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Herald - Frontline Sustain

Parchment Quill Icon.png
This build is being written. When the community decides it has been adequately drafted, it will progress to the testing stage, where it will be rated with a voting system. You can help by proposing changes on the Discussion page.

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Modified: Expression error: Unrecognized punctuation character ",".

This build has been designed for the following use:

GvG

Overview

A Power based Revenant/Herald sustain build for GvG. Utilizes the support of Glint and defense of Jalis.

Skill Bar

Legendary Dragon  Stance
10Recharge.png
Legendary Dragon Stance
Invoke the power of the legendary dragon Glint.
Legendary Dwarf Stance
10Recharge.png
Legendary Dwarf Stance
Invoke the power of the legendary dwarf king Jalis Ironhammer..
Hammer
Healing
Utility
Elite
Hammer Bolt
1Activation.png
Hammer Bolt
Hurl your weapon at enemies, striking foes in its path.
Damage.pngDamage: 209
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Book.pngPierces
Range.pngRange: 1,200
Coalescence of Ruin
¾Activation.png
5Energy.png
2Recharge.png
Coalescence of Ruin
Slam the ground with your hammer, creating a cascading eruption of energy.
Damage.pngFirst Impact: 246
Damage.pngSecond Impact: 369
Damage.pngFinal Impact: 492
Book.pngNumber of Impacts: 3
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Phase Smash
Activation.png
5Energy.png
8Recharge.png
Phase Smash
Leap through the Mists to the target area. When you land, damage and chill foes in an area, then teleport back to your previous location.
Damage.pngFirst Impact: 246
Chill.pngChilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Book.pngEvade: ½s
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Field of the Mists
¾Activation.png
10Energy.png
12Recharge.png
Field of the Mists
Create a field from the Mists that blocks incoming projectiles in front of you.
Duration.pngDuration: 6s
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Drop the Hammer
Activation.png
10Energy.png
15Recharge.png
Drop the Hammer
Summon a massive hammer from the Mists to strike the ground.
Damage.pngDamage: 308
Knockdown.pngKnockdown: 2s
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200
Facet of Light
-1Upkeep.png
Facet of Light
Legendary Dragon Stance. Place the facet of light on yourself to grant nearby allies regeneration every few seconds.
Facet of Light.pngFacet of Light: Pulse regeneration to nearby allies every few seconds.
Regeneration.pngRegeneration (3s): 390 Health
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600
Facet of Darkness
-2Upkeep.png
Facet of Darkness
Legendary Dragon Stance. Place the facet of darkness on yourself to grant nearby allies fury every few seconds.
Facet of Darkness.pngFacet of Darkness: Pulse fury to nearby allies every few seconds.
Fury.pngFury (3s): 20% Critical Chance
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600
Facet of Elements
-1Upkeep.png
Facet of Elements
Legendary Dragon Stance. Place the facet of elements on yourself to grant nearby allies swiftness every few seconds.
Facet of Elements.pngFacet of Elements: Pulse swiftness to nearby allies every few seconds.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600
Facet of Strength
-2Upkeep.png
Facet of Strength
Legendary Dragon Stance. Place the facet of strength on yourself to grant nearby allies might every few seconds.
Facet of Strength.pngFacet of Strength: Pulse might to nearby allies every few seconds.
