||The Eternum One
||The Voice is Coming
Template Testing and Editing
- All damage modifiers are taken from a fully striped character that has no additional power or any other stats, damage will higher (or the same) on actual builds.
. Briefly block incoming attacks. Blocking an attack grants access to a retaliatory attack.
Duration: 1½ seconds Breaks Stun
Gain access to the physical skill category and staff weapon type. Your maximum endurance threshold is increased.
Deal increased damage to enemies within the range threshold.
Cause weakness to enemies you critically hit.
Gain endurance when you first activate a physical skill. Physical skills have reduced cooldowns.
Gain health when you successfully evade an attack
While wielding a staff, gain endurance for each initiative point spent. Deal bonus damage when your endurance is not full while wielding a staff.
Remove a condition whenever you evade an attack.
Enemies that you interrupt suffer a pulmonary impact.
Gain endurance when you successfully steal from an enemy.
Your dodge ability now uses Impaling Lotus, firing daggers at nearby enemies.
Your dodge ability is replaced by a long-range dash that removes inhibiting conditions and grants swiftness when you dodge.
Your dodge ability is replaced by Bound, dealing damage to the area after you evade.
Testing for functionality
- Staff Skill 1 )
⇒ Staff Strike ½
⇒ Staff Bash ½
- Punishing Strikes 1
(Stealth Attack) Hook Strike ¾
⇒ Distracting Daggers ½ 25
. Equip daggers that can be thrown to interrupt enemies and increase the cooldown of abilities interrupted.
Number of Casts: 3 Active Duration: 15 seconds
⇒ Fist Flurry 1 20
Palm Strike 0.5
⇒ Impact Strike ½ 40
⇒ Uppercut Finishing Blow 1½
. Deal a downward strike on your foe. Downed enemies struck with this ability are finished.
Damage: 532 Range: 300
Quick links for me to edit final cool downs and initiative cost etc as updates are implemented into the game.