Chronomancer - Glamour

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Focused on: SupportUtility.

Designed for:


Overview

Glamour Chrono is a self-sufficient, offensive frontline support that helps its team with strong offensive utility and boons. It is mainly used in GvG since its power at focusing single targets and securing stomps with is much less useful in open field.

Skill Bar

Sword/ShieldHealingUtilityElite
Staff

Weapon Variants

Greatsword
Healing
Utility
Elite
Spatial Surge
Activation.png
Spatial Surge
Shoot a beam at your foe. The farther away they are, the more damage you deal.
Damage.pngDamage if range is less than 300 (3x): 219
Damage.pngDamage if range is between 300-600 (3x): 273
Damage.pngDamage if range is between 600-900 (3x): 327
Damage.pngDamage if range is greater than 900 (3x): 381
Targets.pngNumber of Targets: 3
Range.pngRange: 1,200
Mirror Blade
¾Activation.png
8Recharge.png
Mirror Blade
Clone. Throw an illusionary greatsword that bounces between targets, damaging foes and giving might to allies. It creates a clone at its first target.
Damage.pngDamage: 282
Might.png3Might (10s): +90 Power, +90 Condition Damage
Vulnerability.png3Vulnerability (3s): 3% Incoming Damage, 3% Incoming Condition Damage
Book.pngNumber of Bounces: 4
Combo.pngCombo Finisher: Physical Projectile
Book.pngUnblockable
Range.pngRange: 1,200
Mind Stab
¼Activation.png
12Recharge.png
Mind Stab
Thrust your greatsword into the ground, damaging foes and removing 1 boon.
Damage.pngDamage: 403
Targets.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 1,200
Phantasmal Berserker
¾Activation.png
20Recharge.png
Phantasmal Berserker
Phantasm. Create a phantasm that uses a whirling attack to damage and cripple foes.
Damage.pngDamage (4x): 888
Crippled.png4Crippled (1s): -50% Movement Speed
Book.pngNumber of Impacts: 4
Targets.pngNumber of Targets: 5
Range.pngRange: 1,200
Illusionary Wave
½Activation.png
30Recharge.png
Illusionary Wave
Push back all foes in front of you with a wave of magical energy.
Damage.pngDamage: 121
Knockback.pngKnockback: 450
Targets.pngNumber of Targets: 5
Range.pngRange: 450

Staff can be swapped to Greatsword to add burst and ranged damage, but at the cost of survivability and utility. Staff's utility is indispensable in GvG but greatsword is a good option otherwise.

Skill Variants

Utility

  • when additional Stability Stability is needed, such as a party with one or no guardians.
  • for stealth access
  • very strong tool to focus down single targets.
  • feedback can be decent option on Can't find such trait "Temportal Enchanter"! Please refer to our trait index builds.

Elite

  • For single target focus.
  • Extremely strong AoE CC with a much shorter CD than . While it is personal preference between the two on builds, with Can't find such trait "Temporal Enchanter"! Please refer to our trait index Time Warp becomes significantly stronger.

Specializations

Variants

  • II can provide significantly more boons than TE and is less prone to running out of steam in longer fights. Both options are very strong but aim towards different playstyles.


Variants

  • Can't find such trait "Mirror of Anguish"! Please refer to our trait index If not using Staff.


Variants

  • Both of your adept traits are about equally useful, personal preference.

Equipment

First Weapon Set
  • Main Hand
Staff
Stats: Wanderer's
Superior Sigil of Concentration Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Sword
Stats: Wanderer's
Superior Sigil of Concentration Superior Sigil of Concentration
9Recharge.png
Superior Sigil of Concentration.pngSuperior Sigil of Concentration
Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Shield
Stats: Wanderer's
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Armor
  • Head
Stats: Wanderer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Shoulders
Stats: Wanderer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Chest
Stats: Wanderer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Hands
Stats: Marauder's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Legs
Stats: Wanderer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Feet
Stats: Wanderer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality


Accessories
  • Amulet
Stats: Marauder's
  • Ring 1
Stats: Marauder's
  • Ring 2
Stats: Marauder's
  • Earring 1
Stats: Marauder's
  • Earring 2
Stats: Marauder's
  • Back
Stats: Wanderer's

Infusions

  • 18x
    Mighty WvW Infusion Mighty WvW Infusion
    Mighty WvW Infusion.pngMighty WvW Infusion
    +5 Power +1% Damage to Guards and Lords

Variants

Stats

  • Swap Wanderer's to Commander's and Marauder's to Soldier's to gain armor at the cost of effective health and power.
  • Wanderer's can be swapped to Commander's for more damage or Minstrel's for more defense.
  • Marauder's can be swapped to Soldier's for more defense, Berserker's for more damage and Cleric's or Nomad's for healing and defense.
  • Boon duration needed is dependent on if you have a revenant keeping up in your party or not.
    • Superior Sigil of Concentration Superior Sigil of Concentration
      9Recharge.png
      Superior Sigil of Concentration.pngSuperior Sigil of Concentration
      Boons you apply last 33% longer for 7 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
      ,
      Plate of Mussels Gnashblade Plate of Mussels Gnashblade
      Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
      Nourishment (30 min):
      Food.png+10% Damage Reduction+70 Concentrationn+10% Experience from kills
      Consumable
      and
      Superior Rune of Durability Superior Rune of Durability
      Superior Rune of Resistance.pngSuperior Rune of Durability
      (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
      with are enough to cap boon duration. Swap out boon duration gear if you are sure you will have .

