Difference between revisions of "Berserker - Longbow Berserker"
Line 136: | Line 136: | ||
;Longbow | ;Longbow | ||
* {{Skill|Scorched Earth}} | * {{Skill|Scorched Earth}} | ||
+ | * {{Skill|Blood Reckoning}} - while {{Skill|Scorched Earth}} is on cooldown | ||
* {{Skill|Arcing Arrow}} | * {{Skill|Arcing Arrow}} | ||
* '''Autoattacks''' | * '''Autoattacks''' | ||
}} | }} |
Revision as of 20:22, 25 April 2022
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Dps
Designed for: WvW Zerg
Difficulty:
TBD
This build was last updated on April 25, 2022 and is up to date for the March 19, 2024 patch.
Overview
A high burst damage Berserker WvW build with overwhelming damage.
Skill Bar
Greatsword
Longbow
Utility
Variants
- ⇒ /
Template Code
[&DQIEGzM6EhXyEgAAsgAAAKsAAACvAAAA7gAAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Marauder
Marauder
Sigil
Sigil
Longbow
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
- Feel free to use as much Berserker's gear as you can without dying
Consumables
-
- personal option
Usage
Overall Priorities
- High
- Moderate
- Damage
Surviving
- This build has moderate passive defense
- This build has moderate mobility skill access
- Use to move out after spiking
- can be used for repositioning or gap closing
- Drop your target if using it defensively
- This builds has moderate active defenses
|
Detailed Explanations
Battle Standard
- Prioritize on clumps of 2+ downed enemies
- only finishes enemies in 180 radius, the smallest circle in its targeting reticle
- Since also rezzes allies in 360 radius, use it on groups of 3+ allies if you have the skill ready
Damage
- Start fights in Longbow, use to fill your Adrenaline then activate
- Spam until you get a chance to go into melee, then swap to Greatsword and follow your priorities
- Use or to refill Adrenaline whenever ends
- is situational. You stand still during channel, which means hitting CC'ed, movement impaired and downed foes is the ideal setup for this ability.
- Making good use of is critical to maximizing damage, look for any chance to get multiple ticks off
|
Ratings
Even after all the nerfs this is one of the best and easiest to execute damage builds.
Comments
Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium