BeastEye

Templates[edit]

I wouldn't really mess with skill templates :P First you should definitely consult someone, propably Eremko who is our teplate admin but haven't seen him in a while. "Unused" skills are not really high on the priority list atm. Unrelated: I'll attempt to make the tequatl guide a bit more concise - if you don't like the changes I can just revert them back to your version but it's worth a shot. --Necromancer Icon Color.pngHanz(talk) 14:32, 28 January 2015 (UTC)

Haha, well it's not like I actually dared change any skill things. Just wanted to see if I could make it work so that only the image changed, but unfortunately I couldn't even do that. And yea I certainly figured it's a low priority which is why I had to try my hand at it myself. Will go have a look at it (you cut down on 4300 characters and call it a tiny change?! xD). BeastEye (talk) 17:06, 28 January 2015 (UTC)
Well let's say I cut an amount that could make a "tiny" build on its own :D So it's legit. --Necromancer Icon Color.pngHanz(talk) 17:13, 28 January 2015 (UTC)
Imo you really cut down way too hard on the introduction. I can agree that it needed to be shaved some, but you went way too hard on it. I consider most everything I had there to be crucial to the build, although I do often over-explain things. I'll probably end up bringing most of the pieces you cut out back, although much shorter. I do like the change you made to critical strikes though. You also seem to have misunderstood the skill variants, as these are specific changes you make once you enter the first battery phase. I believe the confusion arrises from me using the term "east defense" both for the east battery and for defending turrets? I'll have to look into if I make that unclear somewhere, but that's certainly something I'll be correcting and clarifying. I would also like to get the part about the power cap back in around traits since I guarantee some people will go 6/0/3/5/0 if I don't mention the power cap at that point. Loved the changes to the equipment section, well done! BeastEye (talk) 17:22, 28 January 2015 (UTC)
Also, why do you dislike the title4 and title5 (====title4====, =====title5=====)? BeastEye (talk) 17:49, 28 January 2015 (UTC)
kk feel free to bring back what you'd like to :P I've tried to avoid those title formats as they made the table of content too big and i did not feel like they were necessary in most cases. But in the info you had something about might stacking which implied that if you detonate cluster bomb the small bombs stack might on their own, maybe I misunderstood that but that's not how it works. --Necromancer Icon Color.pngHanz(talk) 17:56, 28 January 2015 (UTC)
You mean where I say in bold text that you should not use detonate cluster since this will grant no might stacks? O.o Yea, you probably misunderstood it. Also, made all the changes now, just some inconsistency with the size of subtitles in different sections now that I'll take another look at, nothing major. BeastEye (talk) 18:00, 28 January 2015 (UTC)
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