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Difference between revisions of "Dragonhunter - DPS"

(Usage: corrected copy paste error)
(Specializations: Added Honor as an alternative to Virtues. Edited some sentences so they're all worded the same way. Reordered to make it clearer which trees are interchangeable and which are "core" to the build.)
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==Specializations==
 
==Specializations==
{{Specialization|Zeal|mid|mid|bot}}
 
 
{{Specialization|Virtues|top|mid|bot}}
 
{{Specialization|Virtues|top|mid|bot}}
 
'''Variants'''
 
'''Variants'''
 
* {{Trait tooltip|Master of Consecrations}} for better reflection uptime.
 
* {{Trait tooltip|Master of Consecrations}} for better reflection uptime.
 
* {{Trait tooltip|Battle Presence}} for more group support.
 
* {{Trait tooltip|Battle Presence}} for more group support.
 +
 +
{{Specialization|Honor|mid|bot|mid}}
 +
* Honor can be used as a viable alternative to Virtues.
 +
 +
{{Specialization|Zeal|mid|mid|bot}}
 
{{Specialization|Dragonhunter|top|mid|bot}}
 
{{Specialization|Dragonhunter|top|mid|bot}}
 
'''Variants'''
 
'''Variants'''
 
* {{Trait tooltip|Bulwark}} if you need that extra support from blocks.
 
* {{Trait tooltip|Bulwark}} if you need that extra support from blocks.
 +
 +
  
 
===Scepter Build===
 
===Scepter Build===
{{Specialization|Zeal|mid|bot|bot|noprop=ok}}
 
'''Variants'''
 
* When using it as a solo build use {{Trait tooltip|Zealous Scepter}}.
 
 
 
{{Specialization|Virtues|top|mid|bot|noprop=ok}}
 
{{Specialization|Virtues|top|mid|bot|noprop=ok}}
 
'''Variants'''
 
'''Variants'''
* When using it as a solo build take '''Radiance'''.
+
* {{Trait tooltip|Master of Consecrations}} for better reflection uptime.
 +
* {{Trait tooltip|Battle Presence}} for more group support.
 +
* Replace with '''Radiance''' when using a solo build.
 
{{Specialization|Radiance|top|mid|top|noprop=ok}}
 
{{Specialization|Radiance|top|mid|top|noprop=ok}}
 +
'''Variants'''
 +
* {{Trait tooltip|Right-Hand Strength}} when using a Sword.
  
 +
 +
 +
 +
 +
{{Specialization|Zeal|mid|bot|bot|noprop=ok}}
 +
'''Variants'''
 +
* {{Trait tooltip|Zealous Scepter}} when using a solo build.
 
{{Specialization|Dragonhunter|top|mid|bot}}
 
{{Specialization|Dragonhunter|top|mid|bot}}
 
'''Variants'''
 
'''Variants'''
* When using it as a solo build you can drop {{trait tooltip|Big Game Hunter}} as you won't use you {{gw2skill|Spear of Justice}} active.
+
*{{Trait tooltip|Hunter's Fortification}} or {{Trait tooltip|Heavy Light}} when using a solo build.
  
 
==Equipment==
 
==Equipment==

Revision as of 17:23, 24 August 2016

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Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Legendary.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageUtility.

Designed for:


Overview

A basic DPS build for any PvE Dungeon/Fractal.

