Catalyst - Power Catalyst

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD
This build was last updated on May 26, 2022 and is up to date for the March 19, 2024 patch.


Overview

Power Catalyst is a mid-ranged Elementalist build that focuses on high burst damage and extremely high damage to bosses. It brings permanent Quickness Quickness and a good amount of Might Might to the table, as well as large amounts of Protection Protection or Resolution Resolution on demand when using Water Attunement or Earth Attunement, respectively. It also shares its gear with group PvE builds for Catalyst (uses the same gear as quickness support and mostly the same as power DPS), making it a convenient option to choose for general PvE gameplay.


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Skill Bar

Hammer
Utility


Skill Variants

  • Signet of Restoration - passive healing
  • Arcane Shield - for a block and stunbreak on demand at the cost of damage.
  • Lightning Flash - mobility


Specializations

Trait Options

  • Blinding Ashes for passive CC at the cost of some damage
  • Empowered Empowerment for higher overall stats


Arcane

Arcane can offer more boon duration and burst damage when you are supplied with many boons thanks to Bountiful Power, which means higher DPS in some situations.


Equipment

Ascended gear is not required.

Head
Berserker
Shoulders
Berserker
Chest
Diviner
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Diviner
Ring
Berserker
Ring
Berserker
Hammer
Diviner
Sigil
Sigil
Sigil
Sigil
Rune
x6



Variant Equipment

Gear

  • Full Berserker Berserker is used for the Power DPS variant. Just replace the few Diviner Diviner pieces with berserker.
  • Knight Knight - defensive trinkets
  • Marauder Marauder - defensive prefix
  • Assassin Assassin - used to fine-tune crit chance, good for using certain raid builds in open world
  • Elementalist is a low-health class, so having a jade bot core helps with survivability a lot; the higher the tier, the better!


Runes

  • Rune of Superior Rune of the Eagle, Rune of Superior Rune of Infiltration - budget runes, use Sigil of Superior Sigil of Impact when using Eagle to not overcap on critical chance
  • Rune of Superior Rune of Durability, Rune of Superior Rune of Vampirism - defensive runes


Sigils

Force should always be used, but there are many options for the offhand sigil. You are encouraged to use whatever you find convenient.

  • Sigil of Superior Sigil of Energy - defensive


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - DPS
  • - defense
Utility
  • (and variants) - farming
  • - dps


Usage

  • In open world,you can play at 600 range when alternating between Fire Attunement + Air Attunement.
  • With all the glyphs, you can prestack lots of Protection Protection when using them in Earth Attunement.
  • Make sure to use Glyph of Elementals in Earth Attunement to gain two additional stacks of Elemental Empowerment upon casting Stomp.
  • The rotation for group content is a simplified variant (only using Air Attunement, Fire Attunement & Earth Attunement) that will get you within 10% of the current benchmark and loops nicely.
  • Detailed explanations and a rotation showcase are given down below.

Rotation Guide Video (as of May 2022)


Ratings

This build has a rating of 5 stars based on 1 votes.
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5 stars
MechaOG gave this build 5 stars • August 2022
Having tested the build for some time now, I can summarize it in 1 word... Reliable. It does take getting used to it a little, but once you get a hang of it, you hit like a freight train. The cleave on this build (and on the catalyst in general), is spectacular. Survivability can be an issue sometimes, but if you mix in pieces of marauder and dragon, you can easily get by without issues. You can mix them to make sure your critical cap is not reached. Remember, that you are aiming for a 90% crit chance with Fury. Hammer 3 on air gives you 10% for 15 sec. Elemental Empowerment (you have 3 while in combat at the minimum), gives you a nice top-up. If you can reliably have hammer 3 in air up almost all the time, then you won't have to worry and can even lower crit chance a bit more. One of the biggest thing with catalyst is, understanding combos. You put down many combo fields and have many finishers. Learning what each does, will allow a player to use the most out of this build. All in all, it is fun build to play and can easily go toe to toe with other classes.

Comments

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