Difference between revisions of "Untamed - Power Longbow Roamer"
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| rating = great | | rating = great | ||
| difficulty = 3 | | difficulty = 3 | ||
+ | | xpac = EoD | ||
}} | }} | ||
==Overview== | ==Overview== | ||
− | An Untamed power build for WvW roaming. Sticks to the staple LB/GS setup of Ranger and slaps some modifiers on top of it, along with some shiny new tools such as | + | An Untamed power build for WvW roaming. Sticks to the staple LB/GS setup of Ranger and slaps some modifiers on top of it, along with some shiny new tools such as better pet management and new pet skills. The more complex pet management makes it somewhat harder to play than other similar power builds. |
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* {{Skill|Lightning Reflexes}} - good defensive skill with evasion, stun break and some condi removal. | * {{Skill|Lightning Reflexes}} - good defensive skill with evasion, stun break and some condi removal. | ||
+ | |||
+ | * {{Skill|Unnatural Traversal}} - not that strong after the nerfs which gave it a cast time, preventing us from doing instant melee burst from range with it. Could still have some value as a gapcloser though. | ||
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| ring1 = Marauder | | ring1 = Marauder | ||
| ring2 = Marauder | | ring2 = Marauder | ||
− | | relic = Relic of | + | | relic = Relic of Speed |
}} | }} | ||
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* Make sure that you're the one who's unleashed during burst combos, not the pet. | * Make sure that you're the one who's unleashed during burst combos, not the pet. | ||
− | * Once evey 15 seconds unleashed autoattacks become available: {{Skill|Savage Slash}} on Greatsword and {{Skill|Multishot}} on Longbow. You don't suddenly gain access to them whenever they're off cooldown, only when you use {{Skill|Unleash Ranger}}. | + | * Once evey 15 seconds unleashed autoattacks become available: {{Skill|Savage Slash}} on Greatsword and {{Skill|Multishot}} on Longbow. You don't suddenly gain access to them whenever they're off cooldown, only when you use {{Skill|Unleash Ranger}}. |
+ | ** {{Trait|Let Loose}} makes it easier to manage these skills - whenever you swap weapons, the CD is reset so you always get to use unleashed attacks right after weapon swapping. After that the 15s CD still applies but only if you stay on the same weapon long enough. | ||
* Whenever {{Tooltip|Fury}} is applied to you your next attack will deal more damage and be a guaranteed critical hit. This only works on the next strike and doesn't cover entire skills that deliver multiple hits like {{Skill|Rapid Fire}}. On GS however {{Skill|Maul}} benefits a lot from this. Sources of {{Tooltip|Fury}} applications in the build: | * Whenever {{Tooltip|Fury}} is applied to you your next attack will deal more damage and be a guaranteed critical hit. This only works on the next strike and doesn't cover entire skills that deliver multiple hits like {{Skill|Rapid Fire}}. On GS however {{Skill|Maul}} benefits a lot from this. Sources of {{Tooltip|Fury}} applications in the build: | ||
− | ** Disabling a foe via {{Trait|Two-Handed Training}}. Both weapon sets have access to CC skills but GS gets the | + | ** Disabling a foe via {{Trait|Two-Handed Training}}. Both weapon sets have access to CC skills but GS gets the most value out of this trait. Always try to use {{Skill|Maul}} after {{Skill|Hilt Bash}}, but even on Longbow {{Skill|Multishot}} could do decent burst damage after {{Skill|Point Blank Shot}} as Multishot is the most damage you can do in a single hit on bow. |
** Swapping pets thanks to {{Trait|Clarion Bond}}. This is instant and could even be used in the middle of casting skills to make them crit when they land. | ** Swapping pets thanks to {{Trait|Clarion Bond}}. This is instant and could even be used in the middle of casting skills to make them crit when they land. | ||
** {{Skill|Signet of the Hunt}} when playing with {{Trait|Brutish Seals}}. This is another instant source. | ** {{Skill|Signet of the Hunt}} when playing with {{Trait|Brutish Seals}}. This is another instant source. | ||
− | |||
** Using {{Skill|"We Heal As One!"}} when you already have Fury. | ** Using {{Skill|"We Heal As One!"}} when you already have Fury. | ||
Latest revision as of 17:33, 11 November 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage, Mobility and Control
Designed for: WvW Roaming
Difficulty:
Hard
This build was last updated on November 11, 2024 and is up to date for the October 8, 2024 patch.
