Revenant - Natural Stone

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Ratings

This build has a rating of 4 stars based on 8 votes.
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1 star
Forgotmypasswordlulz gave this build 1 star • April 2019
I came here looking for new builds, not garbage. Someone must have asked his bronze friends to upvote this If I see any of you playing this on my team I'll go straight afk Then again I'm not a bronzie so ur prolly safe
5 stars
Balba gave this build 5 stars • April 2019
if you get cc with jalis and legendswap then its real l2p issue pop your stuff to get 100 energy every 2 spaws and 75 each another My tip: play hammer/staff to also get some range pressure perfect for defending and decapping nodes
4 stars
Staub gave this build 4 stars • April 2019
I used to play a similar variant with jailis/ invocation and renegade (staff/hammer) - After testing this version, it is indeed an interesting take on the core build but it lacks kala+sanct runes constant barrier application. Also, I would still prefer Versed in stone vs Steadfast Rejuvenation, especially for condi heavy fights. ...
5 stars
Valdo23 gave this build 5 stars • April 2019
better play with sword/axe staff, and change some traits focus on CC and weakness
5 stars
ShaoAZ gave this build 5 stars • April 2019
There is a reason why core revenant is not getting a shield, this is the one. The creativity behind this build if done right can allow you and your team to ACTUALLY tank so much it's unreal yet not without it's fair share of weaknesses which is pleasant to work with. While not easy pull off but rewarding when achieved, it's ridiculous how many bursts this can take, very often it will take a whole entire team effort to effectively take down. Anything that hits hard you name it, can just tickle or be healed up, it even gets to the point where stability gets completely used up by entire enemy team CC's spam and you get tossed around to just stand up again and reset with Ventari. Admittedly not the best at carrying since it does take cooperation to work with Ventari from the other players, but the general aspect of Jalis damage reduction simply does wonders since everyone usually faceroll in. If I had to say what makes it stand out the most, it would be denying damage without having to rely on any blocks and buffs that can be removed. Preventing side nodders is a breeze since they usually rely on wearing people out and this build with proper rotation and kitting is having nothing of it. Ancient Echo would really need to get fixed and work with Versed In Stone and Ventari could still use a stunbreak as well IMO, but other than that before Charged Mists was always the way go due to the missing F2, but even that was extremely difficult to pull off
1 star
Soller gave this build 1 star • April 2019
If I could give a negative amount of stars for a build, I would. Couldn't bear to play more than 3 games then I had to stop out of embarrasment. Reading the ratings feels like peeking into flat earth society lol. A single boon corruption or burst after a lucky CC undoes this. In a second. This is like a budget herald knockoff which is already a cheap FB. Almost every trait is the wrong one, and even the "right" ones suck. Can't survive can't support, has shit mobility and laughable damage. What's the point? Stop lying to yourselves. This isn't 5/5 hell not even 1/5.
5 stars
Katzenfutter gave this build 5 stars • April 2019
A great bunker and heal support build.
5 stars
Grizzaw gave this build 5 stars • April 2019
Revenant now has a good decap, cap and defend it build I play a some variant but its mostly the same Jalis fits better then Glint, and with hammer you have also nice dps compared with 3x projectile barrier

Comments

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