Consumables

Food

  • Plate of Mussels Gnashblade Plate of Mussels Gnashblade
    Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
    Nourishment (30 min):
    Food.png+10% Damage Reduction+70 Concentrationn+10% Experience from kills
    Consumable
    .

Utility

  • Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
    Consumable
    Optimal without .
  • Furious Maintenance Oil Furious Maintenance Oil
    Furious Maintenance Oil.pngFurious Maintenance Oil
    Nourishment (30 m):
    Potion.pngGain Concentration equal to 3% of your PrecisionGain Healing Power equal to 3% of your Precision+10% Experience from Kills
    Consumable
    Optimal with .
  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    Cheaper option.

Usage

General

  • Activate at the end of the cast time of a skill, rather than before casting, to fit more skills inside the split window.
    • Try to split your longer cooldown abilities so you get more usage, generally the elite, , and .
    • Shatter skills can be used inside without disrupting the use of other skills
    • Consider usage of and without carefully, unless the skill will make a decisive impact on the fight it is often better to wait and use it inside split for the shorter cooldown.
  • All of your shatters give a stack of Stability Stability, don't be afraid to use them just to keep yourself safe.
  • Don't feel the need to max illusions before shattering, it is perfectly acceptable to shatter with one or no illusions out.
  • Try to land in places where the last tick will be able to heal your frontline such as regroups or while cleaving downs. Be careful not to obstruct Water Fields with it however.

Sword/Shield

  • isn't only for dealing damage - it's your second, short CD which can be handy when you are expecting a burst but ran out of dodges.
  • The chain skill of , is one of your key skills. You can Immobilize Immobilize the target so he can't dodge your burst - the shorter version is simply using the Swap Blurred Frenzy Mind Wrack combo.
  • Don't be afraid to hold on to if it isn't immediately needed, you have 10 seconds until the buff expires.
  • has no target cap and hits both allies and enemies.

Staff

  • Make use of the About Face keybinding to forwards quickly.
  • 's Ethereal Field is powerful at the beginning of fights, but be careful not to disrupt Water Fields later on.
  • can be used on downed players to fish for interrupts on stomps and rezzes.
  • can be combined with to safely finish downed players. Use after starting the stomp then just before the cast time finishes use to move back to the downed player.

Greatsword

  • Use and as your clone appears, immediately followed by a .
    • Try to stand close to your target for maximum damage.
  • Use as an interrupt, especially to protect friendly downs and secure enemy downs.

Gameplay Videos

  • YouTube:
    [Ash] Mental
  • YouTube:
    [BoRP] Arete
  • YouTube:
    [iN] Skai
Build rating - 3 stars
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4 Ratings
0 stars
Dekong gave this build 0 stars June 2018

Glamour is a lazy Boonshare Chrono build. Only thing it offers that the other doesn't it's the access to Superspeed.

Boonshare chrono is way better.

0 stars
Freya gave this build 0 stars June 2018

I see no value in this build compared to the one in meta section. Even the boonstrips that made this usable for a short while are nerfed.

Focus is simply better than staff. Blink is not needed on minstrel. Mimic for null field is definetly not worth instead of signet.

If anything this can be presented thourgh variation choices in the other mesmer build.

5 stars
Xivor gave this build 5 stars November 2017

Glamours are making a slow return after boon stripping is making SoI less useful and the resistance spam of the glamour build counters the condi meta fairly decently. Good support, strong boonstrip, strong resistance uptime. Provides alacrity and quickness to buff allies, while remaining durable. Distortion share = win when used properly.

UPDATE - 20180617

Since I last voted, the Chronomancer has gone through some changes. Distortion share was removed, and the meta has shifted a bit. I am reducing my vote to GOOD to compensate. The current meta build has been refined from the one that was up when this build was first created, and the curated meta build is superior.

1 More Rating
5 stars
Arete gave this build 5 stars November 2017

Very strong build with excellent personal defensive cooldowns making it fairly easy to play. Has the highest burst Resistance output of any build as well as massive boonrip pressure and cleansing, but runs out of steam in longer fights so usually only a great option for GvG. Uniquely suited to blink stomping and rezzing compared to other classes.