ThiefCharacter/Utility Chronomancer

< ThiefCharacter


Overview[edit]

A brief summary to explain the build's role, playstyle, effectiveness, etc.

Skill Bar[edit]

Sword/Shield

Sword/Shield
Utility
Elite
Mind Slash
Mind Slash
Chain. Slash you foe to make them vulnerable.
Damage.pngDamage: 146
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Blurred Frenzy
½Activation.png
12Recharge.png
Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.png8Damage: 584
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Illusionary Leap
¾Activation.png
12Recharge.png
Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Cripple.pngCripple (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Range.pngRange: 600
Echo of Memory
Activation.png
30Recharge.png
Echo of Memory
Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants alacrity to allies. If an attack is blocked, Déjà Vu is usable for a short time.
Damage.pngDamage: 347
Alacrity.pngAlacrity (2s): Skills recharge 66% faster.
Slow.pngSlow (2s): Skills and actions are slower.
Duration.pngDuration: 10s
Radius.pngRadius: 240
Range.pngRange: 900
Tides of Time
½Activation.png
40Recharge.png
Tides of Time
Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Damage.pngDamage: 264
Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
Stun.pngStun: 1s
Book.pngBlocks Missiles
Book.pngRecharge Reduced: 10s
Combo.pngCombo Field: Ethereal
Range.pngRange: 600
Well of Eternity
¼Activation.png
20Recharge.png
Well of Eternity
Well. Creates a well that rewinds time, removing conditions from allies. When it expires, the well heals all allies in the area.
Heal.pngInitial Self Heal: 3,230
Heal.pngEnd Heal: 3,870
Book.pngConditions Removed: 1
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Light
Range.pngRange: 900
Optional.png
Blink
30Recharge.png
Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Optional.png
Gravity Well
1Activation.png
90Recharge.png
Gravity Well
Well. Create a powerful well that warps space in an area, knocking down, floating, and pulling foes caught in its event horizon. When it expires, foes still inside the well take heavy damage.
Damage.pngPulse Damage: 160
Damage.pngFinal Damage: 798
Radius.pngPull: 240
Float.pngFloat: 1s
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 3s
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 900

Staff

Slot Changes[edit]

Heal

Utility

  • Veil Veil
    ¼Activation.png
    72Recharge.png
    Veil
    Glamour. Create a wall that grants stealth to you and your allies.
    Stealth.pngStealth (2s): Invisible to foes.
    Duration.pngCurtain duration: 6 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    for engages. Try to land it close to the driver to give your first group Resistance.
  • Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    for Portal plays. Also good to use with pushes, as it allows you to proc
    Temporal Enchanter Temporal Enchanter
    Temporal Enchanter
    Glamour skills last longer.
    Radius.pngDuration Increase: 2 seconds
    twice back to back.
  • Mimic Mimic
    ¼Activation.png
    90Recharge.png
    Mimic
    Manipulation. The next utility skill you use recharges faster.
    Echo.pngEcho (10s): Your next utility skill will rehcarge faster.
    Book.pngRecharge: 1 second
    is an incredibly useful skill. Need a double Portal inside an objective? Need to double Portal a Golem rush? Mimic is incredible.
  • Signet of Inspiration Signet of Inspiration
    ¾Activation.png
    30Recharge.png
    Signet of Inspiration
    Signet Passive: Grants swiftness and an additional random boon every ten seconds.
    Signet Active: Copy all of your boons to nearby allies.
    Aegis.pngAegis (10s): Block the next incoming attack.
    Fury.pngFury (5s): 20% Critical Chance
    Might.pngMight (20s): 35 Power, 35 Condition Damage
    Protection.pngProtection (3s): -33% Incoming Damage
    Regeneration.pngRegen (5s): 650 Heal
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Swiftness.pngAlways receive - Swiftness (5s): 33% Movement Speed
    Vigor.pngVigor (5s): 100% Endurance Regeneration
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    is key to Boon sharing, and with
    Continuum Split Continuum Split
    90Recharge.png
    Continuum Split
    Destroy all your illusions and create a rift in the time space continuum. When it expires, you will revert back to this point with your previous health, endurance and skill recharges. Duration increases per illusion shattered.
    Book.pngNumber of Targets: 1
    Duration.pngDuration: 1½s
    Radius.pngRadius: 240
    Book.pngPrevents Capture-Point Contribution
    Range.pngRange: 1,200
    allows a lot of extra stacking.

