Alistaris

Shout Druid Point pressure supporter[edit]

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageSupportControl.

Designed for:


Overview[edit]

This build is very similar to Shoutbow but focuses primarily on point control and support.

Skill Bar[edit]

Juvenile Bristleback.png
Juvenile Wolf.png
StaffHealingUtilityElite
Longbow

Slot Changes[edit]

Other pet options:

Juvenile Tiger (pet).png

- If your team lacks fury.

For other optional utility:

  • "Guard!"
    Not usable underwater.png
    30Recharge.png
    "Guard!"
    Shout. Order your pet to guard nearby allies. Your pet takes damage on behalf of those allies; gain might when your pet receives damage.
    Book.pngDamage Reduced: 50%
    Might.pngMight (7¼s): +30 Power, +30 Condition Damage
    Duration.pngDuration: 6 seconds
    Range.pngRange: 600
    - synergy with shout traits, extra damage reduction. Can easily kill your pet if you're not careful enough.
  • Signet of Stone
    80Recharge.png
    Signet of Stone
    Signet Passive: Improves toughness for you and your pet.
    Signet Active: You and your pet takes no damage from attacks. You and your pet are still susceptible to conditions and control effects.
    Signet of Stone.pngSignet of Stone (6s): Take no damage from incoming attacks.
    - defense against Power based spikes.

Specializations[edit]

Variants

  • Instinctive Reaction
    20Recharge.png
    Instinctive Reaction.pngInstinctive Reaction
    Gain quickness when your health drops below the threshold. Gain power based on your healing.
    Radius.pngHealth Threshold: 50%
    Quickness.pngQuickness (3s): Skills and actions are 50% faster.
    Book.pngGain Power Based on a Percentage of Healing Power: 13%
    for a more selfish/DPS oriented build.
  • Allies' Aid
    Allies' Aid.pngAllies' Aid
    When you begin reviving an ally, you use search and rescue on them. Increase revive speed.
    Radius.pngEffectiveness Increased: 10%
    for faster revive.




Weapons[edit]

Staff.png
I.png
Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
I.png
Longbow.png
II.png
Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
II.png
Superior Rune of the Soldier
Superior Rune of the Soldier.pngSuperior Rune of the Soldier
(1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
Paladin's Amulet
Paladin's Amulet.pngPaladin's Amulet
+1050 Power +1050 Precision +560 Toughness +560 Vitality

Sigil Options:

Superior Sigil of Leeching Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)

replaces

Superior Sigil of Intelligence Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)

for more sustain.

Amulet Options:

Mender's Amulet Mender's Amulet
Mender's Amulet.pngMender's Amulet
+1050 Power +560 Precision +560 Vitality +1050 Healing power

for higher healing but less tankiness

Usage[edit]

General

  • Cast
    "We heal as one!" "We heal as one!"
    1Activation.png
    20Recharge.png
    "We heal as one!"
    Heal yourself and your pet.
    Heal.pngHealing: 6,520
    just before the match begins in oder to grant Swiftness to allies via
    Resounding Timbre
    Resounding Timbre.pngResounding Timbre
    Shouts apply regeneration and swiftness to allies. Reduces recharge on shouts.
    Regeneration.pngRegeneration (10s): 1,300 Heal
    Swiftness.pngSwiftness (10s): 33% Movement Speed
    Book.pngRecharge Reduced: 20%
    Radius.pngRadius: 600
    . In combat use this heal to double up on important boons such as Quickness, Protection, and Might.
  • Camp longbow and keep distance in teamfights whenever possible, drag downed allies out of harm's way to a safe place with
    "Search and Rescue!"
    60Recharge.png
    "Search and Rescue!"
    Shout. Your pet teleports a downed ally within range to you and begins reviving them. Grant regeneration to nearby allies.
    Regeneration.pngRegeneration (8s): 1,040 Heal
    Radius.pngRadius: 600
    . In smaller fights (1v1 and 2v2) you should be able to stay on point.
  • The pets carry your DPS, keep them alive.
  • Entering
    Celestial Avatar
    10Recharge.png
    Celestial Avatar
    Assume a celestial avatar form and gain new skills and increased healing effects.
    removes all conditions and breaks stun. Leaving the transform grants stealth and superspeed, making it easier to disengage. The stealth is AoE, you can cloak downed allies with it.
  • Move in to heal up allies in Celeastial Avatar form when necessary or cleave foes with skill #5, then disengage.
  • "Strength of the pack!" "Strength of the Pack!"
    1Activation.png
    60Recharge.png
    "Strength of the Pack!"
    Shout. Rampage with your pet, gaining stability, fury and swiftness. You and your pet also grant might to each other when you attack.
    Rampage As One.png"Strength of the Pack!" (10s): Grants might to your pet when you attack.
    Fury.pngFury (3s): 20% Critical Chance
    Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Radius.pngBoon Application Interval: 3 seconds
    can also be used defensively, the pulsing stability combined with Celestial Avatar Celestial Avatar form is great for getting heals off when being focused.
  • Sublime Conversion Sublime Conversion
    25Recharge.png
    Sublime Conversion
    Summon an energy barrier that causes enemy projectiles to heal upon impact.
    Heal.pngHealing: 162
    Duration.pngDuration: 5s
    Range.pngRange: 900
    can't transform unblockable projectiles.
  • Glyph of the Tides Glyph of the Tides
    25Recharge.png
    Glyph of the Tides
    Glyph. Draw your enemies in or knock them away.
    ,
    Point Blank Shot Point Blank Shot
    ½Activation.png
    15Recharge.png
    Point Blank Shot
    Push back your foe with a point-blank shot. The closer they are, the farther it pushes them back.
    Damage.pngDamage: 298
    Knockback.pngKnockback for range less than 300: 600
    Knockback.pngKnockback for range between 300-600: 500
    Knockback.pngKnockback for range greater than 600: 400
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    , and
    Terrifying Howl Terrifying Howl
    Activation.png
    45Recharge.png
    Terrifying Howl
    Howl at foes to send them running in fear.
    Damage.pngDamage: 438
    Fear.pngFear (2s): Flee
    Radius.pngRadius: 600
    can be used to force opponents off point. Make sure they have no stability before casting them.

Pet Swapping

  • Swapping between pets grants Swiftness and regeneration. If you wish to double up on these boons, start casting
    "We heal as one!" "We heal as one!"
    1Activation.png
    20Recharge.png
    "We heal as one!"
    Heal yourself and your pet.
    Heal.pngHealing: 6,520
    and swap mid-cast - the boons will last even longer on your pets and ultimately end up getting more stacks too due to Nature Magic's Fortifying Bond.
  • Swapping cancels
    "Strength of the pack!" "Strength of the Pack!"
    1Activation.png
    60Recharge.png
    "Strength of the Pack!"
    Shout. Rampage with your pet, gaining stability, fury and swiftness. You and your pet also grant might to each other when you attack.
    Rampage As One.png"Strength of the Pack!" (10s): Grants might to your pet when you attack.
    Fury.pngFury (3s): 20% Critical Chance
    Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Radius.pngBoon Application Interval: 3 seconds
    on your pet.

Counters[edit]

  • Heavy Condition Pressure
  • Chain CC