Difference between revisions of "Reaper - Chillormancer Roamer"

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==Consumables==
 
==Consumables==
 
'''Food'''
 
'''Food'''
* {{gw2food|Koi Cake}} - This food increase your Condition duration in 20% and increase your condition damage.
+
* {{gw2food|Sweet Bean Bun}} - Defensive option, recommended.
 +
* {{gw2food|Oysters with Spicy Sauce}} - Alternate defensive option.
 +
* {{gw2food|Loaf of Saffron Bread}} - Alternate defensive option.
 +
* {{gw2food|Koi Cake}} - Offensive option.
  
 
'''Utility'''
 
'''Utility'''
* {{gw2food|Tuning Icicle}} - This utility increase your condition damage.
+
* {{gw2food|Magnanimous Tuning Crystal}}
  
 
==Usage==  
 
==Usage==  

Revision as of 23:19, 9 August 2017

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageSurvivability and Boon Corruption.

Designed for:


Overview

This build is focused in high condition damage, burst and sustained damage, while offering utilities to counter others players, such as boon corruption.

Skill Bar

Scepter/WarhornHealingUtilityElite
Staff

Skill Variants

  • for 1v1's, specially against thieves.
  • for a better condition removal, specially versus condition mesmers.

Specializations




Equipment

First Weapon Set
  • Main Hand
Scepter
Stats: Trailblazer
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Warhorn
Stats: Trailblazer
Superior Sigil of Hydromancy Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Staff
Stats: Trailblazer
Superior Sigil of Hydromancy Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
Armor
  • Head
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Shoulders
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Chest
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Hands
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Legs
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
  • Feet
Stats: Trailblazer's
Superior Rune of Perplexity Superior Rune of Perplexity
Superior Rune of Perplexity.pngSuperior Rune of Perplexity
(1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
Accessories
  • Amulet
Stats: Dire
  • Ring 1
Stats: Dire
  • Ring 2
Stats: Dire
  • Earring 1
Stats: Dire
  • Earring 2
Stats: Dire
  • Back
Stats: Dire

Infusions

  • 18x
    Malign WvW Infusion Malign WvW Infusion
    Malign WvW Infusion.pngMalign WvW Infusion
    +5 Condition Damage +1% Damage to Guards, Lords, and Supervisors

Variants

Stats

  • Use Dire instead of Trailblazer's for a cheaper option, but keep in mind you'll be losing about 20% condition duration.

Consumables

Food

  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    Consumable
    - Defensive option, recommended.
  • Oysters with Spicy Sauce Oysters with Spicy Sauce
    Oysters with Spicy Sauce.pngOysters with Spicy Sauce
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Condition Damage+10 Experience from kills
    Consumable
    - Alternate defensive option.
  • Loaf of Saffron Bread Loaf of Saffron Bread
    Loaf of Saffron Bread.pngLoaf of Saffron Bread
    Nourishment (30 m):
    Food.pngIncoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills
    Consumable
    - Alternate defensive option.
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    - Offensive option.

Utility

  • Magnanimous Tuning Crystal Magnanimous Tuning Crystal
    Magnanimous Tuning Crystal.pngMagnanimous Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your VitalityGain Condition Damage equal to 3% of your Toughness+10% Experience from Kills
    Consumable

Usage

General This is an attrition build. You'll have nearly 30k health and over 20k health in shroud, which makes you super tanky.

Staff

  • inflict Chill Chill+Poison Poison and also leave a poison field.
  • transfers up to 3 conditions to whoever triggers the mark.
  • inflict Fear Fear which also means Chill Chill.

Scepter/Warhorn

  • now corrupt 1 boon on your target at end of attack chain (3rd attack)
  • this skill have a high uptime on Cripple Cripple and Bleed Bleed, so always try to make sure you land it.
  • this skill was highly buffed from the condition damage point of view. Always use it when your target has at least 5 conditions on him.
  • to interrupt heals or just key skills, which will trigger the confusion from 0.
  • a nice life force generator and nice to disengage due to Cripple Cripple.

Reaper Shroud

  • grants Might Might and causes Burning Burning because of .
  • finally necros have mobility with this skill.
  • pulsing Stability Stability and Fear Fear.
  • a great damage skill making you able to stack a lot of Poison Poison.
  • a Stun Stun which applies chill and also leaves an ice field.

Utility Skills

  • is your heal and also condition removal.
  • after this skill rework in the past month its a must have. Corrupt 3 boons every 15 seconds!
  • a nice stunbreaker and also your emergency key when you are loaded in conditions, transfering them to your target.
  • another stunbreaker and a nice mobility skill. Can also be used to engage or disengage fights.
  • the best in slot elite skill you would possible have. Never remove it and use wisely.