Skill Bar

GreatswordHealingUtilityElite
Sword/Focus
Scepter/x
Orb of Wrath
¼Activation.png
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage.pngDamage: 162
Range.pngRange: 1,200
Smite
¼Activation.png
6Recharge.png
Smite
Strike foes in the target area repeatedly.
Damage.pngDamage: 80
Book.pngNumber of Impacts: 16
Radius.pngRadius: 200
Range.pngRange: 1,200
Chains of Light
½Activation.png
20Recharge.png
Chains of Light
Immobilize and make your foe vulnerable with ethereal chains.
Damage.pngDamage: 61
Immobilize.pngImmobilize (2s): Unable to move.
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Range.pngRange: 900
x/Torch
Zealot's Flame
15Recharge.png
Zealot's Flame
Set yourself alight, periodically burning up to three nearby foes.
Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
Burn.pngBurning (6s): 786 Damage
Book.pngNumber of Targets: 3
Radius.pngRadius: 180
Unblockable.pngUnblockable
Cleansing Flame
Activation.png
15Recharge.png
Cleansing Flame
Breathe magical flames that damage foes and cure conditions on allies.
Damage.png10Damage: 800
Book.pngNumber of Targets: 3
Book.pngPulses: 9
Range.pngRange: 400

Slot Changes

Utilities

  • Swapping out
    Bane Signet Bane Signet
    ¾Activation.png
    40Recharge.png
    Bane Signet
    Signet Passive: Improved Power.
    Signet Active: Knock down and damage your foe.
    Bane Signet.pngSignet Passive: 180 Power
    Damage.pngDamage: 244
    Knockdown.pngKnockdown: 3 seconds
    Range.pngRange: 1,200
    is perfectly acceptable if needed, but keep in mind that you are giving up a significant personal DPS boost.
  • Use
    Wall of Reflection Wall of Reflection
    40Recharge.png
    Wall of Reflection
    Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Light
    for fights where projectiles are an issue.
    • Additionally use
      Shield of the Avenger Shield of the Avenger
      Activation.png
      60Recharge.png
      Shield of the Avenger
      Spirit Weapon. Summon an arcane shield to destroy incoming projectiles.
      Duration.pngDuration: 20 seconds
      for projectile heavy fights.
    • If you are still having trouble:
Replace
Unscathed Contender
Unscathed Contender.pngUnscathed Contender
Deal more damage while under the effects of aegis.
Damage.pngDamage Increase: 20%
with
Master of Consecrations
Master of Consecrations.pngMaster of Consecrations
Consecrations last longer and have reduced recharge.
Book.pngRecharge Reduced: 20%
Radius.pngDuration Increase: 2s
in Virtues.
  • Use
    Hallowed Ground Hallowed Ground
    1Activation.png
    80Recharge.png
    Hallowed Ground
    Consecration. Consecrate the ground around you, granting stability to allies inside.
    Stability.pngStability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Hallowed Ground.pngHallowed Ground (2s): Boon duration is increased by 20%
    Book.pngNumber of Targets: 5
    Book.pngPulses: 10
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
    and/or
    "Stand Your Ground!" "Stand Your Ground!"
    30Recharge.png
    "Stand Your Ground!"
    Shout. Grant stability to yourself and allies.
    Stability.png5Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    Stun-Break.pngBreaks stun
    for crowd control heavy fights.
  • Use
    Purging Flames Purging Flames
    ¾Activation.png
    35Recharge.png
    Purging Flames
    Consecration. Create a ring of fire that burns foes and cures conditions on allies.
    Burn.png3Burning (5s): 1,965 Damage
    Purging Flames.pngPurging Flames: Condition duration is reduced by 33%
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
    for condition heavy fights.
  • Use
    "Retreat!" "Retreat!"
    40Recharge.png
    "Retreat!"
    Shout. Grant aegis and swiftness to up to five nearby allies.
    Aegis.pngAegis (20s): Block the next incoming attack.
    Swiftness.pngSwiftness (20s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    for blocks in hard boss fights or for swiftness and aegis during skips.
  • Use
    Test of Faith Test of Faith
    30Recharge.png
    Test of Faith
    Trap. Lay a trap that creates a ring of weapons which punish enemies that attempt to cross their threshold.
    Damage.pngDamage: 965
    Damage.pngPass-Through Damage: 1,465
    Protection.pngProtection (6s): -33% Incoming Damage
    Cripple.pngPass-Through Cripple (6s): -50% Movement Speed
    Duration.pngDuration: 6s
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    Unblockable.pngUnblockable
    for cripple and damage (you even get protection).
  • Use
    Procession of Blades Procession of Blades
    ½Activation.png
    25Recharge.png
    Procession of Blades
    Trap. Set a trap that whirls around and damages enemies when activated.
    Damage.png10Damage: 1,200
    Fury.pngFury (8s): 20% Critical Chance
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    for more damage from your utility slots, if you can get one free.

