Herald - Condition Shiro

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Ratings

This build has a rating of 4 stars based on 6 votes.
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3 stars
Greens gave this build 3 stars • December 2019
Its a good build, but renegade is able to do basically the same, just better.
2 stars
ShaoAZ gave this build 2 stars • April 2019
Inferior to Mallyx in condition sustain or condition damage output, the ability to transfer is wasted by the fact that you must change legends immediately, otherwise you are forced to use Infuse Light/Shield 5 to ease any pressure and counter pressure afterwards but then again that trait is also put to waste because the conditions are likely to be extremely weak unless done so with Glint, which also Mallyx has an extra transfer from Glint with F2 while Shiro F2 is mediocre with Sage and unblockable Boon removal is one of the main utility of Mallyx with extra condition damage anyway. Should be considered only if the other team is power based and benefit from the stunbreak and phase traversal, otherwise this easily gets beaten by heavy condition pressure and has no potent pressure on cap. The only thing it has going for itself is the cleanse on legend swap, but you might as well just play Wizard/Swashbuckler with Sword/Sword or Sword/Axe + Staff with Thief Rune, only changing Devastation to Corruption. Torment damage on auto's easily outmatched by sword crits even without ferocity, getting things done much quicker in the same fashion.
5 stars
Grizzaw gave this build 5 stars • April 2019
healing is awesome compared with melee and midrange dps
4 stars
Nathanel gave this build 4 stars • March 2019
Solid sustain and nice hybrid damage. Unlike previous ilterations this one has mobility. Unique take on the condi rev. Was also played at the mat's up to the finals. Very solid build.
5 stars
Tenebrae gave this build 5 stars • February 2019
The build is pretty bad explained: fear(proc on glint elite) is used to break a block, a dodge (exemple dagger storm), and it goes through the blind. A condi Revenant only starts the game on herald and engages a fight on shiro. Impossible odds + five shield is used as a third heal (around 7k heal) Impossible odds is used to resustain during kitting due to the rejuvenation or to moove quikly on the map. The F2 of herald is pretty useless compared to the remoove boon and the dammages from the F2 of shiro. The sigil of exposure has been remooved by the sigil of misery. Make sure using the burst of strengh before swaping legends so you can still get the advantages thanks to draconic echo. The dome needs to be used during the shiros heal only (reflect projectiles which counters the heal on herald) or to protect yourself from a deadeye. The elite glint legendary dragon is used to moove a downstate body ( to counter signet rez), to bump but make sure you are behind ur allies so they can get the 5 second of super speed. There are more few things about the build but i can't writte everything. The build is super good but it doesn't replace the classic power revenant. it's used to have 2 revenant with a great chase potential. + On team fights your guardian can support more the power revenant because of the crazy sustain of that build. On this build you can counter , warriors ,guardians, power revenants, thieves, necromancers. + it is
4 stars
Hanz gave this build 4 stars • February 2019
A decent tier 2 build, nowhere near as strong as Power Shiro but it's a very well-rounded one that gets the job done. Kind of a jack of all trades build, has a little bit of everything.

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