Ranger - Melee Burst Beast

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Ratings

This build has a rating of 3 stars based on 7 votes.
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1 star
Baescons gave this build 1 star • February 2018
Lol soulbeast is like this says a burst spec that can almost x2 the dmg of core power ranger and also fixes the problem of core(the whole reason core was unviable) that you can still have access to you pet. So what im saying is yes... soulbeast is meant to be great burst, but really. Melee only!! Why would you ever play 'RANGER' as a melee only spec no wonder y these ppl dont like soulbeast this build has to be a meme 1.) sw/wh has some burst but not nearly as high as LB 2.) look at the traits selected ex.) you take the pet rez instead of the damage per boon, soulbeast isnt sustain lol its supposed to be damage, in conclusion this build isnt even spec'd intelligently or for its actual purpose, it looks glued together And if this is all meta-battle can do of course soulbeast will seem dead and all the more ignorant ppl will never play it, when most of the top teir ranger players i know will tell you that its not bad at all.
1 star
Hanz gave this build 1 star • February 2018
Soulbeast is a pointless, useless spec. Weak traits, weak skills, and doesn't bring anything that Druid or even core ranger wouldn't do better. There is no reason to play it other than fun.
5 stars
Creps244 gave this build 5 stars • February 2018
I have played a build just like this in PvP and it is really fun, maybe not as good as a holosmith but it's good in it's own way. Really One Wolf Pack is kind of a broken skill because it let's you burst for so much damage but hey since it's on ranger I guess no one really cares.
5 stars
Kourros gave this build 5 stars • January 2018
it's fun for a change people are not used to it and get surprised by it quite often, especially with the shared wolf stance you can nearly one shot people if your team focus on the same target. only change i made is to take protect me for 1 more break stun on cc heavy comp
5 stars
Elr198 gave this build 5 stars • December 2017
Quite a capable build in the right hands. Sustain is good, with plenty of evades, respectable cleanse, and a high uptime of protection. Only issue is the lack of invulns, but stealthing up with the smokescale can help alleviate this. Brings valuable boons to teamfights too, and some healing. However, this is a hard build to pick up and play if you aren't already used to playing as a ranger, especially if you don't play melee classes either. You will feel weak until you've practiced a lot and nailed down proper offensive and defensive rotations. But once you do so, you will feel immensely rewarded when you see success as an underdog spec.
1 star
Nathanel gave this build 1 star • December 2017
yeah not seeing it. this build has almost no sustain normally, the lack of wilderniss surival affects the protection releated heals u could get from dodging, your endurance regenration, the only condi clear u have is on your heal skill and jacaranda beast mode ability which is a death sentence given scourges and mirages are running around u are a melee build. the lack of stunbreakrs+stabs will make u an even easier pick off for thiefs. the lack of damage does not justify your survivability. you are a build with low survivability, low condi, cleanse, lack of stunbreaks and yet u take pallading amulet. if this build was natturally tanky i could see a possibility for palladins amulet bieng a thing. honestly the might stacking u could potentially make from soul beast mode will be null and void since u will mainly be swinging around a gs which most classes can easily defend against. soulbeast so far seems to only work for a pure damage spec, be it condi or dps, but any support related ability is really served for large groups or pve. in pvp the stances lack an identity to be ample support. this is not it sadly.
5 stars
Bteasn gave this build 5 stars • December 2017
Made an account just to say how much I love this build especially in team fights, my only change I made was using beastly warden in T3 of BM, keeping them auto attack locked in on me while I evade and continue to burst! Great closing ability between GS 3 and beast mode f2. Plenty of sustain for you and your team, I like the paladins too because you want to be right up in the action to share your stances for optimal team fights. Mobile around the map, second imo in +1ing a fight to thief. Now if only we could get pet swaps while in beastmode , would make it op with the Jacaranda sustain.

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