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Scourge - Blood Support

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Legendary.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: BunkeringSupportBoon removal.

Designed for:


Overview

A tanky sPvP Scourge build made to support the team while keeping enemies pressured via constant boon removal. Usually seen in comps along with another dedicated support.

Skill Bar

Axe/FocusHealingUtilityElite
Staff

Slot Changes

Utility

Other viable utility options include:

  • - the pulsing Blind Blind takes pressure off your team.
  • - in extreme cases where even more cleansing is needed. Also helps with escaping enemies.
  • Can't find such skill "Flesh Wurm"! Please refer to our skill index. - mobility, escape tool, and minor source of Life Force gain.

Template Code

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Specializations



Variants

  • with its synergy offers more group support if you don't mind giving up some extra AoE pressure on by dropping .

Equipment

Axe.png
Focus.png
I.png
Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Revocation
10Recharge.png
Superior Sigil of Revocation.pngSuperior Sigil of Revocation
On hit, remove a boon. (Cooldown: 10s)
I.png
Staff.png
II.png
Superior Sigil of Revocation
10Recharge.png
Superior Sigil of Revocation.pngSuperior Sigil of Revocation
On hit, remove a boon. (Cooldown: 10s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of the Dolyak
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): +125 Toughness; Regenerate health every second.
Avatar Amulet
Avatar Amulet.pngAvatar Amulet
+1000 Power +1000 Precision +500 Vitality +500 Healing power

Sigils

  • If you don't want to bother with
    Superior Sigil of Intelligence Superior Sigil of Intelligence
    9Recharge.png
    Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
    Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
    , replacing it with
    Superior Sigil of Energy Superior Sigil of Energy
    9Recharge.png
    Superior Sigil of Energy.pngSuperior Sigil of Energy
    Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
    is perfectly fine.

Usage

Elite specialization basics

  • is replaced by shade skills, but shroud related traits still work. Life force (LF) is no longer drained passively or upon taking damage, but instead serves as a resource used by F2-5 skills (F1, which places the shade, is free).
  • adds a bit of range to the build and acts as somewhat spammable source of damage especially with .
  • F2-5 skills go off around both the caster and the active shades.


General

  • Playstyle: your role is to aid your team in larger fights by constantly corrupting boons on enemies, sharing barrier with allies, and reviving the downed. Avoid 1v1s whenever possible.
  • The build has a lot of barrier applications. Keep in mind that you can't have an active barrier higher than 50% of your maximum health, although reaching the cap should be more than rare.
  • Do not spam your staff marks on the ground while out of combat, as a single dodge can undo them all. Placing on chokes to detect enemies crossing in stealth is fine however, as it's a rather short CD and weak one.
  • The build only has 1 mass cleanse by default: . Hold onto it as long as you can.
  • Consider using before your heal for the Stability Stability while under heavy pressure.
  • is a rather powerful skill, but also easily avoidable. Don't just drop it randomly at the start of the fight, wait for the right moment - look for a situation where you can make your opponent overcommit. Place it on enemies trying to revive their downed teammate, or under yourself on low HP to scare them off.
  • turns every form of boon removal into a potential source of self sustain.
  • is excellent at shutting down both ranged and direct damage based specs in general, including elite skills such as . Meanwhile the Poison Poison helps at wearing out enemy bunkers and denying rez attempts by reducing healing received.
  • Superior Sigil of Intelligence Superior Sigil of Intelligence
    9Recharge.png
    Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
    Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
    adds a bit of burst damage to the build. It's best used with and the detonation of .


Support

  • Blood Magic traits and Scourge mechanics make this build exceptionally good at reviving allies:
    • triggers , which restores both normal and downed health for all allies around you. This will also teleport downed people to the very first time they come in range of the skill. Channeling isn't interrupted when you begin to rez manually (pressing F by default), nor when you go into downed state, which means even if it won't fully revive you, it can still make it easier for allies to do so.
    • procs a Well that heals and revives.
    • cancels the regular downstate HP degeneration.
  • Try to share the barrier from , , and the final detonation of plus the condition conversion of with as many allies as possible. They'll have to be in range of either you, or your shade for the latter three.
  • causes your barriers to cleanse 1 condition from allies.


Life force management

  • As your shade skills cost LF, being efficient at managing this resource will be crucial for both your damage and sustain.
  • All staff skills generate life force:
    • is a rather weak skill and there's no way you'll be able to use it much under any pressure. It does however generate 5% LF per target hit, and you should use it for the occasional ranged poking. Alternatively, right after you won a fight (and no enemies are nearby who could rez their downed allies) you can use the downed bodies as batteries and just spam staff autos at them for a substantial amount of free life force.
    • Marks are unblockable and generate 3% LF each. and can be used freely for just pressure and LF building, while and are more powerful and should be kept for the proper occasion (Putrid for mass cleansing and Reaper's for interrupting).
  • makes it nearly impossible to run out of LF.
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Build rating - 5 stars
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3 Ratings
5 stars
Wannabe gave this build 5 stars 5 weeks ago

tried - and worked very well. A powerful pressuremaker - great to give high support by drownig the rest;

5 stars
Baescons gave this build 5 stars last month

Been playing this for necro. While all necro builds are basically good this one doesnt depend on annoying mobility skills and lich memes and has an insanely high power level still. Can tank alot of damage and pull out very nice pressure- great build overall.

5 stars
Hanz gave this build 5 stars March 2021

Earned a meta tag after the February AT. Most common necro build played at high tiers, excellent sustain/support and the usual boon removal.

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Comments

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