Elite Skill

  • Use
    Renewed Focus Renewed Focus
    3Activation.png
    90Recharge.png
    Renewed Focus
    Meditation. Focus, making yourself invulnerable and recharging your virtues.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    for more survivability and utility.
  • Use
    "Feel My Wrath!" "Feel My Wrath!"
    ¼Activation.png
    45Recharge.png
    "Feel My Wrath!"
    Shout. Grant fury and quickness to nearby allies.
    Quickness.pngQuickness (5s): Skills and actions are 50% faster.
    Fury.pngFury (10s): 20% Critical Chance
    Book.pngMax Number of Allied Targets: 5
    Range.pngRadius: 600
    for a dps increase.
  • Use
    Dragon's Maw Dragon's Maw
    ½Activation.png
    75Recharge.png
    Dragon's Maw
    Trap. Lay a trap that pulls enemies and creates a barrier which holds them in.
    Damage.pngDamage: 638
    Slow.pngSlow (4s): Skills and actions are slower.
    Might.png10Might (8s): +300 Power, +300 Condition Damage
    Duration.pngMaw Barrier Duration: 6s
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    Radius.pngMaw Barrier Radius: 90
    Range.pngRange: 180
    for breakbar damage and an AoE pull.

Weapons

  • Having a Hammer is good for the short cooldown blast on
    Mighty Blow Mighty Blow
    ¾Activation.png
    5Recharge.png
    Mighty Blow
    Damages nearby foes with a mighty ground slam.
    Damage.pngDamage: 426
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 300
    or for the CC.
  • Having a Staff for additional swiftness when skipping with
    Symbol of Swiftness Symbol of Swiftness
    ¾Activation.png
    15Recharge.png
    Symbol of Swiftness
    Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
    Damage.png5Damage: 610
    Swiftness.pngSwiftness (4s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    is the only thing a Staff is good for outside of niche uses of
    Empower Empower
    Activation.png
    20Recharge.png
    Empower
    Channel might to yourself and allies around you. Heal nearby allies when it ends.
    Heal.pngHealing: 1,500
    Might.png12Might (10s): 360 Power, 360 Condition Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    and
    Line of Warding Line of Warding
    1Activation.png
    40Recharge.png
    Line of Warding
    Ward. Create a line in front of you that foes cannot cross.
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    .

Specializations

Variants

  • Master of Consecrations
    Master of Consecrations.pngMaster of Consecrations
    Consecrations last longer and have reduced recharge.
    Book.pngRecharge Reduced: 20%
    Radius.pngDuration Increase: 2s
    for better reflection uptime.
  • Battle Presence
    Battle Presence.pngBattle Presence
    Nearby allies gain Virtue of Resolve's passive effect.
    Virtue of Resolve.pngVirtue of Resolve: 315 Heal
    Radius.pngRadius: 600
    for more group support.


  • Honor can be used as a viable alternative to Virtues.



Variants

  • Bulwark
    Bulwark.pngBulwark
    Shield of Courage is larger and lasts longer.
    Radius.pngDuration Increase: 2 seconds
    Book.pngRadius Increase: 33%
    if you need that extra support from blocks.


Scepter Build

Variants

  • Master of Consecrations
    Master of Consecrations.pngMaster of Consecrations
    Consecrations last longer and have reduced recharge.
    Book.pngRecharge Reduced: 20%
    Radius.pngDuration Increase: 2s
    for better reflection uptime.
  • Battle Presence
    Battle Presence.pngBattle Presence
    Nearby allies gain Virtue of Resolve's passive effect.
    Virtue of Resolve.pngVirtue of Resolve: 315 Heal
    Radius.pngRadius: 600
    for more group support.
  • Replace with Radiance when using a solo build.


