Deadeye - Ghillie Snipe

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Ratings

This build has a rating of 0 stars based on 2 votes.
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1 star
CGSN gave this build 1 star • October 2017
I'm not as down on Deadeye's rifle as the community as a whole seems to be, but I have problems with this particular build compared to other +1 builds. "Stay in stealth and tab until someone is low." "When you have 7 stacks of Malice, it's time to act." Are you kidding me? This is basically just letting the rest of the team carry this build. I'd be furious if someone on my team were just sitting on the side in stealth for an entire team fight, waiting for "their moment." Yes, there's a threat to taking 11-19K Rifle 4 out of nowhere into a fight, but that's a lengthy duration into a team fight when a team was fighting a man down. Any other +1 build would have achieved the same results with significantly less set-up. Just because this build can sometimes survive a bit better due to extra stealth (and I say sometimes, berserker amulet thief with Mercy as the only stunbreak really won't hold up any better in many cases regardless of that extra stealth) doesn't mean it's more useful than the other +1 builds. There's almost no functional difference between a +1 build jumping in and dying and a +1 build jumping in and then taking almost a minute to run away and heal in stealth. To give credit, Rifle 4 untargeted is a decent replacement for Shortbow 5. It doesn't replicate the vertical movement, but covers distance nicely, meaning D/P found good use as an offset.
1 star
Kassy gave this build 1 star • October 2017
This build essentially suffers from the same issues that all of the other rifle builds suffer. First of all D/P doesn't really add anything to this build, I'm not sure what one is supposed to do with it but going into melee will get you gibbed instantly with berserker on and there's no survivability added in a 1v1 scenario because all you have in the name of defense are blinds which work as situational mitigation but not really as any sort of meaningful survival option. In addition it doesn't really have any synergy with anything else on the bars, there's no aoe stealth a la shortbow/pistol combo, it's really just used to build up stealth but with all the other stealth you have on your bars it's redundant. Another big problem this build has is all the casting times, which is really the same problem with Deadeye in general but i dont think ive written on it so I'll go ahead and mention it here. If your elite skill gets interrupted you're doomed, on top of all the other skills on this bar being fodder for pulmonary impact so there's the losing to daredevil issue all over again. The idea has a lot of potential but i dont think rifle or the deadeye spec is in a place to take advantage of the strengths adequately in any high octane game but I'll toy around with it and see if I change my mind. until then at the end of the day deadeye rifle struggles to duplicate what other builds can do and the other builds just do it

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