Elite

  • Time Warp Time Warp
    ¼Activation.png
    180Recharge.png
    Time Warp
    Glamour. Create an area that warps time, granting you and your allies quickness while slowing enemies.
    Quickness.pngQuickness (1s): Skills and actions are 50% faster.
    Slow.pngSlow (1s): Skills and actions of enemies are 50% slower.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 360
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    is another Glamour, and a very strong elite if you can land it on an area where your group and the enemy are colliding. It also acts to proc Temporal Enchanter again, so depending on your group's playstyle can be the better option.

Specializations[edit]

Chaos
Metaphysical Rejuvenation
Mesmer-minor-trait.pngMetaphysical Rejuvenation
Gain regeneration for 10s when you are struck while below 75% health (15s ICD).
Specialization line.png
Descent into Madness
Trait I.pngDescent into Madness
ake 50% less falling damage. Cast Chaos Storm when you take falling damage. This trait benefits from the recharge bonus provided by Chaotic Dampening
Illusionary Defense
Trait II.pngIllusionary Defense
Each active illusion you control reduces incoming damage to you by 3%.
Master of Manipulation
Trait III.pngMaster of Manipulation
Reduces recharge of Manipulation skills by 20%. Gain Mirror for 2 seconds whenever you activate a Manipulation skill
Specialization line.png
Illusionary Membrane
Mesmer-minor-trait.pngIllusionary Membrane
Gain protection for 3 seconds whenever you gain regeneration (15s ICD)
Specialization line.png
Mirror of Anguish
Trait IV.pngMirror of Anguish
If you are inflicted by a crowd control effect you inflict the same effect on your opponent (60s ICD). Added taunt to the list of crowd control effects that trigger this trait.
Chaotic Transference
Trait V.pngChaotic Transference
Gain condition damage equal to 10% of your toughness.
Chaotic Dampening
Trait VI.pngChaotic Dampening
When you gain Chaos Armor you also gain protection for 5 seconds. While you have Chaos Armor your staff and trident skills recharge by 2.5% of their full recharge every second.
Specialization line.png
Chaotic Persistence
Mesmer-minor-trait.pngChaotic Persistence
Each unique boon on you increases the duration of your outgoing condition and boon duration by 3%.
Specialization line.png
Chaotic Interruption
Trait VII.pngChaotic Interruption
Whenever you interrupt a foe you inflict immobilize on them for 2 seconds and gain 5 stacks of might for 10 seconds. Additionally you inflict a second random condition on your foe and apply a second random boon to yourself. Removed might as an option for the second random boon.
Prismatic Understanding
Trait VIII.pngPrismatic Understanding
Stealth applied by your mesmer skills lasts 50% longer. Additionally every second you are stealthed you randomly gain aegis, might, protection, regeneration or swiftness
Bountiful Disillusionment
Trait IX.pngBountiful Disillusionment
Whenever you use a shatter skill you gain 1 stack of stability for 5s. Based on the shatter used allies around you can gain Might, Vigor, Fury or Regeneration.
Inspiration
Mender's Purity
Mesmer-minor-trait.pngMender's Purity
Whenever you use a healing skill you cast Power Cleanse. This trait benefits from Harmonious Mantras.
Specialization line.png
Medic's Feedback
Trait I.pngMedic's Feedback
Revive allies 10% faster. When you start reviving an ally cast Feedback. This trait benefits from the recharge bonus provided by Temporal Enchanter.
Restorative Mantras
Trait II.pngRestorative Mantras
When you finish preparing a mantra you heal allies around you.
Persisting Images
Trait III.pngPersisting Images
Phantasms you summon spawn with retaliation for 6 seconds and have 20% more health.
Specialization line.png
Inspiring Distortion
Mesmer-minor-trait.pngInspiring Distortion
Whenever you grant distortion to yourself, you also grant it to nearby allies for 1 second (5s ICD)
Specialization line.png
Warden's Feedback
Trait IV.pngWarden's Feedback
Focus weapon skills reflect projectiles and have their recharge reduced by 20%.
Restorative Illusions
Trait V.pngRestorative Illusions
Using a shatter skill removes 1 condition from you and heals you based on the number of illusions shattered
Protected Phantasms
Trait VI.pngProtected Phantasms
Newly summoned phantasms gain distortion for 1 second. When you use a shatter skill, all illusions gain protection for 2 seconds
Specialization line.png
Healing Prism
Mesmer-minor-trait.pngHealing Prism
Each illusion you control grants you 100 healing power. Whenever you heal yourself, you heal nearby allies by a small amount.
Specialization line.png
Mental Defense
Trait VII.pngMental Defense
Whenever you successfully block or evade an attack cast Phantasmal Defender on your attacker. This trait benefits from the recharge bonus provided by Illusionist's Celerity and Persistence of Memory
Illusionary Inspiration
Trait VIII.pngIllusionary Inspiration
Phantasms grant 3 seconds regeneration to allies near them every 3 seconds. If you have any boons when you summon a phantasm you cast Signet of Inspiration. This trait benefits from the recharge bonus provided by Blurred Inscriptions
Temporal Enchanter
Trait IX.pngTemporal Enchanter
Glamour skills last an additional 2 seconds. When you first create any glamour nearby allies within the glamour radius gain 2 seconds of superspeed and 3 seconds of resistance
Chronomancer
Time Splitter
Mesmer-minor-trait.pngTime Splitter
Gain access to continuum split/shift which allows you to revert to an earlier point in time.
Specialization line.png
Delayed Reactions
Trait I.pngDelayed Reactions
Interrupting a foe slows them. (3s of Slow)
Time Catches Up
Trait II.pngTime Catches Up
Activating a shatter gives your illusions Super Speed
All's Well that Ends Well
Trait III.pngAll's Well that Ends Well
Wells grant alacrity (2s) to allies when they end.
Specialization line.png
Flow of Time
Mesmer-minor-trait.pngFlow of Time
Gain alacrity when you shatter. (1s)
Specialization line.png
Danger Time
Trait IV.pngDanger Time
Gain additional critical hit chance against slowed enemies. (30%)
Illusionary Reversion
Trait V.pngIllusionary Reversion
Gain a clone after you activate a shatter skill
Improved Alacrity
Trait VI.pngImproved Alacrity
Alacrity applied to you lasts longer. (33%)
Specialization line.png
Time Marches On
Mesmer-minor-trait.pngTime Marches On
You move 25% faster. The duration of incoming movement-impairing conditions is reduced by 25%. (Cripple. Chilled, Immobilize)
Specialization line.png
Lost Time
Trait VII.pngLost Time
Every 3rd critical hit will slow your target. (2s of Slow)
Seize The Moment
Trait VIII.pngSeize The Moment
Gain quickness for each illusion you shatter. (1s of Quickness)
Chronophantasma
Trait IX.pngChronophantasma
Your phantasms respawn the first time they are shattered.

