Difference between revisions of "Mirage - Condi DPS"

 
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# {{Skill|The Prestige}}
 
# {{Skill|The Prestige}}
 
# {{Skill|Phantasmal Mage}}
 
# {{Skill|Phantasmal Mage}}
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# Dodge and use {{Skill|Imaginary Axes}}
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# {{tooltip|Weapon Swap}}
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# {{Skill|Phantasmal Duelist}}
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# {{Skill|Signet of the Ether}}
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# {{Skill|Jaunt}} as soon as your first clone appears to generate a second via {{trait|Self-Deception}}
 
# {{Skill|Lingering Thoughts}}
 
# {{Skill|Lingering Thoughts}}
# {{tooltip|Weapon Swap}} during {{Skill|Lingering Thoughts}} to cancel the movement
+
# {{Skill|Jaunt}} as soon as the clone from '''Lingering Thoughts''' appears
 +
# {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}} as soon as you reach 3 clones
 +
# {{Skill|Lingering Thoughts}}
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# {{Skill|Cry of Frustration}} and {{Skill|Mind Wrack}} during '''Lingering Thoughts''' - always use '''Cry of Frustration''' first and you can skip '''Mind Wrack''' if you find it easier as it is a very small DPS increase
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# {{Skill|Crystal Sands}} and {{Skill|Jaunt}} to quickly get back to three clones
 
# {{Skill|Magic Bullet}}
 
# {{Skill|Magic Bullet}}
 
# {{Skill|Phantasmal Duelist}}
 
# {{Skill|Phantasmal Duelist}}
# {{Skill|Jaunt}}
+
# {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}}  
# Dodge and use {{Skill|Imaginary Axes}}
 
# {{Skill|Lingering Thoughts}}
 
# {{Skill|Cry of Frustration}} during {{Skill|Lingering Thoughts}}
 
# {{Skill|Crystal Sands}} to quickly get back to three clones
 
# {{Skill|Signet of the Ether}}
 
 
# {{Skill|Axes of Symmetry}}
 
# {{Skill|Axes of Symmetry}}
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# {{Skill|Lacerating Chop}} - one auto to give your clones time to finish '''Axes of Symmetry'''
 +
# {{tooltip|Dodge}} and use {{Skill|Imaginary Axes}}
  
  
<big>'''Rest of the rotation'''</big>
+
<big>'''Rest of the Rotation'''</big>
  
 
After the opener above you want to be dodging as often as you can to trigger {{Skill|Imaginary Axes}}. Try to complete an auto-attack chain between each cast of {{Skill|Imaginary Axes}} to ensure that all your clones have time to cast it as well as they probably won't have {{tooltip|Quickness}}.
 
After the opener above you want to be dodging as often as you can to trigger {{Skill|Imaginary Axes}}. Try to complete an auto-attack chain between each cast of {{Skill|Imaginary Axes}} to ensure that all your clones have time to cast it as well as they probably won't have {{tooltip|Quickness}}.
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* Use {{Skill|Crystal Sands}} off cooldown. Be mindful of your where you place the {{Skill|Mirage Mirror}}, as you will want to be able to access them later. The {{Skill|Mirage Mirror}} spawns in the center of the skill's AoE marker.
 
* Use {{Skill|Crystal Sands}} off cooldown. Be mindful of your where you place the {{Skill|Mirage Mirror}}, as you will want to be able to access them later. The {{Skill|Mirage Mirror}} spawns in the center of the skill's AoE marker.
 
* Keep a charge or two of {{Skill|Jaunt}} for mobility or in case you run out of clones for some reason.
 
* Keep a charge or two of {{Skill|Jaunt}} for mobility or in case you run out of clones for some reason.
 +
 +
 +
[https://youtu.be/WLW0pyDu5jI Video example]
  
  

Latest revision as of 15:53, 22 September 2022

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Raids

Expansions required: Path of Fire Builds

This build was last updated on September 22, 2022 and is up to date for the August 23, 2022 game patch.

