Information[edit]
Guardians are the #1 support in the zerg - your main role will be to provide Might, Stability, AoE healing, Condition cleanses while doing damage as well.
First Weapon Set
Scepter/Shield
Utility
Elite
¼
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage: 162
Range: 1,200
¼
6
Smite
½
20
Chains of Light
½
20
Shield of Judgment
4
24
Shield of Absorption
2¼
40
Healing Breeze
30
"Stand Your Ground!"
1
80
Hallowed Ground
Consecration. Consecrate the ground around you, granting stability to allies inside.
Stability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Hallowed Ground (2s): Boon duration is increased by 20%
Number of Targets: 5
Pulses: 10
Duration: 10 seconds
Radius: 240
Combo Field: Fire
1
180
Tome of Wrath
Second Weapon Set
½
Wave of Wrath
½
3
Orb of Light
¾
15
Symbol of Swiftness
2½
20
Empower
1
40
Line of Warding
Skill Variants[edit]
- Focus over Shield -
Shield of Wrath 36
Shield of Wrath
is a Blast finisher - useful for stacking might, but it has a 45 sec cd.
- For the
slot:
Wall of Reflection 40
Wall of Reflection
Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
Duration: 10 seconds
Combo Field: Light
- useful against Tendrils.
Purging Flames ¾
35
Purging Flames
- AoE condi cleanse + Fire Field which means allies can blast it to gain might.
Renewed Focus 3
90
Renewed Focus
Meditation. Focus, making yourself invulnerable and recharging your virtues.
Duration: 3 seconds
Prevents Capture-Point Contribution
over
Tome of Wrath 1
180
Tome of Wrath
.
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Can't find such trait "Guardian"! Please refer to our trait index
Weapons[edit]
First Weapon Set
- Scepter
- Stats: Soldier (Power/Toughness/Vitality)
Superior Sigil of Force Superior Sigil of Force
- Shield
- Stats: Soldier
Superior Sigil of Renewal 9 Superior Sigil of Renewal Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
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Second Weapon Set
- Staff
- Stats: Soldier
Superior Sigil of Battle 9 Superior Sigil of Battle Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Renewal 9 Superior Sigil of Renewal Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
-
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Equipment[edit]
Armor
- Stats: Soldier (Power/Toughness/Vitality)
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
- Stats: Soldier
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
- Stats: Soldier
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
- Stats: Soldier
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
- Stats: Soldier
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
- Stats: Soldier
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
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Accessories
- Stats: Soldier
- Stats: Cleric (Healing Power/Power/Toughness)
- Stats: Cleric
- Stats: Cleric
- Stats: Cleric
- Stats: Cleric
|
Gear & Rune variants[edit]
- Cleric gear can be repalced by Soldier.
Superior Rune of Hoelbrak
Superior Rune of Hoelbrak (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
- cheaper alternative.
Coming soon.
Video Guides[edit]
Feel free to add content here.