Herald - Condition Mallyx - (WvW)

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The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageBoon ripSupportGvg.

Designed for:


Overview

Frontline team support build with high AoE condition damage and boon rip. Excels in small scale gvg settings, though still viable in open field situations.

Skill Bar

 
 
Mace/AxeHealingUtilityElite
StaffHealingUtilityElite

Legend Variants

Hammer
Healing
Utility
Elite
Hammer Bolt
1Activation.png
Hammer Bolt
Hurl your weapon at enemies, striking foes in its path.
Damage.pngDamage: 209
Targets.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Book.pngPierces
Range.pngRange: 1,200
Coalescence of Ruin
¾Activation.png
4Recharge.png
5Energy.png
Coalescence of Ruin
Slam the ground with your hammer, creating a cascading eruption of energy.
Damage.pngFirst Impact: 246
Damage.pngSecond Impact: 369
Damage.pngFinal Impact: 492
Book.pngNumber of Impacts: 3
Targets.pngNumber of Targets: 5
Range.pngRange: 1,200
Phase Smash
Activation.png
8Recharge.png
5Energy.png
Phase Smash
Leap through the Mists to the target area. When you land, damage and chill foes in an area, then teleport back to your previous location.
Damage.pngDamage: 246
Chilled.pngChilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Targets.pngNumber of Targets: 5
Radius.pngRadius: 240
Book.pngEvade: ½ seconds
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Field of the Mists
¾Activation.png
12Recharge.png
10Energy.png
Field of the Mists
Create a field from the Mists that blocks incoming projectiles in front of you.
Duration.pngDuration: 6 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Drop the Hammer
Activation.png
15Recharge.png
10Energy.png
Drop the Hammer
Summon a massive hammer from the Mists to strike the ground.
Damage.pngDamage: 308
Knockdown.pngKnockdown: 2 seconds
Targets.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Soothing Stone
1Activation.png
30Recharge.png
5Energy.png
Soothing Stone
Legendary Dwarf Stance. Heal yourself and remove conditions. Gain retaliation for each condition removed.
Healing.pngHealing: 5,501
Retaliation.pngRetaliation (2s): Reflect incoming damage back to its source.
Book.pngConditions Removed: 3
Inspiring Reinforcement
¼Activation.png
10Recharge.png
35Energy.png
Inspiring Reinforcement
Legendary Dwarf Stance. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Damage.pngDamage: 266
Stability.pngStability (1½s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngCascading Attacks: 6
Targets.pngNumber of Targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Lightning
Range.pngRange: 600
Forced Engagement
½Activation.png
10Recharge.png
25Energy.png
Forced Engagement
Legendary Dwarf Stance. Launch a chain at your target. When the chain connects with a foe, it slows and taunts them.
Damage.pngDamage: 133
Taunt.pngTaunt (2s): Involuntarily attack foes.
Slow.pngSlow (2s): Skills and actions are slower.
Range.pngRange: 1,200
Vengeful Hammers
5Energy.png
7Upkeep.png
Vengeful Hammers
Legendary Dwarf Stance. Invoke hammers to circle around you, damaging foes.
Damage.pngDamage: 40
Healing.pngHealing: 56
Vengeful Hammers.pngVengeful Hammers: -20% Incoming Damage, -20% Incoming Condition Damage
Book.pngNumber of Hammers: 2
Radius.pngRadius: 120
Book.pngUnblockable
No skill with such title exists.Expression error: Unexpected < operator.

Swap Glint (Dragon) out for Jalis (Dwarf) to trade boons, reveals and damage for defensive utility.

Specializations

Variants


Variants


Variants

  • Can't find such trait "Harmonize Continuity"! Please refer to our trait index - you gain defensive team support, but lose some might stacking ability.

Variants

Use Devastation over Corruption to trade personal damage for group support and CC.

Equipment

First Weapon Set
  • Main Hand
Mace
Stats: Viper's
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Axe
Stats: Viper's
Superior Sigil of Hydromancy Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Staff
Stats: Viper's
Superior Sigil of Draining Superior Sigil of Draining
Superior Sigil of Draining.pngSuperior Sigil of Draining
Steal life when interrupting an enemy.
Superior Sigil of Absorption Superior Sigil of Absorption
Superior Sigil of Absorption.pngSuperior Sigil of Absorption
Steal a boon when interrupting an enemy.
Armor
  • Head
Stats: Trailblazer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Shoulders
Stats: Viper's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Chest
Stats: Trailblazer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Hands
Stats: Viper's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Legs
Stats: Trailblazer's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
  • Feet
Stats: Viper's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Accessories
  • Amulet
Stats: Trailblazer's
  • Ring 1
Stats: Trailblazer's
  • Ring 2
Stats: Trailblazer's
  • Earring 1
Stats: Viper's
  • Earring 2
Stats: Viper's
  • Back
Stats: Trailblazer's

Infusions

  • 18x
    Malign WvW Infusion Malign WvW Infusion
    Malign WvW Infusion.pngMalign WvW Infusion
    +5 Condition Damage +1% Damage to Guards, Lords, and Supervisors

Variants

Stats

  • Use Dire and Sinister in place of Viper's and Trailblazer's for more condition damage at the cost of condition duration.
  • Add more Trailblazer's or Dire for extra survivability, Viper's or Sinister for more damage.
  • Celestial gear is also an option giving up condition duration for higher overall stats.