Might.pngMight (12s): +30 Power, +30 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600
Facet of Chaos
-5Upkeep.png
Facet of Chaos
Legendary Dragon Stance. Place the facet of chaoson yourself to grant nearby allies protection every few seconds.
Facet of Chaos.pngFacet of Chaos: Pulse protection to nearby allies every few seconds.
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600
Staff
Healing
Utility
Elite
Rapid Swipe
½Activation.png
Rapid Swipe
Swipe your staff at your foe.
Damage.pngDamage: 339
Book.pngNumber of Targets: 3
Range.pngRange: 130
Punishing Sweep
¾Activation.png
5Energy.png
5Recharge.png
Punishing Sweep
Sweep your staff at your foe. Gain access to Debilitating Slam if your foe is using a skill when struck.
Damage.pngDamage: 509
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 3
Range.pngRange: 130
Warding Rift
Activation.png
10Energy.png
10Recharge.png
Warding Rift
Create a rift from the Mists, warding you from attacks. While the rift is open projectiles will hit nearby foes, blinding them.
Damage.pngDamage: 138
Blind.pngBlind (4s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Duration.pngDuration: 2s
Range.pngRange: 600
Renewing Wave
1Activation.png
15Energy.png
15Recharge.png
Renewing Wave
Send out a wave of mist energy that heals and removes conditions from allies.
Heal.pngHealing: 1,295
Book.pngConditions Removed: 2
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Blast
Range.pngRange: 300
Surge of the Mists
1Activation.png
15Energy.png
20Recharge.png
Surge of the Mists
Charge forward, knocking back enemies that cross your path.
Damage.png9Damage: 2,745
Knockback.pngKnockback: 120
Book.pngEvade: ½s
Book.pngNumber of Targets: 3
Range.pngRange: 600
Soothing Stone
1Activation.png
5Energy.png
30Recharge.png
Soothing Stone
Legendary Dwarf Stance. Heal yourself and remove conditions. Gain retaliation for each condition removed.
Heal.pngHealing: 4,605
Retaliation.pngRetaliation (2s): Reflect incoming damage back to its source.
Book.pngConditions Removed: 3
Inspiring Reinforcement
¼Activation.png
30Energy.png
10Recharge.png
Inspiring Reinforcement
Legendary Dwarf Stance. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Damage.pngDamage: 266
Stability.pngStability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngCascading Attacks: 6
Book.pngNumber of Targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5s
Combo.pngCombo Field: Lightning
Range.pngRange: 600
Forced Engagement
½Activation.png
35Energy.png
5Recharge.png
Forced Engagement
Legendary Dwarf Stance. Launch a chain at your target. When the chain connects with a foe, it slows and taunts them.
Damage.pngDamage: 184
Taunt.pngTaunt (2s): Involuntarily attack foes.
Slow.pngSlow (2s): Skills and actions are slower.
Range.pngRange: 1,200
Vengeful Hammers
5Energy.png
-7Upkeep.png
Vengeful Hammers
Legendary Dwarf Stance. Invoke hammers to circle around you, damaging foes.
Damage.pngDamage: 40
Heal.pngHealing: 56
Vengeful Hammers.pngVengeful Hammers: -20% Incoming Damage, -20% Incoming Condition Damage
Book.pngNumber of Hammer: 2
Radius.pngRadius: 180
Unblockable.pngUnblockable
Rite of the Great Dwarf
Activation.png
40Energy.png
Rite of the Great Dwarf
Legendary Dwarf Stance. Channel the power of the Rite of the Great Dwarf to turn yourself and nearby allies into stone to reduce incoming damage.
Rite of the Great Dwarf.pngRite of the Great Dwarf (5s): Gain damage reduction. You are still susceptible to conditions and control effects.
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Stun-Break.pngBreaks Stun

