Scourge - Blood Magic Support

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The community gave this build a rating, making it second-tier: Good.

Focused on: HealingSupport.

Designed for:


This build focuses on full support, utilizing , Barrier Barrier and to provide constant sustain under AOE pressure.

Skill Bar


Skill Variants




  • If Life Force generation is an issue.


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Superior Rune of the Monk
Healing WvW Infusion




  • Shamans for extra Vitality/Shroud at the cost of Healing Power and Toughness
  • Minstrels for increased support and sustain at the cost of damage


  • Recommended
  • Recommended



  • This build relies on in order to be effective, with the priority being on downed control and movement. Ensure good positioning where you are able to teleport allies to safety.
  • is tied to . Once activated it will heal players in a 600 aoe around the player (not around the shade) for ~1000 each pulse, and teleport any down players to the necromancer. This effect lasts for 9 seconds on a 12 second cool down and should be prioritized for life force usage, as it is one of the most powerful healing abilities in the game.
  • Barrier should be used when expecting allies to take damage, it will mitigate critical strike damage, and provide some condition clear through Abrasive Grit.


  • Staff auto attacks are your best friend. They may not do much damage, but they maintain your life force.
  • Use , , and to generate additional life force, and pressure on the enemy.
  • usage should be more careful, try to save it to dump conditions if when you are under heavy condition pressure.
  • Interrupt key skills with the fear of .


  • Is a single target boon corrupt to fill in dowtime on skills.
  • Generates significant life force, and is a great skill to use on downed players.
  • Is an interrupt and knockdown. Use it to snare escaping players or interrupt channeled skills.


  • Your shade skills activate around you as well as all active shades.
    • Placing a Shade on your frontline and activating will give barrier to the players of the frontline near the shade as well as the players around you.
  • All of your shade skills will proc the strike of
  • Shroud traits proc as if the shade skills counted as that shroud skill. For instance, is activated by . Traits like that proc on going in/out of shroud proc on .


  • YouTube:
    [DUI] Rixzaw
  • YouTube:
    [DUI] Rixzaw (Cele / Cleric / Comp'd)
Build rating - 4 stars
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7 Ratings
3 stars
Kurnian gave this build 3 stars July 2019

In the current meta, with scrappers puking superspeed, scourges destroying enemies within melee range and mobile WoD this build is not optimal. Condi dmg is lackluster at the moment and the Tranfusion (F4) used to work greatly to pull allies caught in static winds, not anymore.

5 stars
InExtremo gave this build 5 stars April 2019

Works wonderfully in the Zerg and in the small group game, Acceptable Healing and also holds something. Condi damage could be better. Suitable for offensive play

4 stars
Xivor gave this build 4 stars September 2018

Excellent hybrid condi/support build. This build brings good support capabilities to the Scourge while maintaining moderate damage capabilities. This build fulfills a niche role in downstate control that shines quite well in the pirate ship meta. Moderate healing ability can provide some additional healing support during Firebrand Tome downtime, and barrier provides burst DPS mitigation. In addition to the support, this build still provides adequate condi pressure DPS that is moderately spammable and easily spread across the battlefield.


The condi DPS is much lower than when I originally voted. While still very useful for corruption, barrier, heal support, and downstate control, the lack of damage potential makes it less desireable to take now. Celestial Support Scourge with a power focus is a stronger option now. Because of its role and unique abilities, rating is at good, rather than basic.

4 More Ratings
3 stars
Freya gave this build 3 stars September 2018

If i rank necro builds it's celestial, power and than blood scourge. I just don't like resurection and support aspects of this build. You are sacrificing a spot for basicly what some specs can do along with it's primary role.

5 stars
Beornson gave this build 5 stars July 2018

I like this build quite alot i howe er run it with Marshal gear and iam curious wy it isnt mentioned here as an option, am i missing something? I find marshal to trade minimal heal capacity and damage resistance. I hope to see some opinions on this.

5 stars
Rixzaw gave this build 5 stars December 2017

I run this build with Cele and Cleric, using Axe and Death Perception. It is effective healer and effective DPS at the same time. I out heal guards and provide top 10 DPS for my squad. It takes judgement and skill to play three different roles at one time, healer, emergency res, and dps, but this is where Scourge shines in that its play is generally easiest to master of the new elite specs. Once you feel you are ready to step up to more challenging play, this build is ideal for skilled necromancers.

5 stars
The Blue Rangerr gave this build 5 stars December 2017

An effective support thanks to excellent utility and the ability to mitigate burst damage. Although healing output is low, barrier and transfusion make it a must have for any group playing against Winds of Disenchantment.

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