Deadeye - Acro Rifle Roamer

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This build has a rating of 5 stars based on 1 votes.
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5 stars
Hanz gave this build 5 stars • July 2018
I've spent a considerable amount of time these past two weeks experimenting with about a dozen different deadeye builds, and this is what I've found to be the best way to play it for roaming, as it can stand its ground in 1v1s against just about anything. Acro/Trickery provides a lot of utility - defensive procs, enhanced endurance regen, cleansing, and more while Deadeye brings the usual ridiculously high ranged damage. I went with D/P for the second set but that is optional. This one has better burst than any other thief build in WvW that's not some oneshot gimmick, plus does it from 1.5k range with excellent sustain. Lack of cleave is a downside but not one that would make a difference in most situations.

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