Specializations


Variants

  • Retaliatory Evasion
    Retaliatory Evasion.pngRetaliatory Evasion
    Gain retaliation after you dodge.
    Retaliation.pngRetaliation (2s): Reflect incoming damage back to its source.
    - you lose protection on disable, but gain retaliation on dodge.


Variants

  • Hardening Persistence
    Hardening Persistence.pngHardening Persistence
    Gain toughness for each point of upkeep you are currently using.
    Hardening Persistence.pngHardening Persistence: 40 Toughness
    - you gain some extra toughness, but lose revive speed and healing during revival.
  • Harmonize Continuity
    Harmonize Continuity.pngHarmonize Continuity
    When you successfully stun break you also stun break nearby allies.
    Radius.pngRadius: 600
    - you gain defensive team support, but lose some might stacking ability.

Weapons

First Weapon Set
  • Main Hand
Hammer
Stats: Berserker's
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Mighty WvW Infusion Mighty WvW Infusion
Second Weapon Set
  • Main Hand
Staff
Stats: Berserker's
Superior Sigil of Battle Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Mighty WvW Infusion Mighty WvW Infusion

Sigil Variants

Sigil Variants

  • Superior Sigil of Battle Superior Sigil of Battle
    9Recharge.png
    Superior Sigil of Battle.pngSuperior Sigil of Battle
    Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
    Superior Sigil of Cleansing Superior Sigil of Cleansing
    9Recharge.png
    Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
    Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
    for extra condition cleanse.


Equipment

Armor
  • Head
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
  • Shoulders
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
  • Chest
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
  • Hands
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
  • Legs
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
  • Feet
Stats: Soldier's
Superior Rune of Durability Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Resilient WvW Infusion Resilient WvW Infusion
Accessories
  • Amulet
Stats: Cavalier's
Mighty WvW Infusion Mighty WvW Infusion
  • Ring 1
Stats: Berserker's
Resilient WvW Infusion Resilient WvW Infusion
  • Ring 2
Stats: Berserker's
Mighty WvW Infusion Mighty WvW Infusion
  • Earring 1
Stats: Berserker's
Resilient WvW Infusion Resilient WvW Infusion
  • Earring 2
Stats: Berserker's
Mighty WvW Infusion Mighty WvW Infusion
  • Back
Stats: Cavalier's
Resilient WvW Infusion Resilient WvW Infusion

Rune Variants

Rune Variants

  • Superior Rune of Melandru Superior Rune of Melandru
    Superior Rune of Melandru.pngSuperior Rune of Melandru
    (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration


Consumables

  • Food
Loaf of Saffron Bread Loaf of Saffron Bread
Loaf of Saffron Bread.pngLoaf of Saffron Bread
Nourishment (30 m):
Food.pngIncoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills
Consumable

or

Bowl of Lemongrass Poultry Soup Bowl of Lemongrass Poultry Soup
Bowl of Lemongrass Poultry Soup.pngBowl of Lemongrass Poultry Soup
Nourishment (30m):
Food.png-20% condition duration+70 vitality+10 Experience from kills
Consumable

for more condition defense.

  • Utility
Potent Superior Sharpening Stone Potent Superior Sharpening Stone
Potent Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Nourishment (1 h):
Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
Consumable

or

Superior Sharpening Stone Superior Sharpening Stone
Superior Sharpening Stone.pngSuperior Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
Consumable

for a more affordable option.

Usage

  • Start in Dragon stance.

-Keep

Facet of Elements Facet of Elements
-1Upkeep.png
Facet of Elements
Legendary Dragon Stance. Place the facet of elements on yourself to grant nearby allies swiftness every few seconds.
Facet of Elements.pngFacet of Elements: Pulse swiftness to nearby allies every few seconds.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

and

Facet of Darkness Facet of Darkness
-2Upkeep.png
Facet of Darkness
Legendary Dragon Stance. Place the facet of darkness on yourself to grant nearby allies fury every few seconds.
Facet of Darkness.pngFacet of Darkness: Pulse fury to nearby allies every few seconds.
Fury.pngFury (3s): 20% Critical Chance
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

active when possible.


  • Swap to Dwarf stance to regain energy when needed.

-Activate

Vengeful Hammers Vengeful Hammers
5Energy.png
-7Upkeep.png
Vengeful Hammers
Legendary Dwarf Stance. Invoke hammers to circle around you, damaging foes.
Damage.pngDamage: 40
Heal.pngHealing: 56
Vengeful Hammers.pngVengeful Hammers: -20% Incoming Damage, -20% Incoming Condition Damage
Book.pngNumber of Hammer: 2
Radius.pngRadius: 180
Unblockable.pngUnblockable

while in melee. Deactivate near 20% energy to mind levels. -Save

Rite of the Great Dwarf Rite of the Great Dwarf
Activation.png
40Energy.png
Rite of the Great Dwarf
Legendary Dwarf Stance. Channel the power of the Rite of the Great Dwarf to turn yourself and nearby allies into stone to reduce incoming damage.
Rite of the Great Dwarf.pngRite of the Great Dwarf (5s): Gain damage reduction. You are still susceptible to conditions and control effects.
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Stun-Break.pngBreaks Stun

