Difference between revisions of "Reaper - Condi Reaper"

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Revision as of 15:52, 14 April 2022

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
TBD
This build was last updated on April 14, 2022 and is up to date for the November 28, 2023 patch.

Overview

Condi Reaper is a condition build that focuses on high bleed damage.


Template Code

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Skill Bar

Scepter/Dagger
Greatsword
Utility


Specializations


Equipment

  • This variant uses gear similar to that of Build:Reaper_-_Condi_DPS, making it a good option for general PVE.
  • Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Sinister
Accessory
Sinister
Accessory
Sinister
Amulet
Sinister
Ring
Sinister
Ring
Sinister
Scepter
Viper
Dagger
Viper
Sigil
Sigil
Greatsword
Viper
Sigil
Sigil
Rune
x6



Consumables

Food

  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - DPS
  • - defense

Utility

  • (and variants) - farming
  • , - dps
  • - dps if using gear with high toughness


Usage

Damage

The opener for this build is where most of the damage comes from.

  1. Pull enemies close with or
  2. Weapon Swap

From there, fill empty space with auto-attacks and try to follow a similar loop to above. Avoid placing or right before entering , as this will override the chill field from and lower DPS by a large amount.


Defense

This build is amazing at trash farming due to its large amounts of Chill Chill and Blind Blind, two conditions that debilitate non-defiant foes.

Crowd Control


Variants

Skill Variants

Healing Skills

  • - condi cleanse
  • - large heal


Utility Skills

  • - destroys projectiles.
  • - pulls in enemies
  • - defense and life force
  • - area chill and condi transfer
  • - high DPS if it hits multiple targets
  • - extremely high multi-target DPS


Elite Skills

  • - CC and more chill


Trait Variants

  • - higher sustain
  • - good if taking several shouts


Death Magic

Death Magic can provide additional defense at the cost of damage.


Spite

Spite increases strike damage and grants high quickness uptime through the interaction.


Variant Equipment

  • - defense


Ratings

This build has a rating of 3 stars based on 2 votes.
Log in or register to rate this build.
2 stars
Dellenrules gave this build 2 stars • January 2024
Build put a lot of precision and crit into the gear, but did not choose the traits that would capitalize on it. Said bleeding was the focus but skills equipment of choice said other wise. This was underwhelming in terms of condition damage and expically survivability.
4 stars
Onlywrin gave this build 4 stars • August 2021
In this build's current state it works well for general play in open world. The burst damage is quite high for a condition build, and the DPS is pretty good. My biggest complaint is how field priority works, but this isn't a huge issue when farming alone.

Comments

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