Variants

  • Right-Hand Strength
    Right-Hand Strength.pngRight-Hand Strength
    Critical hit chance with one-handed weapons is increased. Sword skills recharge faster.
    Critical Chance Increase.pngCritical Chance Increase: 15%
    Book.pngRecharge Reduced: 20%
    when using a Sword.




Variants

  • Zealous Scepter
    Zealous Scepter.pngZealous Scepter
    While wielding a scepter, gain might when your justice passive effect triggers.
    Virtue of Justice.pngMight.png2Might (10s): +60 Power, +60 Condition Damage
    when using a solo build.


Variants

  • Hunter's Fortification
    Hunter's Fortification.pngHunter's Fortification
    Remove conditions when blocking attacks. Receive less damage when you have no conditions on you.
    Damage.pngDamage Reduced: 10%
    Book.pngConditions Removed: 1
    or
    Heavy Light
    10Recharge.png
    Heavy Light.pngHeavy Light
    Deflective SHot knocks back enemies on each hit. Gain stability when knocking back, blowing out, or pulling an enemy.
    Book.pngRange Threshold: 300
    Stability.pngStability (6s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Knockback.pngKnockback: 300
    when using a solo build.

Equipment

Stats

  • 2x Assassin's Earrings or Assassin's Weapons.
  • All other armor, weapons, and trinkets are Berserker's.

Upgrades

Greatsword.png
I.png
Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
I.png
Sword.png
Torch.png
II.png
Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
II.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

Infusions

  • Versatile Precise Infusion Versatile Precise Infusion
    Versatile Precise Infusion.pngVersatile Precise Infusion
    +5 Precision +5 Agony Resistance
    for armor.
  • Precise Infusion Precise Infusion
    Precise Infusion.pngPrecise Infusion
    +5 Precision +5 Agony Resistance
    for weapons and trinkets.

Sigil Variants

Swap

Superior Sigil of Accuracy Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance

to:

Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
for night time dungeons/fractals.
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying.pngSuperior Sigil of Undead Slaying
+10% Damage vs. Undead
for The Ruined City of Arah.
Superior Sigil of Justice Superior Sigil of Justice
Superior Sigil of Justice.pngSuperior Sigil of Justice
+10% Damage vs. Outlaws
for Caudecus's Manor and Cliffside.
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying.pngSuperior Sigil of Icebrood Slaying
+10% Damage vs. Icebrood
/
Superior Sigil of Wrath Superior Sigil of Wrath
Superior Sigil of Wrath.pngSuperior Sigil of Wrath
+10% Damage vs. Sons of Svanir
for Honor of the Waves.

Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.

Equipment Variant

  • Use
    Superior Rune of the Flame Legion Superior Rune of the Flame Legion
    Superior Rune of the Flame Legion.pngSuperior Rune of the Flame Legion
    (1): +25 Power (2): +10% Burning Duration (3): +50 Power (4): 25% chance to cause burning for 1 sec when hit. (Cooldown: 10s) (5): +100 Power (6): +20% Burning Duration; +7% damage against burning foes.
    if you find yourself dipping below 90% health.

Consumables

Food

  • Bowl of Curry Butternut Squash Soup Bowl of Curry Butternut Squash Soup
    Bowl of Curry Butternut Squash Soup.pngBowl of Curry Butternut Squash Soup
    Nourishment (30 m):
    Food.png+100 Precision+70 Ferocity+10% Experience from Kills
    Consumable
    • Plate of Truffle Steak Plate of Truffle Steak
      Plate of Truffle Steak.pngPlate of Truffle Steak
      Nourishment (30m):
      Food.png+100 power+70 precision+10% Experience from kills
      Consumable
      can be used as well.

Utility

  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    • Bountiful Sharpening Stone Bountiful Sharpening Stone
      Bountiful Sharpening Stone.pngBountiful Sharpening Stone
      Nourishment (30 m):
      Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
      Consumable
      can be used for a higher boon uptime but is not needed.

