Catalyst - Power Catalyst


This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD

Draft Build

This build is still in a draft state. You are encouraged to comment with recommendations or feedback.

Overview

Power Catalyst is a mid-ranged elementalist build that focuses on high burst damage and extremely high damage to bosses. It brings little utility to the table but packs a major punch in DPS.

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Skill Bar

Hammer
Utility

Skill Variants

  • - passive healing
  • / - both are a damage increase over , but at the cost of defense and a stunbreak.
  • - mobility
  • - a large AOE that offers a mix of damage (through fire or air) or utility (through earth)
  • - offers a pet that can hold aggro

Specializations

Fire

Fire can offer more auras thanks to , which means higher DPS in some situations. However, this comes at a cost to defense and general utility.

Equipment

Ascended gear is not required. [Equipment Description]

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Sigil
Sigil
Rune
x6


Variant Equipment

Gear

  • Knight Knight - defensive trinkets
  • Marauder Marauder - defensive prefix
  • Assassin Assassin - used to fine-tune crit chance, good for using certain raid builds in open world

Runes

  • , - budget runes
  • , - defensive runes

Sigils

Force should always be used, but there are many options for the offhand sigil. You are encouraged to use whatever you find convenient.

  • - defensive

Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • , - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps

Usage

The rotation information is still in the testing phase for this build, however currently it is recommended to focus on Skill 3 and Skill 5 of each attunement while utilizing large damage buffs. A proper opener will be added soon.


Ratings

This build has a rating of 5 stars based on 1 votes.
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5 stars
MechaOG gave this build 5 stars • August 2022
Having tested the build for some time now, I can summarize it in 1 word... Reliable. It does take getting used to it a little, but once you get a hang of it, you hit like a freight train. The cleave on this build (and on the catalyst in general), is spectacular. Survivability can be an issue sometimes, but if you mix in pieces of marauder and dragon, you can easily get by without issues. You can mix them to make sure your critical cap is not reached. Remember, that you are aiming for a 90% crit chance with Fury. Hammer 3 on air gives you 10% for 15 sec. Elemental Empowerment (you have 3 while in combat at the minimum), gives you a nice top-up. If you can reliably have hammer 3 in air up almost all the time, then you won't have to worry and can even lower crit chance a bit more. One of the biggest thing with catalyst is, understanding combos. You put down many combo fields and have many finishers. Learning what each does, will allow a player to use the most out of this build. All in all, it is fun build to play and can easily go toe to toe with other classes.

Comments

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