stats: Cleric
  • Earring 2
Stats: Cleric
  • Back
Stats: Cleric

Gear & Rune variants[edit]

  • Cleric gear can be repalced by Soldier.
  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
    - cheaper alternative.


Usage[edit]

Coming soon.


Video Guides[edit]

Feel free to add content here.

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