Usage

GS Sword/Focus

  • The skill rotation is rather simple:
  • Start with Sword/Focus
  1. Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
  2. Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
  3. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  4. Spear of Justice Spear of Justice
    ¼Activation.png
    20Recharge.png
    Spear of Justice
    Virtue. Burn foes every few attacks.
    Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive burning periodically.
    Damage.pngDamage: 224
    Spear of Light.pngJustice (6s): Periodically applies burning as long as you are within range of the caster.
    Burn.pngBurning (passive effect) (2s): 262 Damage
    Burn.pngBurning (active effect) (2s): 262 Damage
    Book.pngNumber of Attacks to Trigger: 5
    Radius.pngInterval: 1s
    Book.pngPierces
    Book.pngUnblockable
    Range.pngRange: 1,200
  5. Weapon swap Weapon swap
  6. Whirling Wrath Whirling Wrath
    ¾Activation.png
    10Recharge.png
    Whirling Wrath
    Spin in a place and swing your greatsword while hurling powerful projectiles.
    Damage.png7Damage: 637
    Book.pngNumber of Impacts: 7
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 130
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 600
  7. Binding Blade Binding Blade
    ¾Activation.png
    30Recharge.png
    Binding Blade
    Throw blades at your foe, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
    Damage.pngDamage: 244
    Book.pngNumber of Targets: 5
    Duration.pngMaximum Blade Duration: 10 seconds
    Radius.pngMaximum Leash Range: 600
    Combo.pngCombo Finisher: Whirl
  8. Leap of Faith Leap of Faith
    ½Activation.png
    15Recharge.png
    Leap of Faith
    Leap at your foe. On hit, blind nearby foes.
    Damage.pngDamage: 268
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
  9. Strike
    ½Activation.png
    Strike
    Strike your foe.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Vengeful Strike
    ½Activation.png
    Vengeful Strike
    Strike your foe again.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Wrathful Strike
    ½Activation.png
    Wrathful Strike
    Attack with a final, powerful strike that applies might for each foe you strike.
    Damage.pngDamage: 443
    Might.pngMight (5s): +30 Power, +30 Condition Damage
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
    x2
  10. Symbol of Wrath Symbol of Wrath
    ¼Activation.png
    20Recharge.png
    Symbol of Wrath
    Symbol. Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies.
    Damage.png5Damage: 670
    Retaliation.png5Retaliation (1s): Reflect incoming damage back to its source.
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
  11. Whirling Wrath Whirling Wrath
    ¾Activation.png
    10Recharge.png
    Whirling Wrath
    Spin in a place and swing your greatsword while hurling powerful projectiles.
    Damage.png7Damage: 637
    Book.pngNumber of Impacts: 7
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 130
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 600
  12. Weapon swap Weapon swap
  13. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  14. Sword of Wrath
    Sword of Wrath
    Slash your foe once.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Arc
    ½Activation.png
    Sword Arc
    Slash your foe again.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Wave
    ½Activation.png
    Sword Wave
    Send out a cone attack, striking up to three foes.
    Damage.pngDamage (3x): 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 300
    x4
  15. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  16. Weapon swap Weapon swap
  17. Repeat from step 6.