Overview

A condition DPS Mirage build. This build provides very high single target damage with the ambush skill . It excels against bosses that attack a lot due to a large portion of its damage coming from Confusion Confusion. It is also highly survivable and can easily avoid boss attacks because it is in for most of its rotation.


Skill Bar

Axe/Torch
Axe/Pistol
Utility


Skill Variants

  • over if you need reflects.


Template Code

[&DQcBJy0dOx0jDyMP4BWKFoMBgwGBAYEBRhe8AQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Trait Variants

  • if your uptime of Vigor Vigor or Regeneration Regeneration isn't permanent. Use immediately after another shatter to not waste any clones.
  • can be taken for slightly more Confusion Confusion on bosses that attack frequently (Cairn, Soulless Horror, Twin Largos). Because this means you have less clone generation you will need to delay your phantasm casts to ensure you can quickly get back to three clones after a shatter.


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Axe
Viper
Pistol
Viper
Sigil
Sigil
Torch
Viper
Sigil
Rune
x6
Infusion
x7
Infusion
x11
  • Only one axe is required.


Consumables

Food

  • , or


Utility

  • or


Usage

Rotation

Opener

  1. Dodge and use
  2. Weapon Swap Weapon Swap
  3. as soon as your first clone appears to generate a second via
  4. as soon as the clone from Lingering Thoughts appears
  5. Dodge Dodge and use as soon as you reach 3 clones
  6. and during Lingering Thoughts - always use Cry of Frustration first and you can skip Mind Wrack if you find it easier as it is a very small DPS increase
  7. and to quickly get back to three clones
  8. Dodge Dodge and use
  9. - one auto to give your clones time to finish Axes of Symmetry
  10. Dodge Dodge and use


Rest of the Rotation

After the opener above you want to be dodging as often as you can to trigger . Try to complete an auto-attack chain between each cast of to ensure that all your clones have time to cast it as well as they probably won't have Quickness Quickness.

  • Try to cast off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of and immediately follow up with or .
    • It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
  • If is on cooldown, you can instead use provided you can get back three clones immediately.
  • Use off cooldown, but make sure you have three clones
  • Use , and off cooldown.
  • Use off cooldown and be sure to press autoattack immediately to remove your stealth and continue attacking.
  • Use off cooldown. Be mindful of your where you place the , as you will want to be able to access them later. The spawns in the center of the skill's AoE marker.
  • Keep a charge or two of for mobility or in case you run out of clones for some reason.


Video example


General Tips

  • Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from .
  • Make sure to never break your auto-attack chain that includes: , and .
    • Entering Mirage cloak and casting will not interrupt your auto-attack chain
    • All your skills other than and shatters will interrupt your auto-attack chain.
  • can be cast during other skills' channels.
    • Make sure to never use during and as this will create new clones due to the and will cancel the clones attack.
  • Make sure to never Weapon swap Weapon swap during the animation of as this will cancel the Ambush attack.
  • If your target is about to attack, you can slightly delay or in order to trigger . This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of might make it difficult to time.


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Chinkeeyong gave this build 5 stars • September 2018
The top condition DPS right now. Ludicrously overpowered on Largos; best in slot on Cairn, Matthias, and Soulless Horror; and very strong in any situation where condition DPS is viable.
5 stars
Lord Daedhelor gave this build 5 stars • February 2018
A very strong build for almost all fights; you will likely be top or near top damage on fights where Condition Damage is good (read: not Keep Construct). Very easy to play, gets a lot of natural defense due to the ungodly rate of dodging, lots of damage (even with the confusion ~nerfs~ changes). Also, can bring a TON of cc with Signet of Humility, F3 shatter, Pistol 5, and Signet of Domination. Fair note, there is a downside to playing with a sword offhand, if the boss moves out of the blurred frenzy, you lose a bit of damage. For this reason, I recommend always running Pistol. If you end up running Pistol, remember that Pistol 5 is a strong CC and that it lowers the cooldown of Phantasmal Dualist when you interrupt a foe. Be sure to not bring Evasive Mirror to Matthias or Cairn, but to bring it if you play this build on Slothasor.

Comments

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