Herald - Ventari Healer - (WvW)

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The community gave this build a rating, making it top-tier: Great.

Focused on: HealingSupport.

Designed for:


Overview

A support build that brings access to burst healing, sustained healing, and condition clear. Also provides Protection Protection and Regeneration Regeneration, along with Resistance Resistance.

Skill Bar

 
 
StaffHealingUtilityElite
Mace/ShieldHealingUtilityElite

Slot Changes

Weapons

  • Axe over Shield for more offensive pressure/condition application.


Variants

  • for more access to Regeneration Regeneration. This is a good option if wanting to take monk runes.
  • for more access to condition clear at the cost of healing output.



  • for more might to allies at the cost of protection application.
  • Can't find such trait "Soothing Bastion"! Please refer to our trait index this is personal preference over Can't find such trait "Enhanced Bulwark"! Please refer to our trait index. Both are good.

Variants

Retribution over Invocation is an option if wanting to increase personal survivability and gain access to a passive dwarf.

Equipment

First Weapon Set
  • Main Hand
Staff
Stats: Minstrel's
Superior Sigil of Water Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
Superior Sigil of Transference Superior Sigil of Transference
Superior Sigil of Transference.pngSuperior Sigil of Transference
Outgoing healing effectiveness is increased by 10%.
Second Weapon Set
  • Main Hand
Mace, Shield
Stats: Minstrel
Superior Sigil of Renewal Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Superior Sigil of Transference Superior Sigil of Transference
Superior Sigil of Transference.pngSuperior Sigil of Transference
Outgoing healing effectiveness is increased by 10%.
Armor
  • Head
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
  • Shoulders
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
  • Chest
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
  • Hands
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
  • Legs
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
  • Feet
Stats: Minstrel's
Superior Rune of Dwayna Superior Rune of Dwayna
Superior Rune of Dwayna.pngSuperior Rune of Dwayna
(1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
Accessories
  • Amulet
Stats: Minstrel's
  • Ring 1
Stats: Minstrel's
  • Ring 2
Stats: Minstrel's
  • Earring 1
Stats: Minstrel's
  • Earring 2
Stats: Minstrel's
  • Back
Stats: Minstrel's

Infusions

  • 18x
    Healing WvW Infusion Healing WvW Infusion
    Healing WvW Infusion.pngHealing WvW Infusion
    +5 Healing Power -1% Damage taken from Guards and Lords

Variants

  • Consider adding more nomads if survivability is an issue, or magi/clerics if wanting to maximize healing output. Gear with condition damage and healing power is also a good option, such as Apothecary's or Shaman's.

Sigils

Staff

  • Superior Sigil of Water Superior Sigil of Water
    5Recharge.png
    Superior Sigil of Water.pngSuperior Sigil of Water
    30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
    Superior Sigil of Life Superior Sigil of Life
    Superior Sigil of Life.pngSuperior Sigil of Life
    Gain a charge of +10 healing each time you kill a foe, five if you kill an enemy player.
    provides a significant increase to healing output. Stacking sigils are considered bad form in GvGs/duels.

Runes

  • Superior Rune of the Monk Superior Rune of the Monk
    Superior Rune of the Monk.pngSuperior Rune of the Monk
    (1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
    This is a good option if taking .


Consumables

Food

  • Delicious Rice Ball Delicious Rice Ball
    Delicious Rice Ball.pngDelicious Rice Ball
    Nourishment (30m):
    Food.png100 Healing Power+10% Healing Effectiveness (Outgoing)+25% Magic Find during Lunar New Year
    Consumable
    Best healing food available.

Utility

  • Magnanimous Tuning Crystal Magnanimous Tuning Crystal
    Magnanimous Tuning Crystal.pngMagnanimous Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your VitalityGain Condition Damage equal to 3% of your Toughness+10% Experience from Kills
    Consumable
    for more healing power.
  • Magnanimous Maintenance Oil Magnanimous Maintenance Oil
    Magnanimous Maintenance Oil.pngMagnanimous Maintenance Oil
    Nourishment (30 m):
    Potion.pngGain Concentration equal to 3% of your VitalityGain Concentration equal to 3% of your Toughness+10% Experience from Kills
    Consumable
    or
    Magnanimous Sharpening Stone Magnanimous Sharpening Stone
    Magnanimous Sharpening Stone.pngMagnanimous Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 3% of your VitalityGain Power equal to 3% of your Toughness+10% Experience from Kills
    Consumable
    defensive options.

