Reaper - Procmancer - (WvW)

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The community gave this build a rating, making it top-tier: Great.

Focused on: Hybrid damageBoon removalControl.

Designed for:


Overview

A high pressure Reaper build created to deal spike damage with various trait procs simultaneously. Heavily relies on allies for support.

Skill Bar

Scepter/DaggerHealingUtilityElite
Staff

Weapon Variants

Axe

Axe/x
Rending Claws
1Activation.png
Rending Claws
Slash your foe twice with ghostly claws to make them vulnerable.
Damage.png2Damage: 170
Vulnerability.png2Vulnerability (7s): 2% Incoming Damage
Range.pngRange: 900
Ghastly Claws
Activation.png
8Recharge.png
Ghastly Claws
Summon spectral claws to slash your foe in a quick flurry of strikes gaining life force per strike.
Damage.png8Damage: 776
Death Shroud.pngLife Force: 12%
Range.pngRange: 900
Unholy Feast
1Activation.png
12Recharge.png
Unholy Feast
Cripple nearby foes and convert their boons into conditons. Gain retaliation for each foe you strike.
Damage.pngDamage: 213
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Cripple.pngCripple (5s): -50% Movement Speed
Book.pngBoons converted: 1
Book.pngNumber of Targets: 5
Range.pngRange: 600
  • Use Axe instead of Scepter for more AoE boon corruption and strong life force generation at the cost of personal condition damage.

Skill Variants

Heal

  • more Life Force at the cost of condition clear

Utility:

  • trade personal defense for AoE damage
  • - another condition transfer.
  • - damage mitigation + the extra body count can further split the damage of skills such as . The minions can also be used to trigger enemy traps.
  • - to counter groups with heavy block uptime, mostly DH shield of courage.

Elite

Specializations



Variants

  • if using

Equipment

First Weapon Set
  • Main Hand
Scepter
Stats: Trailblazer's
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Dagger
Stats: Trailblazer's
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Staff
Stats: Trailblazer's
Superior Sigil of Hydromancy Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
Armor
  • Head
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
  • Shoulders
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
  • Chest
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
  • Hands
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
  • Legs
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
  • Feet
Stats: Trailblazer's
Superior Rune of Antitoxin Superior Rune of Antitoxin
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
(1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)


Accessories
  • Amulet
Stats: Trailblazer's
  • Ring 1
Stats: Trailblazer's
  • Ring 2
Stats: Trailblazer's
  • Earring 1
Stats: Trailblazer's
  • Earring 2
Stats: Trailblazer's
  • Back
Stats: Trailblazer's

Infusions

  • 18x
    Malign WvW Infusion Malign WvW Infusion
    Malign WvW Infusion.pngMalign WvW Infusion
    +5 Condition Damage +1% Damage to Guards, Lords, and Supervisors

Variants

Stats

  • Add more Viper's to increase damage, more Trailblazer's to increase survivability.
  • While more condition duration is always optimal "Dire" is nearly as effective because this build focuses on boon corrupt and condition burst. If running Dire it is recommended you switch the runes to a condi duration variant, 4 nightmare + 2 trapper or 4 lich + 2 trapper.

Sigils

  • Superior Sigil of Malice Superior Sigil of Malice
    Superior Sigil of Malice.pngSuperior Sigil of Malice
    +10% condition duration.
  • Superior Sigil of Hydromancy Superior Sigil of Hydromancy
    9Recharge.png
    Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
    Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
  • Superior Sigil of Energy Superior Sigil of Energy
    9Recharge.png
    Superior Sigil of Energy.pngSuperior Sigil of Energy
    Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)

Staff

  • Superior Sigil of Corruption Superior Sigil of Corruption
    Superior Sigil of Corruption.pngSuperior Sigil of Corruption
    Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
    Superior Sigil of Malice Superior Sigil of Malice
    Superior Sigil of Malice.pngSuperior Sigil of Malice
    +10% condition duration.

Rune

  • Superior Rune of the Undead Superior Rune of the Undead
    Superior Rune of the Undead.pngSuperior Rune of the Undead
    (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.

