Harbinger - Power Quick Harbinger

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
TBD

Overview

A relatively simple to play strike damage based Harbinger build for general open world play focused on quickly clearing enemies with strong self-Might Might/Vulnerability Vulnerability generation and AoE Quickness Quickness. Can also be used with Minions if desired. Not recommended for soloing harder content as your sustain is limited.


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Skill Bar

Axe/Focus
Dagger/Warhorn
Utility


Weapon Variants

Weapon choice for this build is mostly for utility and lifeforce generation as most of your time dealing dps should be in shroud. Pistol/Focus is chosen as the default as it provides quick life force generation with passable damage.


Skill Variants

Healing Skills
  • - For minion builds.
Utility Skills
  • - Pulls in enemies.
  • - Stunbreak + Life force and defense vs strike damage.
  • - Stunbreak + Life force and defense vs conditions.
  • - For minion builds.
  • - AoE Damage.
  • - AoE Blind Blind and Damage.
  • - Passive movement speed and damage/heal/boon-rip when activated
Elite Skills
  • - For minion builds or a strong CC with the command skill.


Specializations


Specialization Variants

  • - More damage if not using signets.
  • - Extra HP and self/incoming healing.


Equipment

  • Ascended gear and stat infusions are not required.
Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Pistol
Berserker
Focus
Berserker
Sigil
Sigil
Rune
x6


Equipment Variants

Stats
  • Assassin Assassin - More crit chance without increasing HP.
  • Marauder Marauder and/or Dragon stats Dragon stats - Defensive options which also can manipulate your critical strike chance.
  • Diviner Diviner - More boon duration at the cost of damage.
Runes
  • - Extra summon to distract enemies which also can gain quickness quickness/fury fury from your shroud aura.
  • - Damage if using equipment with more critical hit chance.
Sigils
  • - defense


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - DPS


Usage

This build is relatively simple to use as most of your damage comes from your Harbinger Shroud auto-attack.

Harbinger Shroud
  • With , the passive effect of continues to regenerate your lifeforce even while in shroud.
  • Your auto-attack also generates might might as long as you are attacking so try to always be attacking if possible.
  • - burst cleave damage.
  • generates life force when striking enemies. If possible try to strike as many foes as possible to maximise lifeforce gains.
  • The other Shroud skills should be saved mostly for mobility or to quickly finish off weakened foes.
Crowd Control
  • - AoE Stun
  • - Long duration PBAoE Float


Ratings

This build has a rating of 4 stars based on 3 votes.
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3 stars
Warming Hearth gave this build 3 stars • January 2023
Compared to condi quickness harbinger, this build is simply lacking. The condition version is way superior because necromancer in general doesn't have good power damage options. The only thing this build does better is burst damage, but it falls off super fast.
5 stars
Talis whitewolf gave this build 5 stars • December 2022
A Big Green 'Pew Pew' Machine... I don't know if it'll ever get into the testing stage, but in my opinion this build is good to go.
5 stars
Galetrixia gave this build 5 stars • September 2022
Very powerful shroud especially for veteren/elite and champions where you have a little more time - With full exotics with a few ascended accessories averaging 9k dps on longish fights. Easy to use too.

Comments

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