Difference between revisions of "Chronomancer - Power DPS"
(following discretize raid optimizer, idk if it's accurate I mainly just wanted to fix the offhand dagger) |
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Line 64: | Line 64: | ||
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Sword | | weapon1 = Sword | ||
− | | weapon2 = | + | | weapon2 = Sword |
+ | | weapon4 = Focus | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Impact | | sigil2 = Superior Sigil of Impact | ||
− | | infusion1 = Mighty +9 Agony Infusion | + | | sigil4 = Superior Sigil of Impact |
− | | | + | | infusion1 = Precise +9 Agony Infusion |
+ | | infusion1-qt = 11 | ||
+ | | infusion2 = Mighty +9 Agony Infusion | ||
+ | | infusion2-qt = 7 | ||
<!-- Custom stats --> | <!-- Custom stats --> | ||
− | | head = | + | | head = |
− | | shoulders = | + | | shoulders = Assassin |
| chest = | | chest = | ||
− | | hands = | + | | hands = Assassin |
| legs = | | legs = | ||
− | | feet = | + | | feet = Assassin |
| backpiece = Assassin | | backpiece = Assassin | ||
| accessory1 = Assassin | | accessory1 = Assassin | ||
− | | accessory2 = | + | | accessory2 = |
| amulet = | | amulet = | ||
| ring1 = Assassin | | ring1 = Assassin | ||
− | | ring2 = | + | | ring2 = |
}} | }} | ||
Line 87: | Line 91: | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
+ | ====Danger Time accuracy==== | ||
As your illusions do not gain the benefits of your {{Sigil|Superior Sigil of Accuracy}}, the variant below is more subject to RNG and will have a lower burst for players that are able to perform the illusion-heavy continuum split opener. It should provide higher long-term DPS though and may be easier to gear. | As your illusions do not gain the benefits of your {{Sigil|Superior Sigil of Accuracy}}, the variant below is more subject to RNG and will have a lower burst for players that are able to perform the illusion-heavy continuum split opener. It should provide higher long-term DPS though and may be easier to gear. | ||
{{PvE equipment | {{PvE equipment | ||
Line 94: | Line 99: | ||
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Sword | | weapon1 = Sword | ||
− | | weapon2 = | + | | weapon2 = Sword |
+ | | weapon4 = Sword | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Accuracy | | sigil2 = Superior Sigil of Accuracy | ||
+ | | sigil4 = Superior Sigil of Accuracy | ||
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
− | | infusion1-qt = | + | | infusion1-qt = 14 |
| infusion2 = Precise +9 Agony Infusion | | infusion2 = Precise +9 Agony Infusion | ||
− | | infusion2-qt = | + | | infusion2-qt = 4 |
<!-- Custom stats --> | <!-- Custom stats --> | ||
| head = | | head = | ||
− | | shoulders = | + | | shoulders = |
| chest = | | chest = | ||
| hands = | | hands = | ||
− | | legs = | + | | legs = Assassin |
| feet = | | feet = | ||
| backpiece = | | backpiece = | ||
Line 118: | Line 125: | ||
* If you do not have stat infusions, switch one accessory to {{tooltip|Assassin stats}}. | * If you do not have stat infusions, switch one accessory to {{tooltip|Assassin stats}}. | ||
− | + | ====Improved Alacrity==== | |
− | If running with {{Trait|Improved Alacrity}}, | + | If running with {{Trait|Improved Alacrity}}, use the following gear. |
{{PvE equipment | {{PvE equipment | ||
| stats = Berserker | | stats = Berserker | ||
Line 128: | Line 135: | ||
| weapon2 = Sword | | weapon2 = Sword | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Accuracy |
| weapon4 = Focus | | weapon4 = Focus | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Accuracy |
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
Line 136: | Line 143: | ||
| hands = Assassin | | hands = Assassin | ||
| feet = Assassin | | feet = Assassin | ||
+ | | backpiece = Assassin | ||
| variant = yes | | variant = yes | ||
}} | }} |
Revision as of 18:58, 30 June 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Raids
Overview
A power DPS Chronomancer build for raids. This build deals very high burst and sustained damage against single targets. In addition it has very good CC, utility, and personal defense, and is capable of generating its own Might, Fury, Quickness, and Alacrity.
- Be aware that this build requires high uptime of Slow on your target - you contribute some slow of your own but need external help to reach very high uptime.
This build and its gear have been updated to the 28th July 2022 patch.
Skill Bar
Weapon Variants
- Pistol: can replace focus when there are too many adds, since the Phantasmal Warden from focus attacks random targets in range.
Skill Variants
- instead of if your target has more boons than can be removed.
- instead of for better Slow (and Quickness) uptime.
- if extra CC is required. Be aware of the long cooldown.
Template Code
Specializations
Specialization Variants
- extremely situational, if the boss already has 100% Slow uptime.
- on encounters where Slow uptime is too low (~30% or less).
Equipment
Berserker
Assassin
Berserker
Assassin
Berserker
Assassin
Assassin
Assassin
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
x6
x11
x7
Equipment Variants
Danger Time accuracy
As your illusions do not gain the benefits of your , the variant below is more subject to RNG and will have a lower burst for players that are able to perform the illusion-heavy continuum split opener. It should provide higher long-term DPS though and may be easier to gear.
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x14
x4
- If you do not have stat infusions, switch one accessory to Assassin stats.
Improved Alacrity
If running with , use the following gear.
Berserker
Assassin
Berserker
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- Only a single mainhand sword is required
Consumables
Food
Utility
Usage
The goal of the rotation is to get as many casts of your phantasm summons as possible, filling downtime with autoattack chains and . In order to do this you can make clever use of and , which when used together can effectively allow you to reset your phantasm cooldowns 3 times in short succession. This is achieved by casting during , which will give you refreshed phantasm cooldowns for the duration of your continuum split, and leaving off cooldown once your continuum split ends.
Opening burst
Start on Sword/Focus.
- Weapon swap
- - enter during the cast of this skill.
- x2
- - should end during this cast
- Weapon swap
- Proceed to Loop rotation
Loop
- Auto attack until is available
- Weapon swap
- Auto attack until is available
- Auto attack until is available
- Weapon swap
- Repeat from step 1
Second Continuum Split
On the loop before becomes available again, skip steps 10 and 16 and on the next loop:
- - enter during the cast of this skill.
- + during cast (shattering helps prevent a bug with )
- should end during here
- + during cast (shattering helps prevent a bug with )
- When Weapon swap is available, resume the loop from step 5 - you may need to wait on sword slightly longer for to come off cooldown.
Notes
- Fill gaps in between skills listed in the rotation with auto-attack chains.
- Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, .
- Use whenever you have 3 clones up. If you have 3 clones up and is on cooldown, you can shatter them with instead.
- Save clones to shatter with if you will need to CC in the immediate future.
- You can use → to pull adds onto the boss if needed.
- should be cast as soon as there is a charge available.
Ratings
Comments
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