Daredevil - Nomad's Evade Thief

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: MobilitySurvivability.

Designed for:


Overview

Evade, Heal, Evade, Repeat.

Skill Bar

 
 
StaffHealingUtilityElite
Short bow

Skill Variants

Utility

  • Roll for Initiative
    60Recharge.png
    Roll for Initiative
    Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobile.
    Book.pngInitiative Gain: 6
    Book.pngEvade: ¾ seconds
    Breaks Stun.pngBreaks Stun
    can be switched to
    Shadowstep
    Not usable underwater.png
    50Recharge.png
    Shadowstep
    Deception. Shadowstep to target area. Becomes Shadow Return, which returns you to your starting area and cures three conditions.
    Breaks Stun.pngBreaks Stun
    Range.pngRange: 1,200
    .
  • Dagger Storm
    Not usable underwater.png
    Activation.png
    90Recharge.png
    Dagger Storm
    Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
    Damage.pngDamage: 246
    Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Bleeding.pngBleeding (5s): 110 Damage
    Crippled.pngCrippled (2s): -50% Movement Speed
    Radius.pngBoon Gain Interval: 3 seconds
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDagger Storm Duration: 8 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 900
    can be swapped to Take Root if using a sylvari for a 3 second invuln.

Specializations



Equipment

First Weapon Set
  • Main Hand
Staff
Stats: Nomad's
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Renewal Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Shortbow
Stats: Nomad's
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Renewal Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Armor
  • Head
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
  • Shoulders
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
  • Chest
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
  • Hands
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
  • Legs
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
  • Feet
Stats: Nomad's
Superior Rune of the Adventurer Superior Rune of the Adventurer
Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
Accessories
  • Amulet
Stats: Nomad's
  • Ring 1
Stats: Nomad's
  • Ring 2
Stats: Nomad's
  • Earring 1
Stats: Nomad's
  • Earring 2
Stats: Nomad's
  • Back
Stats: Nomad's

Runes

  • Superior Rune of the Dolyak Superior Rune of the Dolyak
    Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
    (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): Regenerate health every second.
    for more health regen/tanky stats.
  • Superior Rune of Durability Superior Rune of Durability
    Superior Rune of Resistance.pngSuperior Rune of Durability
    (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
    for more tanky stats/boons
  • Superior Rune of the Earth Superior Rune of the Earth
    Superior Rune of the Earth.pngSuperior Rune of the Earth
    (1): +25 Toughness (2): +10% Protection Duration (3): +50 Toughness (4): +20% Protecion Duration (5): +100 Toughness (6): +5% Incoming Heal Effectiveness; gain Protection when struck by a foe. (Cooldown: 60s)
    for some protection/tanky stats.

Consumables

Food

  • Bowl of Lemongrass Mussel Pasta Bowl of Lemongrass Mussel Pasta
    Bowl of Lemongrass Mussel Pasta.pngBowl of Lemongrass Mussel Pasta
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Toughness+10 Experience from kills
    Consumable
  • Bowl of Roasted Lotus Root Bowl of Roasted Lotus Root
    Bowl of Roasted Lotus Root.pngBowl of Roasted Lotus Root
    Nourishment (30 m):
    Food.png-40% stun duration+70 toughness+10 Experience from kills
    Consumable

Utility

  • Furious Sharpening Stone Furious Sharpening Stone
    Furious Sharpening Stone.pngFurious Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 3% of your PrecisionGain Ferocity equal to 3% of your Precision+10% Experience from Kills
    Consumable

Usage

I TAP ALL KEEP.

Weaknesses

How can you kill what is already dead inside? :)

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