Sigil

  • Superior Sigil of Strength Superior Sigil of Strength
    1Recharge.png
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
  • Superior Sigil of Energy Superior Sigil of Energy
    9Recharge.png
    Superior Sigil of Energy.pngSuperior Sigil of Energy
    Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)

Rune

  • Superior Rune of Surging Superior Rune of Surging
    Superior Rune of Surging.pngSuperior Rune of Surging
    (1): +25 Power (2): +5% Boon Duration (3): +50 Power (4): +10% Boon Duration (5): +100 Power (6): When you use an elite skill, you gain shocking aura for 5 seconds. (Cooldown: 45 seconds)
    combos well with Can't find such trait "Dismantle Fortifications"! Please refer to our trait index
  • Superior Rune of Mercy Superior Rune of Mercy
    Superior Rune of Mercy.pngSuperior Rune of Mercy
    (1): +25 Toughness (2): Gain up to 400 toughness while revivng allies, based on your level. (3): +50 Toughness (4): You resurrect allies with 30% more health. (5): +100 Toughness (6): You revive allied players 20% faster.
  • Superior Rune of the Nightmare Superior Rune of the Nightmare
    Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
    (1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
    high personal damage and synergy with

Consumables

Food

  • Plate of Mussels Gnashblade Plate of Mussels Gnashblade
    Plate of Mussels Gnashblade.pngPlate of Mussels Gnashblade
    Nourishment (30 min):
    Food.png+10% Damage Reduction+70 Concentrationn+10% Experience from kills
    Consumable
    Damage reduction and extra boon duration.
  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    Consumable
    Offensive option.

Utility

  • Toxic Focusing Crystal Toxic Focusing Crystal
    Toxic Focusing Crystal.pngToxic Focusing Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PowerGain Condition Damage equal to 3% of your Precision+10% Experience from Kills
    Consumable
  • Master Tuning Crystal Master Tuning Crystal
    Master Tuning Crystal.pngMaster Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Mace/Axe

  • Mace/Axe is your primary weapon set, though you may often be starved for energy to use weapon skills due to the strength of .
  • Use to disrupt enemies after removing Stability Stability with .

Staff

  • Use staff to CC enemies and as a defensive tool while under pressure.
  • is a blast finisher and also cleanses conditions.
  • Avoid damage with .
  • Use to disrupt players trying to finish/revive downs.

Mallyx (Legendary Demon Stance)

  • deals a significant amount of damage for condition builds, don't be afraid to prioritize it over weapon skills.
  • hits up to five targets in a line, try to save it to remove critical boons such as Stability Stability and Resistance Resistance.
  • Use to absorb conditions from your team and give resistance.
    • Keep an eye on your parties conditions using Party View as opposed to Squad View. Save your energy until allies have conditions that need removal, rather than casting preemptively.
    • breaks stuns and pays the energy cost at the start of the cast but only gives Resistance Resistance and pulls conditions at the end of the cast. Be careful to avoid interrupts.
    • Avoid using if your allies don't need Resistance Resistance, can cover personal resistance.
  • Increase the healing of by first using to pull conditions to yourself.
  • When using toggle on then immediately off again to proc.

Jalis (Legendary Dwarf Stance)

  • Try to time to mitigate damage, don't simply use it as soon as you enter Dwarf stance.
    • Try to have the buff up as engages begin, when an enemy player is being cleaved or a friendly player is being rezzed.
  • does solid damage and gives pulsing Stability Stability, try to place it in areas where allies and enemies will be clashing.
  • is a lightning field, blast it to stack swiftness before moving out.

Weaknesses

  • Reliant on team for stability
  • Skill usage is reliant on energy management
  • Limited stun breaks
  • Potential to be locked into the wrong stance at the wrong time

Gameplay Videos

  • YouTube:
    [BoRP] Connor
  • YouTube:
    [Ren] Enigma
Build rating - 5 stars
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3 Ratings
5 stars
KarmielKid gave this build 5 stars November 2017

Still a strong build overall. Good defensive and high damage output. Great team support.

5 stars
Xivor gave this build 5 stars April 2017

Strong and synergizes well with shout-chill necros running epidemic. Brings condition pressure to the frontline, along with strong boon stripping ability (if running Corruption). Good CC ability and group support with damage reduction, stability, and resistance. Require watchful energy management skills. Biggest con is self preservation when focused if energy levels are low.

5 stars
Arete gave this build 5 stars February 2017

Incredibly strong build with excellent defensive stats and high damage output. Combos very well with condition necros epidemic. No other condition build can bring the type of team support that revenant has available.