Food & Consumables

Food

  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    Consumable
    - Defensive option, recommended.
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    - Offensive option.

Utility

  • Toxic Focusing Crystal Toxic Focusing Crystal
    Toxic Focusing Crystal.pngToxic Focusing Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PowerGain Condition Damage equal to 3% of your Precision+10% Experience from Kills
    Consumable
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable
    Higher condition damage, but lower damage over time

Usage

Staff

  • Staff auto attacks are low impact and its abilities relatively long cooldowns, so the best use of the weapon is to use its cooldown skills then swap out as soon as possible.
  • Use and to build area condi stacks.
  • and usage should be more careful, don't be afraid to leave them off cooldown when swapping back to S/D.
    • is one of your limited anti-condition skills so use it carefully.
    • Interrupt key skills with the fear of .

Scepter/X

  • is an excellent filler that can be spammed while waiting for your CDs. The final attack corrupts a boon, which can be quite punishing for any opponent especially ones with pulsing Stability like other Reapers in Shroud.
  • and both deal significant AoE damage, but can be difficult to land. Consider saving these skills to set up an on a downed player.
  • is a powerful interrupt due to its unblockable nature, try not to waste it as this skill can easily doom low health opponents hiding behind skills such as .
  • - the frequent damage pulses are great for consuming Blindness, the Swfitness makes it easier to stick to the target while in Reaper's Shroud, and finally each strike also inflicts soft-CC in form of Cripple while generating additional LF.
  • adds more torment the more conditions your target has, up to 5 extra stacks. Try to get the most you can, but don't hold on to the skill for too long.
  • Another of your anti-condition skills, avoid using this for damage in most cases.

General

  • The bulk of your pressure will come from entering in order to instantly proc on Spite and on Curses.
  • There's minimal condition cleansing in the build, but there are various conditions transfers (note that all of these can be blocked/dodged in which case the transfer doesn't happen so be careful):
    • on Staff. As it's an AoE skill even if you miss the target in a teamfight it's almost a guaranteed transfer.
    • (x2) both in form of a utility skill and a trait proc from . Being a stunbreaker is a nice added functionality although it means that Fear and Taunt cannot be sent to another target because these will be removed before the transfer could happen. The passive effect doesn't work in Shroud. Requires line of sight (LoS).
    • (optional utility skill) is yet another AoE transfer with a bit of extra pressure. Doesn't require LoS.
  • can be used to bait out dodges by stowing your weapon right after starting to channel the skill in order to cancel it - it'll only go on a ~5s CD but the entire animation will play.
  • If using it will act as your main source of LF regen so try to cast it with as many targets in range as possible (striking more targets also reduces the recharge of the skill).
  • Landing successfully is critical.
    • A Stow Weapon keybind is useful to cancel a cast that would be unsuccessful.
    • Downed players have increased health and are unable to dodge making them excellent targets to set up .
    • Make sure to strip Resistance Resistance, will fizzle when cast on a target with resistance.

Shroud

  • along with are your best on demand sources of poison. Use them to prevent rezzes on downed players.
  • Combo for Frost Aura whenever you can by using in the Ice Field created by .
  • Try to combo your with a field for maximum damage. Stand inside your target if you want all the additional bolts to hit only them.
    • The Chill field of will add the most damage but and are also options.

Gameplay Videos

  • YouTube:
    [Trex] Cinnamon
  • YouTube:
    [Mada] BeyondB
Build rating - 5 stars
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3 Ratings
5 stars
Hanz gave this build 5 stars December 2016

Work in both PvP and WvW, bringing excellent pressure to the table with an insane amount of boon corruptions.

5 stars
Arete gave this build 5 stars December 2016

Strong smallscale build, focused on maximizing boon corruption while bringing the damage and defense of condition reaper. Somewhat more challenging to play than Soul Reaping builds due to the lack of shroud generation but gets significantly more corruption power in exchange.

5 stars
The Blue Rangerr gave this build 5 stars December 2016

A strong variant of the PvP build, really powerful in small numbers to large numbers with epidemic. The boon strip is incredibly effective against the boon meta.