GS Sword/Torch

  • Practically the same as GS Mace/Focus rotation, but has an added intricacy:
  • Start with Sword/Focus
  1. Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    and
    Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    while running towards the boss, swap to Torch offhand before getting in combat.
  2. Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burn.pngBurning (6s): 786 Damage
    Book.pngNumber of Targets: 3
    Radius.pngRadius: 180
    Unblockable.pngUnblockable
  3. Spear of Justice Spear of Justice
    ¼Activation.png
    20Recharge.png
    Spear of Justice
    Virtue. Burn foes every few attacks.
    Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive burning periodically.
    Damage.pngDamage: 224
    Spear of Light.pngJustice (6s): Periodically applies burning as long as you are within range of the caster.
    Burn.pngBurning (passive effect) (2s): 262 Damage
    Burn.pngBurning (active effect) (2s): 262 Damage
    Book.pngNumber of Attacks to Trigger: 5
    Radius.pngInterval: 1s
    Book.pngPierces
    Book.pngUnblockable
    Range.pngRange: 1,200
  4. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  5. Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw you Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%.
    Damage.pngDamage: 720
    Burn.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
  6. Weapon swap Weapon swap
  7. Whirling Wrath Whirling Wrath
    ¾Activation.png
    10Recharge.png
    Whirling Wrath
    Spin in a place and swing your greatsword while hurling powerful projectiles.
    Damage.png7Damage: 637
    Book.pngNumber of Impacts: 7
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 130
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 600
  8. Binding Blade Binding Blade
    ¾Activation.png
    30Recharge.png
    Binding Blade
    Throw blades at your foe, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
    Damage.pngDamage: 244
    Book.pngNumber of Targets: 5
    Duration.pngMaximum Blade Duration: 10 seconds
    Radius.pngMaximum Leash Range: 600
    Combo.pngCombo Finisher: Whirl
  9. Leap of Faith Leap of Faith
    ½Activation.png
    15Recharge.png
    Leap of Faith
    Leap at your foe. On hit, blind nearby foes.
    Damage.pngDamage: 268
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
  10. Strike
    ½Activation.png
    Strike
    Strike your foe.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Vengeful Strike
    ½Activation.png
    Vengeful Strike
    Strike your foe again.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Wrathful Strike
    ½Activation.png
    Wrathful Strike
    Attack with a final, powerful strike that applies might for each foe you strike.
    Damage.pngDamage: 443
    Might.pngMight (5s): +30 Power, +30 Condition Damage
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
    x2
  11. Symbol of Wrath Symbol of Wrath
    ¼Activation.png
    20Recharge.png
    Symbol of Wrath
    Symbol. Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies.
    Damage.png5Damage: 670
    Retaliation.png5Retaliation (1s): Reflect incoming damage back to its source.
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
  12. Whirling Wrath Whirling Wrath
    ¾Activation.png
    10Recharge.png
    Whirling Wrath
    Spin in a place and swing your greatsword while hurling powerful projectiles.
    Damage.png7Damage: 637
    Book.pngNumber of Impacts: 7
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 130
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 600
  13. Weapon swap Weapon swap
  14. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  15. Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burn.pngBurning (6s): 786 Damage
    Book.pngNumber of Targets: 3
    Radius.pngRadius: 180
    Unblockable.pngUnblockable
    ->
    Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw you Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%.
    Damage.pngDamage: 720
    Burn.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
  16. Sword of Wrath
    Sword of Wrath
    Slash your foe once.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Arc
    ½Activation.png
    Sword Arc
    Slash your foe again.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Wave
    ½Activation.png
    Sword Wave
    Send out a cone attack, striking up to three foes.
    Damage.pngDamage (3x): 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 300
    x3
  17. Symbol of Blades
    10Recharge.png
    Symbol of Blades
    Symbol. Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
    Damage.pngDamage: 73
    Blind.pngBlind (3s): Next outgoing attack misses.
    Fury.pngFury (1½s): 20% Critical Chance
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngBlind Radius: 120
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 600
  18. Weapon swap Weapon swap
  19. Repeat from step 6.


Scepter/Torch Scepter/Focus

  • The simplest rotation out of the three, the general idea is to use
    Smite Smite
    ¼Activation.png
    6Recharge.png
    Smite
    Strike foes in the target area repeatedly.
    Damage.pngDamage: 80
    Book.pngNumber of Impacts: 16
    Radius.pngRadius: 200
    Range.pngRange: 1,200
    off cooldown:
  1. Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
  2. Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
  3. Weapon swap Weapon swap
  4. Symbol of Punishment
    ¼Activation.png
    6Recharge.png
    Symbol of Punishment
    Symbol. Strike foes in the target area repeatedly.
    Damage.pngDamage: 121
    Damage.pngSymbol Damage: 395
    Might.pngMight (5s): +30 Power, +30 Condition Damage
    Book.pngNumber of Impacts: 8
    Targets.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Range.pngRange: 900
  5. Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burn.pngBurning (6s): 786 Damage
    Book.pngNumber of Targets: 3
    Radius.pngRadius: 180
    Unblockable.pngUnblockable
    ->
    Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw you Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%.
    Damage.pngDamage: 720
    Burn.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
  6. Repeat step 4 and 5 when ready.


