Harbinger - Power Harbinger

This is a test build. You may comment and rate it.

Focused on: Direct damage and Boon removal

Designed for: PvP Conquest

Difficulty:
TBD

Overview

A high damage PvP Harbinger power build.


Skill Bar

Axe/Focus
Staff
Utility


Skill Variants

Utility

Signet of Spite can be replaced by:

  • Spectral Armor - low CD stun break and great defensive skill in general.
  • Elixir of Bliss - better condition cleansing.
  • Signet of Undeath - a powerful ranged rez skill for group utility with passive Life Force management.
  • Well of Darkness - can replace Flesh Wurm, generally Well of Darkness is one of the most Meta skills for Necromancer right now. The blindness pulse can really mess up any player.
  • Well of Suffering - Great to combo with your elixrs to cause your opponent to have high Vulnerability allowing for intense bursts. You could potentially drop multiple players with this but that's all situational.


Template Code

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Specializations

Variants

  • Take Awaken the Pain if you're not using Signet of Spite.

Variants

  • Soul Marks improves Life Force management and makes Staff marks unblockable.


Specialization Variants

For more sustain you could try replacing Spite with Either Blood Magic or Death Magic:


Equipment

Axe
Focus
Sigil
Sigil
Staff
Sigil
Sigil
Rune
Amulet


Usage

To be added.


Ratings

This build has a rating of 4 stars based on 5 votes.
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4 stars
Goon gave this build 4 stars • July 2023
Extremely fun build with suprisingly high damage. Absolutely excels when you're left to autoattack the enemy to death but can be heavily shutdown by reflects and focus. You need very good positioning and awareness to play this build and not get farmed.
4 stars
Ethan gave this build 4 stars • May 2023
Exceptionally fun, high risk, high reward playstyle. High built in mobility for being harbinger, cc, boonrip and can provide boons to teammates because the elite is basically an "I win" button, however gets out done by condi harb and condi reaper, however it is better than power reaper imo. You need to be able to kite well though because the enemy can tickle you and you will fall over.
4 stars
Zhekka gave this build 4 stars • April 2022
High damage with good escape potential. Very important to having positioning just right and be able to get vuln stacks before trying to burst. I've been using Rune of Vampirism which can come in handy when you are cleaving bodies down faster than you could finish them. Whenever there is anti projectile you have to be careful not to stay harb shroud too long and switch to axe after using your non-projectile shroud skills. I haven't had much difficulty fighting reapers and this feels stronger as a power build to me.
4 stars
Hardin015 gave this build 4 stars • March 2022
Four Stars. Incredibly Bursty and Insane Damage, but lack of sustain causes it to be 4 stars, especially since if you wanna fix that you have to lose a good chunk of DPS. Valkyrie kinda fixes this problem, you lose alot less damage than before with just it, and gain a good amount of sustain. You can possibly two foes assuming you can group your vulnerability stacks with them, but even so. Overall, Reaper is still the Meta. But I love this, some range and a lot more fun with a powerful AOE Stun
4 stars
Hanz gave this build 4 stars • March 2022
The damage is off the charts but the sustain is nonexistent. Mobility tries to make up for it but that only goes so far. I'm giving it a 4 for now but that can change in either directions in the coming weeks. Has potential, but kinda feels like a PvE build sometimes.

Comments

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