Difference between revisions of "Bladesworn - Power Bladesworn"

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* The {{Sigil|Superior Sigil of Paralyzation}} empowers the stun on your {{Skill|Dragon Trigger}} so that it will break most champion defiance bars (e.g. HoT Hero Points) immediately when you're alone.
 
* The {{Sigil|Superior Sigil of Paralyzation}} empowers the stun on your {{Skill|Dragon Trigger}} so that it will break most champion defiance bars (e.g. HoT Hero Points) immediately when you're alone.
* You can also use a pistol instead of the offhand axe, which will facilitate maintaining {{Trait|Guns and Glory}} outside of gunsaber.
+
* You can also use a pistol instead of the offhand axe, which will facilitate maintaining {{Trait|Guns and Glory}} outside of gunsaber and increases single-target DPS at the cost of flow + cleave damage.
 
* You should aim for 67.5% critical chance before {{Skill|Banner of Discipline}}, {{Trait|Spotter}} and {{tooltip|Fury}} so you reach 100% with those buffs. If you know that you won't have any of these buffs (you supply {{tooltip|Fury}} yourself), you can add in more {{tooltip|Assassin}} pieces or use food with Precision + Ferocity on it.
 
* You should aim for 67.5% critical chance before {{Skill|Banner of Discipline}}, {{Trait|Spotter}} and {{tooltip|Fury}} so you reach 100% with those buffs. If you know that you won't have any of these buffs (you supply {{tooltip|Fury}} yourself), you can add in more {{tooltip|Assassin}} pieces or use food with Precision + Ferocity on it.
  

Revision as of 11:47, 31 May 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD
This build was last updated on May 31, 2022 and is up to date for the November 28, 2023 patch.

Overview

Power Bladesworn is a very unique specialization to use in open world due to it's restricted mobility, caused by the reliance on . This iteration supplies itself with permanent Fury Fury, 25 Might Might for 5 allies as well as large amounts (potentially the largest amounts currently available) of self-healing through the synergies between , , and . This allows it to be highly survivable in the same gear as the standard PvE DPS build for group content, making it a very convenient option for overall PvE gameplay.


Template Code

[&DQIEKwstRCmmAAAAqAAAAPIaAADiAQAA/BoAAAAAAAAAAAAAAAAAAAAAAAA=]
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Skill Bar

Axe/Axe
Greatsword
Utility


Specializations


Alternative Traits

  • for any situation where you're not alone. This triggers for every affected ally, resulting in large amounts of healing.
  • for a passive condition cleanse and healing.

Equipment

Ascended gear is not required.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Assassin
Backpiece
Assassin
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Greatsword
Berserker
Sigil
Sigil
Rune
x6


  • The empowers the stun on your so that it will break most champion defiance bars (e.g. HoT Hero Points) immediately when you're alone.
  • You can also use a pistol instead of the offhand axe, which will facilitate maintaining outside of gunsaber and increases single-target DPS at the cost of flow + cleave damage.
  • You should aim for 67.5% critical chance before , and Fury Fury so you reach 100% with those buffs. If you know that you won't have any of these buffs (you supply Fury Fury yourself), you can add in more Assassin Assassin pieces or use food with Precision + Ferocity on it.


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • , - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps


Usage

Damage

  • Using ammo skills will increase your damage done through and explosions will increase your ferocity via .
  • is responsible for the vast majority of your damage, so you should never delay it. By default, you should always try to use (Dragon Slash - Force). If your target moves out of range, you can also use (Dragon Slash - Boost) or (Dragon Slash - Reach).
  • is the highest damage skill on dual axes, so it takes priority there.
  • You can also use any physical-type skill like before going into to empower it by an additional 10%.


Survivability

  • (Triggerguard) & (Flicker Step) cause you to deal more damage through , so you can use them when you know you won't need them for defense. They are your sole defense in though, so you might have to keep them.
  • is your main source of healing and provides Flow and 50% of your endurance bar, so make use of this whenever needed.
  • Greatsword should only be used whenever you know you'll need additional survivability from or a short-cooldown evade through . Beware: You need to decide this prior to engaging combat, since you cannot weapon swap on Bladesworn in combat.


  • The rotation used for group content with dual axes has higher cleave and is a bit more straightforward to execute than the pistol rotation.
  • Inside of Gunsaber, it uses (Blooming Fire) instead of (Artillery Slash) or (cyclone Trigger) since that procs thrice.
  • Detailed explanations and a rotation showcase are given down below.

Rotation Guide Video (as of May 2022)


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Cmfrynm gave this build 5 stars • November 2023
This build works really well in most all PVE content. I certainly don't have any problems beating everything to a pulp.
5 stars
Godspeedhero gave this build 5 stars • April 2022
This build is a godsend. This is one of the best Bladesworn builds I have ever tried out. You, Sir, are a saint for posting this. Thank you.

Comments

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