Other tips

  • Try not to interrupt the auto attack chain of both weapons unless necessary. Interrupting the auto attack chain will result in a dps loss.
  • Whirling Wrath Whirling Wrath
    ¾Activation.png
    10Recharge.png
    Whirling Wrath
    Spin in a place and swing your greatsword while hurling powerful projectiles.
    Damage.png7Damage: 637
    Book.pngNumber of Impacts: 7
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 130
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 600
    can do more damage than stated in the tooltip. Click on the skill link for details.
  • When pulling a mob/group of mobs as a guardian, use
    Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    . If you feel what you are pulling may hit you with crowd control conditions or a hard hitting skill, apply
    Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    as you pull.
  • Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    is a blast finisher, and can be used to blast combo fields, but it might unveil you if it is used to stack stealth.
  • Mighty Blow Mighty Blow
    ¾Activation.png
    5Recharge.png
    Mighty Blow
    Damages nearby foes with a mighty ground slam.
    Damage.pngDamage: 426
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 300
    is a blast finisher that should be taken advantage of when blasting fields as you can swap it in and out when out of combat.
  • Spear of Justice
    ¾Activation.png
    20Recharge.png
    Spear of Justice
    Virtue: Burn foes every few attacks.
    Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
    Damage.pngDamage: 224
    Spear of Justice.pngJustice (6s): Periodically applies burning as long as you are within range of the caster.
    Burning.pngBurning (passive effect) (2s): 262 Damage
    Burning.pngBurning (active effect) (2s): 262 Damage
    Crippled.pngCrippled (1½s): -50% Movement Speed
    Book.pngNumbers of Attack to Trigger: 5
    Radius.pngInterval: 1 second
    Book.pngPierces
    Book.pngUnblockable
    Range.pngRange: 1,200
     Forward arrow blue.png 
    Hunter's Verdict
    ½Activation.png
    40Recharge.png
    Hunter's Verdict
    Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
    Radius.pngPull: 1,200
    has a 1200 range pull when tethered to target which can be really useful if used at the right place and time.
  • Always try to bring
    Test of Faith Test of Faith
    30Recharge.png
    Test of Faith
    Trap. Lay a trap that creates a ring of weapons which punish enemies that attempt to cross their threshold.
    Damage.pngDamage: 965
    Damage.pngPass-Through Damage: 1,465
    Protection.pngProtection (6s): -33% Incoming Damage
    Cripple.pngPass-Through Cripple (6s): -50% Movement Speed
    Duration.pngDuration: 6s
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    Unblockable.pngUnblockable
    if you have a free utility slot.

Video Guides

  • YouTube:
    The "Mysteries" about Whirling Wrath and Binding Blades
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Build rating - 5 stars
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2 Ratings
5 stars
Serana gave this build 5 stars October 2017

Still the best guardian build for fractals. Good mix of high dps and survivability. Easy to use rotation for newer players.

Use focus offhand for higher level fractals for the needed survivability boost, whereas torch gives a dps boost for fast clearing in low level fractals.

5 stars
Tiitz gave this build 5 stars August 2016

Great build,doing my daily dungeons and fractals with this build since a few month.

Awesome dmg and decent survivability.

I play GS and S/F. I also took Procession of Blades,Stand Your Ground and Renewed Focus.

I played pack instead of scholar.

Very beginner friendly build i can absolutely recommend this for every guard player and group.

10/10 would play again

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