Overview
An Untamed power build for WvW roaming. Sticks to the staple LB/GS setup of Ranger and slaps some modifiers on top of it, along with some shiny new tools such as better pet management and new pet skills. The more complex pet management makes it somewhat harder to play than other similar power builds.
Skill Bar
Longbow
Greatsword
Utility
Skill Variants
Utility
Viable choices for the optional slot:
- - an extremely powerful CC that can easily guarantee kills.
- - makes your burst unblockable/ignore projectile hate. Gamechanger against certain specs like Virtuoso and Catalyst but way less useful against those that don't rely on blocking skills. Consider taking on Marksmanship.
- - good defensive skill with evasion, stun break and some condi removal.
- - not that strong after the nerfs which gave it a cast time, preventing us from doing instant melee burst from range with it. Could still have some value as a gapcloser though.
Pets
- Wolf over River Drake - the Drake has higher burst potential and 2 hard hitting abilities that you can control, but the Wolf has more CC and its highest damage skill has a really short cast time which makes it easier to land and utilize in combos.
Template Code
[&DQQILyArSBt5AHgAGRurAbsAvgCaABsADxvtAC4TAQsAAAAAAAAAAAAAAAACawAvAAA=]
Specializations
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Marauder
Marauder
Ring
Marauder
Marauder
Longbow
Berserker
Berserker
Sigil
Sigil
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Rune
- - more tanky option.
Sigils
- - could be added to the Greatsword set as well if you're having trouble dealing with conditions.
Consumables
Food
- - strong mix of sustain and damage.
- - more evasion uptime and
- Budget version:
synergy.
Utility
- or .
Usage
Elite specialization basics
- Untamed Rangers have more control over their pets than regular Rangers, allowing them to manually control their pet's 3 special attacks.
- Unleash is the central mechanic of Untamed. At any given time either you or your pet is in the Unleashed state, and you get to flip back and forth on a 1s CD.
- When you're Unleashed, your first autoattack is empowered. Greatsword's turns into while Longbow's becomes . Unleashing yourself makes you deal more damage.
- Unleashing the pet grants your pet a damage reduction while their pet skills flip over to new ones:
- F1 becomes
- F2 becomes
- F3 becomes
General
- Use for mobility.
- It can be used offensively for the Quickness, most notably to boost , , or Greatsword autos for downed cleave.
- Alternatively the Superspeed can help you escape damage or chase down targets while on Greatsword.
has several uses:
- Pet swapping acts as a Blast finisher thanks to . Being instant, you can have Smokescale place a under you (even while you're stunned), and swap pets for AoE stealth.
- Blind or Aegis because it's the fastest projectile on this weapon. is the easiest way to gain stealth in this build, but if the projectile misses then it won't be applied. To reduce the chance of that happening (and considering how the damage of this skill is insignificant) you should try to fire it at pets, mesmer clones, and other AI whenever possible. Alternatively, use it to quickly get rid of
- Smokescale's F2 is a useful combo field:
- Projectile finishers like Blind your target, increasing your sustain. and could
- While your pet is unleashed, Smoke Cloud is replaced by which is a Blast finisher. Dropping the field, unleashing the pet and pressing the skill again could make your pet combo Stealth for you on his own. Such a good boy.
- Stealth as well. or the trait proc from could be used to stack
Sustain
- is one of your ebst survival tools but also one that has good synergy with your more offensive skills. Try to use and while this is active to reduce the CD of your elite whenever possible, but anything works as long as you're trying to hit as many targets as often as possible.
- makes your unleash ability remove 2 conditions every 10 seconds, which is your first line of defense against conditions.
- Stealth so you have some time to recover. It's also a stun break. is for emergencies in case condition damage is starting to overwhelm you. Consider disengaging/repositioning right after or following up with
- is both a stun break and an excellent skill for damage mitigation. Hold onto it in case you get stunned if Mutate Conditions is on CD, otherwise you get to use it a bit more freely.
- Every unleashed pet skill can be used defensively, and itself grants you damage reduction.
- Blind via trait synergy that could also be used if you're CC'd or casting skills. is an instant source of ranged
- Slow but only if the target is CC'd. It's still useful for preventing them from counterpressuring you after the CC. applies
- Chill makes it easy for you to kite enemies caught in it. destroys projectiles while the
Doing damage
- On Longbow your main combo is Quickness. If the target doesn't have Stability you should open with this whenever you swap sweapons because that way you could squeeze in a second before swapping back to Greatsword. into . The CC from PBS also procs for
- Make sure that you're the one who's unleashed during burst combos, not the pet.
- Once evey 15 seconds unleashed autoattacks become available:
- makes it easier to manage these skills - whenever you swap weapons, the CD is reset so you always get to use unleashed attacks right after weapon swapping. After that the 15s CD still applies but only if you stay on the same weapon long enough.
on Greatsword and on Longbow. You don't suddenly gain access to them whenever they're off cooldown, only when you use .
- Whenever Fury is applied to you your next attack will deal more damage and be a guaranteed critical hit. This only works on the next strike and doesn't cover entire skills that deliver multiple hits like . On GS however benefits a lot from this. Sources of Fury applications in the build:
- Disabling a foe via . Both weapon sets have access to CC skills but GS gets the most value out of this trait. Always try to use after , but even on Longbow could do decent burst damage after as Multishot is the most damage you can do in a single hit on bow.
- Swapping pets thanks to . This is instant and could even be used in the middle of casting skills to make them crit when they land.
- when playing with . This is another instant source.
- Using when you already have Fury.
- gives your pet a buff that increases their damage on their next attack. This is best used with either Tail Swipe or Chomp on Drake or Crippling Leap on Wolf.
The Longbow burst combo is rather simple:
Greatsword burst combo example (extended):
- Make sure you're on
- Optional - CC the target with if you were blocking. This will increase the damage of Maul.
- Precast - the rest of the combo happens between this and Maul landing.
- Swap to River Drake to trigger which grants Fury and Quickness. Fury gives you for increased damage.
- Cast the pet's Chomp or Tail Swipe (Chomp is easier to land but Tail Swipe does more damage), this should land right after Maul lands.
- Your pet should now have Attack of Opportunity as well as Opening Strike for maximum damage. The pet attack should connect right after lands.
- your target for CC, hopefully a proc, and to refresh Maul.
- again.
Greatsword burst combo (short)
- to refresh Maul
Related Builds
- LB/GS Untamed Marksman - sPvP version of the build.
Ratings
Strong roamer, definitely better than the nerfed sb atm!
Can we remove the troll 1 star ratings? Super misleading. Power Untamed is a very strong damage dealer. The skill lies in being able to survive and having good knowledge of how to use your blinds blocks etc. Boyce is even still playing Untamed in pvp with the 5% damage nerf on Vow of Untamed. WvW remains unaffected by this nerf. Definitely at worst a good roamer if not great.
Not much to say about it, brings the tried and tested power longbow/gs setup to the table with some great damage modifiers and a pet on steroids. Has a higher skillcap than other similar builds so it's not for everyone, I suspect most people will be more effective on Sic 'em than this, but in the right hands it can absolutely destroy people.
Comments
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