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| Rune Variants | | Rune Variants |
| * {{gw2rune|Superior Rune of Melandru}} for more condition defense. | | * {{gw2rune|Superior Rune of Melandru}} for more condition defense. |
− | * {{gw2rune|Superior Rune of Melandru}} for more might upkeep and damage. | + | * {{gw2rune|Superior Rune of Hoelbrak}} for more might upkeep and damage. |
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| ==Consumables== | | ==Consumables== |
Revision as of 22:21, 22 January 2016
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Overview
A Power based Revenant/Herald sustain build for GvG. Utilizes the support of Glint and defense of Jalis.
Skill Bar
HammerHealingUtilityElite
Specializations
Variants

Retaliatory Evasion
Gain retaliation after you dodge.
Retaliation (2s): Reflect incoming damage back to its source. - you lose protection on disable, but gain retaliation on dodge.
Variants

Hardening Persistence
Gain toughness for each point of upkeep you are currently using.
Hardening Persistence: 40 Toughness - you gain some extra toughness, but lose revive speed and healing during revival.

Harmonize Continuity
When you successfully stun break you also stun break nearby allies.
Radius: 600 - you gain defensive team support, but lose some might stacking ability.
Weapons
First Weapon Set
- Hammer
- Stats: Berserker's
Superior Sigil of Air 3 Superior Sigil of Air 50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Mighty WvW Infusion
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Second Weapon Set
- Staff
- Stats: Berserker's
Superior Sigil of Battle 9 Superior Sigil of Battle Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Mighty WvW Infusion
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Sigil Variants
Sigil Variants
Superior Sigil of Battle 9
Superior Sigil of Battle Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
⇒
Superior Sigil of Cleansing 9
Superior Sigil of Cleansing Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
for extra condition cleanse.
Equipment
Armor
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
- Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability (1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion
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Accessories
- Stats: Cavalier's
Mighty WvW Infusion
- Stats: Berserker's
Resilient WvW Infusion
- Stats: Berserker's
Mighty WvW Infusion
- Stats: Berserker's
Resilient WvW Infusion
- Stats: Berserker's
Mighty WvW Infusion
- Stats: Cavalier's
Resilient WvW Infusion
|
Rune Variants
Rune Variants
Superior Rune of Melandru
Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
for more condition defense.
Superior Rune of Hoelbrak
Superior Rune of Hoelbrak (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
for more might upkeep and damage.
Consumables
Loaf of Saffron Bread
Loaf of Saffron Bread Nourishment (30 m):
Incoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills Consumable
or
Bowl of Lemongrass Poultry Soup
Bowl of Lemongrass Poultry Soup Nourishment (30m):
-20% condition duration+70 vitality+10 Experience from kills Consumable
for more condition defense.
Potent Superior Sharpening Stone
Potent Superior Sharpening Stone Nourishment (1 h):
Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable
or
Superior Sharpening Stone
Superior Sharpening Stone Nourishment (30 m):
Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable
for a more affordable option.
Usage
Keep
Facet of Elements -1
Facet of Elements
and
Facet of Darkness -2
Facet of Darkness
active when possible.
- Swap to Dwarf stance to regain energy when needed.
Activate
Vengeful Hammers 5
-7
Vengeful Hammers
while in melee. Deactivate near 20% energy to mind levels.
Save
Rite of the Great Dwarf 1¼
40
Rite of the Great Dwarf
for stun breaks or heavy damage.
Use
Inspiring Reinforcement Legendary Dwarf Stance. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Damage: 266
Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Cascading Attacks: 6
Number of Targets: 5
Pulses: 5
Duration: 5s
Combo Field: Lightning
Range: 600
for additional or backup stability.
- For melee and initial engage use staff.
Initiate with
Surge of the Mists then
Facet of Strength -2
Facet of Strength
for AOE vulnerability and damage.
Cleave with
Rapid Swipe ½
Rapid Swipe
.
CC with
Punishing Sweep .
Use
Warding Rift for block while in melee.
Use
Renewing Wave for a blast finisher and condition cleanse.
- For ranged cleave use hammer.
Maintain use of
Hammer Bolt 1
Hammer Bolt
for continuous AOE damage.
Use
Coalescence of Ruin for large AOE damage.
Use
Drop the Hammer for AOE knockdown.
Use
Phase Smash for emergency evade or a blast finisher.
Use
Field of the Mists for front facing block.
Counters and Weaknesses
- Skill usage is reliant on energy management.
Video Guides
To be posted.
Written Guides
To be posted.
Steamers
To be posted.
Comments