How to Corrupt Boons

Your boon corruption abilities are:

You'll be able to corrupt/remove up to 10 boons in a 20 seconds window, even more if you camp on scepter.

Important Combos

  • > for the Frost Aura Frost Aura which will apply to whoever hits you.
  • > for chill projectiles inflicting a lot of and Vulnerability Vulnerability
  • > great to stack a whole bunch of Poison Poison

How to Stomp

  • Use , for Stability Stability and getting secure stomps.
  • Use before starting the stomp animation, so your target will be Blind Blind the moment he tries to interrupt you.

Weaknesses

  • Chain CC if you have stunbreakers in cooldown
  • High mobility builds IF played correctly.

Gameplay Videos

  • YouTube:
    Build Guide(UPDATED)
  • YouTube:
    Watch it in action!
  • Youtube: Donee - NA
Build rating - 5 stars
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5 Ratings
5 stars
Lehb gave this build 5 stars May 2017

This is a really good roaming build have been checking it out, and it feels very good, the guy who made this build has done a really good job with it, don't understand Splash comment about it not being good enough for Pve when its a WvW build.. It's been very fun playing around with this build.

5 stars
Mynameisxahl gave this build 5 stars August 2016

Been using this build for a while, and I have to say: compared to Carrion, Trailblazer makes this build far better. You are incredibly survivable (tanky), and do lots of condition damage, with the added bonus of ~21% base condition duration (41% or 51% with foods).

In 1v1, 1v2 and some 1v3 situations, this build blows most other builds out of the water. I find boon-heavy classes such as Berserker and Dragonhunter will be your hardest counter with this build; as nice as Corrupt Boon is (as well as Chill of Death & Spiteful Spirit for boon removal), it isn't enough to keep boons off these classes.

The condition spam, paired with transfers makes this build formidable even against other condition users. Surprisingly, I have found this build to work very well vs. other necromancers. Just pace yourself in the first part of the fight, wait for your opponent to blow their load, then transfer their conditions back to them and spike them down with your big cooldown abilities.

The plentiful stability from RS3 and the elite skill, paired with lots of hard and soft CC, makes this build even better for those 1vX situations.

Overall this build is great for 1v1, small scale and even large scale (not recommended of course...)

5 stars
MorroIan gave this build 5 stars July 2016

This build is along the lines of what I play in WvW with a trailblazer set

2 More Ratings
5 stars
Turmwache gave this build 5 stars March 2016

Played it for two weeks and even got trailblazers due to the success I had with this build. Most 1vs1 are easy even D/D cele with diamond skin can be beaten. What I found hard to counter are 1vs2 fights with strong cc such as double thief or thief/mesmer. This is mostly a problem when they engage on you with stealth. When you can prepare for the burst and cc than it is an even match up.

I tried to change from spite to curses to get a lower CD on corrupt boon and consume conditions but with the trailblazers stats which I strongly recommend for this build you don't have enough crit to benefit enough from the curse traitline.

With Spite you have access to AOE boon removal whith entering shroud and the both corruption spells CDs are low enough.

What I found the most benefit of the spite traitline is the reliable might and vulnerability generation it offers. This amplifies your damage to such heights that most classes cannot withstand it for long.

Thanks to Donee for the great build it makes Necro (reaper) very much fun and succesful.

5 stars
Donee gave this build 5 stars February 2016

Since i am the build maker, i can be completly honest about it.

I am rating as great, because i spend a lot of time in my builds until the point i am completly satisfied with it. If after weeks/months i am still not satisfied i don't even release, as already happened a couple times before.

The build is crazy good for solo roaming, even small scale, since you can completly lockdown a player if your teammate is in trouble or just want focus target. I don't have troubles at all surviving, unless its a zerg, of couse.

Weak spot is mobility, since its a necro/reaper. Reaper's now have a mobility skill that helps a lot, but still isn't enough vs good thiefs. Good thiefs will out range you until your life force is drained and procceed for the kill, so be aware.

For the others professions you should have an easy/good time, once you are experienced with the build.

Comparing this build with signet's build which i already tested for weeks, also, i'd say mine is superior after Corrupt Boon Buff, and Spiteful spirit is a nice addition to the build since you can kite better or even close gaps because of the aoe cripple applied.

As unique aspect you can nuke a player using conditions in matter of 2~3 seconds if played right or even make boon builds useless, which has a lot of them around.