Difference between revisions of "ECL2VR"
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+ | {{Build | ||
+ | | profession = Thief | ||
+ | | specialization = Daredevil | ||
+ | | designed for = Conquest | ||
+ | | rating = | ||
+ | | focus = Mobility, Strike Damage, Utility | ||
+ | | difficulty = 2 | ||
+ | | xpac = HoT | ||
+ | }} | ||
+ | ==Overview== | ||
+ | D/P Thief is a PvP build that's an asset to the team not only because of its pressure, but also due to the utility it brings - most notably the top tier mobility and the AoE stealth. The build focuses on decapping unguarded enemy points and outnumbering fights before quickly moving on to the next one - in short, its role is map control. One of the harder builds to play. | ||
+ | |||
+ | |||
+ | ==Skill Bar== | ||
+ | {{Skill bar | ||
+ | | profession = Thief | ||
+ | | specialization = Daredevil | ||
+ | | weapon1 = dagger | ||
+ | | weapon2 = pistol | ||
+ | | weapon3 = sword | ||
+ | | weapon3 = pistol | ||
+ | | healing = Hide in Shadows | ||
+ | | utility1 = Shadowstep | ||
+ | | utility2 = Signet of Agility | ||
+ | | utility3 = Shadow Refuge | ||
+ | | elite = Basilisk Venom | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Skill Variants=== | ||
+ | '''Utility''' | ||
+ | |||
+ | The only utility that shouldn't be replaced is {{Skill|Shadowstep}}. There are many great options for the other slots, including: | ||
+ | <!--* {{Skill|Blinding Powder}} - stun break and on-demand {{Tooltip|Stealth}} access. As a combo finisher this could also be used in {{Skill|Black Powder}} for even longer stealth duration.--> | ||
+ | '''Elite''' | ||
+ | * {{Skill|Dagger Storm}} - a choice if you like Evade | ||
+ | |||
+ | |||
+ | ==Template Code== | ||
+ | {{TemplateCode| | ||
+ | code = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Specializations== | ||
+ | {{Specialization|Critical Strikes|bot|mid|top}} | ||
+ | {{Specialization|Trickery|bot|top|mid}} | ||
+ | {{Specialization|Daredevil|mid|mid|bot}} | ||
+ | '''Variants''' | ||
+ | ===Specialization Variants=== | ||
+ | ==Equipment== | ||
+ | {{PvP equipment | ||
+ | | weapon1 = Dagger | ||
+ | | weapon2 = Pistol | ||
+ | | sigil1 = Intelligence | ||
+ | | sigil2 = Energy | ||
+ | | weapon3 = sword | ||
+ | | weapon4 = pistol | ||
+ | | sigil3 = Intelligence | ||
+ | | sigil4 = Energy | ||
+ | | rune = Rage | ||
+ | | amulet = Assassin | ||
+ | | relic = Relic of Daredevil | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===Equipment Variants=== | ||
+ | '''Relics''' | ||
+ | * {{Relic|Relic of the Fireworks}} - a more viable option for 10% more damage | ||
+ | |||
+ | |||
+ | '''Runes''' | ||
+ | * {{Rune|Warrior}} - more beginner-friendly option with higher HP. | ||
+ | |||
+ | |||
+ | '''Sigils''' | ||
+ | * {{Sigil|Escape}} or {{Sigil|Purging}} over {{Sigil|Energy}} - better condition cleansing. |
Latest revision as of 15:39, 5 October 2024
This build is unrated.
Focused on: Mobility, Strike damage and Utility
Designed for: PvP Conquest
Difficulty:
Normal
Overview
D/P Thief is a PvP build that's an asset to the team not only because of its pressure, but also due to the utility it brings - most notably the top tier mobility and the AoE stealth. The build focuses on decapping unguarded enemy points and outnumbering fights before quickly moving on to the next one - in short, its role is map control. One of the harder builds to play.
Skill Bar
Dagger/Pistol
Pistol
Utility
Skill Variants
Utility
The only utility that shouldn't be replaced is
. There are many great options for the other slots, including: Elite- - a choice if you like Evade
Template Code
Missing template code
Specializations
Variants
Specialization Variants
Equipment
Dagger
Pistol
Sigil
Sigil
Sword
Pistol
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relics
- - a more viable option for 10% more damage
Runes
- - more beginner-friendly option with higher HP.
Sigils
- or over - better condition cleansing.
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