for stun breaks or heavy damage. - Use

Inspiring Reinforcement Inspiring Reinforcement
¼Activation.png
30Energy.png
10Recharge.png
Inspiring Reinforcement
Legendary Dwarf Stance. Create a stone road that damages and weakens foes as it's created. Once it's created it will pulse, granting stability to allies.
Damage.pngDamage: 266
Stability.pngStability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Weakness.pngWeakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngCascading Attacks: 6
Book.pngNumber of Targets: 5
Book.pngPulses: 5
Duration.pngDuration: 5s
Combo.pngCombo Field: Lightning
Range.pngRange: 600

for additional or backup stability.


  • For melee and initial engage use staff.

-Initiate with

Surge of the Mists Surge of the Mists
1Activation.png
15Energy.png
20Recharge.png
Surge of the Mists
Charge forward, knocking back enemies that cross your path.
Damage.png9Damage: 2,745
Knockback.pngKnockback: 120
Book.pngEvade: ½s
Book.pngNumber of Targets: 3
Range.pngRange: 600

then

Facet of Strength Facet of Strength
-2Upkeep.png
Facet of Strength
Legendary Dragon Stance. Place the facet of strength on yourself to grant nearby allies might every few seconds.
Facet of Strength.pngFacet of Strength: Pulse might to nearby allies every few seconds.
Might.pngMight (12s): +30 Power, +30 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngInterval: 3s
Radius.pngRadius: 600

for AOE vulnerability and damage. -Cleave with

Rapid Swipe Rapid Swipe
½Activation.png
Rapid Swipe
Swipe your staff at your foe.
Damage.pngDamage: 339
Book.pngNumber of Targets: 3
Range.pngRange: 130

. -CC with

Punishing Sweep Punishing Sweep
¾Activation.png
5Energy.png
5Recharge.png
Punishing Sweep
Sweep your staff at your foe. Gain access to Debilitating Slam if your foe is using a skill when struck.
Damage.pngDamage: 509
Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 3
Range.pngRange: 130

. -Use

Warding Rift Warding Rift
Activation.png
10Energy.png
10Recharge.png
Warding Rift
Create a rift from the Mists, warding you from attacks. While the rift is open projectiles will hit nearby foes, blinding them.
Damage.pngDamage: 138
Blind.pngBlind (4s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Duration.pngDuration: 2s
Range.pngRange: 600

for block while in melee. -Use

Renewing Wave Renewing Wave
1Activation.png
15Energy.png
15Recharge.png
Renewing Wave
Send out a wave of mist energy that heals and removes conditions from allies.
Heal.pngHealing: 1,295
Book.pngConditions Removed: 2
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Blast
Range.pngRange: 300

for a blast finisher and condition cleanse.


  • For ranged cleave use hammer.

-Maintain use of

Hammer Bolt Hammer Bolt
1Activation.png
Hammer Bolt
Hurl your weapon at enemies, striking foes in its path.
Damage.pngDamage: 209
Book.pngNumber of Targets: 5
Combo.pngCombo Finisher: Physical Projectile
Book.pngPierces
Range.pngRange: 1,200

for continuous AOE damage. -Use

Coalescence of Ruin Coalescence of Ruin
¾Activation.png
5Energy.png
2Recharge.png
Coalescence of Ruin
Slam the ground with your hammer, creating a cascading eruption of energy.
Damage.pngFirst Impact: 246
Damage.pngSecond Impact: 369
Damage.pngFinal Impact: 492
Book.pngNumber of Impacts: 3
Book.pngNumber of Targets: 5
Range.pngRange: 1,200

for large AOE damage. -Use

Drop the Hammer Drop the Hammer
Activation.png
10Energy.png
15Recharge.png
Drop the Hammer
Summon a massive hammer from the Mists to strike the ground.
Damage.pngDamage: 308
Knockdown.pngKnockdown: 2s
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200

for AOE knockdown. -Use

Phase Smash Phase Smash
Activation.png
5Energy.png
8Recharge.png
Phase Smash
Leap through the Mists to the target area. When you land, damage and chill foes in an area, then teleport back to your previous location.
Damage.pngFirst Impact: 246
Chill.pngChilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Book.pngEvade: ½s
Combo.pngCombo Finisher: Blast
Range.pngRange: 1,200

for emergency evade or a blast finisher. -Use

Field of the Mists Field of the Mists
¾Activation.png
10Energy.png
12Recharge.png
Field of the Mists
Create a field from the Mists that blocks incoming projectiles in front of you.
Duration.pngDuration: 6s
Radius.pngRadius: 240
Combo.pngCombo Field: Dark

for front facing block.