Variants

Specialization/ Specialization/

Weapons[edit]

First Weapon Set
  • Main Hand
Sword
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Shield
Platinum Doubloon Platinum Doubloon
Platinum Doubloon.pngPlatinum Doubloon
+4% Boon Duration Required Level: 80
Second Weapon Set
  • Main Hand
Staff
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Platinum Doubloon Platinum Doubloon
Platinum Doubloon.pngPlatinum Doubloon
+4% Boon Duration Required Level: 80

Sigil Variants[edit]

Sigil Variants

  • 0 0 for reason X, Y, and Z

Equipment[edit]

  • Superior Rune of Melandru Superior Rune of Melandru
    Superior Rune of Melandru.pngSuperior Rune of Melandru
    (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
    is your best option.
  • Platinum Doubloon Platinum Doubloon
    Platinum Doubloon.pngPlatinum Doubloon
    +4% Boon Duration Required Level: 80
    is a good choice for your accessories. This build has a lot of boon support with
    Bountiful Disillusionment Bountiful Disillusionment
    Bountiful Disillusionment
    Gain boons each time a shatter skill is used.
    Mind Wrack.pngRetaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Cry of Frustration.pngMight.png3Might (15s): 90 Power, 90 Condition Damage
    Diversion.pngFury.pngFury (5s): 20% Critical Chance
    Distortion.pngRegeneration.pngRegen (8s): 1,040 Heal
    , and in some cases fully-speccing for Boon Duration gives a lot of total duration for Resistance.

Equipment Variants[edit]

  • 0 for reason X, Y, and Z

Consumables[edit]

  • Use
    Bowl of Lemongrass Poultry Soup Bowl of Lemongrass Poultry Soup
    Bowl of Lemongrass Poultry Soup.pngBowl of Lemongrass Poultry Soup
    Nourishment (30m):
    Food.png-20% condition duration+70 vitality+10 Experience from kills
    Consumable
    . This along with
    Time Marches On Time Marches On
    Mesmer-minor-trait.pngTime Marches On
    You move 25% faster. The duration of incoming movement-impairing conditions is reduced by 25%. (Cripple. Chilled, Immobilize)
    reduces CC on you to near 0.

Usage[edit]

Build usage goes here.

Counters[edit]

Build counters goes here.

Video Guides[edit]

  • YouTube:
    Title of Video

Written Guides[edit]

Streamers[edit]

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