Difference between revisions of "Necromancer - Core MM Roamer"

Line 4: Line 4:
 
| designed for = WvW Roaming
 
| designed for = WvW Roaming
 
| focus = hybrid damage, sustain
 
| focus = hybrid damage, sustain
| rating = draft
+
| rating = test
 
}}
 
}}
  
Line 36: Line 36:
 
{{Specialization|Curses|mid|mid|top}}
 
{{Specialization|Curses|mid|mid|top}}
 
{{Specialization|Blood Magic|mid|bot|mid}}
 
{{Specialization|Blood Magic|mid|bot|mid}}
 +
Variants
 +
* {{Trait|Blood Bond}} offers a bit more healing for you and your minions while also pressuring the target with armor ignoring damage.
 
{{Specialization|Death Magic|top|top|top}}
 
{{Specialization|Death Magic|top|top|top}}
  
Line 43: Line 45:
 
| weight = Light
 
| weight = Light
 
| stats = Celestial
 
| stats = Celestial
| rune = Superior Rune of the Aristocracy
+
| rune = Superior Rune of the Antitoxin
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
Line 49: Line 51:
 
| weapon3 = Staff
 
| weapon3 = Staff
 
| weapon4 =  
 
| weapon4 =  
| sigil1 = Superior Sigil of Battle
+
| sigil1 = Superior Sigil of Generosity
| sigil2 = Superior Sigil of Strength
+
| sigil2 = Superior Sigil of Cleansing
 
| sigil3 = Superior Sigil of Geomancy
 
| sigil3 = Superior Sigil of Geomancy
 
| sigil4 = Superior Sigil of Energy
 
| sigil4 = Superior Sigil of Energy
Line 58: Line 60:
 
}}
 
}}
  
'''Draft notes:'''
+
'''Stats'''
* Gear isn't set in stone yet, Celestial and Trailblazer are both considerations. Trailblazer variant would run Flesh Golem as elite.
+
* Running a full set of {{Tooltip|Trailblazer}} for maximum tankiness and more focus on condition damage also works.
 
 
* Cele works best with Might stacking but that is proving to be awkward to work into the build without Spite, which is not an option. {{Rune|Superior Rune of the Aristocracy}} and the Scepter/Dagger sigils are as good as it can get, but whether focusing so much on Might stacking or not is worth it remains to be seen. Trailblazer version would run Generosity/Doom and probably Rune of Orr or Antitoxin.
 
 
 
* Swapping Geomancy and Battle is also a consideration so both sets can have proper stacking.
 
 
 
* Feedback's always appreciated! Feel free to comment below or join us on Discord.
 
  
  

Revision as of 14:54, 15 September 2022

This is a test build. You may comment and rate it.

Focused on: Hybrid damage and Sustain

Designed for: WvW Roaming

Difficulty:
TBD

Overview

A hybrid damage Minion Master roamer for WvW. Available for F2P players as well.


Skill Bar

Scepter/Dagger
Staff
Utility


Template Code

[&DQgTLgIVJxqbAJsAcAFwAeQAQAG9AeQAegGVAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants

  • Blood Bond offers a bit more healing for you and your minions while also pressuring the target with armor ignoring damage.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Scepter
Grieving
Dagger
Grieving
Sigil
Sigil
Staff
Grieving
Sigil
Sigil
Rune
x6


Stats

  • Running a full set of Trailblazer Trailblazer for maximum tankiness and more focus on condition damage also works.


Consumables

Food

  • or


Utility


Usage

To be added


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
Hanz gave this build 4 stars • February 2024
Still works just fine and does a surprising amount of damage, it can easily overwhelm some opponents in a few seconds. That said it's very weak to CC and against some of the tier 0 specs like Harbinger it doesn't really stand a chance, but it's far from the worst thing you could run. And it's very easy to play.

Comments

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