Counters and Weaknesses

  • Skill usage is reliant on energy management.

Video Guides

To be posted.

Written Guides

To be posted.

Steamers

To be posted.

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Build rating - 5 stars
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14 Ratings
5 stars
Threather gave this build 5 stars August 2019

The best rev build, provides massive amount of party sustain and damage. Should be in the meta section over the backline one.

5 stars
Xivor gave this build 5 stars May 2019

Hands down, best Rev build for the current meta as of 5/2019. Dwarf gives great push support through damage reduction and 2nd stability access. Glint gives great boon support with access to superspeed and reveal, both useful in the current meta. Very strong support, still considerable damage due to damage modifiers.

5 stars
Pope of Dope gave this build 5 stars February 2019

Really good build. Always use invocation and switch devastation or retribution depending how much you rallybot. I would equip some other gear and it is pretty easy to have 100% crit and still be tanky enough to stay on tag.

11 More Ratings
5 stars
MorroIan gave this build 5 stars December 2018

I run this build in group WvW and it has great sustain and damage.

5 stars
Meleeboonsharefrontline gave this build 5 stars October 2017

I call it an immortal build and so many advantages such as boonshare, CC and fantastic damage!

5 stars
The Blue Rangerr gave this build 5 stars August 2016

A stable in frontline parties- the boon contribution alone makes this build good, but coupled with the high personal sustain and ability to deal some of the best damage in the zerg let alone your front line makes this an excellent build that is a must have for any competitive zerg.

5 stars
Arete gave this build 5 stars July 2016

Extremely strong and easy to use build that forms a core part of WvW frontline along with AH guard. Other classes such as Guardian and Chronomancer have similar passive might stacking and resistance generation, but none compare to the extremely high damage, utility, personal stability and flexibility of frontline Herald.

5 stars
Eolh gave this build 5 stars June 2016

Frontline Herald is good, but this build is too squishy for a frontline without stability. The armor needs to be soldier. Traits are good, same for runes and sigils. Normally i swap mallix for jalis.

5 stars
Haru gave this build 5 stars June 2016

Marauder's is quite easy to make. You can use this recipe: https://wiki.guildwars2.com/wiki/Marauder_Intricate_Gossamer_Insignia

An alternative to Marauder's would be a mix of Soldier's and Berserker gear.

5 stars
SadrienNightshade gave this build 5 stars May 2016

You should take devastation over herald though, it is higher average dps and group damage buff and an unblockability proc if you are the only herald in your party.

5 stars
Malafala gave this build 5 stars January 2016

Great build that showcases all the requirements for the revenant in zergs.

5 stars
PugLife gave this build 5 stars January 2016

I tried this build out and I had a blast on it. I suck at revenant, but wanted to try it and had a hard time with the other build for GvG. With this build, I didn't down once and on our server, we're usually facing 40+ (DB). I haven't used it in an actual GvG situation, but it had great support for the zerg and still put out a ton of damage. The only thing I can think of is maybe you should add a couple more rune and sigil options? I used Hoelbrak rather than Melandru with it before I changed it to Durability (took me a while to get them). I lived longer with Durability once I did get them, but put out more damage with Hoelbrak. Making the items on here a little more accessible is the only thing I can see that would be an issue.

5 stars
Shayne gave this build 5 stars January 2016

Great Sustain, good group support, great range pressure via hammer

5 stars
Ellsy gave this build 5 stars January 2016

Great mobility and damage with easily accessible damage mitigation for self and allies. High team utility and sustain.

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