Usage

  • Before a fight, start in Mallyx in order to proc when switching to Ventari.
  • Use as often as possible to apply boons, although it is an option to keep this up for the boon duration to the group.
  • Move your tablet with as often as possible in order to keep up protection/regeneration, as well as the healing from moving the tablet.
  • Enter Mallyx and use to apply resistance when it is needed before swapping back to Ventari.
  • is good for single target focus, particularly the boon rip, but keep in mind energy cost.
  • is your main healing skill. This should be used as often as possible in order to keep up Alacrity, although this skill heals for very large amounts.
  • is a strong condition clear for yourself and your allies, use when it is needed.
  • is a barrier that reflects projectiles, and is also a movable light field. Consider coordinating with your group to blast this for condition clear.
  • is a knock back that sacrifices the tablet, can be used to prevent stomps, among other things.

Gameplay Tips

  • You can use skills such as while the tablet is moving to a new position in order to time the healing for when the tablet arrives.
  • Try to use energy carefully and not waste it.

Weaknesses

  • The majority of healing comes from the tablet, and it can be tricky to use properly.
  • No access to stability
Build rating - 4 stars
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10 Ratings
2 stars
Lople205 gave this build 2 stars May 2019

As of now, revenant is clearly worse than both firebrand and scrapper. It is both harder to use, having a delay both on the movement of your tablet and also on your heal skill, but doesn't offer nearly the same level of utility that firebrand or scrapper does with its stability and condition clear being more easily available.

5 stars
Pleasebean gave this build 5 stars March 2019

What can i say ? This build is one of the easiest to gear up, it's cheap, effective from small to big scale battle, it's safe, easy to play and a hundred percent projectiles block uptime. All in all this is a poor man support build but doesn't mean it's weak at all.

5 stars
Staub gave this build 5 stars February 2019

Undervalued WvW built that shines in zergs and gvg. The amount of passive healing through Facet of Nature (10 pax), boons and insane targeted heal bursts can often sway the battle outcome.

7 More Ratings
5 stars
Messiah gave this build 5 stars December 2018

the best burst heal and sustain heal in the game. can heal from range and dont have to be with the melee train like FB or Scrapper. outheal the FB and has same hps like scrapper. with jallis has access to stability and dmg reduction which no compare to any other class. with herald can share boons and regen itself can be 1200 hps to 10 ppl.

down side you need good commander which call direction of movement or to master zerg fight movement to anticipate where the heal should go.

4 stars
Xivor gave this build 4 stars September 2018

Excellent build. Requires careful control of energy to ensure Pain Absorption is available when needed. However, strong conditions management with Pain Absorption and Purifying Essense. If paired with a guardian, stability should not be a concern. Strong heal support, arguably one of the strongest raw healing builds currently, however more challenging to ensure heals are on the proper location needed. Alacrity tops off this build for a win. Resistance, boon duration, cleanse, heals, alacrity, range blocks, CC? All around powerful build with a lot to bring to the team.

2 stars
Freya gave this build 2 stars September 2018

Almost impossible to use given how quick the movement has become since pof. Dead very quickly if caught out. Heavily outclassed by firebrand.

I'm thinking wheter to give it a basic or good rating, but i have to go for basic.

It is a build that should work, but it has no advantages over firebrand support and given it's unreliability (it was hard to use even in HoT when we were on 1 spot(300 range circle for instance) for much longer) and a delay on primary heal option.

5 stars
Chokepoint gave this build 5 stars August 2018

Not sure why this is so low, Ventari as a healer is very solid.

5 stars
Rym1469 gave this build 5 stars June 2017

Flexible build that can combine the best things Revenant has to offer with healing surpassing Tempest and bring additional utility like Alacrity on top of that. Contrary to other healers, it doesn't have to be near ally to heal him, although will require getting used to operating Tablet, timing it's skills while predicting ally movement and not wasting Energy. Invocation can be swapped with Retribution or Corruption depending on gear choices and needs/preferences. Axe instead of Shield is also an option.

5 stars
Deadly OP gave this build 5 stars April 2017

Good Build, Could use a little tweaking here and there, but Having HH(Healer Herald) in your squad makes a huge difference, and you definitely will feel it during zerg fights. If you have 2 or 3 running HH, the mobility issue is not a factor. Can sustain better then any other Healer in the Game.

5 stars
Gregor gave this build 5 stars February 2017

This is one of the greatest Rev builds god ever gave man on the face of this earth. I have personally used this build and have gotten 10-11.5k heals every TWO seconds WITHOUT modifiers. This build will keep even Zog alive

Survivability? Check

MASSIVE heals? Check

Boon duration? Check

3400 Toughness? Check

Seriously a very good dedicated heal build that can still offer resistance to group, heal / clear condis, sustain, and yada yada youve stopped reading. Drop an ele, pair this rev with a druid and you will just meme on kids.